[Keyboard] Ymd09 config updates (#20124)
Co-authored-by: jack <0x6a73@protonmail.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
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					 8 changed files with 137 additions and 62 deletions
				
			
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					@ -1,5 +1,6 @@
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/*
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					/*
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Copyright 2020 Patrick Fruh
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					Copyright 2020 Patrick Fruh
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					Copyright 2023 SHVD3x
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This program is free software: you can redistribute it and/or modify
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					This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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					it under the terms of the GNU General Public License as published by
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					@ -17,33 +18,59 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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					#pragma once
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					#define RGB_MATRIX_LED_COUNT 9
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/* Keyboard Matrix Assignments */
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#define MATRIX_ROW_PINS { F5, F4, F1 }
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#define MATRIX_COL_PINS { D6, D2, D1 }
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION ROW2COL
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#define RGB_DI_PIN E2
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					#define RGB_DI_PIN E2
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#ifdef RGB_DI_PIN
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 #define RGBLED_NUM 9
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					#define RGB_DISABLE_WHEN_USB_SUSPENDED
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 #define RGBLIGHT_HUE_STEP 8
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 #define RGBLIGHT_SAT_STEP 8
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					// RGB Matrix Animation modes. Explicitly enabled
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 #define RGBLIGHT_VAL_STEP 8
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					// For full list of effects, see:
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 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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					// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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 #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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					//#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#define RGBLIGHT_EFFECT_BREATHING
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					//#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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					//#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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					#define ENABLE_RGB_MATRIX_BREATHING
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#define RGBLIGHT_EFFECT_SNAKE
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					//#define ENABLE_RGB_MATRIX_BAND_SAT
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#define RGBLIGHT_EFFECT_KNIGHT
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					//#define ENABLE_RGB_MATRIX_BAND_VAL
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#define RGBLIGHT_EFFECT_CHRISTMAS
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					//#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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					//#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#define RGBLIGHT_EFFECT_RGB_TEST
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					//#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#define RGBLIGHT_EFFECT_ALTERNATING
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					//#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#define RGBLIGHT_EFFECT_TWINKLE
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					#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#endif
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					#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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					#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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					#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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					#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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					//#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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					#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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					#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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					#define ENABLE_RGB_MATRIX_DUAL_BEACON
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					#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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					//#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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					#define ENABLE_RGB_MATRIX_RAINDROPS
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					#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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					#define ENABLE_RGB_MATRIX_HUE_BREATHING
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					#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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					#define ENABLE_RGB_MATRIX_HUE_WAVE
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					#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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					#define ENABLE_RGB_MATRIX_PIXEL_FLOW
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					#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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					// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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					#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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					#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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					// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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					#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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					#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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					#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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					#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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					#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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					#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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					#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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					#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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					#define ENABLE_RGB_MATRIX_SPLASH
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					#define ENABLE_RGB_MATRIX_MULTISPLASH
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					#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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					#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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					/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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					#define LOCKING_SUPPORT_ENABLE
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					@ -10,19 +10,51 @@
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    },
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					    },
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    "processor": "atmega32u4",
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					    "processor": "atmega32u4",
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    "bootloader": "atmel-dfu",
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					    "bootloader": "atmel-dfu",
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					    "features": {
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					        "bootmagic": true,
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					        "mousekey": true,
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					        "extrakey": true,
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					        "console": false,
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					        "command": false,
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					        "nkro": true,
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					        "rgb_matrix": true,
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					    },
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					    "build": {
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					        "lto": true
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					    },
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					    "diode_direction": "ROW2COL",
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					    "matrix_pins": {
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					        "cols": ["D6", "D2", "D1"],
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					        "rows": ["F5", "F4", "F1"]
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					    },
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    "layouts": {
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					    "layouts": {
