Added support for the Xevelabs USB2AX revision 3.1 board.
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					 6 changed files with 61 additions and 26 deletions
				
			
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			@ -29,25 +29,32 @@
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*/
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/** \file
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 *  \brief Board specific Buttons driver header for the Paranoid Studio USB2AX.
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 *  \brief Board specific Buttons driver header for the Xevelabs USB2AX.
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 *  \copydetails Group_Buttons_USB2AX
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 *
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 *  \note This file should not be included directly. It is automatically included as needed by the Buttons driver
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 *        dispatch header located in LUFA/Drivers/Board/Buttons.h.
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 */
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/** \ingroup Group_Buttons
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 *  \defgroup Group_Buttons_USB2AX_V31 USB2AX_V31
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 *  \brief Board specific Button driver header for the Xevelabs USB2AX revision 3.1.
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 *
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 *  See \ref Group_Buttons_USB2AX for more details.
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 */
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/** \ingroup Group_Buttons
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 *  \defgroup Group_Buttons_USB2AX_V3 USB2AX_V3
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 *  \brief Board specific Button driver header for the Paranoid Studio USB2AX revision 3.
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 *  \brief Board specific Button driver header for the Xevelabs USB2AX revision 3.
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 *
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 *  See \ref Group_Buttons_USB2AX for more details.
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 */
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/** \ingroup Group_Buttons
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 *  \defgroup Group_Buttons_USB2AX USB2AX
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 *  \brief Board specific Buttons driver header for the Paranoid Studio USB2AX.
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 *  \brief Board specific Buttons driver header for the Xevelabs USB2AX revisions 1 and 2.
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 *
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 *  \note For version 3 USB2AX boards, compile with <code>BOARD = USB2AX_V3</code>.
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 *  \note For version 3 USB2AX boards, compile with <code>BOARD = USB2AX_V3</code> and for version 3.1, with <code>BOARD = USB2AX_V31</code>. 
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 *
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 *  Board specific Buttons driver header for the Paranoid Studio USB2AX (http://paranoidstudio.assembla.com/wiki/show/paranoidstudio/USB2AX).
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 *
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			@ -29,27 +29,34 @@
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*/
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/** \file
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 *  \brief Board specific LED driver header for the Paranoid Studio USB2AX.
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 *  \brief Board specific LED driver header for the Xevelabs USB2AX.
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 *  \copydetails Group_LEDs_USB2AX
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 *
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 *  \note This file should not be included directly. It is automatically included as needed by the LEDs driver
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 *        dispatch header located in LUFA/Drivers/Board/LEDs.h.
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 */
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/** \ingroup Group_LEDs
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 *  \defgroup Group_LEDs_USB2AX_V31 USB2AX_V31
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 *  \brief Board specific LED driver header for the Xevelabs USB2AX revision 3.1.
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 *
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 *  See \ref Group_LEDs_USB2AX for more details.
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 */
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/** \ingroup Group_LEDs
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 *  \defgroup Group_LEDs_USB2AX_V3 USB2AX_V3
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 *  \brief Board specific LED driver header for the Paranoid Studio USB2AX revision 3.
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 *  \brief Board specific LED driver header for the Xevelabs USB2AX revision 3.
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 *
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 *  See \ref Group_LEDs_USB2AX for more details.
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 */
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/** \ingroup Group_LEDs
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 *  \defgroup Group_LEDs_USB2AX USB2AX
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 *  \brief Board specific LED driver header for the Paranoid Studio USB2AX.
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 *  \brief Board specific LED driver header for the Xevelabs USB2AX revisions 1 and 2.
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 *
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 *  \note For version 3 USB2AX boards, compile with <code>BOARD = USB2AX_V3</code>.
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 *
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 *  Board specific LED driver header for the Paranoid Studio USB2AX (http://paranoidstudio.assembla.com/wiki/show/paranoidstudio/USB2AX).
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 *  \note For version 3 USB2AX boards, compile with <code>BOARD = USB2AX_V3</code> and for version 3.1, with <code>BOARD = USB2AX_V31</code>. 
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 *  
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 *  Board specific LED driver header for the Xevelabs USB2AX (http://paranoidstudio.assembla.com/wiki/show/paranoidstudio/USB2AX).
