Add SNES Macropad keyboard (#22377)
Co-authored-by: jack <0x6a73@protonmail.com>
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										12
									
								
								keyboards/snes_macropad/config.h
									
										
									
									
									
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										12
									
								
								keyboards/snes_macropad/config.h
									
										
									
									
									
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					// Copyright 2023 John Barbero Unenge (@jbarberu)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#pragma once
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					#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET
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					#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_LED GP25
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					#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 500U
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					#define I2C_DRIVER I2CD1
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					#define I2C1_SDA_PIN GP14
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					#define I2C1_SCL_PIN GP15
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										8
									
								
								keyboards/snes_macropad/halconf.h
									
										
									
									
									
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										8
									
								
								keyboards/snes_macropad/halconf.h
									
										
									
									
									
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					// Copyright 2023 John Barbero Unenge (@jbarberu)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#pragma once
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					#define HAL_USE_I2C TRUE
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					#include_next <halconf.h>
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										79
									
								
								keyboards/snes_macropad/info.json
									
										
									
									
									
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										79
									
								
								keyboards/snes_macropad/info.json
									
										
									
									
									
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					{
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					    "manufacturer": "JBarberU's",
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					    "keyboard_name": "SNES Macropad",
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					    "maintainer": "jbarberu",
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					    "bootloader": "rp2040",
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					    "diode_direction": "COL2ROW",
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					    "features": {
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					        "bootmagic": false,
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					        "command": false,
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					        "console": true,
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					        "extrakey": true,
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					        "mousekey": true,
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					        "nkro": true,
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					        "rgblight": true,
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					        "oled": true
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					    },
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					    "ws2812": {
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					        "pin": "GP5",
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					        "driver": "vendor"
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					    },
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					    "processor": "RP2040",
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					    "matrix_size": {
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					        "cols": 4,
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					        "rows": 6
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					    },
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					    "url": "",
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					    "usb": {
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					        "device_version": "1.0.0",
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					        "pid": "0x0000",
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					        "vid": "0xFEED"
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					    },
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					    "layouts": {
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					        "LAYOUT": {
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					            "layout": [
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					                {"matrix": [0, 0], "x": 0, "y": 0},
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					                {"matrix": [0, 1], "x": 1, "y": 0},
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					                {"matrix": [0, 2], "x": 2, "y": 0},
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					                {"matrix": [0, 3], "x": 3, "y": 0},
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					                {"matrix": [1, 0], "x": 0, "y": 1},
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					                {"matrix": [1, 1], "x": 1, "y": 1},
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					                {"matrix": [1, 2], "x": 2, "y": 1},
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					                {"matrix": [1, 3], "x": 3, "y": 1},
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					                {"matrix": [2, 0], "x": 0, "y": 2},
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					                {"matrix": [2, 1], "x": 1, "y": 2},
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					                {"matrix": [2, 2], "x": 2, "y": 2},
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					                {"matrix": [2, 3], "x": 3, "y": 2},
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					                {"matrix": [3, 0], "x": 0, "y": 3},
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					                {"matrix": [3, 1], "x": 1, "y": 3},
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					                {"matrix": [3, 2], "x": 2, "y": 3},
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					                {"matrix": [3, 3], "x": 3, "y": 3},
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					                {"matrix": [4, 0], "x": 0, "y": 4},
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					                {"matrix": [4, 1], "x": 1, "y": 4},
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					                {"matrix": [4, 2], "x": 2, "y": 4},
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					                {"matrix": [4, 3], "x": 3, "y": 4},
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					                {"matrix": [5, 0], "x": 0, "y": 5},
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					                {"matrix": [5, 1], "x": 1, "y": 5},
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					                {"matrix": [5, 2], "x": 2, "y": 5},
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					                {"matrix": [5, 3], "x": 3, "y": 5}
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					            ]
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					        }
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					    },
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					    "rgblight": {
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					        "led_count": 12,
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					        "max_brightness": 80,
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					        "animations": {
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					            "alternating": true,
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					            "breathing": true,
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					            "christmas": true,
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					            "knight": true,
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					            "rainbow_mood": true,
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					            "rainbow_swirl": true,
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					            "rgb_test": true,
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					            "snake": true,
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					            "static_gradient": true,
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					            "twinkle": true
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					        }
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					    }
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					}
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										75
									
								
								keyboards/snes_macropad/keymaps/default/keymap.c
									
										
									
									
									
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										75
									
								
								keyboards/snes_macropad/keymaps/default/keymap.c
									
										
									
