Adding support for Windstudio's Wind X R1 keyboard (#24564)
* Added a default firmware and layout for the WindStudio Wind X R1 keyboard. * Wind X R1: cleaned-up the folders to make clear that this firmware is for the release 1 of this keyboard. * Added rules.mk to the default layout * Renamed the folder R1 into r1. * Added readme.md files for the keyboard and default layout. * Added a license header to keymap.c * Update keyboards/windstudio/wind_x/r1/keyboard.json Co-authored-by: jack <jack@pngu.org> * Update keyboards/windstudio/wind_x/r1/keyboard.json Co-authored-by: jack <jack@pngu.org> * Update keyboards/windstudio/wind_x/r1/keymaps/default/keymap.c Co-authored-by: jack <jack@pngu.org> * Update keyboards/windstudio/wind_x/r1/readme.md Co-authored-by: jack <jack@pngu.org> * Added a proper link to the image (logo of windstudio) * Wind X R1 - Corrected the default keymap with the QK_GESC key instead of the KC_ESC. - Removed the unnecessary rules.mk in the default layout * Wind X R1: applied `qmk format-json -i` on keyboard.json to conform with the project formatt standards. * Added a picture of the keyboard. * Added a caption to the image. --------- Co-authored-by: jack <jack@pngu.org>
This commit is contained in:
		
							parent
							
								
									54860ed238
								
							
						
					
					
						commit
						3cda9ffcd6
					
				
					 4 changed files with 279 additions and 0 deletions
				
			
		
							
								
								
									
										28
									
								
								keyboards/windstudio/wind_x/r1/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								keyboards/windstudio/wind_x/r1/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,28 @@
 | 
			
		|||
# WindX R1 by Windstudio
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
_Compact, yet feature full working or gaming keyboard_
 | 
			
		||||
 | 
			
		||||
A large layout keyboard without the function keys. [More info on geekhack.org](https://geekhack.org/index.php?topic=114767.0)
 | 
			
		||||
 | 
			
		||||
-   Keyboard Maintainer: [Christian C. Berclaz](https://github.com/chrisgve)
 | 
			
		||||
-   Hardware Supported: Wind X R1 w/ ATmega32U4 microcontroller
 | 
			
		||||
-   Hardware Availability: [windstudio.store](https://windstudio.store/collections/wind-x)
 | 
			
		||||
 | 
			
		||||
Make example for this keyboard (after setting up your build environment):
 | 
			
		||||
 | 
			
		||||
    make windstudio/wind_x/r1:default
 | 
			
		||||
 | 
			
		||||
Flashing example for this keyboard:
 | 
			
		||||
 | 
			
		||||
    make windstudio/wind_x/r1:default:flash
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](getting_started_build_tools) and the [make instructions](getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](newbs).
 | 
			
		||||
 | 
			
		||||
## Bootloader
 | 
			
		||||
 | 
			
		||||
Enter the bootloader in 3 ways:
 | 
			
		||||
 | 
			
		||||
-   **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 | 
			
		||||
-   **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
 | 
			
		||||
-   **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
 | 
			
		||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue