wanleg's gherkin layout
my layout for the Gherkin
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								keyboards/gherkin/keymaps/wanleg/config.h
									
										
									
									
									
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								keyboards/gherkin/keymaps/wanleg/config.h
									
										
									
									
									
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							|  | @ -0,0 +1,61 @@ | |||
| #ifndef CONFIG_H | ||||
| #define CONFIG_H | ||||
| 
 | ||||
| #include "config_common.h" | ||||
| 
 | ||||
| /* USB Device descriptor parameter */ | ||||
| #define VENDOR_ID       0xFEED | ||||
| #define PRODUCT_ID      0x6060 | ||||
| #define DEVICE_VER      0x0001 | ||||
| #define MANUFACTURER    40 Percent Club | ||||
| #define PRODUCT         Gherkin | ||||
| #define DESCRIPTION     A 30 key ortholinear keyboard | ||||
| 
 | ||||
| /* key matrix size */ | ||||
| #define MATRIX_ROWS 5 | ||||
| #define MATRIX_COLS 6 | ||||
| 
 | ||||
| /* key matrix pins */ | ||||
| #define MATRIX_ROW_PINS { F7, B1, B3, B2, B6 } | ||||
| #define MATRIX_COL_PINS { B4, E6, D7, C6, D4, D0 } | ||||
| #define UNUSED_PINS | ||||
| 
 | ||||
| /* COL2ROW or ROW2COL */ | ||||
| #define DIODE_DIRECTION COL2ROW | ||||
| 
 | ||||
| /* number of backlight levels */ | ||||
| #define BACKLIGHT_PIN B5 | ||||
| #ifdef BACKLIGHT_PIN | ||||
| #define BACKLIGHT_LEVELS 3 | ||||
| #endif | ||||
| 
 | ||||
| /* Set 0 if debouncing isn't needed */ | ||||
| #define DEBOUNCING_DELAY 5 | ||||
| 
 | ||||
| /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||||
| #define LOCKING_SUPPORT_ENABLE | ||||
| 
 | ||||
| /* Locking resynchronize hack */ | ||||
| #define LOCKING_RESYNC_ENABLE | ||||
| 
 | ||||
| /* key combination for command */ | ||||
| #define IS_COMMAND() ( \ | ||||
|     keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ | ||||
| ) | ||||
| 
 | ||||
| /* prevent stuck modifiers */ | ||||
| #define PREVENT_STUCK_MODIFIERS | ||||
| 
 | ||||
| /*tap dance definition */ | ||||
| #define TAPPING_TERM 200 | ||||
| 
 | ||||
| 
 | ||||
| #ifdef RGB_DI_PIN | ||||
| #define RGBLIGHT_ANIMATIONS | ||||
| #define RGBLED_NUM 0 | ||||
| #define RGBLIGHT_HUE_STEP 8 | ||||
| #define RGBLIGHT_SAT_STEP 8 | ||||
| #define RGBLIGHT_VAL_STEP 8 | ||||
| #endif | ||||
| 
 | ||||
| #endif | ||||
							
								
								
									
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								keyboards/gherkin/keymaps/wanleg/keymap.c
									
										
									
									
									
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								keyboards/gherkin/keymaps/wanleg/keymap.c
									
										
									
									
									