									
									
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					// Copyright 2023 John Barbero Unenge (@jbarberu)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#include QMK_KEYBOARD_H
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					enum Layer {
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					    L_Numpad = 0,
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					    L_Symbols,
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					    L_RGB,
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					};
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					// clang-format off
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					  /*
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					   * Macropad Button Order
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					   * ┌───┬───┬───┬───┐
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					   * │ 7 │ 8 │ 9 │ - │
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					   * ├───┼───┼───┼───┤
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					   * │ 4 │ 5 │ 6 │ + │
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					   * ├───┼───┼───┼───┤
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					   * │ 1 │ 2 │ 3 │ 0 │
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					   * └───┴───┴───┴───┘
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					   *
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					   * SNES Button Order
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					   * ┌────────┬────────┬────────┬────────┐
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					   * │   LT   │   RT   │ START  │ SELECT │
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					   * ├────────┼────────┼────────┼────────┤
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					   * │   UP   │  DOWN  │  LEFT  │ RIGHT  │
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					   * ├────────┼────────┼────────┼────────┤
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					   * │   A    │   B    │   X    │   Y    │
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					   * └────────┴────────┴────────┴────────┘
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					   *
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					   */
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					  [L_Numpad] = LAYOUT(
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					      KC_P7,   KC_P8,   KC_P9,   TO(L_RGB)
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					    , KC_P4,   KC_P5,   KC_P6,   LT(L_Symbols, KC_PCMM)
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					    , KC_P1,   KC_P2,   KC_P3,   KC_P0
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					    , KC_A,    KC_S,    KC_ENT,  KC_BSPC
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					    , KC_UP,   KC_DOWN, KC_LEFT, KC_RIGHT
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					    , KC_X,    KC_Z,    LSFT(KC_F1),KC_TAB
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					  ),
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					  [L_RGB] = LAYOUT(
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					      RGB_M_P,  RGB_M_B, RGB_TOG, KC_NO
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					    , RGB_MOD,  RGB_HUI, RGB_VAI, TO(L_Numpad)
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					    , RGB_RMOD, RGB_HUD, RGB_VAD, KC_NO
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					    , KC_A,    KC_B,    KC_C,    KC_D
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					    , KC_E,    KC_F,    KC_G,    KC_H
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					    , KC_I,    KC_J,    KC_K,    KC_L
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					  ),
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					  [L_Symbols] = LAYOUT(
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					      KC_PPLS, KC_PMNS, KC_PEQL, KC_NO
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					    , KC_PAST, KC_PSLS, KC_ENT,  KC_TRNS
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					    , KC_NUM,  KC_NO,   KC_NO,   QK_BOOT
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					    , KC_A,    KC_B,    KC_C,    KC_D
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					    , KC_E,    KC_F,    KC_G,    KC_H
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					    , KC_I,    KC_J,    KC_K,    KC_L
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					  )
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					};
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					// clang-format on
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					const char* get_layer_name_user(int layer) {
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					    switch (layer) {
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					        case L_Numpad:
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					            return "Numpad";
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					        case L_RGB:
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					            return "RGB Controls";
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					        case L_Symbols:
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					            return "Symbols";
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					        default:
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					            return "Undef";
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					    }
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					}
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										99
									
								
								keyboards/snes_macropad/keymaps/jbarberu/keymap.c
									
										
									
									
									
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								keyboards/snes_macropad/keymaps/jbarberu/keymap.c
									
										
									
									
									
