Fixed how note arrays are used.
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						45f10b4c4b
					
				
					 5 changed files with 39 additions and 47 deletions
				
			
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					@ -75,8 +75,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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 },
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					 },
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};
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					};
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#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
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#define IS_LAYER_OFF(layer) (!IS_LAYER_ON(layer))
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#ifdef AUDIO_ENABLE
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					#ifdef AUDIO_ENABLE
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					@ -201,24 +199,14 @@ Q_NOTE(_B8   ) ,
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};
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					};
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float tone_rs[][2] = {
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					float tone_rs[][2] = {
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Q_NOTE(_F8   ) ,
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					Q_NOTE(_A4   ) ,
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Q_NOTE(_G8   ) ,
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					Q_NOTE(_A4   ) ,
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Q_NOTE(_GS8  ) ,
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					Q_NOTE(_A4   ) ,
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Q_NOTE(_A8   ) ,
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					Q_NOTE(_A4   ) ,
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Q_NOTE(_AS8  ) ,
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					Q_NOTE(_AS8  ) ,
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Q_NOTE(_B8   ) ,
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					Q_NOTE(_B8   ) ,
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};
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					};
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float tone_fn[][2] = {
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  {440.0*pow(2.0,(59)/12.0), 8},
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  {440.0*pow(2.0,(60)/12.0), 8},
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  {0, 4},
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  {440.0*pow(2.0,(67)/12.0), 16},
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  {0, 4},
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  {440.0*pow(2.0,(69)/12.0), 16},
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  {0, 4},
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  {440.0*pow(2.0,(67)/12.0), 16}
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};
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#endif
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					#endif
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void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
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					void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
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					@ -253,18 +241,18 @@ void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t l
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const uint16_t PROGMEM fn_actions[] = {
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					const uint16_t PROGMEM fn_actions[] = {
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};
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					};
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#define ARRAY_SIZE(x) ((sizeof x) / (sizeof *x))
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					//#define MUSIC_ARRAY_SIZE(x) (((int)(sizeof(x) / (sizeof(x[0][0])))) / 2)
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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					const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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					{
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  // MACRODOWN only works in this function
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					  // MACRODOWN only works in this function
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      switch(id) {
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					      switch(id) {
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        case M_LW:
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					        case M_LW:
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          if (record->event.pressed) {
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					          if (record->event.pressed) {
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            #ifdef AUDIO_ENABLE
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					            #ifdef AUDIO_ENABLE
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              println("PlayNotes LW");
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					              println("PlayNotes LW");
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              print_val_hex32(ARRAY_SIZE(tone_lw));
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					              PLAY_NOTE_ARRAY(tone_lw, false, STACCATO);
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              play_notes(&tone_lw, 96, false);
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            #endif
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					            #endif
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            layer_on(_LW);
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					            layer_on(_LW);
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            update_tri_layer(_LW, _RS, _FN);
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					            update_tri_layer(_LW, _RS, _FN);
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					@ -277,7 +265,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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          if (record->event.pressed) {
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					          if (record->event.pressed) {
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            #ifdef AUDIO_ENABLE
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					            #ifdef AUDIO_ENABLE
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              println("PlayNotes RS");
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					              println("PlayNotes RS");
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              play_notes(&tone_rs, 6, false);
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					              PLAY_NOTE_ARRAY(tone_rs, false, LEGATO);
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            #endif
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					            #endif
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            layer_on(_RS);
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					            layer_on(_RS);
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            update_tri_layer(_LW, _RS, _FN);
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					            update_tri_layer(_LW, _RS, _FN);
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					@ -295,33 +283,19 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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#ifdef AUDIO_ENABLE
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					#ifdef AUDIO_ENABLE
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float start_up[][2] = {
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					float start_up[][2] = {
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Q_NOTE(_E4   ) ,
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					Q_NOTE(_E4   ) ,
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{0,1} ,
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Q_NOTE(_E4   ) ,
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					Q_NOTE(_E4   ) ,
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{0,1} ,
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Q_NOTE(_F4   ) ,
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					Q_NOTE(_F4   ) ,
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{0,1} ,
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Q_NOTE(_G4   ) ,
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					Q_NOTE(_G4   ) ,
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{0,1} ,
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Q_NOTE(_G4   ) ,
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					Q_NOTE(_G4   ) ,
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{0,1} ,
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Q_NOTE(_F4   ) ,
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					Q_NOTE(_F4   ) ,
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{0,1} ,
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Q_NOTE(_E4   ) ,
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					Q_NOTE(_E4   ) ,
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{0,1} ,
