Sol Rev 2 Keyboard (#6389)
* Basic Rev 2 implementation * Updated LED defines and added Extra encoder support * Fixed rgb pin assignment * Physically accurate LED positions * Single Color Band scrolling left to right effects * Spirals, Pinwheels, and Documentation....Oh My! * Spiral effect band thickness adjustments * Fixing animation spin directions * Full hand LED positions * Basic Rev 2 implementation Updated LED defines and added Extra encoder support Fixed rgb pin assignment Physically accurate LED positions Full hand LED positions Moving rev2 folder * RGB Center Point LED position update * Fixing led config commas * Fixing led config commas * fix enter key * fix enter * Small changes to default * update default * typo fix * update default * Fixing defines & led config, turned full hand & extra encoders into rules.mk feature * Refactored rules.mk to have a post_rules.mk * Forgot to offset the matrix to led map due to the edge led additions * Updated LED flags and fixed my keymap * Update keymap.c include speed controls for RGB * Fixing more rules.mk and adding keymap like encoders functionality * Sol Rev 2 Implementation * Minor fixes * Keymap fixes * Fix Colemak, add lock keys
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					 22 changed files with 683 additions and 388 deletions
				
			
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			@ -5,13 +5,6 @@
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#include "split_util.h"
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#endif
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extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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			@ -23,22 +16,18 @@ enum layer_number {
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    _ADJ
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};
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// Keycode defines for layers
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#define QWERTY   DF(_QWERTY)
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#define COLEMAK  DF(_COLEMAK)
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#define FN       MO(_FN)
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#define ADJ      MO(_ADJ)
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enum custom_keycodes {
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  QWERTY = SAFE_RANGE,
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  COLEMAK,
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  FN,
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  ADJ,
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  BACKLIT,
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  RGBRST
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  RGBRST = SAFE_RANGE,
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  RGB_MENU
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};
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enum macro_keycodes {
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  KC_SAMPLEMACRO,
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};
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#define FN_ESC  LT(_FN, KC_ESC)
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#define FN_ESC   LT(_FN, KC_ESC)
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#define FN_CAPS  LT(_FN, KC_CAPS)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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			@ -50,9 +39,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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   * |FN(CAPS)| A  |   S  |   D  |   F  |   G  |   (  |  |   )  |   H  |   J  |   K  |   L  |   ;  |   '  |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * |Shift |   Z  |   X  |   C  |   V  |   B  |   {  |  |   }  |   N  |   M  |   ,  |   .  |   /  |Shift |
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   * |Shift |   Z  |   X  |   C  |   V  |   B  |   {  |  |   }  |   N  |   M  |   ,  |   .  |   /  |Enter |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * | Ctrl |  Win |  Alt |  RGB | ADJ  | Space| DEL  |  | Enter| Space|  FN  | Left | Down | Up   |Right |
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   * | Ctrl |  Win |  Alt |  RGB | ADJ  | Space| DEL  | | Enter| Space|  FN  | Left | Down | Up   |Right |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
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   *                                    | Space| DEL  |  | Enter| Space|
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   *                                    `-------------'  `-------------'
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			@ -74,7 +63,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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   * |FN(CAPS)| A  |   R  |   S  |   T  |   G  |   (  |  |   )  |   K  |   N  |   E  |   I  |   O  |   '  |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * |Shift |   Z  |   X  |   C  |   D  |   V  |   {  |  |   }  |   M  |   H  |   ,  |   .  |   /  |Shift |
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   * |Shift |   Z  |   X  |   C  |   D  |   V  |   {  |  |   }  |   M  |   H  |   ,  |   .  |   /  |Enter |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * | Ctrl |  Win |  Alt |  RGB | ADJ  | Space| DEL  |  | Enter| Space|  FN  | Left | Down | Up   |Right |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
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			@ -83,9 +72,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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   */
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  [_COLEMAK] = LAYOUT( \
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    KC_GESC,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5, KC_MINS,  KC_EQL,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_BSPC, \
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     KC_TAB,    KC_Q,    KC_W,    KC_F,    KC_P,    KC_B, KC_LBRC, KC_RBRC,    KC_J,    KC_L,    KC_U,    KC_Y, KC_SCLN, KC_BSLS, \
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    FN_CAPS,    KC_A,    KC_R,    KC_S,    KC_T,    KC_G, KC_LPRN, KC_RPRN,    KC_K,    KC_N,    KC_E,    KC_I,    KC_O, KC_QUOT, \
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    KC_LSFT,    KC_Z,    KC_X,    KC_C,    KC_D,    KC_V, KC_LCBR, KC_RCBR,    KC_M,    KC_H, KC_COMM, KC_DOT,  KC_SLSH,  KC_ENT, \
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     KC_TAB,    KC_Q,    KC_W,    KC_F,    KC_P,    KC_G, KC_LBRC, KC_RBRC,    KC_J,    KC_L,    KC_U,    KC_Y, KC_SCLN, KC_BSLS, \
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    FN_CAPS,    KC_A,    KC_R,    KC_S,    KC_T,    KC_D, KC_LPRN, KC_RPRN,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O, KC_QUOT, \
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    KC_LSFT,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B, KC_LCBR, KC_RCBR,    KC_K,    KC_M, KC_COMM, KC_DOT,  KC_SLSH,  KC_ENT, \
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    KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG,     ADJ,  KC_SPC,  KC_DEL,  KC_ENT,  KC_SPC,      FN, KC_LEFT, KC_DOWN,   KC_UP,KC_RIGHT, \
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                                                  KC_SPC,  KC_DEL,  KC_ENT,  KC_SPC \
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  ),
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			@ -107,8 +96,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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   */
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  [_FN] = LAYOUT( \