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					// Copyright 2023 John Barbero Unenge (@jbarberu)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#include QMK_KEYBOARD_H
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					enum Layer {
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					    L_Numpad = 0,
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					    L_Symbols,
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					    L_EasyEDA,
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					    L_RGB,
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					    L_Adjust
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					};
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					// clang-format off
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					  /*
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					   * Macropad Button Order
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					   * ┌───┬───┬───┬───┐
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					   * │ 7 │ 8 │ 9 │ - │
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					   * ├───┼───┼───┼───┤
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					   * │ 4 │ 5 │ 6 │ + │
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					   * ├───┼───┼───┼───┤
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					   * │ 1 │ 2 │ 3 │ 0 │
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					   * └───┴───┴───┴───┘
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					   *
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					   * SNES Button Order
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					   * ┌────────┬────────┬────────┬────────┐
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					   * │   LT   │   RT   │ START  │ SELECT │
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					   * ├────────┼────────┼────────┼────────┤
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					   * │   UP   │  DOWN  │  LEFT  │ RIGHT  │
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					   * ├────────┼────────┼────────┼────────┤
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					   * │   A    │   B    │   X    │   Y    │
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					   * └────────┴────────┴────────┴────────┘
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					   *
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					   */
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					  [L_Numpad] = LAYOUT(
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					      KC_P7,   KC_P8,   KC_P9,       TO(L_EasyEDA)
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					    , KC_P4,   KC_P5,   KC_P6,       LT(L_Symbols, KC_PCMM)
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					    , KC_P1,   KC_P2,   KC_P3,       KC_P0
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					    , KC_A,    KC_S,    KC_ENT,      KC_BSPC
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					    , KC_UP,   KC_DOWN, KC_LEFT,     KC_RIGHT
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					    , KC_X,    KC_Z,    LSFT(KC_F1), KC_TAB
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					  ),
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					  [L_EasyEDA] = LAYOUT(
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					      KC_COMM, KC_DOT,  KC_K,    TO(L_RGB)
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					    , KC_LSFT, KC_M,    KC_N,    TO(L_Numpad)
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					    , KC_LCTL, KC_SPC,  KC_DEL,  KC_BSPC
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					    , KC_A,    KC_B,    KC_C,    KC_D
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					    , QK_BOOT, KC_TRNS, KC_G,    KC_H
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					    , KC_I,    KC_J,    KC_K,    KC_L
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					  ),
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					  [L_RGB] = LAYOUT(
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					      RGB_M_P,  RGB_M_B, RGB_TOG, TO(L_Adjust)
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					    , RGB_MOD,  RGB_HUI, RGB_VAI, TO(L_Numpad)
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					    , RGB_RMOD, RGB_HUD, RGB_VAD, KC_NO
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					    , KC_A,    KC_B,    KC_C,    KC_D
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					    , KC_E,    KC_F,    KC_G,    KC_H
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					    , KC_I,    KC_J,    KC_K,    KC_L
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					  ),
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					  [L_Adjust] = LAYOUT(
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					      KC_NO,   KC_P8,   KC_NO,   KC_NO
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					    , KC_NO,   RGB_HUD, KC_NO,   TO(L_Numpad)
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					    , RGB_HUI, KC_NO,   KC_TRNS, KC_NO
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					    , KC_A,    KC_B,    KC_C,    KC_D
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					    , KC_E,    KC_F,    KC_G,    KC_H
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					    , KC_I,    KC_J,    KC_K,    KC_L
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					  ),
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					  [L_Symbols] = LAYOUT(
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					      KC_PPLS, KC_PMNS, KC_PEQL, KC_NO
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					    , KC_PAST, KC_PSLS, KC_ENT,  KC_TRNS
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					    , KC_NUM,  KC_NO,   KC_NO,   QK_BOOT
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			||||||
 | 
					
 | 
				
			||||||
 | 
					    , KC_A,    KC_B,    KC_C,    KC_D
 | 
				
			||||||
 | 
					    , KC_E,    KC_F,    KC_G,    KC_H
 | 
				
			||||||
 | 
					    , KC_I,    KC_J,    KC_K,    KC_L
 | 
				
			||||||
 | 
					  )
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					// clang-format on
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const char * get_layer_name_user(int layer) {
 | 
				
			||||||
 | 
					    switch (layer) {
 | 
				
			||||||
 | 
					        case L_Numpad:
 | 
				
			||||||
 | 
					            return "Numpad";
 | 
				
			||||||
 | 
					        case L_EasyEDA:
 | 
				
			||||||
 | 
					            return "EasyEDA";
 | 
				
			||||||
 | 
					        case L_RGB:
 | 
				
			||||||
 | 
					            return "RGB Controls";
 | 
				
			||||||
 | 
					        case L_Adjust:
 | 
				
			||||||
 | 
					            return "Adjust";
 | 
				
			||||||
 | 
					        case L_Symbols:
 | 
				
			||||||
 | 
					            return "Symbols";
 | 
				
			||||||
 | 
					        default:
 | 
				
			||||||
 | 
					            return "Undef";
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										75
									
								
								keyboards/snes_macropad/keymaps/test/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										75
									
								
								keyboards/snes_macropad/keymaps/test/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,75 @@
 | 
				
			||||||
 | 
					// Copyright 2023 John Barbero Unenge (@jbarberu)
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum Layer {
 | 
				
			||||||
 | 
					    L_Numpad = 0,
 | 
				
			||||||
 | 
					    L_Symbols,
 | 
				
			||||||
 | 
					    L_RGB
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// clang-format off
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					  /*
 | 
				