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Q_NOTE(_D4   ) ,
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					Q_NOTE(_D4   ) ,
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{0,1} ,
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Q_NOTE(_C4   ) ,
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					Q_NOTE(_C4   ) ,
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{0,1} ,
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Q_NOTE(_C4   ) ,
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					Q_NOTE(_C4   ) ,
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{0,1} ,
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Q_NOTE(_D4   ) ,
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					Q_NOTE(_D4   ) ,
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{0,1} ,
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Q_NOTE(_E4   ) ,
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					Q_NOTE(_E4   ) ,
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{0,1} ,
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H_NOTE(_E4   ) ,
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					H_NOTE(_E4   ) ,
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{0,1} ,
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Q_NOTE(_D4   ) ,
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					Q_NOTE(_D4   ) ,
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{0,1} ,
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H_NOTE(_D4   ) ,
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					H_NOTE(_D4   ) ,
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};
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					};
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#endif
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					#endif
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					@ -329,7 +303,7 @@ H_NOTE(_D4   ) ,
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void matrix_init_user(void) {
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					void matrix_init_user(void) {
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  #ifdef AUDIO_ENABLE
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					  #ifdef AUDIO_ENABLE
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    init_notes();
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					    init_notes();
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    play_notes(&start_up, 29, false);
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					    PLAY_NOTE_ARRAY(start_up, false, STACCATO);
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    println("Matrix Init");
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					    println("Matrix Init");
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  #endif
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					  #endif
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}
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					}
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					@ -181,7 +181,7 @@ void init_notes() {
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        DDRC |= _BV(PORTC6);
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					        DDRC |= _BV(PORTC6);
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        TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
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					        TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
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        TCCR3A = 0x0; // Options not needed
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					        TCCR3A = 0x0; // Options not needed
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        TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
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					        TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
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        OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
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					        OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
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					@ -202,14 +202,14 @@ ISR(TIMER3_COMPA_vect) {
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            if (voices == 1) {
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					            if (voices == 1) {
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                // SINE
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					                // SINE
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                OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
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					                OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
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                // SQUARE
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					                // SQUARE
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                // if (((int)place) >= 1024){
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					                // if (((int)place) >= 1024){
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                //     OCR4A = 0xFF >> 2;
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					                //     OCR4A = 0xFF >> 2;
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                // } else {
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					                // } else {
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                //     OCR4A = 0x00;
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					                //     OCR4A = 0x00;
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                // }
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					                // }
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                // SAWTOOTH
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					                // SAWTOOTH
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                // OCR4A = (int)place / 4;
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					                // OCR4A = (int)place / 4;
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					@ -298,9 +298,9 @@ ISR(TIMER3_COMPA_vect) {
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        note_position++;
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					        note_position++;
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        bool end_of_note = false;
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					        bool end_of_note = false;
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        if (ICR3 > 0) 
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					        if (ICR3 > 0)
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            end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
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					            end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
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        else 
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					        else
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            end_of_note = (note_position >= (note_length * 0x7FF));
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					            end_of_note = (note_position >= (note_length * 0x7FF));
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        if (end_of_note) {
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					        if (end_of_note) {
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            current_note++;
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					            current_note++;
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					@ -318,7 +318,7 @@ ISR(TIMER3_COMPA_vect) {
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                    return;
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					                    return;
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                }
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					                }
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            }
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					            }
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            if (!note_resting && ((int)notes_rest != 0)) {
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					            if (!note_resting && (notes_rest > 0)) {
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                note_resting = true;
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					                note_resting = true;
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                note_frequency = 0;
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					                note_frequency = 0;
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                note_length = notes_rest;
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					                note_length = notes_rest;
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					@ -412,7 +412,7 @@ if (audio_config.enable && voices < 8) {
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        if (frequency != 0) {
