[Keyboard] Added 3d printable, handwired numpad by tritiumfusion (#6125)
* Added tritium_numpad Adding tritium numpad handwired 6x4 numpad design from thingiverse user tritiumfusion. * Updated readme with more tritiumfusion information * Changed spacing in readme * Changed blu keymap * Update keyboards/handwired/tritium_numpad/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/tritium_numpad/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/tritium_numpad/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/tritium_numpad/keymaps/max/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/tritium_numpad/tritium_numpad.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/tritium_numpad/tritium_numpad.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/tritium_numpad/tritium_numpad.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/tritium_numpad/keymaps/ortho_left/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/tritium_numpad/keymaps/ortho_right/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/tritium_numpad/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/handwired/tritium_numpad/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/handwired/tritium_numpad/readme.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Removed action_function(), function_id, and MODS_CTRL_MASK * Reformatted keymaps so that they look nicer. Removed hackey backslashes that were there for no reason whatsoever. * Update keyboards/handwired/tritium_numpad/readme.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Removed more backslashes * Added bootmagic to tritium_numpad
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										83
									
								
								keyboards/handwired/tritium_numpad/config.h
									
										
									
									
									
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								keyboards/handwired/tritium_numpad/config.h
									
										
									
									
									
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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		||||
(at your option) any later version.
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		||||
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		||||
This program is distributed in the hope that it will be useful,
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		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
GNU General Public License for more details.
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		||||
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		||||
You should have received a copy of the GNU General Public License
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		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0xFEED
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#define PRODUCT_ID      0x6060
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#define DEVICE_VER      0x0003
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#define MANUFACTURER    Handwired
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#define PRODUCT         Tritium Numpad
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#define DESCRIPTION     QMK keyboard firmware for handwired numpad
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 4
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// ROWS: Top to bottom, COLS: Left to right
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#define MATRIX_ROW_PINS { D1, D0, D4, C6, D7, E6 }
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#define MATRIX_COL_PINS { F4, F6, B1, B2 }
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#define UNUSED_PINS
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#define BACKLIGHT_PIN B6
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* Backlight configuration
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 */
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#define BACKLIGHT_LEVELS 4
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/* Underlight configuration
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 */
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#define RGB_DI_PIN D2
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#define RGBLED_NUM 4     // Number of LEDs
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/*
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 * Feature disable options
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 *  These options are also useful to firmware size reduction.
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 */
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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										21
									
								
								keyboards/handwired/tritium_numpad/info.json
									
										
									
									
									
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								keyboards/handwired/tritium_numpad/info.json
									
										
									
									
									
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{
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  "keyboard_name": "Tritium_numpad",
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  "url": "https://www.thingiverse.com/thing:2855938",
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  "maintainer": "qmk",
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  "width": 4,
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  "height": 6,
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  "layouts": {
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    "LAYOUT_numpad_6x4": {
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      "key_count": 21,
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      "layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k03", "x":3, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}, {"label":"k13", "x":3, "y":1}, {"label":"k20", "x":0, "y":2}, {"label":"k21", "x":1, "y":2}, {"label":"k22", "x":2, "y":2}, {"label":"k30", "x":0, "y":3}, {"label":"k31", "x":1, "y":3}, {"label":"k32", "x":2, "y":3}, {"label":"k23", "x":3, "y":2, "h":2}, {"label":"k40", "x":0, "y":4}, {"label":"k41", "x":1, "y":4}, {"label":"k42", "x":2, "y":4}, {"label":"k50", "x":0, "y":5, "w":2}, {"label":"k52", "x":2, "y":5}, {"label":"k43", "x":3, "y":4, "h":2}]
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    },
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	"LAYOUT_nontra_6x4": {
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	  "key_count": 22,
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      "layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k03", "x":3, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}, {"label":"k13", "x":3, "y":1}, {"label":"k20", "x":0, "y":2}, {"label":"k21", "x":1, "y":2}, {"label":"k22", "x":2, "y":2}, {"label":"k23", "x":3, "y":2, "h":2}, {"label":"k30", "x":0, "y":3}, {"label":"k31", "x":1, "y":3}, {"label":"k32", "x":2, "y":3}, {"label":"k40", "x":0, "y":4}, {"label":"k41", "x":1, "y":4}, {"label":"k42", "x":2, "y":4}, {"label":"k43", "x":3, "y":4, "h":2}, {"label":"k50", "x":0, "y":5}, {"label":"k51", "x":1, "y":5}, {"label":"k52", "x":2, "y":5}]
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    },
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    "LAYOUT_ortho_6x4": {
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      "key_count": 24,
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      "layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k03", "x":3, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}, {"label":"k13", "x":3, "y":1}, {"label":"k20", "x":0, "y":2}, {"label":"k21", "x":1, "y":2}, {"label":"k22", "x":2, "y":2}, {"label":"k23", "x":3, "y":2}, {"label":"k30", "x":0, "y":3}, {"label":"k31", "x":1, "y":3}, {"label":"k32", "x":2, "y":3}, {"label":"k33", "x":3, "y":3}, {"label":"k40", "x":0, "y":4}, {"label":"k41", "x":1, "y":4}, {"label":"k42", "x":2, "y":4}, {"label":"k43", "x":3, "y":4}, {"label":"k50", "x":0, "y":5}, {"label":"k51", "x":1, "y":5}, {"label":"k52", "x":2, "y":5}, {"label":"k53", "x":3, "y":5}]
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    }
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  }
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}
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										40
									