			||||||
 | 
					   * Macropad Button Order
 | 
				
			||||||
 | 
					   * ┌───┬───┬───┬───┐
 | 
				
			||||||
 | 
					   * │ 7 │ 8 │ 9 │ - │
 | 
				
			||||||
 | 
					   * ├───┼───┼───┼───┤
 | 
				
			||||||
 | 
					   * │ 4 │ 5 │ 6 │ + │
 | 
				
			||||||
 | 
					   * ├───┼───┼───┼───┤
 | 
				
			||||||
 | 
					   * │ 1 │ 2 │ 3 │ 0 │
 | 
				
			||||||
 | 
					   * └───┴───┴───┴───┘
 | 
				
			||||||
 | 
					   *
 | 
				
			||||||
 | 
					   * SNES Button Order
 | 
				
			||||||
 | 
					   * ┌────────┬────────┬────────┬────────┐
 | 
				
			||||||
 | 
					   * │   LT   │   RT   │ START  │ SELECT │
 | 
				
			||||||
 | 
					   * ├────────┼────────┼────────┼────────┤
 | 
				
			||||||
 | 
					   * │   UP   │  DOWN  │  LEFT  │ RIGHT  │
 | 
				
			||||||
 | 
					   * ├────────┼────────┼────────┼────────┤
 | 
				
			||||||
 | 
					   * │   A    │   B    │   X    │   Y    │
 | 
				
			||||||
 | 
					   * └────────┴────────┴────────┴────────┘
 | 
				
			||||||
 | 
					   *
 | 
				
			||||||
 | 
					   */
 | 
				
			||||||
 | 
					  [L_Numpad] = LAYOUT(
 | 
				
			||||||
 | 
					      KC_1,   KC_2,   KC_3,  KC_4
 | 
				
			||||||
 | 
					    , KC_5,   KC_6,   KC_7,   KC_8
 | 
				
			||||||
 | 
					    , KC_9,   KC_0,   KC_A,   KC_S
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    , KC_A,    KC_S,    KC_ENT,  KC_BSPC
 | 
				
			||||||
 | 
					    , KC_UP,   KC_DOWN, KC_LEFT, KC_RIGHT
 | 
				
			||||||
 | 
					    , KC_X,    KC_Z,    LSFT(KC_F1),KC_TAB
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					  [L_RGB] = LAYOUT(
 | 
				
			||||||
 | 
					      RGB_M_P,  RGB_M_B, RGB_TOG, KC_NO
 | 
				
			||||||
 | 
					    , RGB_MOD,  RGB_HUI, RGB_VAI, TO(L_Numpad)
 | 
				
			||||||
 | 
					    , RGB_RMOD, RGB_HUD, RGB_VAD, KC_NO
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    , KC_A,    KC_B,    KC_C,    KC_D
 | 
				
			||||||
 | 
					    , KC_E,    KC_F,    KC_G,    KC_H
 | 
				
			||||||
 | 
					    , KC_I,    KC_J,    KC_K,    KC_L
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					  [L_Symbols] = LAYOUT(
 | 
				
			||||||
 | 
					      KC_PPLS, KC_PMNS, KC_PEQL, KC_NO
 | 
				
			||||||
 | 
					    , KC_PAST, KC_PSLS, KC_ENT,  KC_TRNS
 | 
				
			||||||
 | 
					    , KC_NUM,  KC_NO,   KC_NO,   QK_BOOT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    , KC_A,    KC_B,    KC_C,    KC_D
 | 
				
			||||||
 | 
					    , KC_E,    KC_F,    KC_G,    KC_H
 | 
				
			||||||
 | 
					    , KC_I,    KC_J,    KC_K,    KC_L
 | 
				
			||||||
 | 
					  )
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					// clang-format on
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const char * get_layer_name_user(int layer) {
 | 
				
			||||||
 | 
					    switch (layer) {
 | 
				
			||||||
 | 
					        case L_Numpad:
 | 
				
			||||||
 | 
					            return "Numpad";
 | 
				
			||||||
 | 
					        case L_RGB:
 | 
				
			||||||
 | 
					            return "RGB Controls";
 | 
				
			||||||
 | 
					        case L_Symbols:
 | 
				
			||||||
 | 
					            return "Symbols";
 | 
				
			||||||
 | 
					        default:
 | 
				
			||||||
 | 
					            return "Undef";
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										146
									
