backlight breathing overhaul (#2187)
* add breathing to bananasplit * backlight breathing overhaul * fix the backlight_tick thing. * fix for vision_division backlight * fix a few keymaps and probably break breathing for some weirdly set-up boards. * remove BL_x keycodes because they made unreasonable assumptions * some fixes for BL keycodes * integer cie lightness scaling * use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
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					 25 changed files with 285 additions and 329 deletions
				
			
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			@ -242,7 +242,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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          if (record->event.pressed) {
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            layer_on(_LOWER);
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            #ifdef BACKLIGHT_ENABLE
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                breathing_speed_set(2);
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                breathing_period_set(2);
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                breathing_pulse();
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            #endif
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            update_tri_layer(_LOWER, _RAISE, _ADJUST);
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			@ -256,7 +256,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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          if (record->event.pressed) {
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            layer_on(_RAISE);
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            #ifdef BACKLIGHT_ENABLE
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                breathing_speed_set(2);
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                breathing_period_set(2);
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                breathing_pulse();
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            #endif
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            update_tri_layer(_LOWER, _RAISE, _ADJUST);
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