Fix the RGB_MATRIX_RAINBOW_PINWHEELS animation (#7365)
The internal naming was `PINWHEELS` instead of `RAINBOW_PINWHEELS` causing a mismatch between animation definition and the function.
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					 1 changed files with 3 additions and 3 deletions
				
			
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#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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RGB_MATRIX_EFFECT(PINWHEELS)
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RGB_MATRIX_EFFECT(RAINBOW_PINWHEELS)
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#    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
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static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
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    hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128;
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    return hsv;
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}
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bool PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &PINWHEELS_math); }
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bool RAINBOW_PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_PINWHEELS_math); }
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#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif      // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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