Merge remote-tracking branch 'origin/master' into develop
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					 2 changed files with 3 additions and 3 deletions
				
			
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			@ -53,7 +53,7 @@ There are a number of functions (and variables) related to how you can use or ma
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|Function                                      |Description                                                                                              |
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|----------------------------------------------|---------------------------------------------------------------------------------------------------------|
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| `layer_state_set(layer_mask)`                | Directly sets the layer state (recommended, do not use unless you know what you are doing).             |
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| `layer_state_set(layer_mask)`                | Directly sets the layer state (avoid unless you know what you are doing).                               |
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| `layer_clear()`                              | Clears all layers (turns them all off).                                                                 |
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| `layer_move(layer)`                          | Turns specified layer on, and all other layers off.                                                     |
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| `layer_on(layer)`                            | Turns specified layer on, leaves all other layers in existing state.                                    |
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			@ -63,7 +63,7 @@ There are a number of functions (and variables) related to how you can use or ma
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| `layer_and(layer_mask)`                      | Turns on layers based on matching enabled bits between specifed layer and existing layer state.         |
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| `layer_xor(layer_mask)`                      | Turns on layers based on non-matching bits between specifed layer and existing layer state.             |
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| `layer_debug(layer_mask)`                    | Prints out the current bit mask and highest active layer to debugger console.                           |
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| `default_layer_set(layer_mask)`              | Directly sets the default layer state (recommended, do not use unless you know what you are doing).     |
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| `default_layer_set(layer_mask)`              | Directly sets the default layer state (avoid unless you know what you are doing).                       |
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| `default_layer_or(layer_mask)`               | Turns on layers based on matching bits between specifed layer and existing default layer state.         |
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| `default_layer_and(layer_mask)`              | Turns on layers based on matching enabled bits between specifed layer and existing default layer state. |
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| `default_layer_xor(layer_mask)`              | Turns on layers based on non-matching bits between specifed layer and existing default layer state.     |
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			@ -576,7 +576,7 @@ enum rgb_matrix_effects {
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    RGB_MATRIX_PIXEL_FRACTAL,       // Single hue fractal filled keys pulsing horizontally out to edges
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    RGB_MATRIX_PIXEL_FLOW,          // Pulsing RGB flow along LED wiring with random hues
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    RGB_MATRIX_PIXEL_RAIN,          // Randomly light keys with random hues
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#if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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    RGB_MATRIX_TYPING_HEATMAP,      // How hot is your WPM!
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    RGB_MATRIX_DIGITAL_RAIN,        // That famous computer simulation
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#endif
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