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      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6, _______, KC_PSCR,   KC_F7,   KC_F8,   KC_F9,  KC_F10,  KC_F11,  KC_F12, \
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    _______, KC_PGDN,   KC_UP, KC_PGUP, _______, _______, _______, _______, _______, KC_PGDN,   KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
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    _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT,  KC_INS,  KC_END, \
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    _______, KC_PGDN,   KC_UP, KC_PGUP, _______, _______, _______, KC_SLCK, _______, KC_PGDN,   KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
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    _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_NLCK, _______, KC_LEFT, KC_DOWN, KC_RGHT,  KC_INS,  KC_END, \
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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    _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
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                                                 _______, _______, _______, _______ \
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			@ -134,120 +123,184 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6, _______, _______,   KC_F7,   KC_F8,   KC_F9,  KC_F10,  KC_F11,  KC_F12, \
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    _______, RGB_SAD, RGB_VAI, RGB_SAI,   RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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    _______, RGB_HUD, RGB_VAD, RGB_HUI,  RGBRST, _______, _______, _______, _______,  QWERTY, COLEMAK, _______, _______, _______, \
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    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
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    _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
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    _______, RGB_SPD, _______, RGB_SPI, _______, _______, _______, _______, _______, RGB_SPI, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
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    _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
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                                                 _______, _______, _______, _______ \
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  )
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};
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// For RGBRST Keycode
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#if defined(RGB_MATRIX_ENABLE)
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void rgb_matrix_increase_flags(void)
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{
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    switch (rgb_matrix_get_flags()) {
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        case LED_FLAG_ALL: {
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            rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
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            rgb_matrix_set_color_all(0, 0, 0);
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            }
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            break;
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        case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
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            rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
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            rgb_matrix_set_color_all(0, 0, 0);
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            }
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            break;
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        case LED_FLAG_UNDERGLOW: {
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            rgb_matrix_set_flags(LED_FLAG_NONE);
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            rgb_matrix_disable_noeeprom();
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            }
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            break;
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        default: {
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            rgb_matrix_set_flags(LED_FLAG_ALL);
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            rgb_matrix_enable_noeeprom();
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            }
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            break;
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    }
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}
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void rgb_matrix_decrease_flags(void)
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{
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    switch (rgb_matrix_get_flags()) {
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        case LED_FLAG_ALL: {
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            rgb_matrix_set_flags(LED_FLAG_NONE);
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            rgb_matrix_disable_noeeprom();
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            }
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            break;
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        case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
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            rgb_matrix_set_flags(LED_FLAG_ALL);
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            rgb_matrix_set_color_all(0, 0, 0);
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            }
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            break;
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        case LED_FLAG_UNDERGLOW: {
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            rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
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            rgb_matrix_set_color_all(0, 0, 0);
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            }
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            break;
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        default: {
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            rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
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            rgb_matrix_enable_noeeprom();
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            }
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            break;
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    }
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}
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#endif
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// define variables for reactive RGB
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bool TOG_STATUS = false;
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int RGB_current_mode;
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#ifdef RGB_OLED_MENU
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uint8_t rgb_encoder_state = 4;
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typedef void (*rgb_matrix_f)(void);
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const rgb_matrix_f rgb_matrix_functions[6][2] = {
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    { rgb_matrix_increase_hue, rgb_matrix_decrease_hue },
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    { rgb_matrix_increase_sat, rgb_matrix_decrease_sat },
