backlight breathing overhaul (#2187)
* add breathing to bananasplit * backlight breathing overhaul * fix the backlight_tick thing. * fix for vision_division backlight * fix a few keymaps and probably break breathing for some weirdly set-up boards. * remove BL_x keycodes because they made unreasonable assumptions * some fixes for BL keycodes * integer cie lightness scaling * use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
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					 25 changed files with 285 additions and 329 deletions
				
			
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			@ -265,7 +265,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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      {
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	layer_on(_RAISE);
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#ifdef BACKLIGHT_ENABLE
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	breathing_speed_set(2);
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	breathing_period_set(2);
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	breathing_pulse();
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#endif
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	update_tri_layer(_LOWER, _RAISE, _ADJUST);
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			@ -281,7 +281,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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      {
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	layer_on(_LOWER);
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#ifdef BACKLIGHT_ENABLE
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	breathing_speed_set(2);
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	breathing_period_set(2);
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	breathing_pulse();
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#endif
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	update_tri_layer(_LOWER, _RAISE, _ADJUST);
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