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							|  | @ -0,0 +1,221 @@ | |||
| /* Copyright 2017 Brian Fong
 | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 2 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  * | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
|  * GNU General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
|  */ | ||||
| #include "gherkin.h" | ||||
| 
 | ||||
| // Each layer gets a name for readability, which is then used in the keymap matrix below.
 | ||||
| // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | ||||
| // Layer names don't all need to be of the same length, obviously, and you can also skip them
 | ||||
| // entirely and just use numbers.
 | ||||
| #define _QW 0 | ||||
| #define DIR 1 | ||||
| #define NUM 2 | ||||
| #define ETC 3 | ||||
| 
 | ||||
| 
 | ||||
| /////////////// TAP DANCE SECTION START ///////////////
 | ||||
| //Tap Dance Declarations (list of my tap dance configurations)
 | ||||
| enum { | ||||
|   TD_SFT_CAPS = 0 | ||||
|   ,TD_Q_ESC | ||||
|   ,ENT_TAP_DANCE | ||||
|   ,DEL_TAP_DANCE | ||||
| }; | ||||
| 
 | ||||
| ///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION START /////
 | ||||
| ///// (no need to edit this section) /////
 | ||||
| //Enums used to clearly convey the state of the tap dance
 | ||||
| enum { | ||||
|   SINGLE_TAP = 1, | ||||
|   SINGLE_HOLD = 2, | ||||
|   DOUBLE_TAP = 3, | ||||
|   DOUBLE_HOLD = 4, | ||||
|   DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
 | ||||
|   // Add more enums here if you want for triple, quadruple, etc.
 | ||||
| }; | ||||
| 
 | ||||
| typedef struct { | ||||
|   bool is_press_action; | ||||
|   int state; | ||||
| } tap; | ||||
| 
 | ||||
| int cur_dance (qk_tap_dance_state_t *state) { | ||||
|   if (state->count == 1) { | ||||
|     //If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
 | ||||
|     if (state->interrupted || !state->pressed) return SINGLE_TAP; | ||||
|     if (state->interrupted) return SINGLE_TAP; | ||||
|     else return SINGLE_HOLD; | ||||
|   } | ||||
|   //If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
 | ||||
|   //with single tap.
 | ||||
|   else if (state->count == 2) { | ||||
|     if (state->interrupted) return DOUBLE_SINGLE_TAP; | ||||
|     else if (state->pressed) return DOUBLE_HOLD; | ||||
|     else return DOUBLE_TAP; | ||||
|   } | ||||
|   else return 6; //magic number. At some point this method will expand to work for more presses
 | ||||
| } | ||||
| ///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION END /////
 | ||||
| ///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION START /////
 | ||||
| //instantialize an instance of 'tap' for the 'ENT' tap dance.
 | ||||
| static tap ENTtap_state = { | ||||
|   .is_press_action = true, | ||||
|   .state = 0 | ||||
| }; | ||||
| 
 | ||||
| void ENT_finished (qk_tap_dance_state_t *state, void *user_data) { | ||||
|   ENTtap_state.state = cur_dance(state); | ||||
|   switch (ENTtap_state.state) { | ||||
|     case SINGLE_TAP: register_code(KC_SPC); break; | ||||
|     case SINGLE_HOLD: register_code(KC_LSFT); break; | ||||
|     case DOUBLE_TAP: register_code(KC_ENT); break; | ||||
|     case DOUBLE_HOLD: register_code(KC_NO); break; // setting double hold to do nothing (change this if you want)
 | ||||
|     case DOUBLE_SINGLE_TAP: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC); | ||||
|     //Last case is for fast typing. Assuming your key is `f`:
 | ||||
|     //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
 | ||||
|     //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
 | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| void ENT_reset (qk_tap_dance_state_t *state, void *user_data) { | ||||