								
								keyboards/handwired/tritium_numpad/keymaps/blu/keymap.c
									
										
									
									
									
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										40
									
								
								keyboards/handwired/tritium_numpad/keymaps/blu/keymap.c
									
										
									
									
									
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#include QMK_KEYBOARD_H
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void keyboard_pre_init_user(void)
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{
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	// Set layer LED as an output
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    setPinOutput(B0);
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}
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uint32_t layer_state_set_user(uint32_t state)
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{
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	// Switch layer LED accordingly
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    switch (biton32(state)) {
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    case 0:
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        writePinHigh(B0);
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        break;
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    case 1:
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        writePinLow(B0);
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        break;
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	}
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    return state;
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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	[0] = LAYOUT_ortho_6x4(
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		KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, 
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		KC_P7,   KC_P8,   KC_P9,   KC_PPLS, 
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		KC_P4,   KC_P5,   KC_P6,   KC_BSPC, 
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		KC_P1,   KC_P2,   KC_P3,   KC_PENT, 
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		KC_P0,   KC_UP,   KC_PDOT, TT(1), 
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		KC_LEFT, KC_DOWN, KC_RGHT, BL_STEP
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	),
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	[1] = LAYOUT_ortho_6x4(
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		KC_NO,   KC_NO,   KC_NO,   KC_NO, 
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		KC_NO,   KC_K,    KC_NO,   KC_NO, 
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		KC_H,    KC_NO,   KC_L,    KC_NO, 
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		KC_NO,   KC_J,    KC_NO,   KC_NO, 
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		KC_LSFT, KC_Z,    KC_X,    KC_TRNS, 
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		KC_NO,   KC_NO,   KC_NO,   KC_NO
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	)
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};
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[["KC_NLCK", "KC_PSLS", "KC_PAST", "KC_PMNS", "KC_P7", "KC_P8", "KC_P9", "KC_PPLS", "KC_P4", "KC_P5", "KC_P6", "KC_BSPC", "KC_P1", "KC_P2", "KC_P3", "KC_PENT", "KC_P0", "KC_UP", "KC_PDOT", "TT(1)", "KC_LEFT", "KC_DOWN", "KC_RGHT", "BL_STEP"], ["KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_K", "KC_NO", "KC_NO", "KC_H", "KC_NO", "KC_L", "KC_NO", "KC_NO", "KC_J", "KC_NO", "KC_NO", "KC_LSFT", "KC_Z", "KC_X", "KC_TRNS", "KC_NO", "KC_NO", "KC_NO", "KC_NO"]]
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								keyboards/handwired/tritium_numpad/keymaps/blu/readme.md
									
										
									
									
									
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								keyboards/handwired/tritium_numpad/keymaps/blu/readme.md
									
										
									
									
									