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 *
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 *  <b>USB2AX</b>:
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 *  <table>
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			@ -63,6 +70,13 @@
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 *    <tr><td>LEDS_LED1</td><td>Green</td><td>General Indicator</td><td>High</td><td>PORTD.1</td></tr>
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 *  </table>
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 *
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 *  <b>USB2AX_V31</b>:
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 *  <table>
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 *    <tr><th>Name</th><th>Color</th><th>Info</th><th>Active Level</th><th>Port Pin</th></tr>
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 *    <tr><td>LEDS_LED1</td><td>Green</td><td>General Indicator</td><td>High</td><td>PORTD.5</td></tr>
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 *    <tr><td>LEDS_LED2</td><td>Red</td><td>General Indicator</td><td>High</td><td>PORTD.6</td></tr>
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 *  </table>
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 *
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 *  @{
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 */
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			@ -85,10 +99,15 @@
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	/* Private Interface - For use in library only: */
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	#if !defined(__DOXYGEN__)
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		/* Macros: */
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			#if (BOARD == BOARD_USB2AX)
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				#define USB2AX_LEDS_LED1   (1 << 6)
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			#if (BOARD == BOARD_USB2AX_V31)
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                #define USB2AX_LEDS_LED1   (1 << 5)
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                #define USB2AX_LEDS_LED2   (1 << 6)
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            #elif (BOARD == BOARD_USB2AX_V3)
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				#define USB2AX_LEDS_LED1   (1 << 1)
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                #define USB2AX_LEDS_LED2   0
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			#else
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				#define USB2AX_LEDS_LED1   (1 << 1)			
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				#define USB2AX_LEDS_LED1   (1 << 6)
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                #define USB2AX_LEDS_LED2   0
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			#endif
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	#endif
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			@ -97,8 +116,11 @@
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			/** LED mask for the first LED on the board. */
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			#define LEDS_LED1        USB2AX_LEDS_LED1
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			/** LED mask for the second LED on the board. */
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			#define LEDS_LED2        USB2AX_LEDS_LED2
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			/** LED mask for all the LEDs on the board. */
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			#define LEDS_ALL_LEDS    LEDS_LED1
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			#define LEDS_ALL_LEDS    (LEDS_LED1 | LEDS_LED2)
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			/** LED mask for none of the board LEDs. */
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			#define LEDS_NO_LEDS     0
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			@ -109,28 +131,28 @@
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			{
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				#if (BOARD == BOARD_USB2AX)
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				DDRC  |=  LEDS_ALL_LEDS;
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				PORTC &= ~LEDS_ALL_LEDS;				
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				PORTC &= ~LEDS_ALL_LEDS;
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				#else
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				DDRD  |=  LEDS_ALL_LEDS;
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				PORTD &= ~LEDS_ALL_LEDS;				
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				#endif				
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				PORTD &= ~LEDS_ALL_LEDS;
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				#endif
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			}
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			static inline void LEDs_Disable(void)
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			{
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				#if (BOARD == BOARD_USB2AX)
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				DDRC  &= ~LEDS_ALL_LEDS;
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				PORTC &= ~LEDS_ALL_LEDS;				
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				PORTC &= ~LEDS_ALL_LEDS;
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				#else
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				DDRD  &= ~LEDS_ALL_LEDS;
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				PORTD &= ~LEDS_ALL_LEDS;				
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				#endif				
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				PORTD &= ~LEDS_ALL_LEDS;
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				#endif
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			}
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			static inline void LEDs_TurnOnLEDs(const uint8_t LEDMask)
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			{
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				#if (BOARD == BOARD_USB2AX)
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				PORTC |= LEDMask;				
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				PORTC |= LEDMask;
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				#else
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				PORTD |= LEDMask;
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				#endif
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			@ -148,7 +170,7 @@
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			static inline void LEDs_SetAllLEDs(const uint8_t LEDMask)
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			{
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				#if (BOARD == BOARD_USB2AX)
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				PORTC = ((PORTC & ~LEDS_ALL_LEDS) | LEDMask);				
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				PORTC = ((PORTC & ~LEDS_ALL_LEDS) | LEDMask);
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				#else
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				PORTD = ((PORTD & ~LEDS_ALL_LEDS) | LEDMask);
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				#endif
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			@ -158,7 +180,7 @@
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			                                   const uint8_t ActiveMask)
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			{
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				#if (BOARD == BOARD_USB2AX)
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				PORTC = ((PORTC & ~LEDMask) | ActiveMask);				
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				PORTC = ((PORTC & ~LEDMask) | ActiveMask);
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				#else
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				PORTD = ((PORTD & ~LEDMask) | ActiveMask);
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				#endif
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			@ -167,7 +189,7 @@
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			static inline void LEDs_ToggleLEDs(const uint8_t LEDMask)
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			{
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				#if (BOARD == BOARD_USB2AX)
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				PINC  = LEDMask;				
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				PINC  = LEDMask;
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				#else
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				PIND  = LEDMask;
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				#endif
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			@ -177,7 +199,7 @@
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			static inline uint8_t LEDs_GetLEDs(void)
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			{
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				#if (BOARD == BOARD_USB2AX)
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				return (PORTC & LEDS_ALL_LEDS);				
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				return (PORTC & LEDS_ALL_LEDS);
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				#else
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				return (PORTD & LEDS_ALL_LEDS);
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				#endif
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