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					        if (frequency != 0) {
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            double starting_f = frequency;
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					            double starting_f = frequency;
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            if (frequency < freq) {
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					            if (frequency < freq) {
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                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {   
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					                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
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                    frequency = f;
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					                    frequency = f;
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                }
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					                }
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            } else if (frequency > freq) {
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					            } else if (frequency > freq) {
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					@ -4,6 +4,9 @@
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#include <util/delay.h>
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					#include <util/delay.h>
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#include "musical_notes.h"
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					#include "musical_notes.h"
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					#ifndef AUDIO_H
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					#define AUDIO_H
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typedef union {
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					typedef union {
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    uint8_t raw;
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					    uint8_t raw;
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    struct {
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					    struct {
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					@ -19,6 +22,16 @@ void audio_off(void);
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void play_sample(uint8_t * s, uint16_t l, bool r);
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					void play_sample(uint8_t * s, uint16_t l, bool r);
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void play_note(double freq, int vol);
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					void play_note(double freq, int vol);
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void stop_note(double freq);
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					void stop_note(double freq);
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void stop_all_notes();
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					void stop_all_notes(void);
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void init_notes();
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					void init_notes(void);
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void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);
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					void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);
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					// These macros are used to allow play_notes to play an array of indeterminate
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					// length. This works around the limitation of C's sizeof operation on pointers.
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					// The global float array for the song must be used here.
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					#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
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					#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
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					#endif
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					@ -189,7 +189,7 @@ static action_t keycode_to_action(uint16_t keycode)
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        case RESET: ; // RESET is 0x5000, which is why this is here
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					        case RESET: ; // RESET is 0x5000, which is why this is here
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            clear_keyboard();
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					            clear_keyboard();
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            #ifdef AUDIO_ENABLE
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					            #ifdef AUDIO_ENABLE
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                play_notes(&goodbye, 3, false, 0);
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					                PLAY_NOTE_ARRAY(goodbye, false, 0);
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            #endif
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					            #endif
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            _delay_ms(250);
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					            _delay_ms(250);
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            #ifdef ATREUS_ASTAR
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					            #ifdef ATREUS_ASTAR
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					@ -202,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode)
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            debug_enable = true;
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					            debug_enable = true;
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            break;
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					            break;
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        case 0x5002 ... 0x50FF:
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					        case 0x5002 ... 0x50FF:
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            // MAGIC actions (BOOTMAGIC without the boot)   
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					            // MAGIC actions (BOOTMAGIC without the boot)
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            if (!eeconfig_is_enabled()) {
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					            if (!eeconfig_is_enabled()) {
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                eeconfig_init();
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					                eeconfig_init();
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            }
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					            }
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					@ -9,7 +9,7 @@
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#define WHOLE_NOTE(note)     {(NOTE##note), 64}
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					#define WHOLE_NOTE(note)     {(NOTE##note), 64}
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#define HALF_NOTE(note)      {(NOTE##note), 32}
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					#define HALF_NOTE(note)      {(NOTE##note), 32}
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#define QUARTER_NOTE(note)   {(NOTE##note), 16}
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					#define QUARTER_NOTE(note)   {(NOTE##note), 16}
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#define EIGTH_NOTE(note)     {(NOTE##note), 8}
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					#define EIGHTH_NOTE(note)    {(NOTE##note), 8}
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#define SIXTEENTH_NOTE(note) {(NOTE##note), 4}
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					#define SIXTEENTH_NOTE(note) {(NOTE##note), 4}
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// Note Types Short
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					// Note Types Short
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					@ -19,6 +19,11 @@
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#define E_NOTE(n) EIGTH_NOTE(n)
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					#define E_NOTE(n) EIGTH_NOTE(n)
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#define S_NOTE(n) SIXTEENTH_NOTE(n)
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					#define S_NOTE(n) SIXTEENTH_NOTE(n)
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					// Note Styles
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					// Staccato makes sure there is a rest between each note. Think: TA TA TA
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					// Legato makes notes flow together. Think: TAAA
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					#define STACCATO 0.01
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					#define LEGATO   0
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// Notes - # = Octave
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					// Notes - # = Octave
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#define NOTE_REST         0.00
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					#define NOTE_REST         0.00
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