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    { rgb_matrix_increase_val, rgb_matrix_decrease_val },
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    { rgb_matrix_increase_speed, rgb_matrix_decrease_speed },
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    { rgb_matrix_step, rgb_matrix_step_reverse },
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    { rgb_matrix_increase_flags, rgb_matrix_decrease_flags }
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};
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#endif
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#ifdef ENCODER_ENABLE
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static pin_t encoders_pad_a[] = ENCODERS_PAD_A;
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#define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a)/sizeof(pin_t))
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const uint16_t PROGMEM encoders[][NUMBER_OF_ENCODERS * 2][2]  = {
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    [_QWERTY] = ENCODER_LAYOUT( \
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        KC_VOLU, KC_VOLD,
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        KC_VOLU, KC_VOLD
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    ),
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    [_COLEMAK] = ENCODER_LAYOUT( \
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        _______, _______,
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        _______, _______
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    ),
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    [_FN] = ENCODER_LAYOUT( \
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        _______, _______,
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        _______, _______
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    ),
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    [_ADJ] = ENCODER_LAYOUT( \
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        _______, _______,
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        _______, _______
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    )
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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  if (index == 0) { /* First encoder */
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    if (clockwise) {
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      tap_code(KC_VOLU);
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    } else {
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      tap_code(KC_VOLD);
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    }
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  } else if (index == 1) { /* Second encoder*/
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    if (clockwise) {
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      tap_code(KC_VOLU);
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    } else {
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      tap_code(KC_VOLD);
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  if (!is_keyboard_master())
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    return;
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#ifdef RGB_OLED_MENU
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  if (index == RGB_OLED_MENU) {
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    (*rgb_matrix_functions[rgb_encoder_state][clockwise])();
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  } else
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#endif
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  {
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    uint8_t layer = biton32(layer_state);
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    uint16_t keycode = encoders[layer][index][clockwise];
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    while (keycode == KC_TRANSPARENT && layer > 0)
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    {
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      layer--;
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      if ((layer_state & (1 << layer)) != 0)
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          keycode = encoders[layer][index][clockwise];
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    }
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    if (keycode != KC_TRANSPARENT)
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      tap_code16(keycode);
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  }
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}
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#endif
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// Setting ADJ layer RGB back to default
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void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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  if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
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    #ifdef RGBLIGHT_ENABLE
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      //rgblight_mode(RGB_current_mode);
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    #endif
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    layer_on(layer3);
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  } else {
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    layer_off(layer3);
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  }
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
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  static uint16_t reset_timer;
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  switch (keycode) {
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    case QWERTY:
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      if (record->event.pressed) {
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        set_single_persistent_default_layer(_QWERTY);
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      }
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      return false;
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      break;
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    case COLEMAK:
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      if(record->event.pressed) {
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        set_single_persistent_default_layer(_COLEMAK);
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      }
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      return false;
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      break;
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    case FN:
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      if (record->event.pressed) {
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        //not sure how to have keyboard check mode and set it to a variable, so my work around
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        //uses another variable that would be set to true after the first time a reactive key is pressed.
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        if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
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        } else {
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          TOG_STATUS = !TOG_STATUS;
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          #ifdef RGBLIGHT_ENABLE
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            //rgblight_mode(15);
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          #endif
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        }
 | 
			