								
								keyboards/snes_macropad/matrix.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										146
									
								
								keyboards/snes_macropad/matrix.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,146 @@
 | 
				
			||||||
 | 
					// Copyright 2023 John Barbero Unenge (@jbarberu)
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "matrix.h"
 | 
				
			||||||
 | 
					#include "gpio.h"
 | 
				
			||||||
 | 
					#include "wait.h"
 | 
				
			||||||
 | 
					#include "string.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define SNES_CLOCK GP0
 | 
				
			||||||
 | 
					#define SNES_LATCH GP1
 | 
				
			||||||
 | 
					#define SNES_D0 GP2
 | 
				
			||||||
 | 
					#define SNES_D1 GP3
 | 
				
			||||||
 | 
					#define SNES_IO GP4
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define KBD_ROW0 GP24
 | 
				
			||||||
 | 
					#define KBD_ROW1 GP23
 | 
				
			||||||
 | 
					#define KBD_ROW2 GP22
 | 
				
			||||||
 | 
					#define KBD_NUM_ROWS 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define KBD_COL0 GP18
 | 
				
			||||||
 | 
					#define KBD_COL1 GP19
 | 
				
			||||||
 | 
					#define KBD_COL2 GP20
 | 
				
			||||||
 | 
					#define KBD_COL3 GP21
 | 
				
			||||||
 | 
					#define KBD_ROW_SETUP_DELAY_US 5
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// The real snes will clock 16 bits out of the controller, but only really has 12 bits of data
 | 
				
			||||||
 | 
					#define SNES_DATA_BITS 16
 | 
				
			||||||
 | 
					#define SNES_DATA_SETUP_DELAY_US 10
 | 
				
			||||||
 | 
					#define SNES_CLOCK_PULSE_DURATION 10
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const int kbd_pin_map[] = {
 | 
				
			||||||
 | 
					    KBD_ROW0,
 | 
				
			||||||
 | 
					    KBD_ROW1,
 | 
				
			||||||
 | 
					    KBD_ROW2
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void matrix_init_custom(void) {
 | 
				
			||||||
 | 
					    // init snes controller
 | 
				
			||||||
 | 
					    setPinInputHigh(SNES_D0);
 | 
				
			||||||
 | 
					    // todo: look into protocol for other strange snes controllers that use D1 and IO
 | 
				
			||||||
 | 
					    // setPinInputHigh(SNES_D1);
 | 
				
			||||||
 | 
					    // setPinInputHigh(SNES_IO);
 | 
				
			||||||
 | 
					    setPinOutput(SNES_CLOCK);
 | 
				
			||||||
 | 
					    setPinOutput(SNES_LATCH);
 | 
				
			||||||
 | 
					    writePinLow(SNES_CLOCK);
 | 
				
			||||||
 | 
					    writePinLow(SNES_LATCH);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // init rows
 | 
				
			||||||
 | 
					    setPinOutput(KBD_ROW0);
 | 
				
			||||||
 | 
					    setPinOutput(KBD_ROW1);
 | 
				
			||||||
 | 
					    setPinOutput(KBD_ROW2);
 | 
				
			||||||
 | 
					    writePinHigh(KBD_ROW0);
 | 
				
			||||||
 | 
					    writePinHigh(KBD_ROW1);
 | 
				
			||||||
 | 
					    writePinHigh(KBD_ROW2);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // init columns
 | 
				
			||||||
 | 
					    setPinInputHigh(KBD_COL0);
 | 
				
			||||||
 | 
					    setPinInputHigh(KBD_COL1);
 | 
				
			||||||
 | 
					    setPinInputHigh(KBD_COL2);
 | 
				
			||||||
 | 
					    setPinInputHigh(KBD_COL3);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static matrix_row_t readRow(size_t row, int setupDelay) {
 | 
				
			||||||
 | 
					    const int pin = kbd_pin_map[row];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // select the row
 | 
				
			||||||
 | 
					    setPinOutput(pin);
 | 
				
			||||||
 | 
					    writePinLow(pin);
 | 
				
			||||||
 | 
					    wait_us(setupDelay);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // read the column data
 | 
				
			||||||
 | 
					    const matrix_row_t ret =
 | 
				
			||||||
 | 
					          (readPin(KBD_COL0) ? 0 : 1 << 0)
 | 
				
			||||||
 | 
					        | (readPin(KBD_COL1) ? 0 : 1 << 1)
 | 
				
			||||||
 | 
					        | (readPin(KBD_COL2) ? 0 : 1 << 2)
 | 
				
			||||||
 | 
					        | (readPin(KBD_COL3) ? 0 : 1 << 3);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // deselect the row
 | 
				
