Improve and Cleanup Shutdown callbacks (#21060)
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
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79 changed files with 277 additions and 1684 deletions
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@ -52,8 +52,6 @@ enum my_keycodes{
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_swcole[][2] = SONG(QWERTY_SOUND);
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float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
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@ -414,32 +412,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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};
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void matrix_init_user(void){ // Run once at startup
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#ifdef AUDIO_ENABLE
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_delay_ms(50); // gets rid of tick
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PLAY_SONG(tone_startup);
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#endif
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}
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#ifdef AUDIO_ENABLE
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void play_goodbye_tone(void){
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PLAY_SONG(tone_goodbye);
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_delay_ms(150);
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}
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void shutdown_user(void){
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PLAY_SONG(tone_goodbye);
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void){ // Run when the music layer is turned on
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PLAY_SONG(tone_startup);
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}
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void music_off_user(void){ // Run when music is turned off
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PLAY_SONG(tone_goodbye);
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}
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#endif
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#endif
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