		||||
        layer_on(_FN);
 | 
			
		||||
      } else {
 | 
			
		||||
        #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
          //rgblight_mode(RGB_current_mode);  // revert RGB to initial mode prior to RGB mode change
 | 
			
		||||
        #endif
 | 
			
		||||
        layer_off(_FN);
 | 
			
		||||
        TOG_STATUS = false;
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case ADJ:
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          layer_on(_ADJ);
 | 
			
		||||
        } else {
 | 
			
		||||
          layer_off(_ADJ);
 | 
			
		||||
        }
 | 
			
		||||
        return false;
 | 
			
		||||
        break;
 | 
			
		||||
      //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
 | 
			
		||||
    case RGBRST:
 | 
			
		||||
      #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
#if defined(RGBLIGHT_ENABLE)
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          eeconfig_update_rgblight_default();
 | 
			
		||||
          rgblight_enable();
 | 
			
		||||
          RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
        }
 | 
			
		||||
      #endif
 | 
			
		||||
      break;
 | 
			
		||||
#elif defined(RGB_MATRIX_ENABLE)
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          eeconfig_update_rgb_matrix_default();
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
      return false;
 | 
			
		||||
    case RESET:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
          reset_timer = timer_read();
 | 
			
		||||
      } else {
 | 
			
		||||
          if (timer_elapsed(reset_timer) >= 500) {
 | 
			
		||||
              reset_keyboard();
 | 
			
		||||
          }
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
#if defined(RGB_MATRIX_ENABLE) && defined(KEYBOARD_rgbkb_sol_rev2)
 | 
			
		||||
    case RGB_TOG:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        rgb_matrix_increase_flags();
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
#endif
 | 
			
		||||
    case RGB_MENU:
 | 
			
		||||
#ifdef RGB_OLED_MENU
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        if (get_mods() & MOD_MASK_SHIFT) {
 | 
			
		||||
          rgb_encoder_state = (rgb_encoder_state - 1);
 | 
			
		||||
          if (rgb_encoder_state > 5) {
 | 
			
		||||
            rgb_encoder_state = 5;
 | 
			
		||||
          }
 | 
			
		||||
        } else {
 | 
			
		||||
          rgb_encoder_state = (rgb_encoder_state + 1) % 6;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
#endif
 | 
			
		||||
      return false;
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// OLED Driver Logic
 | 
			
		||||
#ifdef OLED_DRIVER_ENABLE
 | 
			
		||||
 | 
			
		||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
 | 
			
		||||
  if (!has_usb())
 | 
			
		||||
    return OLED_ROTATION_180;  // flip 180 for offhand
 | 
			
		||||
  if (is_keyboard_master())
 | 
			
		||||
    return OLED_ROTATION_90;
 | 
			
		||||
  return rotation;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -255,62 +308,63 @@ static void render_logo(void) {
 | 
			
		|||
  static const char PROGMEM sol_logo[] = {
 | 
			
		||||
    0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
 | 
			
		||||
    0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
 | 
			
		||||
    0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
 | 
			
		||||
 | 
			
		||||
    0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0
 | 
			
		||||
  };
 | 
			
		||||
  oled_write_P(sol_logo, false);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//assign the right code to your layers for OLED display
 | 
			