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# Generated Keymap Layout
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This layout was generated by the QMK API. You can find the JSON data used to
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generate this keymap in the file layers.json.
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To make use of this file you will need follow the following steps:
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* Download or Clone QMK Firmware: <https://github.com/qmk/qmk_firmware/>
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* Extract QMK Firmware to a location on your hard drive
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* Copy this folder into %s
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* You are now ready to compile or use your keymap with the source
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More information can be found in the QMK docs: <https://docs.qmk.fm>
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										59
									
								
								keyboards/handwired/tritium_numpad/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/handwired/tritium_numpad/keymaps/default/keymap.c
									
										
									
									
									
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  /* Keymap _BL: (Base Layer) Default Layer
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   * ,-------------------.
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   * |Esc |TAB |BS  | =  |
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   * |----|----|----|----|
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   * | NL | /  | *  | -  |
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   * |----|----|----|----|
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   * | 7  | 8  | 9  |    |
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   * |----|----|----| +  |
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   * | 4  | 5  | 6  |    |
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		||||
   * |----|----|----|----|
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   * | 1  | 2  | 3  |    |
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   * |----|----|----| En |
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   * |   0     |./FN|    |
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   * `-------------------'
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   */
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  [_BL] = LAYOUT_numpad_6x4(
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    KC_ESC,  KC_TAB,  KC_BSPC, KC_PEQL, 
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    KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, 
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    KC_P7,   KC_P8,   KC_P9,   
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    KC_P4,   KC_P5,   KC_P6,   KC_PPLS, 
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    KC_P1,   KC_P2,   KC_P3,   
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      KC_P0, LT(_FL,KC_PDOT),  KC_PENT  
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  ),
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		||||
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  /* Keymap _FL: Function Layer
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		||||
   * ,-------------------.
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		||||
   * |Esc |TAB |BS  | =  |
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		||||
   * |----|----|----|----|
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		||||
   * | NL | /  | *  | -  |
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		||||
   * |----|----|----|----|
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		||||
   * | 7  | 8  | 9  |    |
 | 
			
		||||
   * |----|----|----|RST |
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		||||
   * | 4  | 5  | 6  |    |
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		||||
   * |----|----|----|----|
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		||||
   * | 1  | 2  | 3  |    |
 | 
			
		||||
   * |----|----|----| En |
 | 
			
		||||
   * |   0     |./FN|    |
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		||||
   * `-------------------'
 | 
			
		||||
   */
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		||||
  [_FL] = LAYOUT_numpad_6x4(
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		||||
    KC_ESC,  KC_TAB,  KC_BSPC, KC_PEQL, 
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		||||
    KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, 
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		||||
    KC_P7,   KC_P8,   KC_P9,   
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		||||
    KC_P4,   KC_P5,   KC_P6,   RESET,   
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		||||
    KC_P1,   KC_P2,   KC_P3,   
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		||||
      KC_P0, LT(_FL,KC_PDOT),  KC_PENT 
 | 
			
		||||
  ),
 | 
			
		||||
};
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										59
									
								
								keyboards/handwired/tritium_numpad/keymaps/max/keymap.c
									
										
									
									
									
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										59
									
								
								keyboards/handwired/tritium_numpad/keymaps/max/keymap.c
									
										
									
									
									
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		|||
#include QMK_KEYBOARD_H
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		||||
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		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _BL 0
 | 
			
		||||
#define _FL 1
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		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  /* Keymap _BL: (Base Layer) Default Layer
 | 
			
		||||
   * ,-------------------.
 | 
			
		||||
   * |Esc |Setp| -  | =  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | F1 | F2 | F3 | F4 |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 7  | 8  | 9  |  - |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 4  | 5  | 6  | LF |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 1  | 2  | 3  | \  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * |Left|Down| Up |Rght|
 | 
			
		||||
   * `-------------------'
 | 
			
		||||
   */
 | 
			
		||||
 | 
			
		||||
  [_BL] = LAYOUT_ortho_6x4(
 | 
			
		||||
    KC_ESC,  KC_TAB,  KC_MINS,KC_EQL,  
 | 
			
		||||
    KC_F1,   KC_F2,   KC_F3,  KC_F4,   
 | 
			
		||||
    KC_P7,   KC_P8,   KC_P9,  KC_PMNS,
 | 
			
		||||
    KC_P4,   KC_P5,   KC_P6,  KC_PENT, 
 | 
			
		||||
    KC_P1,   KC_P2,   KC_P3,  KC_BSLS, 
 | 
			
		||||
    KC_LEFT, KC_DOWN, KC_UP,  KC_RIGHT
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  /* Keymap _FL: Function Layer
 | 
			
