Remove all via-enabled keymaps, including via. (#24322)
				
					
				
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					 4871 changed files with 0 additions and 149529 deletions
				
			
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/*
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 * Copyright 2022 Kevin Gee <info@controller.works>
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 * 
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 * 
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#ifdef RGB_MATRIX_ENABLE
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//#    define SPLIT_TRANSPORT_MIRROR
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#   define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#   define RGB_MATRIX_SLEEP // turn off effects when suspended
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#   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// #   define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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#    define RGB_MATRIX_HUE_STEP 8
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#    define RGB_MATRIX_SAT_STEP 8
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#    define RGB_MATRIX_VAL_STEP 8
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#    define RGB_MATRIX_SPD_STEP 10
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#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#    define ENABLE_RGB_MATRIX_BREATHING
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#    define ENABLE_RGB_MATRIX_BAND_SAT
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#    define ENABLE_RGB_MATRIX_BAND_VAL
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#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#    define ENABLE_RGB_MATRIX_CYCLE_ALL
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#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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#    define ENABLE_RGB_MATRIX_DUAL_BEACON
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#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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#    define ENABLE_RGB_MATRIX_RAINDROPS
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#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#    define ENABLE_RGB_MATRIX_HUE_BREATHING
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#    define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#    define ENABLE_RGB_MATRIX_HUE_WAVE
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#    define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#    define ENABLE_RGB_MATRIX_PIXEL_FLOW
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#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#    define ENABLE_RGB_MATRIX_SPLASH
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#    define ENABLE_RGB_MATRIX_MULTISPLASH
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#    define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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/*
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 * Copyright 2022 Kevin Gee <info@controller.works>
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 * 
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 * 
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [0] = LAYOUT_split_3x5_3(
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  //,--------------------------------------------.                    ,--------------------------------------------.
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         KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                         KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,
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  //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
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 LCTL_T(KC_A),    KC_S,    KC_D,    KC_F,    KC_G,                         KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN,
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  //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
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 LSFT_T(KC_Z),    KC_X,    KC_C,    KC_V,    KC_B,                         KC_N,    KC_M, KC_COMM,  KC_DOT, KC_SLSH,
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  //|--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------|
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                                 KC_LGUI,   MO(1),  KC_SPC,     KC_SPC,   MO(2), GUI_T(KC_TAB)
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                            //`--------------------------'  `--------------------------'
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  ),
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  [1] = LAYOUT_split_3x5_3(
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  //,--------------------------------------------.                    ,--------------------------------------------.
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         KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                         KC_6,    KC_7,    KC_8,    KC_9,    KC_0,
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  //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
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       KC_TAB, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP,                      XXXXXXX,   KC_UP, XXXXXXX, XXXXXXX, XXXXXXX,
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  //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
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      KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, KC_PGDN,                      KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX,
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  //|--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------|
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                                 KC_LGUI, _______,  KC_ESC,     KC_ENT,   MO(3), KC_RALT
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                             //`--------------------------'  `--------------------------'
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  ),
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  [2] = LAYOUT_split_3x5_3(
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  //,--------------------------------------------.                    ,--------------------------------------------.
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      KC_EXLM,   KC_AT, KC_HASH,  KC_DLR, KC_PERC,                      KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
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  //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
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        KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                      KC_MINS,  KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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  //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
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        KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,                      KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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  //|--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------|
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                                 KC_LGUI,   MO(3),  KC_ESC,     KC_DEL, _______, KC_RALT
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                             //`--------------------------'  `--------------------------'
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  ),
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  [3] = LAYOUT_split_3x5_3(
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  //,--------------------------------------------.                    ,--------------------------------------------.
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      QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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  //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
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      RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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  //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
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      RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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  //|--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------|
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                                 KC_LGUI, _______,  KC_SPC,     KC_ENT, _______, KC_RALT
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                             //`--------------------------'  `--------------------------'
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  )
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};
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VIA_ENABLE = yes
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