[Core] Refactor OLED to allow easy addition of other types (#13454)
* add docs * core changes * update keyboards to new OLED * updated users to new OLED * update layouts to new OLED * fixup docs * drashna's suggestion * fix up docs * new keyboards with oled * core split changes * remaining keyboard files * Fix The Helix keyboards oled options * reflect develop Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
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					 500 changed files with 1579 additions and 1387 deletions
				
			
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			@ -1,18 +1,18 @@
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/* Copyright 2020 Dane Evans
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  * 
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  * This program is free software: you can redistribute it and/or modify 
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  * it under the terms of the GNU General Public License as published by 
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  * the Free Software Foundation, either version 2 of the License, or 
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  * (at your option) any later version. 
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  * 
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  * This program is distributed in the hope that it will be useful, 
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of 
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
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  * GNU General Public License for more details. 
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  * 
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  * You should have received a copy of the GNU General Public License 
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  * along with this program.  If not, see <http://www.gnu.org/licenses/>. 
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  */ 
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  *
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  * This program is free software: you can redistribute it and/or modify
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  * it under the terms of the GNU General Public License as published by
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  * the Free Software Foundation, either version 2 of the License, or
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  * (at your option) any later version.
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  *
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  * This program is distributed in the hope that it will be useful,
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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  * GNU General Public License for more details.
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  *
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  * You should have received a copy of the GNU General Public License
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  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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  */
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// CRKBD
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			@ -20,12 +20,12 @@
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char layer_state_str[24];
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  enum userspace_layers {
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    _DEFAULTS = 0,
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	_COLEMAK = 0,
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	_COLEMAKDH, 
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	_COLEMAKDH,
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    _QWERTY,
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    _NUM,
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    _SYM,
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			@ -33,37 +33,37 @@ char layer_state_str[24];
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    _NUMPAD,
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	_SWITCH,
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    _MOVE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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		// colemak 
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		// colemak
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	[_COLEMAK] = LAYOUT(
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	//,-----------------------------------------------------.                    ,-----------------------------------------------------.
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	    LT(_NUMPAD,KC_TAB), 	KC_Q, 	 KC_W, 	  KC_F,    KC_P,    KC_G, 		 LT(_SWITCH,KC_J),    KC_L,    KC_U,    KC_Y, KC_SCLN, KC_BSPC,
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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	    KC_LSFT,    KC_A,    KC_R,    KC_S,    KC_T,    KC_D, 						  KC_H,    KC_N,    KC_E,    KC_I,LT(_NUMPAD,KC_O),KC_QUOT,
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|		
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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		KC_LCTL,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B, 						  KC_K,    KC_M, KC_COMM,  KC_DOT, KC_SLSH, KC_RSFT,
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	//|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
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										 KC_LGUI,   MO(_NUM),  KC_SPC, 	KC_ENT,    MO(_SYM), KC_LALT
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										//`--------------------------'  `--------------------------'
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	),
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			// colemak DH
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	[_COLEMAKDH] = LAYOUT(
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	//,-----------------------------------------------------.                    ,-----------------------------------------------------.
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	    LT(_NUMPAD,KC_TAB), 	KC_Q, 	 KC_W, 	  KC_F,    KC_P,    KC_B, 					LT(_SWITCH,KC_J),    KC_L,    KC_U,    KC_Y, KC_SCLN, KC_BSPC,
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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	    KC_LSFT,    KC_A,    KC_R,    KC_S,    KC_T,    KC_G, 						  KC_M,    KC_N,    KC_E,    KC_I,LT(_NUMPAD,KC_O),KC_QUOT,
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|		
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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		KC_LCTL,    KC_Z,    KC_X,    KC_C,    KC_D,    KC_V, 						  KC_K,    KC_H, KC_COMM,  KC_DOT, KC_SLSH, KC_RSFT,
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	//|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
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										 KC_LGUI,   MO(_NUM),  KC_SPC, 	KC_ENT,    MO(_SYM), KC_LALT 
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										 KC_LGUI,   MO(_NUM),  KC_SPC, 	KC_ENT,    MO(_SYM), KC_LALT
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										//`--------------------------'  `--------------------------'
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	),
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	// qwerty
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	[_QWERTY] = LAYOUT(
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	//,-----------------------------------------------------.                    ,-----------------------------------------------------.
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			@ -77,9 +77,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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									   //`--------------------------'  `--------------------------'
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	),
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	// numbers  - L thumb 
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	// numbers  - L thumb
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	[_NUM] = LAYOUT(
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	//,-----------------------------------------------------.                    ,-----------------------------------------------------.
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	     KC_ESC,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5, 					      KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_BSPC,
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			@ -91,8 +91,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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											KC_TRNS, KC_TRNS,  KC_TRNS,     KC_TRNS,   MO(_COMMAND), KC_TRNS
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										//`--------------------------'  `--------------------------'
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	),
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	// symbols  - R thumb 
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	// symbols  - R thumb
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	[_SYM] = LAYOUT(
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	//,-----------------------------------------------------.                    ,-----------------------------------------------------.
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	     KC_ESC, KC_EXLM,   KC_AT, KC_HASH,  KC_DLR, KC_PERC, 					   KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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			@ -104,8 +104,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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											KC_TRNS,   MO(_COMMAND),  KC_TRNS,     KC_TRNS, KC_TRNS, KC_TRNS
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										//`--------------------------'  `--------------------------'
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	),
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	// commands - both thumbs 
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	// commands - both thumbs