		||||
   * ,-------------------.
 | 
			
		||||
   * |Esc |TAB |BS  | =  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | NL | /  | *  | -  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 7  | 8  | 9  |    |
 | 
			
		||||
   * |----|----|----|RST |
 | 
			
		||||
   * | 4  | 5  | 6  |    |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 1  | 2  | 3  |    |
 | 
			
		||||
   * |----|----|----| En |
 | 
			
		||||
   * |   0     |./FN|    |
 | 
			
		||||
   * `-------------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_FL] = LAYOUT_ortho_6x4(
 | 
			
		||||
    KC_ESC,  KC_TAB,  KC_BSPC, KC_PEQL, 
 | 
			
		||||
    KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, 
 | 
			
		||||
    KC_P7,   KC_P8,   KC_P9,   RESET,   
 | 
			
		||||
    KC_P4,   KC_P5,   KC_P6,   KC_PENT, 
 | 
			
		||||
    KC_P1,   KC_P2,   KC_P3,   KC_PENT, 
 | 
			
		||||
    KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT
 | 
			
		||||
  ),
 | 
			
		||||
};
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,59 @@
 | 
			
		|||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _BL 0
 | 
			
		||||
#define _FL 1
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  /* Keymap _BL: (Base Layer) Default Layer
 | 
			
		||||
   * ,-------------------.
 | 
			
		||||
   * | T  | G  | B  |Spac|
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | R  | F  | V  | Fn |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | E  | D  | C  | OS |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | W  | S  | X  | Alt|
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | Q  | A  | Z  | Ctl|
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | Esc| Tab|Shft| Fn2|
 | 
			
		||||
   * `-------------------'
 | 
			
		||||
   */
 | 
			
		||||
 | 
			
		||||
  [_BL] = LAYOUT_ortho_6x4(
 | 
			
		||||
    KC_T,   KC_G,   KC_B,      KC_SPACE,
 | 
			
		||||
    KC_R,   KC_F,   KC_V,      MO(1),    
 | 
			
		||||
    KC_E,   KC_D,   KC_C,      KC_LGUI, 
 | 
			
		||||
    KC_W,   KC_S,   KC_X,      KC_LALT,
 | 
			
		||||
    KC_Q,   KC_A,   KC_Z,      KC_LCTL, 
 | 
			
		||||
    KC_TAB, KC_ESC, KC_LSHIFT, MO(1)
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  /* Keymap _FL: Function Layer
 | 
			
		||||
   * ,-------------------.
 | 
			
		||||
   * | 5  | F5 | F11|Spac|
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 4  | F4 | F10|    |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 3  | F3 | F9 | OS |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 2  | F2 | F8 | Alt|
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 1  | F1 | F7 | Ctl|
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | `  | Del|Shft|    |
 | 
			
		||||
   * `-------------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_FL] = LAYOUT_ortho_6x4(
 | 
			
		||||
    KC_5,  KC_F5,  KC_F11,  _______, 
 | 
			
		||||
    KC_4,  KC_F4,  KC_F10,  _______, 
 | 
			
		||||
    KC_3,  KC_F3,  KC_F9,   _______, 
 | 
			
		||||
    KC_2,  KC_F2,  KC_F8,   _______, 
 | 
			
		||||
    KC_1,  KC_F1,  KC_F7,   _______, 
 | 
			
		||||
    KC_GRV,KC_DEL, _______, _______
 | 
			
		||||
  ),
 | 
			
		||||
};
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,61 @@
 | 
			
		|||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _BL 0
 | 
			
		||||
#define _FL 1
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  /* Keymap _BL: (Base Layer) Default Layer
 | 
			
		||||
   * ,-------------------.
 | 
			
		||||
   * |Spac| N  | H  | Y  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | Fn | M  | J  | U  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * |Left| ,  | K  | I  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * |Down| .  | L  | O  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | Up | /  | ;  | P  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * |Rght| Ret| "  |Bspc|
 | 
			
