adds backlight levels to the satan keyboard (#431)
* enable 4 levels * remove breathing stuff * update channels, comments, hex
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					 5 changed files with 1604 additions and 1561 deletions
				
			
		|  | @ -68,10 +68,6 @@ AUDIO_ENABLE ?= no | |||
| UNICODE_ENABLE ?= no 		# Unicode | ||||
| BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID | ||||
| 
 | ||||
| #ifdef BACKLIGHT_ENABLE
 | ||||
|     SRC := backlight.c $(SRC) | ||||
| #endif
 | ||||
| 
 | ||||
| ifndef QUANTUM_DIR | ||||
| 	include ../../Makefile | ||||
| endif | ||||
|  |  | |||
|  | @ -1,24 +0,0 @@ | |||
| 
 | ||||
| #include <avr/io.h> | ||||
| #include "backlight.h" | ||||
| #include "print.h" | ||||
| 
 | ||||
| void init_backlight_pin(void) { | ||||
|     print("init_backlight_pin()\n"); | ||||
|     // Set our LED pins as output
 | ||||
|     DDRB |= (1<<6); | ||||
| 
 | ||||
|     // Set our LED pins low
 | ||||
|     PORTB &= ~(1<<6); | ||||
| } | ||||
| 
 | ||||
| void backlight_set(uint8_t level) { | ||||
|     if ( level == 0 ) { | ||||
|         // Turn off light
 | ||||
|         PORTB |= (1<<6); | ||||
|     } else { | ||||
|         // Turn on light
 | ||||
|         PORTB &= ~(1<<6); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | @ -59,7 +59,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | |||
| 
 | ||||
| /* Backlight configuration
 | ||||
|  */ | ||||
| #define BACKLIGHT_LEVELS 1 | ||||
| #define BACKLIGHT_LEVELS 4 | ||||
| 
 | ||||
| /* Underlight configuration
 | ||||
|  */ | ||||
|  |  | |||
										
											
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							|  | @ -14,6 +14,64 @@ void matrix_scan_user(void) { | |||
| 	// leave these blank
 | ||||
| }; | ||||
| 
 | ||||
| 
 | ||||
| #ifdef BACKLIGHT_ENABLE | ||||
| 
 | ||||
| void backlight_init_ports() | ||||
| { | ||||
| 
 | ||||
|     // Setup PB6 as output and output low.
 | ||||
|     DDRB |= (1<<6); | ||||
|     PORTB &= ~(1<<6); | ||||
| 
 | ||||
|     // Use full 16-bit resolution.
 | ||||
|     ICR1 = 0xFFFF; | ||||
| 
 | ||||
|     // I could write a wall of text here to explain... but TL;DW
 | ||||
|     // Go read the ATmega32u4 datasheet.
 | ||||
|     // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
 | ||||
| 
 | ||||
|     // Pin PB6 = OCR1B (Timer 1, Channel C)
 | ||||
|     // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
 | ||||
|     // (i.e. start high, go low when counter matches.)
 | ||||
|     // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
 | ||||
|     // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
 | ||||
| 
 | ||||
|     TCCR1A = _BV(COM1B1) | _BV(WGM11); // = 0b00001010;
 | ||||
|     TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
 | ||||
| 
 | ||||
|     backlight_init(); | ||||
| } | ||||
| 
 | ||||
| void backlight_set(uint8_t level) | ||||
| { | ||||
|     // Prevent backlight blink on lowest level
 | ||||
|     PORTB &= ~(_BV(PORTB6)); | ||||
| 
 | ||||
|     if ( level == 0 ) | ||||
|     { | ||||
|         // Turn off PWM control on PB6, revert to output low.
 | ||||
|         TCCR1A &= ~(_BV(COM1B1)); | ||||
|         OCR1B = 0x0; | ||||
|     } | ||||
|     else if ( level == BACKLIGHT_LEVELS ) | ||||
|     { | ||||
|         // Turn on PWM control of PB6
 | ||||
|         TCCR1A |= _BV(COM1B1); | ||||
|         // Set the brightness
 | ||||
|         OCR1B = 0xFFFF; | ||||
|     } | ||||
|     else | ||||
|     { | ||||
|         // Turn on PWM control of PB6
 | ||||
|         TCCR1A |= _BV(COM1B1); | ||||
|         // Set the brightness
 | ||||
|         OCR1B = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2)); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| #endif | ||||
| 
 | ||||
| void matrix_init_kb(void) { | ||||
| 	// put your keyboard start-up code here
 | ||||
| 	// runs once when the firmware starts up
 | ||||
|  | @ -23,7 +81,7 @@ void matrix_init_kb(void) { | |||
| 	led_init_ports(); | ||||
| 
 | ||||
|     #ifdef BACKLIGHT_ENABLE | ||||
|         init_backlight_pin(); | ||||
|         backlight_init_ports(); | ||||
|     #endif | ||||
| }; | ||||
| 
 | ||||
|  |  | |||
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	 Jack Humbert
						Jack Humbert