[Keyboard] Refactor Singa (#5579)
* pragma once it all * put amnesia's name everywhere * fixup readme * remove custom matrix * remove unneccessary configs * disable bootmagic * remove custom i2c in favor of i2c_master * fix rgb led num * add in rgb underglow support
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					 15 changed files with 67 additions and 300 deletions
				
			
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			@ -1,4 +1,4 @@
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/* Copyright 2018 REPLACE_WITH_YOUR_NAME
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/* Copyright 2018 amnesia0287
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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			@ -13,32 +13,57 @@
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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#include <avr/pgmspace.h>
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#include "action_layer.h"
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#include "i2c.h"
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#include "rgblight.h"
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#include "i2c_master.h"
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#include "quantum.h"
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#ifdef RGBLIGHT_ENABLE
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extern rgblight_config_t rgblight_config;
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// for keyboard subdirectory level init functions
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// @Override
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void matrix_init_kb(void) {
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  // call user level keymaps, if any
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  matrix_init_user();
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void rgblight_set(void) {
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    if (!rgblight_config.enable) {
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        for (uint8_t i = 0; i < RGBLED_NUM; i++) {
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            led[i].r = 0;
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            led[i].g = 0;
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            led[i].b = 0;
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        }
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    }
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    i2c_init();
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    i2c_transmit(0xb0, (uint8_t*)led, 3 * RGBLED_NUM, 100);
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}
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#endif
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void matrix_scan_kb(void) {
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  matrix_scan_user();
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  /* Nothing else for now. */
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}
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__attribute__((weak)) // overridable
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void matrix_init_user(void) {
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}
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__attribute__((weak)) // overridable
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__attribute__ ((weak))
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void matrix_scan_user(void) {
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}
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void backlight_init_ports(void) {
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    // initialize pins D0, D1, D4 and D6 as output
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    setPinOutput(D0);
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    setPinOutput(D1);
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    setPinOutput(D4);
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    setPinOutput(D6);
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    // turn RGB LEDs on
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    writePinHigh(D0);
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    writePinHigh(D1);
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    writePinHigh(D4);
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    writePinHigh(D6);
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}
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void backlight_set(uint8_t level) {
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	if (level == 0) {
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        // turn RGB LEDs off
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        writePinLow(D0);
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        writePinLow(D1);
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        writePinLow(D4);
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        writePinLow(D6);
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	} else {
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        // turn RGB LEDs on
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        writePinHigh(D0);
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        writePinHigh(D1);
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        writePinHigh(D4);
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        writePinHigh(D6);
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	}
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}
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