		||||
   * `-------------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_BL] = LAYOUT_ortho_6x4(
 | 
			
		||||
    KC_SPACE, KC_N,     KC_H,      KC_Y,   
 | 
			
		||||
    MO(1),    KC_M,     KC_J,      KC_U,   
 | 
			
		||||
    KC_LEFT,  KC_COMM,  KC_K,      KC_I,   
 | 
			
		||||
    KC_DOWN,  KC_DOT,   KC_L,      KC_O,   
 | 
			
		||||
    KC_UP,    KC_SLASH, KC_SCLN,   KC_P,   
 | 
			
		||||
    KC_RIGHT, KC_ENT,   KC_QUOT,   KC_BSPC
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  /* Keymap _FL: Function Layer
 | 
			
		||||
   * ,-------------------.
 | 
			
		||||
   * |Esc | F12| F6 | 6  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | NL | M  | -  | 7  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * |Left| ,  | =  | 8  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * |Down| .  | [  | 9  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | Up | /  | ]  | 0  |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * |Rght| Ret| \  | Del|
 | 
			
		||||
   * `-------------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_FL] = LAYOUT_ortho_6x4(
 | 
			
		||||
    _______, KC_F12,  KC_F6,   KC_6,  
 | 
			
		||||
    _______, _______, KC_MINS, KC_7, 
 | 
			
		||||
    _______, _______, KC_EQL,  KC_8,  
 | 
			
		||||
    _______, _______, KC_LBRC, KC_9,  
 | 
			
		||||
    _______, _______, KC_RBRC, KC_0,  
 | 
			
		||||
    _______, _______, KC_BSLS, KC_DEL
 | 
			
		||||
  ),
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										28
									
								
								keyboards/handwired/tritium_numpad/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								keyboards/handwired/tritium_numpad/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,28 @@
 | 
			
		|||
Tritium Numpad
 | 
			
		||||
===
 | 
			
		||||
 | 
			
		||||
Keyboard Maintainer: QMK Community  
 | 
			
		||||
Hardware Supported: Handwired 6x4 numpads using promicro controller  
 | 
			
		||||
Hardware Availability: https://www.thingiverse.com/thing:2855938
 | 
			
		||||
 | 
			
		||||
Wiring is accomplished on the Pro Micro board using the following pins as rows:
 | 
			
		||||
* D2 : Row 1
 | 
			
		||||
* D3 : Row 2
 | 
			
		||||
* D4 : Row 3
 | 
			
		||||
* D5 : Row 4
 | 
			
		||||
* D6 : Row 5
 | 
			
		||||
* D7 : Row 6
 | 
			
		||||
 | 
			
		||||
and the following pins as columns:
 | 
			
		||||
* A3 : Col 1
 | 
			
		||||
* A1 : Col 2
 | 
			
		||||
* D15 : Col 3
 | 
			
		||||
* D16 : Col 4
 | 
			
		||||
 | 
			
		||||
Make example for this keyboard (after setting up your build environment):
 | 
			
		||||
 | 
			
		||||
    make tritium_numpad:default
 | 
			
		||||
 | 
			
		||||
Bootmagic is enabled.  Press the key at 0,0 (usually escape or numlock in the top left corner) while plugging the keyboard in to jump to bootloader.
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
							
								
								
									
										61
									
								
								keyboards/handwired/tritium_numpad/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										61
									
								
								keyboards/handwired/tritium_numpad/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,61 @@
 | 
			
		|||
# MCU name
 | 
			
		||||
MCU = atmega32u4
 | 
			
		||||
 | 
			
		||||
# Processor frequency.
 | 
			
		||||
#     This will define a symbol, F_CPU, in all source code files equal to the
 | 
			
		||||
#     processor frequency in Hz. You can then use this symbol in your source code to
 | 
			
		||||
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
 | 
			
		||||
#     automatically to create a 32-bit value in your source code.
 | 
			
		||||
#
 | 
			
		||||
#     This will be an integer division of F_USB below, as it is sourced by
 | 
			
		||||
#     F_USB after it has run through any CPU prescalers. Note that this value
 | 
			
		||||
#     does not *change* the processor frequency - it should merely be updated to
 | 
			