|   switch (ENTtap_state.state) { | ||||
|     case SINGLE_TAP: unregister_code(KC_SPC); break; | ||||
|     case SINGLE_HOLD: unregister_code(KC_LSFT); break; | ||||
|     case DOUBLE_TAP: unregister_code(KC_ENT); break; | ||||
|     case DOUBLE_HOLD: unregister_code(KC_NO); | ||||
|     case DOUBLE_SINGLE_TAP: unregister_code(KC_SPC); | ||||
|   } | ||||
|   ENTtap_state.state = 0; | ||||
| } | ||||
| 
 | ||||
| //instanalize an instance of 'tap' for the 'DEL' tap dance.
 | ||||
| static tap DELtap_state = { | ||||
|   .is_press_action = true, | ||||
|   .state = 0 | ||||
| }; | ||||
| 
 | ||||
| void DEL_finished (qk_tap_dance_state_t *state, void *user_data) { | ||||
|   DELtap_state.state = cur_dance(state); | ||||
|   switch (DELtap_state.state) { | ||||
|     case SINGLE_TAP: register_code(KC_BSPC); break; | ||||
|     case SINGLE_HOLD: register_code(KC_LCTL); break; | ||||
|     case DOUBLE_TAP: register_code(KC_DEL); break; | ||||
|     case DOUBLE_HOLD: register_code(KC_NO); break; | ||||
|     case DOUBLE_SINGLE_TAP: register_code(KC_BSPC); unregister_code(KC_BSPC); register_code(KC_BSPC); | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| void DEL_reset (qk_tap_dance_state_t *state, void *user_data) { | ||||
|   switch (DELtap_state.state) { | ||||
|     case SINGLE_TAP: unregister_code(KC_BSPC); break; | ||||
|     case SINGLE_HOLD: unregister_code(KC_LCTL); break; | ||||
|     case DOUBLE_TAP: unregister_code(KC_DEL); break; | ||||
|     case DOUBLE_HOLD: unregister_code(KC_NO); | ||||
|     case DOUBLE_SINGLE_TAP: unregister_code(KC_BSPC); | ||||
|   } | ||||
|   DELtap_state.state = 0; | ||||
| } | ||||
| ///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION END /////
 | ||||
| 
 | ||||
| //Tap Dance Definitions
 | ||||
| //THIS SECTION HAS TO BE AT THE END OF THE TAP DANCE SECTION
 | ||||
| qk_tap_dance_action_t tap_dance_actions[] = { | ||||
|   [TD_SFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS) | ||||
| // Other declarations would go here, separated by commas, if you have them
 | ||||
|  ,[TD_Q_ESC]  = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC) | ||||
|  ,[ENT_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ENT_finished, ENT_reset) | ||||
|  ,[DEL_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, DEL_finished, DEL_reset) | ||||
| }; | ||||
| 
 | ||||
| //In Layer declaration, add tap dance item in place of a key code
 | ||||
| //TD(TD_SFT_CAPS)
 | ||||
| 
 | ||||
| ///////////// TAP DANCE SECTION END ///////////////
 | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
| 
 | ||||
|  /* Qwerty
 | ||||
|  * .-----------------------------------------------------------------------------------------. | ||||
|  * | Q//ESC | W      | E      | R      | T      | Y      | U      | I      | O      | P      |
 | ||||
|  * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | ||||
|  * | A      | S      | D      | F      | G      | H      | J      | K      | L      | ENTER  | | ||||
|  * |        |        |        |        |        |        |        |        |        |SFThold | | ||||
|  * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| | ||||
|  * | Z      | X      | C      | V/NUM  | B/ETC  | N      | M/DIR  | ,/GUI  | ./ALT  | BKSC   | | ||||
|  * | SFThold|        |        |        |        |        |        |        |        |CTRLhold| | ||||
|  * '-----------------------------------------------------------------------------------------' | ||||
|  */ | ||||
| 
 | ||||
|  [_QW] = KEYMAP( /* Qwerty*/ | ||||
|    TD(TD_Q_ESC), KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P, | ||||