			||||||
 | 
					    setPinOutput(pin);
 | 
				
			||||||
 | 
					    writePinHigh(pin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return ret;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void readKeyboard(matrix_row_t current_matrix[]) {
 | 
				
			||||||
 | 
					    for (size_t row = 0; row < KBD_NUM_ROWS; ++row) {
 | 
				
			||||||
 | 
					        current_matrix[row] = readRow(row, KBD_ROW_SETUP_DELAY_US);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static matrix_row_t getBits(uint16_t value, size_t bit0, size_t bit1, size_t bit2, size_t bit3) {
 | 
				
			||||||
 | 
					    matrix_row_t ret = 0;
 | 
				
			||||||
 | 
					    ret |= (value >> bit3) & 1;
 | 
				
			||||||
 | 
					    ret <<= 1;
 | 
				
			||||||
 | 
					    ret |= (value >> bit2) & 1;
 | 
				
			||||||
 | 
					    ret <<= 1;
 | 
				
			||||||
 | 
					    ret |= (value >> bit1) & 1;
 | 
				
			||||||
 | 
					    ret <<= 1;
 | 
				
			||||||
 | 
					    ret |= (value >> bit0) & 1;
 | 
				
			||||||
 | 
					    return ret;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void readSnesController(matrix_row_t current_matrix[]) {
 | 
				
			||||||
 | 
					    uint16_t controller = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    writePinHigh(SNES_LATCH);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    for (size_t bit = 0; bit < SNES_DATA_BITS; ++bit) {
 | 
				
			||||||
 | 
					        // Wait for shift register to setup the data line
 | 
				
			||||||
 | 
					        wait_us(SNES_DATA_SETUP_DELAY_US);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Shift accumulated data and read data pin
 | 
				
			||||||
 | 
					        controller <<= 1;
 | 
				
			||||||
 | 
					        controller |= readPin(SNES_D0) ? 0 : 1;
 | 
				
			||||||
 | 
					        // todo: maybe read D1 and IO here too
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Shift next bit in
 | 
				
			||||||
 | 
					        writePinHigh(SNES_CLOCK);
 | 
				
			||||||
 | 
					        wait_us(SNES_CLOCK_PULSE_DURATION);
 | 
				
			||||||
 | 
					        writePinLow(SNES_CLOCK);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    writePinLow(SNES_LATCH);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    controller >>= 4;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // SNES button order is pretty random, and we'd like them to be a bit tidier
 | 
				
			||||||
 | 
					    current_matrix[3] = getBits(controller, 1, 0, 8, 9);
 | 
				
			||||||
 | 
					    current_matrix[4] = getBits(controller, 7, 6, 5, 4);
 | 
				
			||||||
 | 
					    current_matrix[5] = getBits(controller, 3, 11, 2, 10);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool matrix_scan_custom(matrix_row_t current_matrix[]) {
 | 
				
			||||||
 | 
					    const size_t MATRIX_ARRAY_SIZE = MATRIX_ROWS * sizeof(matrix_row_t);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // create a copy of the current_matrix, before we read hardware state
 | 
				
			||||||
 | 
					    matrix_row_t last_value[MATRIX_ROWS];
 | 
				
			||||||
 | 
					    memcpy(last_value, current_matrix, MATRIX_ARRAY_SIZE);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // read hardware state into current_matrix
 | 
				
			||||||
 | 
					    readKeyboard(current_matrix);
 | 
				
			||||||
 | 
					    readSnesController(current_matrix);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // check if anything changed
 | 
				
			||||||
 | 
					    return memcmp(last_value, current_matrix, MATRIX_ARRAY_SIZE) != 0;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										18
									
								
								keyboards/snes_macropad/mcuconf.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								keyboards/snes_macropad/mcuconf.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,18 @@
 | 
				
			||||||
 | 
					// Copyright 2023 John Barbero Unenge (@jbarberu)
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include_next <mcuconf.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#undef RP_PWM_USE_PWM0
 | 
				
			||||||
 | 
					#define RP_PWM_USE_PWM0 TRUE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#undef RP_PWM_USE_PWM4
 | 
				
			||||||
 | 
					#define RP_PWM_USE_PWM4 TRUE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#undef RP_I2C_USE_I2C0
 | 
				
			||||||
 | 
					#define RP_I2C_USE_I2C0 FALSE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#undef RP_I2C_USE_I2C1
 | 
				
			||||||
 | 
					#define RP_I2C_USE_I2C1 TRUE
 | 
				
			||||||
							
								
								