		||||
#     reflect the processor speed set externally so that the code can use accurate
 | 
			
		||||
#     software delays.
 | 
			
		||||
F_CPU = 16000000
 | 
			
		||||
 | 
			
		||||
#
 | 
			
		||||
# LUFA specific
 | 
			
		||||
#
 | 
			
		||||
# Target architecture (see library "Board Types" documentation).
 | 
			
		||||
ARCH = AVR8
 | 
			
		||||
 | 
			
		||||
# Input clock frequency.
 | 
			
		||||
#     This will define a symbol, F_USB, in all source code files equal to the
 | 
			
		||||
#     input clock frequency (before any prescaling is performed) in Hz. This value may
 | 
			
		||||
#     differ from F_CPU if prescaling is used on the latter, and is required as the
 | 
			
		||||
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | 
			
		||||
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
 | 
			
		||||
#     at the end, this will be done automatically to create a 32-bit value in your
 | 
			
		||||
#     source code.
 | 
			
		||||
#
 | 
			
		||||
#     If no clock division is performed on the input clock inside the AVR (via the
 | 
			
		||||
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | 
			
		||||
F_USB = $(F_CPU)
 | 
			
		||||
 | 
			
		||||
# Bootloader
 | 
			
		||||
#     This definition is optional, and if your keyboard supports multiple bootloaders of
 | 
			
		||||
#     different sizes, comment this out, and the correct address will be loaded
 | 
			
		||||
#     automatically (+60). See bootloader.mk for all options.
 | 
			
		||||
BOOTLOADER = caterina
 | 
			
		||||
 | 
			
		||||
# Interrupt driven control endpoint task(+60)
 | 
			
		||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   comment out to disable the options.
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = lite	# Key at 0,0 makes the keyboard go into bootloader(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = no	# Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes	# Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes    # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
RGBLIGHT_ENABLE = no   # Enable keyboard underlight functionality (+4870)
 | 
			
		||||
BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality (+1150)
 | 
			
		||||
MIDI_ENABLE = no 		# MIDI controls
 | 
			
		||||
AUDIO_ENABLE = no
 | 
			
		||||
UNICODE_ENABLE = no 		# Unicode
 | 
			
		||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
 | 
			
		||||
 | 
			
		||||
LAYOUTS = numpad_6x4 ortho_6x4 nontra_6x4
 | 
			
		||||
							
								
								
									
										29
									
								
								keyboards/handwired/tritium_numpad/tritium_numpad.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										29
									
								
								keyboards/handwired/tritium_numpad/tritium_numpad.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,29 @@
 | 
			
		|||
#include "tritium_numpad.h"
 | 
			
		||||
#include "led.h"
 | 
			
		||||
 | 
			
		||||
void keyboard_pre_init_kb(void) {
 | 
			
		||||
	// put your keyboard start-up code here
 | 
			
		||||
	// runs once when the firmware starts up
 | 
			
		||||
	keyboard_pre_init_user();
 | 
			
		||||
	led_init_ports();
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void matrix_scan_kb(void) {
 | 
			
		||||
	// put your looping keyboard code here
 | 
			
		||||
	// runs every cycle (a lot)
 | 
			
		||||
	matrix_scan_user();
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void led_init_ports(void) {
 | 
			
		||||
    // * Set our LED pins as output
 | 
			
		||||
    // Numlock LED
 | 
			
		||||
    setPinOutput(D5);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void led_set_kb(uint8_t usb_led) {
 | 
			
		||||
    if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
 | 
			
		||||
        writePinLow(D5);
 | 
			
		||||
    } else {
 | 
			
		||||
        writePinHigh(D5);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										95
									
								
								keyboards/handwired/tritium_numpad/tritium_numpad.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										95
									
								
								keyboards/handwired/tritium_numpad/tritium_numpad.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,95 @@
 | 
			
		|||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
// readability
 | 
			
		||||
#define XXX KC_NO
 | 
			
		||||
 | 
			
		||||
/*  matrix layout
 | 
			
		||||
   * ,-------------------.
 | 
			
		||||
   * | 00 | 01 | 02 | 03 |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 10 | 11 | 12 | 13 |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 20 | 21 | 22 |    |
 | 
			
