Remove all via-enabled keymaps, including via. (#24322)
				
					
				
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/*
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Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define TAPPING_TOGGLE 2
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/*
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Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_names {
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    _QW = 0,
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    _LWR,
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    _RSE,
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    _ADJ
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};
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#define LOWER TT(_LWR)
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#define RAISE TT(_RSE)
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#ifdef RGBLIGHT_ENABLE
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const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLIGHT_LED_COUNT, HSV_PURPLE});
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const rgblight_segment_t PROGMEM my_lwr_layer[]    = RGBLIGHT_LAYER_SEGMENTS({0, RGBLIGHT_LED_COUNT, HSV_CYAN});
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const rgblight_segment_t PROGMEM my_rse_layer[]    = RGBLIGHT_LAYER_SEGMENTS({0, RGBLIGHT_LED_COUNT, HSV_RED});
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const rgblight_segment_t PROGMEM my_adj_layer[]    = RGBLIGHT_LAYER_SEGMENTS({0, RGBLIGHT_LED_COUNT, HSV_GREEN});
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
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#endif
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QW] = LAYOUT_ortho_5x12(
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    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
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    KC_ESC,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_DEL,
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    KC_TAB,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
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    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT ,
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    KC_LCTL, KC_LGUI, KC_LALT, KC_APP,  LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
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),
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[_LWR] = LAYOUT_ortho_5x12(
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    KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
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    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______,
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    _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_RSE] = LAYOUT_ortho_5x12(
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    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL,
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    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS,
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    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, _______, _______, _______,
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    _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_ADJ] =  LAYOUT_ortho_5x12(
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    _______, QK_BOOT, _______, _______, _______, _______, UG_TOGG, UG_NEXT, UG_PREV, RGB_M_G, QK_BOOT, _______,
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    _______, _______, _______, _______, _______, _______, UG_HUEU, UG_SATU, UG_VALU, _______, _______, _______,
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    _______, _______, _______, _______, _______, _______, UG_HUED, UG_SATD, UG_VALD, _______, _______, _______,
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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// clang-format on
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// let us assume we start with both layers off
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bool toggle_lwr = false;
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bool toggle_rse = false;
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bool led_update_user(led_t led_state) {
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    // Disable the default LED update code, so that lock LEDs could be reused to show layer status.
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    return false;
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}
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void matrix_scan_user(void) {
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    led_lwr(toggle_lwr);
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    led_rse(toggle_rse);
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    led_t led_state = host_keyboard_led_state();
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    led_caps(led_state.caps_lock);
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    if (layer_state_is(_ADJ)) {
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        led_lwr(true);
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        led_rse(true);
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    }
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}
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void matrix_slave_scan_user(void) {
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    matrix_scan_user();
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    if (IS_LAYER_ON(_LWR)) {
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        led_lwr(layer_state_is(_LWR));
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    }
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    if (IS_LAYER_ON(_RSE)) {
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        led_rse(layer_state_is(_RSE));
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    }
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}
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bool process_record_user(uint16_t keycode, keyrecord_t* record) {
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    switch (keycode) {
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        case (TT(_LWR)):
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            if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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                // This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
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                toggle_lwr = !layer_state_is(_LWR);
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            }
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            return true;
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            break;
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        case (TT(_RSE)):
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            if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
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                toggle_rse = !layer_state_is(_RSE);
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            }
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            return true;
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            break;
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        default:
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            return true;
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    }
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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#ifdef RGBLIGHT_ENABLE
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    rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
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    rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
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    rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
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    rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
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#endif
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    return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
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}
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#ifdef RGBLIGHT_ENABLE
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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    rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
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    return state;
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}
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void keyboard_post_init_user(void) {
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    // Enable the LED layers
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    rgblight_layers = my_rgb_layers;
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}
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#endif
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#ifdef ENCODER_ENABLE
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#    define MEDIA_KEY_DELAY 10
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static inline void my_encoders(const uint8_t index, const bool clockwise) {
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    if (index == 0 || (index == 1)) { /* First encoder on each side*/
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        if (IS_LAYER_ON(_LWR)) {
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            if (clockwise) {
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                rgblight_decrease_val_noeeprom();
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            } else {
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                rgblight_increase_val_noeeprom();
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            }
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        } else if (IS_LAYER_ON(_RSE)) {
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            if (clockwise) {
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                rgblight_decrease_hue_noeeprom();
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            } else {
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                rgblight_increase_hue_noeeprom();
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            }
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        } else {
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            if (clockwise) {
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                tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
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            } else {
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                tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
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            }
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        }
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    }
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    my_encoders(index, clockwise);
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    return true;
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}
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#endif
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VIA_ENABLE = yes
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