[Keyboard] add claw44 keyboard (#5511)
* add claw44 keyboard * Update keyboards/claw44/lib/layer_state_reader.c Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * Update keyboards/claw44/lib/layer_state_reader.c Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * Update keyboards/claw44/lib/layer_state_reader.c Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * Update keyboards/claw44/lib/layer_state_reader.c Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * Update keyboards/claw44/readme.md Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * Remove unnecessary code because of default value * Move layer definition * Update keyboards/claw44/keymaps/default/keymap.c Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * Update keyboards/claw44/keymaps/yfuku/keymap.c Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * Update keyboards/claw44/readme.md Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * default keymap. LAYOUT_kc -> LAYOUT macro * Move rules.mk from keymaps to keyboard level. * add Hardware Supported, Hardware Availability * Update keyboards/claw44/keymaps/default/keymap.c Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * Update keyboards/claw44/keymaps/yfuku/keymap.c Co-Authored-By: yfuku <30647434+yfuku@users.noreply.github.com> * Remove depreciated function
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								keyboards/claw44/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/claw44/keymaps/default/keymap.c
									
										
									
									
									
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#include QMK_KEYBOARD_H
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#ifdef PROTOCOL_LUFA
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  #include "lufa.h"
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  #include "split_util.h"
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#endif
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#ifdef SSD1306OLED
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  #include "ssd1306.h"
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#endif
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extern keymap_config_t keymap_config;
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extern uint8_t is_master;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum custom_keycodes {
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  QWERTY = SAFE_RANGE,
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  LOWER,
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  RAISE
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};
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enum macro_keycodes {
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  KC_SAMPLEMACRO,
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};
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#define KC_ KC_TRNS
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#define KC_RST RESET
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#define KC_L_SPC LT(_LOWER, KC_SPC) // lower
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#define KC_R_ENT LT(_RAISE, KC_ENT) // raise
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#define KC_G_JA LGUI_T(KC_LANG1) // cmd or win
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#define KC_G_EN LGUI_T(KC_LANG2) // cmd or win
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#define KC_C_BS LCTL_T(KC_BSPC) // ctrl
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#define KC_A_DEL ALT_T(KC_DEL) // alt
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [_QWERTY] = LAYOUT( \
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  //,--------+--------+---------+--------+---------+--------.   ,--------+---------+--------+---------+--------+--------.
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     KC_ESC , KC_Q   , KC_W    , KC_E   , KC_R    , KC_T   ,     KC_Y   , KC_U    , KC_I   , KC_O    , KC_P   , KC_MINS,
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  //|--------+--------+---------+--------+---------+--------|   |--------+---------+--------+---------+--------+--------|
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     KC_TAB , KC_A   , KC_S    , KC_D   , KC_F    , KC_G   ,     KC_H   , KC_J    , KC_K   , KC_L    , KC_SCLN, KC_QUOT,
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  //|--------+--------+---------+--------+---------+--------|   |--------+---------+--------+---------+--------+--------|
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     KC_LSFT, KC_Z   , KC_X    , KC_C   , KC_V    , KC_B   ,     KC_N   , KC_M    , KC_COMM, KC_DOT  , KC_SLSH, KC_RSFT,
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  //`--------+--------+---------+--------+---------+--------/   \--------+---------+--------+---------+--------+--------'
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                       KC_A_DEL, KC_G_EN, KC_L_SPC, KC_C_BS,     KC_C_BS, KC_R_ENT, KC_G_JA, KC_A_DEL
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  //                 `----------+--------+---------+--------'   `--------+---------+--------+---------'
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  ),
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  //   \ ^ ! & |  @ = + * % -
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  // ( # $ " ' ~  ← ↓ ↑ → ` )
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  //         { [  ] }
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  [_RAISE] = LAYOUT( \
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  //,--------+--------+--------+--------+--------+--------.   ,--------+--------+--------+--------+--------+--------.
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     _______, KC_BSLS, KC_CIRC, KC_EXLM, KC_AMPR, KC_PIPE,     KC_AT  , KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
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  //|--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------|
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     KC_LPRN, KC_HASH, KC_DLR , KC_DQT , KC_QUOT, KC_TILD,     KC_LEFT, KC_DOWN,  KC_UP , KC_RGHT, KC_GRV , KC_RPRN,
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  //|--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------|
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     _______, _______, _______, _______, KC_LCBR, KC_LBRC,     KC_RBRC, KC_RCBR, _______, _______, _______, _______,
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  //`--------+--------+--------+--------+--------+--------/   \--------+--------+--------+--------+--------+--------'
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                       _______, _______, _______, _______,     _______, _______, _______, RESET
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  //                  `--------+--------+--------+--------'   `--------+--------+--------+--------'
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  ),
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  [_LOWER] = LAYOUT( \
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  //,--------+--------+--------+--------+--------+--------.   ,--------+--------+--------+--------+--------+--------.
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     KC_F1  , KC_F2  , KC_F3  , KC_F4  , KC_F5  , KC_F6  ,     _______, KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
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  //|--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------|