		||||
#define L_BASE 0
 | 
			
		||||
#define L_FN (1<<_FN)
 | 
			
		||||
#define L_ADJ (1<<_ADJ)
 | 
			
		||||
#define L_ADJ_TRI (L_ADJ|L_FN)
 | 
			
		||||
 | 
			
		||||
static void render_status(void) {
 | 
			
		||||
  // Render to mode icon
 | 
			
		||||
  static const char PROGMEM mode_logo[4][4] = {
 | 
			
		||||
    {0x95,0x96,0x0a,0},
 | 
			
		||||
    {0xb5,0xb6,0x0a,0},
 | 
			
		||||
    {0x97,0x98,0x0a,0},
 | 
			
		||||
    {0xb7,0xb8,0x0a,0} };
 | 
			
		||||
  static const char PROGMEM sol_icon[] = {
 | 
			
		||||
    0x9b,0x9c,0x9d,0x9e,0x9f,
 | 
			
		||||
    0xbb,0xbc,0xbd,0xbe,0xbf,
 | 
			
		||||
    0xdb,0xdc,0xdd,0xde,0xdf,0
 | 
			
		||||
  };
 | 
			
		||||
  oled_write_P(sol_icon, false);
 | 
			
		||||
 | 
			
		||||
  if (keymap_config.swap_lalt_lgui != false) {
 | 
			
		||||
    oled_write_P(mode_logo[0], false);
 | 
			
		||||
    oled_write_P(mode_logo[1], false);
 | 
			
		||||
  } else {
 | 
			
		||||
    oled_write_P(mode_logo[2], false);
 | 
			
		||||
    oled_write_P(mode_logo[3], false);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
 | 
			
		||||
  oled_write_P(PSTR("Layer: "), false);
 | 
			
		||||
  switch (layer_state) {
 | 
			
		||||
    case L_BASE:
 | 
			
		||||
      oled_write_P(PSTR("Default\n"), false);
 | 
			
		||||
  // Define layers here
 | 
			
		||||
  oled_write_P(PSTR("Layer"), false);
 | 
			
		||||
  switch (biton32(layer_state)) {
 | 
			
		||||
    case _QWERTY:
 | 
			
		||||
      oled_write_P(PSTR("BASE "), false);
 | 
			
		||||
      break;
 | 
			
		||||
    case L_FN:
 | 
			
		||||
      oled_write_P(PSTR("FN     \n"), false);
 | 
			
		||||
    case _COLEMAK:
 | 
			
		||||
      oled_write_P(PSTR("CLMK "), false);
 | 
			
		||||
      break;
 | 
			
		||||
    case L_ADJ:
 | 
			
		||||
    case L_ADJ_TRI:
 | 
			
		||||
      oled_write_P(PSTR("ADJ    \n"), false);
 | 
			
		||||
    case _FN:
 | 
			
		||||
      oled_write_P(PSTR("FN   "), false);
 | 
			
		||||
      break;
 | 
			
		||||
    case _ADJ:
 | 
			
		||||
      oled_write_P(PSTR("ADJ  "), false);
 | 
			
		||||
      break;
 | 
			
		||||
    default:
 | 
			
		||||
      oled_write_P(PSTR("UNDEF  \n"), false);
 | 
			
		||||
      oled_write_P(PSTR("UNDEF"), false);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Host Keyboard LED Status
 | 
			
		||||
  uint8_t led_usb_state = host_keyboard_leds();
 | 
			
		||||
  oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR("        "), false);
 | 
			
		||||
  oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR("     "), false);
 | 
			
		||||
  oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR("     "), false);
 | 
			
		||||
    uint8_t led_state = host_keyboard_leds();
 | 
			
		||||
    oled_write_P(PSTR("-----"), false);
 | 
			
		||||
    oled_write_P(IS_LED_ON(led_state, USB_LED_NUM_LOCK) ? PSTR("NUMLK") : PSTR("     "), false);
 | 
			
		||||
    oled_write_P(IS_LED_ON(led_state, USB_LED_CAPS_LOCK) ? PSTR("CAPLK") : PSTR("     "), false);
 | 
			
		||||
    oled_write_P(IS_LED_ON(led_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRLK") : PSTR("     "), false);
 | 
			
		||||
 | 
			
		||||
#ifdef RGB_OLED_MENU
 | 
			
		||||
    static char buffer[31] = { 0 };
 | 
			
		||||
    snprintf(buffer, sizeof(buffer), "h%3d s%3d v%3d s%3d m%3d e%3d ", rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, rgb_matrix_config.speed, rgb_matrix_config.mode, rgb_matrix_get_flags());
 | 
			
		||||
    buffer[4 + rgb_encoder_state * 5] = '<';
 | 
			
		||||
 | 
			
		||||
    oled_write_P(PSTR("-----"), false);
 | 
			
		||||
    oled_write(buffer, false);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void oled_task_user(void) {
 | 
			
