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					 4 changed files with 0 additions and 213 deletions
				
			
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/*
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 * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#define MASTER_RIGHT
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{
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    "keyboard_name": "The Bastard Keyboard",
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    "url": "https://bastardkb.com/",
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    "usb": {
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        "device_version": "0.0.1",
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        "pid": "0x1828"
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    },
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    "rgblight": {
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        "led_count": 38,
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        "split_count": [19, 19],
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        "animations": {
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            "breathing": true,
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            "rainbow_mood": true,
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            "rainbow_swirl": true,
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            "snake": true,
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            "knight": true,
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            "christmas": true,
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            "static_gradient": true,
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            "rgb_test": true,
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            "alternating": true,
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            "twinkle": true
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        }
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    },
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    "ws2812": {
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        "pin": "D2"
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    },
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    "features": {
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        "bootmagic": true,
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        "command": false,
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        "console": false,
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        "extrakey": true,
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        "mousekey": true,
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        "nkro": false,
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        "rgblight": true
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    },
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    "matrix_pins": {
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        "cols": ["B4", "E6", "C6", "B1", "B3", "B2"],
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        "rows": ["D7", "B5", "F7", "F6", "B6"]
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    },
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    "diode_direction": "ROW2COL",
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    "split": {
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        "enabled": true,
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        "soft_serial_pin": "D0"
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    },
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    "processor": "atmega32u4",
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    "bootloader": "atmel-dfu",
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    "layouts": {
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        "LAYOUT_split_4x6_5": {
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            "layout": [
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                {"matrix": [0, 0], "x": 0, "y": 0},
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                {"matrix": [0, 1], "x": 1, "y": 0},
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                {"matrix": [0, 2], "x": 2, "y": 0},
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                {"matrix": [0, 3], "x": 3, "y": 0},
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                {"matrix": [0, 4], "x": 4, "y": 0},
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                {"matrix": [0, 5], "x": 5, "y": 0},
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                {"matrix": [5, 5], "x": 11, "y": 0},
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                {"matrix": [5, 4], "x": 12, "y": 0},
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                {"matrix": [5, 3], "x": 13, "y": 0},
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                {"matrix": [5, 2], "x": 14, "y": 0},
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                {"matrix": [5, 1], "x": 15, "y": 0},
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                {"matrix": [5, 0], "x": 16, "y": 0},
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                {"matrix": [1, 0], "x": 0, "y": 1},
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                {"matrix": [1, 1], "x": 1, "y": 1},
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                {"matrix": [1, 2], "x": 2, "y": 1},
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                {"matrix": [1, 3], "x": 3, "y": 1},
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                {"matrix": [1, 4], "x": 4, "y": 1},
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                {"matrix": [1, 5], "x": 5, "y": 1},
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                {"matrix": [6, 5], "x": 11, "y": 1},
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                {"matrix": [6, 4], "x": 12, "y": 1},
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                {"matrix": [6, 3], "x": 13, "y": 1},
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                {"matrix": [6, 2], "x": 14, "y": 1},
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                {"matrix": [6, 1], "x": 15, "y": 1},
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                {"matrix": [6, 0], "x": 16, "y": 1},
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                {"matrix": [2, 0], "x": 0, "y": 2},
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                {"matrix": [2, 1], "x": 1, "y": 2},
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                {"matrix": [2, 2], "x": 2, "y": 2},
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                {"matrix": [2, 3], "x": 3, "y": 2},
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                {"matrix": [2, 4], "x": 4, "y": 2},
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                {"matrix": [2, 5], "x": 5, "y": 2},
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                {"matrix": [7, 5], "x": 11, "y": 2},
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                {"matrix": [7, 4], "x": 12, "y": 2},
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                {"matrix": [7, 3], "x": 13, "y": 2},
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                {"matrix": [7, 2], "x": 14, "y": 2},
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                {"matrix": [7, 1], "x": 15, "y": 2},
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                {"matrix": [7, 0], "x": 16, "y": 2},
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                {"matrix": [3, 0], "x": 0, "y": 3},
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                {"matrix": [3, 1], "x": 1, "y": 3},
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                {"matrix": [3, 2], "x": 2, "y": 3},
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                {"matrix": [3, 3], "x": 3, "y": 3},
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                {"matrix": [3, 4], "x": 4, "y": 3},
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                {"matrix": [3, 5], "x": 5, "y": 3},
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                {"matrix": [8, 5], "x": 11, "y": 3},
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                {"matrix": [8, 4], "x": 12, "y": 3},