|    KC_A,    KC_S,    KC_D,    KC_F,    KC_G, KC_H,    KC_J,    KC_K,    KC_L,   SFT_T(KC_SPC), | ||||
|    SFT_T(KC_Z),    KC_X,    KC_C,    LT(NUM, KC_V), LT(ETC, KC_B), KC_N, LT(DIR, KC_M), GUI_T(KC_COMM), ALT_T(KC_DOT), CTL_T(KC_BSPC) | ||||
|   ), | ||||
| 
 | ||||
| 
 | ||||
| //
 | ||||
| ///*
 | ||||
| // *  Directional Modifiers
 | ||||
| // * .-----------------------------------------------------------------------------------------.
 | ||||
| // * | TAB    |   up   |        | INS    |  CTRL  | SHIFT  | PgUp   | HOME   |  -     |  =     |
 | ||||
| // * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | ||||
| // * | left   |  down  | right  | PrScr  | SHIFT  |  CTRL  | PgDn   | END    |  [     |  ]     |
 | ||||
| // * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | ||||
| // * |        |        |        |        |        |        |        |        | ALT    |  /     |
 | ||||
| // * '-----------------------------------------------------------------------------------------'
 | ||||
| // */
 | ||||
| //
 | ||||
| [DIR] = KEYMAP( /* Directional Modifiers */ | ||||
|   KC_TAB,  KC_UP,   KC_TRNS, KC_INS,  KC_LCTL, KC_RSFT, KC_PGUP, KC_HOME, KC_MINS, KC_EQL  , | ||||
|   KC_LEFT, KC_DOWN, KC_RGHT, KC_PSCR, KC_LSFT, KC_RCTL, KC_PGDN, KC_END,  KC_LBRC, KC_RBRC , | ||||
|   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RALT, KC_SLSH | ||||
| ), | ||||
| //
 | ||||
| // /*
 | ||||
| //  *  Numbers
 | ||||
| //  * .-----------------------------------------------------------------------------------------.
 | ||||
| //  * | F1     | F2     | F3     | F4     | F5     | F6     | F7     | F8     | F9     | F10    |
 | ||||
| //  * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | ||||
| //  * | 1      | 2      | 3      | 4      | 5      | 6      | 7      | 8      | 9      | 0      |
 | ||||
| //  * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | ||||
| //  * | F11    | F12    |        |        |        | ENTER  | SHIFT  | GUI    | ./ALT  | BKSC   |
 | ||||
| //  * |        |        |        |        |        |        |        |        |        |CTRLhold|
 | ||||
| //  * '-----------------------------------------------------------------------------------------'
 | ||||
| //  */
 | ||||
| //
 | ||||
| [NUM] = KEYMAP ( /* Numbers */ | ||||
|   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10  , | ||||
|   KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0    , | ||||
|   KC_F11,  KC_F12,  KC_TRNS, KC_TRNS, KC_TRNS, KC_ENT,  KC_RSFT, KC_RGUI, ALT_T(KC_DOT), CTL_T(KC_BSPC) | ||||
| ), | ||||
| //
 | ||||
| //
 | ||||
| //  /*
 | ||||
| //   *  ETC
 | ||||
| //   * .-----------------------------------------------------------------------------------------.
 | ||||
| //   * |  `     |        |        |        |        |        |        |        |        |  \     |
 | ||||
| //   * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | ||||
| //   * | CAPS   | P-Brk  |        |        |        |        |        |        |  ;     |  '     |
 | ||||
| //   * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | ||||
| //   * | SHIFT  |        |        |        |        | C-A-D  |        | GUI    |        |  DEL   |
 | ||||
| //   * '-----------------------------------------------------------------------------------------'
 | ||||
| //   */
 | ||||
| //
 | ||||
| [ETC] = KEYMAP( /* ETC */ | ||||
|   KC_GRV,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS , | ||||
|   KC_CAPS, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SCLN, KC_QUOT , | ||||
|   KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LALT(LCTL(KC_DEL)), KC_TRNS, KC_RGUI, KC_TRNS, KC_DEL | ||||
|  ), | ||||
| }; | ||||
							
