Keyboard: Adding initial luddite keyboard framework (#4029)
* Adding initial luddite keyboard framework * Use pragma and update readme * Remove duplicate macro definitions
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keyboards/luddite/luddite.h
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keyboards/luddite/luddite.h
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#pragma once
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#include "quantum.h"
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#define LAYOUT_60_ansi( \
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K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
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K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \
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K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \
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K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \
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K65, K66, K67, K70, K71, K72, K73, K74\
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27 }, \
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{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
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{ K40, K41, K42, K43, K44, K45, K46, K47 }, \
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{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
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{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
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{ K70, K71, K72, K73, K74 }, \
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}
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