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	[_COMMAND] = LAYOUT(
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	//,-----------------------------------------------------.                    ,-----------------------------------------------------.
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	      RESET,   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5, 						 KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,   KC_NO,
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			@ -114,24 +114,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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		RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD,   KC_NO,   DF(2), 					     KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,
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	//|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
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										    KC_TRNS, KC_TRNS,  KC_TRNS,     KC_TRNS, KC_TRNS, KC_TRNS 
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										    KC_TRNS, KC_TRNS,  KC_TRNS,     KC_TRNS, KC_TRNS, KC_TRNS
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										//`--------------------------'  `--------------------------'
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	),
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	// numpad 
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	// numpad
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	[_NUMPAD] = LAYOUT(
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	//,-----------------------------------------------------.                    ,-----------------------------------------------------.
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	LT(0,KC_NO),   KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO, 					   KC_CIRC,   KC_P7,   KC_P8,   KC_P9, KC_ASTR, KC_BSPC,
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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	      KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, 					   KC_MINS,   KC_P4,   KC_P5,   KC_P6,  KC_EQL,  KC_DEL,
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|	  
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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		  KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, 					   KC_PLUS,   KC_P1,   KC_P2,   KC_P3, KC_SLSH,   KC_NO,
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	//|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|		  
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	//|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
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									   OSM(MOD_MEH),   KC_NO,   KC_TRNS,     KC_ENT,   KC_P0,  KC_PDOT
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										//`--------------------------'  `--------------------------'
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	),	  
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	// layer switcher 
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	),
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	// layer switcher
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	[_SWITCH] = LAYOUT(
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	//,-----------------------------------------------------.                    ,-----------------------------------------------------.
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	      TO(0),   TO(1),   TO(2),   TO(3),   TO(4),   TO(5), 					     KC_NO,   TO(7),   KC_NO,   KC_NO,   KC_NO,   RESET,
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			@ -139,62 +139,62 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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	      KC_NO,   KC_NO, KC_BRIU,   KC_NO,   KC_NO,   KC_NO, 						 KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, EEP_RST,
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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		KC_SYSTEM_SLEEP,   KC_NO, KC_BRID,   KC_NO,   KC_NO,   KC_NO, 						 KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,
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	//|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|		  		
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	//|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
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											  KC_NO,   KC_NO,   KC_NO,      KC_NO,   KC_NO,   KC_NO
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										//`--------------------------'  `--------------------------'
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	),		  
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	// amovement 
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	),
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	// amovement
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	[_MOVE] = LAYOUT(
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	//,-----------------------------------------------------.                    ,-----------------------------------------------------.
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	LT(0,KC_NO),   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, 					   KC_HOME,  KC_UP,  KC_PGUP,   KC_NO,   KC_NO,   KC_NO,
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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	      KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, 					   KC_LEFT,  KC_ENT, KC_RGHT,   KC_NO,   KC_NO,   KC_NO,
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|	  		 
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	//|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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		 KC_APP,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, 						KC_END, KC_DOWN, KC_PGDN,  KC_DEL,   KC_NO,   KC_NO,
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	//|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|		  
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		                                      KC_NO,   KC_NO,   KC_NO,    KC_TRNS,   KC_NO,   KC_NO 
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	//|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
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		                                      KC_NO,   KC_NO,   KC_NO,    KC_TRNS,   KC_NO,   KC_NO
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										//`--------------------------'  `--------------------------'
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	)
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};
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// it appears that these are different to the board numbering. 
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// when you specify n here, it lightss up n+1 on the board diagram - actually may be an entirely different pattern 
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// it appears that these are different to the board numbering.
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// when you specify n here, it lightss up n+1 on the board diagram - actually may be an entirely different pattern
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// _QWERTY,
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// Light on inner column and underglow 
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// Light on inner column and underglow
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const rgblight_segment_t PROGMEM layer_qwerty_lights[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 10, HSV_AZURE}
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);
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// _COLEMAKDH,
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// Light on inner column and underglow 
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// Light on inner column and underglow
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const rgblight_segment_t PROGMEM layer_colemakdh_lights[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 10, HSV_RED}
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);
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// _NUM,
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// Light on inner column and underglow 
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// Light on inner column and underglow
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const rgblight_segment_t PROGMEM layer_num_lights[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 10, HSV_TEAL}
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);
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// _SYMBOL,
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// Light on inner column and underglow 
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// Light on inner column and underglow
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const rgblight_segment_t PROGMEM layer_symbol_lights[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 10, HSV_BLUE}
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);
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// _COMMAND,
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// Light on inner column and underglow 
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// Light on inner column and underglow
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const rgblight_segment_t PROGMEM layer_command_lights[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 10, HSV_PURPLE}
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);
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//_NUMPAD
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//havent worked out how to do each side individually either 
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//havent worked out how to do each side individually either
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const rgblight_segment_t PROGMEM layer_numpad_lights[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 10, HSV_ORANGE}
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);
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						 | 
				