									
										36
									
								
								keyboards/snes_macropad/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								keyboards/snes_macropad/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,36 @@
 | 
				
			||||||
 | 
					# snes_macropad
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					*Completed Build*
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					*Completed Build, closer with RGB off*
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					*PCB and FR4 top/bottom plates*
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The SNES Macropad is, as it sounds, a macropad that features a SNES connector. In addition it has a qwiic connector and a 3.5mm jack for 3.3V I2C (not audio), allowing additional expansion.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This QMK implementation exposes the SNES controller as a part of the keyboard, meaning you can map the controller to do anything a qmk keyboard can. The layout is thus a 4x6 keyboard logically, split with the 3 first rows being on the macro pad and the 3 following being buttons on the snes controller.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* Keyboard Maintainer: [JBarberU](https://github.com/jbarberu)
 | 
				
			||||||
 | 
					* Hardware Supported: SNES Macropad Rev 1, with a Raspberry Pi Pico Lite (AliExpress clone of Raspberry Pico with fewer grounds and all GPIO's exposed on the headers)
 | 
				
			||||||
 | 
					* Hardware Availability: The SNES Macro pad can be found [here](https://www.tindie.com/products/jbarberu/snes-macropad/) either as a kit, partially built or fully built.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Make example for this keyboard (after setting up your build environment):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make snes_macropad:default
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Flashing example for this keyboard:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make snes_macropad:default:flash
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Bootloader
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Enter the bootloader in 3 ways:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* **Physical bootsel button**: Hold down the bootsel button on the RPi Pico while plugging in the keyboard, or while pressing the reset button
 | 
				
			||||||
 | 
					* **Physical reset button**: Quickly double press the reset button
 | 
				
			||||||
 | 
					* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
 | 
				
			||||||
							
								
								
									
										4
									
								
								keyboards/snes_macropad/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								keyboards/snes_macropad/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,4 @@
 | 
				
			||||||
 | 
					# Enable features
 | 
				
			||||||
 | 
					CUSTOM_MATRIX = lite
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					SRC += matrix.c
 | 
				
			||||||
							
								
								
									
										130
									
								
								keyboards/snes_macropad/snes_macropad.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										130
									
								
								keyboards/snes_macropad/snes_macropad.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,130 @@
 | 
				
			||||||
 | 
					// Copyright 2023 John Barbero Unenge (@jbarberu)
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "quantum.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// oled keylog rendering has been kindly borrowed from crkbd <3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					char     key_name = ' ';
 | 
				
			||||||
 | 
					uint16_t last_keycode;
 | 
				
			||||||
 | 
					uint8_t  last_row;
 | 
				
			||||||
 | 
					uint8_t  last_col;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const char PROGMEM code_to_name[60] = {' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\', '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void set_keylog(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					    last_row = record->event.key.row;
 | 
				
			||||||
 | 
					    last_col = record->event.key.col;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    key_name     = ' ';
 | 
				
			||||||
 | 
					    last_keycode = keycode;
 | 
				
			||||||
 | 
					    if (IS_QK_MOD_TAP(keycode)) {
 | 
				
			||||||
 | 
					        if (record->tap.count) {
 | 
				
			||||||
 | 
					          keycode = QK_MOD_TAP_GET_TAP_KEYCODE(keycode);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					          keycode = 0xE0 + biton(QK_MOD_TAP_GET_MODS(keycode) & 0xF) + biton(QK_MOD_TAP_GET_MODS(keycode) & 0x10);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    } else if (IS_QK_LAYER_TAP(keycode) && record->tap.count) {
 | 
				
			||||||
 | 
					        keycode = QK_LAYER_TAP_GET_TAP_KEYCODE(keycode);
 | 
				
			||||||
 | 
					    } else if (IS_QK_MODS(keycode)) {
 | 
				
			||||||
 | 
					        keycode = QK_MODS_GET_BASIC_KEYCODE(keycode);
 | 
				
			||||||
 | 
					    } else if (IS_QK_ONE_SHOT_MOD(keycode)) {
 | 
				
			||||||
 | 
					        keycode = 0xE0 + biton(QK_ONE_SHOT_MOD_GET_MODS(keycode) & 0xF) + biton(QK_ONE_SHOT_MOD_GET_MODS(keycode) & 0x10);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (keycode > ARRAY_SIZE(code_to_name)) {
 | 
				