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        "LAYOUT": {
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					        "LAYOUT": {
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            "layout": [
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					            "layout": [
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                {"label": "7", "x": 0, "y": 0},
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					                {"label": "7", "matrix": [0, 0], "x": 0, "y": 0},
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                {"label": "8", "x": 1, "y": 0},
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					                {"label": "8", "matrix": [0, 1], "x": 1, "y": 0},
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                {"label": "9", "x": 2, "y": 0},
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					                {"label": "9", "matrix": [0, 2], "x": 2, "y": 0},
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                {"label": "4", "x": 0, "y": 1},
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					                {"label": "4", "matrix": [1, 0], "x": 0, "y": 1},
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                {"label": "5", "x": 1, "y": 1},
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					                {"label": "5", "matrix": [1, 1], "x": 1, "y": 1},
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                {"label": "6", "x": 2, "y": 1},
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					                {"label": "6", "matrix": [1, 2], "x": 2, "y": 1},
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                {"label": "1", "x": 0, "y": 2},
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					                {"label": "1", "matrix": [2, 0], "x": 0, "y": 2},
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                {"label": "2", "x": 1, "y": 2},
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					                {"label": "2", "matrix": [2, 1], "x": 1, "y": 2},
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                {"label": "3", "x": 2, "y": 2}
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					                {"label": "3", "matrix": [2, 2], "x": 2, "y": 2}
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            ]
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					            ]
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        }
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					        }
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					    },
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					    "rgb_matrix": {
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					        "driver": "WS2812",
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					        "layout": [
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					            { "flags": 4, "matrix": [0, 2], "x": 64, "y": 0 },  //7
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					            { "flags": 4, "matrix": [0, 1], "x": 32, "y": 0 },  //8
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					            { "flags": 4, "matrix": [0, 0], "x":  0, "y": 0 },  //9
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					            { "flags": 4, "matrix": [1, 2], "x": 64, "y": 32 }, //4
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					            { "flags": 4, "matrix": [1, 1], "x": 32, "y": 32 }, //5
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					            { "flags": 4, "matrix": [1, 0], "x":  0, "y": 32 }, //6
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					            { "flags": 4, "matrix": [2, 2], "x": 64, "y": 64 }, //1
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					            { "flags": 4, "matrix": [2, 1], "x": 32, "y": 64 }, //2
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					            { "flags": 4, "matrix": [2, 0], "x":  0, "y": 64 }  //3
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					        ],
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					        "center_point": [ 32, 32 ],
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    }
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					    }
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}
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					}
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					/*
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					Copyright 2023
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					This program is free software: you can redistribute it and/or modify
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					it under the terms of the GNU General Public License as published by
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					the Free Software Foundation, either version 2 of the License, or
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					(at your option) any later version.
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					This program is distributed in the hope that it will be useful,
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					but WITHOUT ANY WARRANTY; without even the implied warranty of
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					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					GNU General Public License for more details.
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					You should have received a copy of the GNU General Public License
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					along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					*/
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#include QMK_KEYBOARD_H
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					#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					/*
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					Copyright 2023
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					This program is free software: you can redistribute it and/or modify
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					it under the terms of the GNU General Public License as published by
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					the Free Software Foundation, either version 2 of the License, or
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					(at your option) any later version.
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					This program is distributed in the hope that it will be useful,
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					but WITHOUT ANY WARRANTY; without even the implied warranty of
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					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					GNU General Public License for more details.
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					You should have received a copy of the GNU General Public License
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					along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					*/
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#include QMK_KEYBOARD_H
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					#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					@ -12,4 +12,16 @@ Make example for this keyboard (after setting up your build environment):
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    make ymdk/ymd09:default
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					    make ymdk/ymd09:default
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					Flashing example for this keyboard:
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					    make ymdk/ymd09:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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					See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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					## Bootloader
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					Enter the bootloader in 3 ways:
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					* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
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					* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
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					* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
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					@ -1,13 +1 @@
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# Build Options
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					# This file intentionally left blank
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#   change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes       # Mouse keys
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EXTRAKEY_ENABLE = yes       # Audio control and System control
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CONSOLE_ENABLE = no         # Console for debug
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COMMAND_ENABLE = no         # Commands for debug and configuration
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NKRO_ENABLE = no            # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
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AUDIO_ENABLE = no           # Audio output
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LTO_ENABLE = yes            # reduce firmware size
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					@ -1 +0,0 @@
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#include "ymd09.h"
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					@ -1,13 +0,0 @@
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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	K00, K01, K02, \
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	K10, K11, K12, \
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	K20, K21, K22  \
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) { \
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	{ K00,   K01,   K02 }, \
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	{ K10,   K11,   K12 }, \
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	{ K20,   K21,   K22 }  \
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}
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