		||||
   * |----|----|----| 23 |
 | 
			
		||||
   * | 30 | 31 | 32 |    |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 40 | 41 | 42 |    |
 | 
			
		||||
   * |----|----|----| 43 |
 | 
			
		||||
   * |   50    | 52 |    |
 | 
			
		||||
   * `-------------------'
 | 
			
		||||
 */
 | 
			
		||||
// The first section contains all of the arguments
 | 
			
		||||
// The second converts the arguments into a two-dimensional array
 | 
			
		||||
#define LAYOUT_numpad_6x4( \
 | 
			
		||||
  k00, k01, k02, k03, \
 | 
			
		||||
  k10, k11, k12, k13, \
 | 
			
		||||
  k20, k21, k22,      \
 | 
			
		||||
  k30, k31, k32, k23, \
 | 
			
		||||
  k40, k41, k42,      \
 | 
			
		||||
     k50,   k52, k43  \
 | 
			
		||||
) \
 | 
			
		||||
{ \
 | 
			
		||||
  {k00, k01, k02, k03}, \
 | 
			
		||||
  {k10, k11, k12, k13}, \
 | 
			
		||||
  {k20, k21, k22, k23}, \
 | 
			
		||||
  {k30, k31, k32, XXX}, \
 | 
			
		||||
  {k40, k41, k42, k43}, \
 | 
			
		||||
  {k50, XXX, k52, XXX} \
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*  matrix layout
 | 
			
		||||
   * ,-------------------.
 | 
			
		||||
   * | 00 | 01 | 02 | 03 |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 10 | 11 | 12 | 13 |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 20 | 21 | 22 |    |
 | 
			
		||||
   * |----|----|----| 23 |
 | 
			
		||||
   * | 30 | 31 | 32 |    |
 | 
			
		||||
   * |----|----|----|----|
 | 
			
		||||
   * | 40 | 41 | 42 |    |
 | 
			
		||||
   * |----|----|----| 43 |
 | 
			
		||||
   * | 50 | 51 | 52 |    |
 | 
			
		||||
   * `-------------------'
 | 
			
		||||
 */
 | 
			
		||||
// The first section contains all of the arguments
 | 
			
		||||
// The second converts the arguments into a two-dimensional array
 | 
			
		||||
#define LAYOUT_nontra_6x4( \
 | 
			
		||||
  k00, k01, k02, k03, \
 | 
			
		||||
  k10, k11, k12, k13, \
 | 
			
		||||
  k20, k21, k22,      \
 | 
			
		||||
  k30, k31, k32, k23, \
 | 
			
		||||
  k40, k41, k42,      \
 | 
			
		||||
  k50, k51, k52, k43  \
 | 
			
		||||
) \
 | 
			
		||||
{ \
 | 
			
		||||
  {k00, k01, k02, k03}, \
 | 
			
		||||
  {k10, k11, k12, k13}, \
 | 
			
		||||
  {k20, k21, k22, k23}, \
 | 
			
		||||
  {k30, k31, k32, xxx}, \
 | 
			
		||||
  {k40, k41, k42, k43}, \
 | 
			
		||||
  {k50, k51, k52, xxx} \
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#define LAYOUT_ortho_6x4( \
 | 
			
		||||
  k00, k01, k02, k03, \
 | 
			
		||||
  k10, k11, k12, k13, \
 | 
			
		||||
  k20, k21, k22, k23, \
 | 
			
		||||
  k30, k31, k32, k33, \
 | 
			
		||||
  k40, k41, k42, k43, \
 | 
			
		||||
  k50, k51, k52, k53  \
 | 
			
		||||
) \
 | 
			
		||||
{ \
 | 
			
		||||
  {k00, k01, k02, k03}, \
 | 
			
		||||
  {k10, k11, k12, k13}, \
 | 
			
		||||
  {k20, k21, k22, k23}, \
 | 
			
		||||
  {k30, k31, k32, k33}, \
 | 
			
		||||
  {k40, k41, k42, k43}, \
 | 
			
		||||
  {k50, k51, k52, k53} \
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keyboard_pre_init_user(void);
 | 
			
		||||
void matrix_scan_user(void);
 | 
			
		||||
 | 
			
		||||
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		Reference in a new issue