			||||||
 | 
					        return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // update keylog
 | 
				
			||||||
 | 
					    key_name = pgm_read_byte(&code_to_name[keycode]);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const char *depad_str(const char *depad_str, char depad_char) {
 | 
				
			||||||
 | 
					    while (*depad_str == depad_char) {
 | 
				
			||||||
 | 
					        ++depad_str;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return depad_str;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void oled_render_keylog(void) {
 | 
				
			||||||
 | 
					    oled_write_char('0' + last_row, false);
 | 
				
			||||||
 | 
					    oled_write("x", false);
 | 
				
			||||||
 | 
					    oled_write_char('0' + last_col, false);
 | 
				
			||||||
 | 
					    oled_write(", k", false);
 | 
				
			||||||
 | 
					    const char *last_keycode_str = get_u16_str(last_keycode, ' ');
 | 
				
			||||||
 | 
					    oled_write(depad_str(last_keycode_str, ' '), false);
 | 
				
			||||||
 | 
					    oled_write(":", false);
 | 
				
			||||||
 | 
					    oled_write_char(key_name, false);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					__attribute__((weak)) const char * get_layer_name_user(int layer) {
 | 
				
			||||||
 | 
					    return "Unknown";
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void oled_render_layer(void) {
 | 
				
			||||||
 | 
					    oled_write("Layer: ", false);
 | 
				
			||||||
 | 
					    oled_write_ln(get_layer_name_user(get_highest_layer(layer_state)), false);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool oled_task_kb(void) {
 | 
				
			||||||
 | 
					    if (!oled_task_user()) {
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    oled_render_layer();
 | 
				
			||||||
 | 
					    oled_render_keylog();
 | 
				
			||||||
 | 
					    oled_advance_page(true);
 | 
				
			||||||
 | 
					    return false;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void setupForFlashing(void) {
 | 
				
			||||||
 | 
					    oled_clear();
 | 
				
			||||||
 | 
					    oled_write("                     ", false);
 | 
				
			||||||
 | 
					    oled_write("  In flash mode...   ", false);
 | 
				
			||||||
 | 
					    oled_write("                     ", false);
 | 
				
			||||||
 | 
					    oled_write("                     ", false);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // QMK is clever about only rendering a certain number of chunks per frame,
 | 
				
			||||||
 | 
					    // but since the device will go into flash mode right after this call,
 | 
				
			||||||
 | 
					    // we want to override this behavior and force all the chunks to be sent to
 | 
				
			||||||
 | 
					    // the display immediately.
 | 
				
			||||||
 | 
					    const size_t numIterations = OLED_DISPLAY_WIDTH * OLED_DISPLAY_HEIGHT / OLED_UPDATE_PROCESS_LIMIT;
 | 
				
			||||||
 | 
					    for (size_t num = 0; num < numIterations; ++num) {
 | 
				
			||||||
 | 
					        oled_render();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    // todo: Replace the above hack with this, once develop branch is merged at the end of November 2023
 | 
				
			||||||
 | 
					    // oled_render_dirty(true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Set alternating backlight colors
 | 
				
			||||||
 | 
					    const uint8_t max = 20;
 | 
				
			||||||
 | 
					    rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
 | 
				
			||||||
 | 
					    for (size_t i = 0; i < RGBLED_NUM; ++i) {
 | 
				
			||||||
 | 
					        LED_TYPE *led_ = (LED_TYPE *)&led[i];
 | 
				
			||||||
 | 
					        switch (i % 2) {
 | 
				
			||||||
 | 
					            case 0:
 | 
				
			||||||
 | 
					                setrgb(max, 0, max, led_);
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            case 1:
 | 
				
			||||||
 | 
					                setrgb(0, max, max, led_);
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    rgblight_set();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					    if (record->event.pressed) {
 | 
				
			||||||
 | 
					        set_keylog(keycode, record);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (keycode == QK_BOOT) {
 | 
				
			||||||
 | 
					        setupForFlashing();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return process_record_user(keycode, record);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void keyboard_post_init_kb(void) {
 | 
				
			||||||
 | 
					    rgblight_enable_noeeprom();
 | 
				
			||||||
 | 
					    rgblight_sethsv_noeeprom(HSV_MAGENTA);
 | 
				
			||||||
 | 
					    rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL);
 | 
				
			||||||
 | 
					    keyboard_post_init_user();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
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		Reference in a new issue