			
			@ -206,13 +206,13 @@ const rgblight_segment_t PROGMEM layer_numpad_rh_lights[] = RGBLIGHT_LAYER_SEGME
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);
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// _MOVE,
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// Light on inner column and underglow 
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// Light on inner column and underglow
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const rgblight_segment_t PROGMEM layer_move_lights[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 10, HSV_PINK}
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);
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// _SWITCHER   // light up top row
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const rgblight_segment_t PROGMEM layer_switcher_lights[] = RGBLIGHT_LAYER_SEGMENTS( 
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const rgblight_segment_t PROGMEM layer_switcher_lights[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 6, HSV_GREEN},
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	{9, 2, HSV_GREEN},
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	{17, 2, HSV_GREEN},
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		||||
| 
						 | 
				
			
			@ -222,12 +222,12 @@ const rgblight_segment_t PROGMEM layer_switcher_lights[] = RGBLIGHT_LAYER_SEGMEN
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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		||||
    layer_qwerty_lights, 
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    layer_qwerty_lights,
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		||||
	layer_colemakdh_lights,
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		||||
	layer_num_lights,// overrides layer 1
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		||||
	layer_symbol_lights,
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		||||
    layer_command_lights,       
 | 
			
		||||
	layer_numpad_lights, 
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    layer_command_lights,
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		||||
	layer_numpad_lights,
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		||||
	layer_numpad_rh_lights,
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		||||
	layer_move_lights,
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	layer_switcher_lights  // Overrides other layers
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| 
						 | 
				
