Move ortho & numpad layouts to data driven (#20183)
Co-authored-by: Nick Brassel <nick@tzarc.org>
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06664e8a94
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589 changed files with 19002 additions and 25368 deletions
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@ -25,25 +25,25 @@
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"layouts": {
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"LAYOUT_ortho_4x4": {
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"layout": [
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{"x": 0, "y": 0},
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{"x": 1, "y": 0},
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{"x": 2, "y": 0},
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{"x": 3, "y": 0},
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 3, "y": 0},
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{"x": 0, "y": 1},
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{"x": 1, "y": 1},
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{"x": 2, "y": 1},
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{"x": 3, "y": 1},
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{"matrix": [1, 0], "x": 0, "y": 1},
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{"matrix": [1, 1], "x": 1, "y": 1},
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{"matrix": [1, 2], "x": 2, "y": 1},
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{"matrix": [1, 3], "x": 3, "y": 1},
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{"x": 0, "y": 2},
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{"x": 1, "y": 2},
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{"x": 2, "y": 2},
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{"x": 3, "y": 2},
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{"matrix": [2, 0], "x": 0, "y": 2},
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{"matrix": [2, 1], "x": 1, "y": 2},
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{"matrix": [2, 2], "x": 2, "y": 2},
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{"matrix": [2, 3], "x": 3, "y": 2},
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{"x": 0, "y": 3},
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{"x": 1, "y": 3},
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{"x": 2, "y": 3},
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{"x": 3, "y": 3}
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{"matrix": [3, 0], "x": 0, "y": 3},
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{"matrix": [3, 1], "x": 1, "y": 3},
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{"matrix": [3, 2], "x": 2, "y": 3},
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{"matrix": [3, 3], "x": 3, "y": 3}
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]
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}
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}
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@ -1,37 +0,0 @@
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/*
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Copyright 2020 Alabahuy
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_ortho_4x4( \
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K00, K01, K02, K03, \
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K10, K11, K12, K13, \
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K20, K21, K22, K23, \
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K30, K31, K32, K33 \
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) \
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{ \
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{ K00, K01, K02, K03 }, \
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{ K10, K11, K12, K13 }, \
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{ K20, K21, K22, K23 }, \
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{ K30, K31, K32, K33 }, \
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}
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@ -28,55 +28,55 @@
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"layouts": {
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"LAYOUT_ortho_5x4": {
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"layout": [
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{"label": "Numlock", "x": 0, "y": 0},
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{"label": "/", "x": 1, "y": 0},
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{"label": "*", "x": 2, "y": 0},
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{"label": "-", "x": 3, "y": 0},
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{"label": "7", "x": 0, "y": 1},
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{"label": "8", "x": 1, "y": 1},
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{"label": "9", "x": 2, "y": 1},
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{"label": "=", "x": 3, "y": 1},
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{"label": "4", "x": 0, "y": 2},
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{"label": "5", "x": 1, "y": 2},
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{"label": "6", "x": 2, "y": 2},
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{"label": "+", "x": 3, "y": 2},
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{"label": "1", "x": 0, "y": 3},
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{"label": "2", "x": 1, "y": 3},
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{"label": "3", "x": 2, "y": 3},
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{"label": "Esc", "x": 3, "y": 3},
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{"label": "0", "x": 0, "y": 4},
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{"label": "00", "x": 1, "y": 4},
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{"label": ".", "x": 2, "y": 4},
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{"label": "Enter", "x": 3, "y": 4}
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 3, "y": 0},
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{"matrix": [1, 0], "x": 0, "y": 1},
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{"matrix": [1, 1], "x": 1, "y": 1},
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{"matrix": [1, 2], "x": 2, "y": 1},
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{"matrix": [1, 3], "x": 3, "y": 1},
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{"matrix": [2, 0], "x": 0, "y": 2},
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{"matrix": [2, 1], "x": 1, "y": 2},
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{"matrix": [2, 2], "x": 2, "y": 2},
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{"matrix": [2, 3], "x": 3, "y": 2},
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{"matrix": [3, 0], "x": 0, "y": 3},
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{"matrix": [3, 1], "x": 1, "y": 3},
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{"matrix": [3, 2], "x": 2, "y": 3},
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{"matrix": [3, 3], "x": 3, "y": 3},
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{"matrix": [4, 0], "x": 0, "y": 4},
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{"matrix": [4, 1], "x": 1, "y": 4},
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{"matrix": [4, 2], "x": 2, "y": 4},
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{"matrix": [4, 3], "x": 3, "y": 4}
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]
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},
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"LAYOUT_numpad_5x4": {
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"layout": [
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{"label": "Numlock", "x": 0, "y": 0},
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{"label": "/", "x": 1, "y": 0},
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{"label": "*", "x": 2, "y": 0},
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{"label": "-", "x": 3, "y": 0},
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{"label": "7", "x": 0, "y": 1},
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{"label": "8", "x": 1, "y": 1},
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{"label": "9", "x": 2, "y": 1},
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{"label": "4", "x": 0, "y": 2},
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{"label": "5", "x": 1, "y": 2},
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{"label": "6", "x": 2, "y": 2},
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{"label": "+", "x": 3, "y": 1, "h": 2},
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{"label": "1", "x": 0, "y": 3},
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{"label": "2", "x": 1, "y": 3},
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{"label": "3", "x": 2, "y": 3},
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{"label": "0", "x": 0, "y": 4, "w": 2},
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{"label": ".", "x": 2, "y": 4},
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{"label": "Enter", "x": 3, "y": 3, "h": 2}
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0},
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{"matrix": [0, 2], "x": 2, "y": 0},
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{"matrix": [0, 3], "x": 3, "y": 0},
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{"matrix": [1, 0], "x": 0, "y": 1},
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{"matrix": [1, 1], "x": 1, "y": 1},
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{"matrix": [1, 2], "x": 2, "y": 1},
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{"matrix": [2, 0], "x": 0, "y": 2},
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{"matrix": [2, 1], "x": 1, "y": 2},
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{"matrix": [2, 2], "x": 2, "y": 2},
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{"matrix": [1, 3], "x": 3, "y": 1, "h": 2},
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{"matrix": [3, 0], "x": 0, "y": 3},
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{"matrix": [3, 1], "x": 1, "y": 3},
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{"matrix": [3, 2], "x": 2, "y": 3},
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{"matrix": [4, 0], "x": 0, "y": 4, "w": 2},
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{"matrix": [4, 2], "x": 2, "y": 4},
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{"matrix": [3, 3], "x": 3, "y": 3, "h": 2}
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]
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}
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}
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@ -1,41 +0,0 @@
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_ortho_5x4( \
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K00, K01, K02, K03, \
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K10, K11, K12, K13, \
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K20, K21, K22, K23, \
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K30, K31, K32, K33, \
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K40, K41, K42, K43 \
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) \
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{ \
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{ K00, K01, K02, K03 }, \
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{ K10, K11, K12, K13 }, \
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{ K20, K21, K22, K23 }, \
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{ K30, K31, K32, K33 }, \
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{ K40, K41, K42, K43 }, \
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}
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#define LAYOUT_numpad_5x4( \
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K00, K01, K02, K03, \
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K10, K11, K12, \
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K20, K21, K22, K13, \
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K30, K31, K32, \
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K40, K42, K33 \
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) \
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{ \
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{ K00, K01, K02, K03 }, \
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{ K10, K11, K12, K13 }, \
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{ K20, K21, K22, KC_NO }, \
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{ K30, K31, K32, K33 }, \
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{ K40, KC_NO, K42, KC_NO }, \
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}
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