								
								
									
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								keyboards/gherkin/keymaps/wanleg/readme.md
									
										
									
									
									
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								keyboards/gherkin/keymaps/wanleg/readme.md
									
										
									
									
									
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							|  | @ -0,0 +1,12 @@ | |||
|  | ||||
| 
 | ||||
| # Gherkin Wanleg Layout | ||||
| 
 | ||||
| Here is the layout I came up with to preserve a standard QWERTY layout as much as possible, in as few layers as possible for a 30 key board. | ||||
| I originally set up a few Tap Dance keys, but eventually dropped most of them in favor of chorded versions, since in actual use, they tended to impede typing speed more than their (current) two-key versions. | ||||
| I've left them in my layout ready for use if anyone wants to try them out: | ||||
| Single tap - Double tap - Hold | ||||
| space - enter - shift | ||||
| backspace - delete - control | ||||
| shift - caps lock - XXXX | ||||
| KC_Q - escape - XXXX | ||||
							
								
								
									
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								keyboards/gherkin/keymaps/wanleg/rules.mk
									
										
									
									
									
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								keyboards/gherkin/keymaps/wanleg/rules.mk
									
										
									
									
									
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							|  | @ -0,0 +1,63 @@ | |||
| # MCU name
 | ||||
| MCU = atmega32u4 | ||||
| 
 | ||||
| # Processor frequency.
 | ||||
| #     This will define a symbol, F_CPU, in all source code files equal to the
 | ||||
| #     processor frequency in Hz. You can then use this symbol in your source code to
 | ||||
| #     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
 | ||||
| #     automatically to create a 32-bit value in your source code.
 | ||||
| #
 | ||||
| #     This will be an integer division of F_USB below, as it is sourced by
 | ||||
| #     F_USB after it has run through any CPU prescalers. Note that this value
 | ||||
| #     does not *change* the processor frequency - it should merely be updated to
 | ||||
| #     reflect the processor speed set externally so that the code can use accurate
 | ||||
| #     software delays.
 | ||||
| F_CPU = 16000000 | ||||
| 
 | ||||
| #
 | ||||
| # LUFA specific
 | ||||
| #
 | ||||
| # Target architecture (see library "Board Types" documentation).
 | ||||
| ARCH = AVR8 | ||||
| 
 | ||||
| # Input clock frequency.
 | ||||
| #     This will define a symbol, F_USB, in all source code files equal to the
 | ||||
| #     input clock frequency (before any prescaling is performed) in Hz. This value may
 | ||||
| #     differ from F_CPU if prescaling is used on the latter, and is required as the
 | ||||
| #     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | ||||
| #     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
 | ||||
| #     at the end, this will be done automatically to create a 32-bit value in your
 | ||||
| #     source code.
 | ||||
| #
 | ||||
| #     If no clock division is performed on the input clock inside the AVR (via the
 | ||||
| #     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | ||||
| F_USB = $(F_CPU) | ||||
| 
 | ||||
| # Interrupt driven control endpoint task(+60)
 | ||||
| OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | ||||
| 
 | ||||
| 
 | ||||
| # Boot Section Size in *bytes*
 | ||||
| OPT_DEFS += -DBOOTLOADER_SIZE=4096 | ||||
| 
 | ||||
| # Bootloader
 | ||||
| #     This definition is optional, and if your keyboard supports multiple bootloaders of
 | ||||
| #     different sizes, comment this out, and the correct address will be loaded 
 | ||||
| #     automatically (+60). See bootloader.mk for all options.
 | ||||
| BOOTLOADER = caterina | ||||
| 
 | ||||
| 
 | ||||
| # Build Options
 | ||||
| #   comment out to disable the options.
 | ||||
| #
 | ||||
| BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000) | ||||
| MOUSEKEY_ENABLE = yes	# Mouse keys(+4700) | ||||
| EXTRAKEY_ENABLE = yes	# Audio control and System control(+450) | ||||
| CONSOLE_ENABLE = no	# Console for debug(+400) | ||||
| COMMAND_ENABLE = no    # Commands for debug and configuration | ||||
| SLEEP_LED_ENABLE = no  # Breathing sleep LED during USB suspend | ||||
| NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | ||||
| BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality | ||||
| AUDIO_ENABLE = no | ||||
| RGBLIGHT_ENABLE = no | ||||
| TAP_DANCE_ENABLE = yes		# Enable Tap Dance (comment if not being implemented) | ||||
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