			
			@ -236,7 +236,7 @@ const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
 | 
			
		|||
void keyboard_post_init_user(void) {
 | 
			
		||||
    // Enable the LED layers
 | 
			
		||||
    rgblight_layers = my_rgb_layers;
 | 
			
		||||
	rgblight_mode(10);// haven't found a way to set this in a more useful way 
 | 
			
		||||
	rgblight_mode(10);// haven't found a way to set this in a more useful way
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -244,7 +244,7 @@ void keyboard_post_init_user(void) {
 | 
			
		|||
layer_state_t layer_state_set_user(layer_state_t state) {
 | 
			
		||||
	rgblight_set_layer_state(0, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
 | 
			
		||||
	rgblight_set_layer_state(1, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	rgblight_set_layer_state(2, layer_state_cmp(state, _NUM));
 | 
			
		||||
	rgblight_set_layer_state(3, layer_state_cmp(state, _SYM));
 | 
			
		||||
	rgblight_set_layer_state(4, layer_state_cmp(state, _COMMAND));
 | 
			
		||||
| 
						 | 
				
			
			@ -266,7 +266,7 @@ bool led_update_user(led_t led_state) {
 | 
			
		|||
 | 
			
		||||
 | 
			
		||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
 | 
			
		||||
#ifdef OLED_DRIVER_ENABLE
 | 
			
		||||
#ifdef OLED_ENABLE
 | 
			
		||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
 | 
			
		||||
  if (!is_keyboard_master()) {
 | 
			
		||||
    return OLED_ROTATION_180;  // flips the display 180 degrees if offhand
 | 
			
		||||
| 
						 | 
				
			
			@ -288,7 +288,7 @@ const char *read_mode_icon(bool swap);
 | 
			
		|||
 | 
			
		||||
 | 
			
		||||
void oled_render_layer_state(void) {
 | 
			
		||||
  char string [24]; 
 | 
			
		||||
  char string [24];
 | 
			
		||||
  switch (get_highest_layer(default_layer_state|layer_state))
 | 
			
		||||
  {
 | 
			
		||||
      case _QWERTY:
 | 
			
		||||
| 
						 | 
				
			
			@ -296,10 +296,10 @@ void oled_render_layer_state(void) {
 | 
			
		|||
        break;
 | 
			
		||||
      case _COLEMAK:
 | 
			
		||||
        oled_write_ln_P(PSTR("Layer: COLEMAK"),false);
 | 
			
		||||
        break;    
 | 
			
		||||
        break;
 | 
			
		||||
      case _COLEMAKDH:
 | 
			
		||||
        oled_write_ln_P(PSTR("Layer: COLEMAKDH"),false);
 | 
			
		||||
        break;    
 | 
			
		||||
        break;
 | 
			
		||||
      case _NUM:
 | 
			
		||||
        oled_write_ln_P(PSTR("Layer: Numbers"),false);
 | 
			
		||||
        break;
 | 
			
		||||
| 
						 | 
				
			
			@ -311,13 +311,13 @@ void oled_render_layer_state(void) {
 | 
			
		|||
        break;
 | 
			
		||||
      case _NUMPAD:
 | 
			
		||||
        oled_write_ln_P(PSTR("Layer: Numpad"),false);
 | 
			
		||||
        break;	
 | 
			
		||||
        break;
 | 
			
		||||
      case _MOVE:
 | 
			
		||||
        oled_write_ln_P(PSTR("Layer: Movement"),false);
 | 
			
		||||
        break;
 | 
			
		||||
      case _SWITCH:
 | 
			
		||||
        oled_write_ln_P(PSTR("Layer: Layer Switch"),false);
 | 
			
		||||
        break;		
 | 
			
		||||
        break;
 | 
			
		||||
      default:
 | 
			
		||||
        snprintf(string, sizeof(string), "%ld",layer_state);
 | 
			
		||||
        oled_write_P(PSTR("Layer: Undef-"),false);
 | 
			
		||||
| 
						 | 
				
			
			@ -407,4 +407,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
#endif // OLED_DRIVER_ENABLE
 | 
			
		||||
#endif // OLED_ENABLE
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,4 +1,5 @@
 | 
			
		|||
MOUSEKEY_ENABLE = yes
 | 
			
		||||
EXTRAKEY_ENABLE = yes
 | 
			
		||||
RGBLIGHT_ENABLE = yes
 | 
			
		||||
OLED_DRIVER_ENABLE = yes
 | 
			
		||||
OLED_ENABLE = yes
 | 
			
		||||
OLED_DRIVER = SSD1306
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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