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                {"matrix": [8, 3], "x": 13, "y": 3},
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                {"matrix": [8, 2], "x": 14, "y": 3},
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                {"matrix": [8, 1], "x": 15, "y": 3},
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                {"matrix": [8, 0], "x": 16, "y": 3},
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                {"matrix": [4, 3], "x": 5, "y": 4},
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                {"matrix": [4, 4], "x": 6, "y": 4},
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                {"matrix": [4, 1], "x": 7, "y": 4},
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                {"matrix": [9, 1], "x": 9, "y": 4},
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                {"matrix": [9, 4], "x": 10, "y": 4},
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                {"matrix": [9, 3], "x": 11, "y": 4},
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                {"matrix": [4, 5], "x": 6, "y": 5},
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                {"matrix": [4, 2], "x": 7, "y": 5},
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                {"matrix": [9, 2], "x": 9, "y": 5},
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                {"matrix": [9, 5], "x": 10, "y": 5}
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            ]
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        }
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    }
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}
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/* 
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 * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [0] = LAYOUT_split_4x6_5(
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    KC_ESC,  KC_1, KC_2, KC_3, KC_4, KC_5,			            KC_6, KC_7, KC_8,    KC_9,   KC_0,     KC_BSPC,
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//-------------------------------------------------//-----------------------------------------------------------//
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    KC_TAB,  KC_Q, KC_W, KC_E, KC_R, KC_T,			            KC_Y, KC_U, KC_I,    KC_O,   KC_P,     KC_MINS,
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//-------------------------------------------------//-----------------------------------------------------------//
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    KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G,	                KC_H, KC_J, KC_K,    KC_L,   KC_SCLN,  KC_QUOT,
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//-------------------------------------------------//-----------------------------------------------------------//
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    KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B,                  KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,  KC_BSLS,
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//-------------------------------------------------//-----------------------------------------------------------//
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                        KC_LCTL, KC_SPC, MO(1),		     MO(2),  KC_ENT, KC_RGUI,
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                                 KC_HOME,  KC_BSPC,      KC_DEL, KC_RALT
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  ),
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  [1] = LAYOUT_split_4x6_5(
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    KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC,			  KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,  KC_DEL,
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//---------------------------------------------------------//-----------------------------------------------------------//
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    QK_BOOT, _______, _______, _______, _______, KC_LBRC,			  KC_RBRC, KC_P7,   KC_P8,   KC_P9,   _______,  KC_PLUS,
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//---------------------------------------------------------//-----------------------------------------------------------//
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    _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END,  KC_LPRN,	      KC_RPRN, KC_P4,   KC_P5,   KC_P6,   KC_MINS,  KC_PIPE,
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//---------------------------------------------------------//-----------------------------------------------------------//
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    _______, _______, _______, _______, _______, _______,       _______, KC_P1,   KC_P2,   KC_P3,   KC_EQL,   KC_UNDS,
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//---------------------------------------------------------//-----------------------------------------------------------//
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                               KC_LCTL, KC_HOME, KC_TRNS,		    KC_TRNS, KC_RALT, KC_RGUI,
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                                        KC_SPC,  KC_BSPC,       KC_RCTL, KC_ENT
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  ),
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  [2] = LAYOUT_split_4x6_5(
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    KC_F12,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,			    KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,   KC_F11,
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//---------------------------------------------------------//--------------------------------------------------------------//
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    _______, _______, RGB_RMOD, RGB_TOG, RGB_MOD, KC_LBRC,			  KC_RBRC, _______, KC_NUM,  KC_INS,  KC_SCRL,  KC_MUTE,
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//---------------------------------------------------------//--------------------------------------------------------------//
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    _______, KC_LEFT, KC_UP,    KC_DOWN, KC_RGHT, KC_LPRN,	      KC_RPRN, KC_MPRV, KC_MPLY, KC_MNXT, _______,  KC_VOLU,
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//---------------------------------------------------------//--------------------------------------------------------------//
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    _______, _______, _______,  _______, _______, _______,        _______, _______, _______, _______, _______,  KC_VOLD,
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//---------------------------------------------------------//--------------------------------------------------------------//
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                               KC_LCTL, KC_HOME, KC_TRNS,		    KC_TRNS, KC_RALT, QK_BOOT,
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                                        KC_SPC,  KC_BSPC,       KC_RCTL, KC_ENT
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  ),
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};
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# The Bastard Keyboard
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A split ergonomic keyboard.
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* Keyboard Maintainer: [Bastard Keyboards](https://github.com/Bastardkb/)
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* Hardware Supported: elite-C V4
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* Hardware Availability: [Bastard Keyboards](https://bastardkb.com/)
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Make example for this keyboard (after setting up your build environment):
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    make bastardkb/tbk:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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See the [keyboard build instructions](https://docs.bastardkb.com)
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## Important information regarding the reset
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If you modify this firmware, make sure to always have a QK_BOOT key that can be triggered using only the master side ! This way you ensure that you can always flash the keyboard, even if you mess up.
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Otherwise if you're stuck, open the case and reset manually by shorting Gnd and Rst, or pressing the RST button.
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