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     _______, KC_1   , KC_2   , KC_3   , KC_4   , KC_5   ,     KC_6   , KC_7   , KC_8   , KC_9   , KC_0   , _______,
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  //|--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------|
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     KC_F7  , KC_F8  , KC_F9  , KC_F10 , KC_F11 , KC_F12 ,     _______, _______, KC_COMM, KC_DOT , KC_SLSH, _______,
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  //`--------+--------+--------+--------+--------+--------/   \--------+--------+--------+--------+--------+--------'
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                       RESET  , _______, _______, _______,     _______, _______, _______, _______
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  //                  `--------+--------+--------+--------'   `--------+--------+--------+--------'
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  ),
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};
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void matrix_init_user(void) {
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  //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
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  #ifdef SSD1306OLED
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    iota_gfx_init(!has_usb());   // turns on the display
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  #endif
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}
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//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
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#ifdef SSD1306OLED
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// When add source files to SRC in rules.mk, you can use functions.
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const char *read_layer_state(void);
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const char *read_logo(void);
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void set_keylog(uint16_t keycode, keyrecord_t *record);
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const char *read_keylog(void);
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const char *read_keylogs(void);
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// const char *read_mode_icon(bool swap);
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// const char *read_host_led_state(void);
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// void set_timelog(void);
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// const char *read_timelog(void);
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void matrix_scan_user(void) {
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  iota_gfx_task();
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}
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void matrix_render_user(struct CharacterMatrix *matrix) {
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  if (is_master) {
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    // If you want to change the display of OLED, you need to change here
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    matrix_write_ln(matrix, read_layer_state());
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    matrix_write_ln(matrix, read_keylog());
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    matrix_write_ln(matrix, read_keylogs());
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    //matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
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    //matrix_write_ln(matrix, read_host_led_state());
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    //matrix_write_ln(matrix, read_timelog());
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  } else {
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    matrix_write(matrix, read_logo());
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  }
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}
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void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
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  if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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    memcpy(dest->display, source->display, sizeof(dest->display));
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    dest->dirty = true;
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  }
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}
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void iota_gfx_task_user(void) {
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  struct CharacterMatrix matrix;
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  matrix_clear(&matrix);
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  matrix_render_user(&matrix);
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  matrix_update(&display, &matrix);
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}
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#endif//SSD1306OLED
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  if (record->event.pressed) {
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#ifdef SSD1306OLED
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    set_keylog(keycode, record);
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#endif
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    // set_timelog();
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  }
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  switch (keycode) {
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    case QWERTY:
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      if (record->event.pressed) {
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        set_single_persistent_default_layer(_QWERTY);
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      }
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      return false;
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      break;
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    case LOWER:
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      if (record->event.pressed) {
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        layer_on(_LOWER);
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      } else {
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        layer_off(_LOWER);
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      }
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      return false;
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      break;
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    case RAISE:
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      if (record->event.pressed) {
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        layer_on(_RAISE);
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      } else {
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        layer_off(_RAISE);
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      }
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      return false;
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      break;
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  }
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  return true;
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}
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