		||||
  if (is_keyboard_master())
 | 
			
		||||
  if (is_keyboard_master()) {
 | 
			
		||||
    render_status();
 | 
			
		||||
  else
 | 
			
		||||
  } else {
 | 
			
		||||
    render_logo();
 | 
			
		||||
    oled_scroll_left();
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -10,7 +10,7 @@
 | 
			
		|||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |FN(CAPS)| A  |   S  |   D  |   F  |   G  |   (  |  |   )  |   H  |   J  |   K  |   L  |   ;  |   '  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |Shift |   Z  |   X  |   C  |   V  |   B  |   {  |  |   }  |   N  |   M  |   ,  |   .  |   /  |Shift |
 | 
			
		||||
   * |Shift |   Z  |   X  |   C  |   V  |   B  |   {  |  |   }  |   N  |   M  |   ,  |   .  |   /  |Enter |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Ctrl |  Win |  Alt |  RGB | ADJ  | Space| DEL  |  | Enter| Space|  FN  | Left | Down | Up   |Right |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
| 
						 | 
				
			
			@ -27,7 +27,7 @@
 | 
			
		|||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |FN(CAPS)| A  |   R  |   S  |   T  |   G  |   (  |  |   )  |   K  |   N  |   E  |   I  |   O  |   '  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |Shift |   Z  |   X  |   C  |   D  |   V  |   {  |  |   }  |   M  |   H  |   ,  |   .  |   /  |Shift |
 | 
			
		||||
   * |Shift |   Z  |   X  |   C  |   D  |   V  |   {  |  |   }  |   M  |   H  |   ,  |   .  |   /  |Enter |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Ctrl |  Win |  Alt |  RGB | ADJ  | Space| DEL  |  | Enter| Space|  FN  | Left | Down | Up   |Right |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,38 +1,16 @@
 | 
			
		|||
# Build Options
 | 
			
		||||
#   change to "no" to disable the options, or define them in the Makefile in
 | 
			
		||||
#   the appropriate keymap folder that will get included automatically
 | 
			
		||||
# Default keymap does not have any overridden options from the rev1 / rev2 rules.mk files.
 | 
			
		||||
# Example:
 | 
			
		||||
#     if you wanted to disable EXTRAKEY_ENABLE, you would copy the line from the rev1/rules.mk file
 | 
			
		||||
#     and paste it in to this file, changing the yes to no. Like so:
 | 
			
		||||
# EXTRAKEY_ENABLE         = no       # Audio control and System control(+450)
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = no        # Mouse keys(+4700)
 | 
			
		||||
# To keep things clean and tidy, as well as make upgrades easier, only place overrides from the defaults in this file.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable global lighting effects. Do not enable with RGB Matrix
 | 
			
		||||
RGBLIGHT_ANIMATIONS = yes   # LED animations
 | 
			
		||||
LED_MIRRORED = yes          # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
 | 
			
		||||
RGB_MATRIX_ENABLE = no      # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
 | 
			
		||||
RGB_MATRIX_KEYPRESSES = no  # Enable reactive per-key effects. Can be very laggy (+1500)
 | 
			
		||||
RGBLIGHT_FULL_POWER = no    # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
SWAP_HANDS_ENABLE = no      # Enable one-hand typing
 | 
			
		||||
 | 
			
		||||
OLED_DRIVER_ENABLE = no     # Enable the OLED Driver (+5000)
 | 
			
		||||
IOS_DEVICE_ENABLE = no      # Limit max brightness to connect to IOS device (iPad,iPhone)
 | 
			
		||||
 | 
			
		||||
# Do not edit past here
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
 | 
			
		||||
    OPT_DEFS += -DIOS_DEVICE_ENABLE
 | 
			
		||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGBLIGHT_FULL_POWER
 | 
			
		||||
endif
 | 
			
		||||
include keyboards/$(KEYBOARD)/post_rules.mk
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(LED_MIRRORED)), yes)
 | 
			
		||||
    OPT_DEFS += -DLED_MIRRORED
 | 
			
		||||
endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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