Migrated most code from keymaps to userspace (#1980)
* Add woodpad * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add woodpad * Add forced NKRO * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow * Updated macros and added workman keymaps * Fixed RGB lighting for Workman layout * Add leader keys * Remove force NKRO * Add Viterbi one handed layout and minor tweaks to others * Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts * Made "make" keystroke universal * Clean up and updates of drashna keymaps * Add workman layer to planck * Update to keymaps * Fix makefile toggle code in ez keymap Finish adding RGB code to orthodox * Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function * Remove unnecessary planck layout * Fixed Workman song * update make command and added lit reset * Fixed formatting to fall in line with official standards * Minor tweaks * Removed Leader Keys from Ergodox EZ Keymap Added KC_RESET that resets board and sets underglow to red * Tweak reset code * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add forced NKRO * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow * Updated macros and added workman keymaps * Fixed RGB lighting for Workman layout * Add leader keys * Remove force NKRO * Add Viterbi one handed layout and minor tweaks to others * Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts * Made "make" keystroke universal * Clean up and updates of drashna keymaps * Add workman layer to planck * Update to keymaps * Fix makefile toggle code in ez keymap Finish adding RGB code to orthodox * Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function * Remove unnecessary planck layout * Fixed Workman song * update make command and added lit reset * Fixed formatting to fall in line with official standards * Minor tweaks * Removed Leader Keys from Ergodox EZ Keymap Added KC_RESET that resets board and sets underglow to red * Tweak reset code * Fix rebasing issues * remove head files * Fix "macro" issue * Rename ez keymaps for userspace * Revert "Rename ez keymaps for userspace" This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4. * Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces * Fix ergodox code * Remove "drashna-ez" keymap as it's no longer needed * Migrate majority of code to Userspace
This commit is contained in:
		
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					 9 changed files with 540 additions and 937 deletions
				
			
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			@ -13,7 +13,5 @@
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#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
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#endif // RGBLIGHT_ENABLE
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#undef DEBOUNCE
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#define DEBOUNCE    5
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#endif
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			@ -18,41 +18,20 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#include "debug.h"
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#include "action_layer.h"
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#include "version.h"
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#include "drashna.h"
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#include "keymap_german.h"
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#include "keymap_nordic.h"
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// Define layer names 
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#define QWERTY 0
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#define COLEMAK 1
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#define DVORAK 2
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#define WORKMAN 3
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#define SYMB 8
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#define OVERWATCH 9
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#define DIABLO 10
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#define MOUS 12
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//define modifiers
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#define MODS_SHIFT_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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#define MODS_CTRL_MASK  (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
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#define MODS_ALT_MASK  (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
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//define layer change stuff for underglow indicator
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bool skip_leds = false;
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#ifdef RGBLIGHT_ENABLE
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#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
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#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
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#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
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#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
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#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
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#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
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#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
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#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
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#endif
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#ifdef TAP_DANCE_ENABLE
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//define diablo macro timer variables
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static uint16_t diablo_timer[4];
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			@ -64,27 +43,6 @@ bool check_dtimer(uint8_t dtimer) {
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  return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
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};
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enum custom_keycodes {
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  PLACEHOLDER = SAFE_RANGE, // can always be here
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  EPRM,
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  VRSN,
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  RGB_SLD,
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  RGB_0000FF,
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  RGB_008000,
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  RGB_FF0000,
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  RGB_800080,
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  RGB_00FF90,
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  KC_DIABLO_CLEAR,
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  KC_QWERTY,
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  KC_COLEMAK,
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  KC_DVORAK,
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  KC_WORKMAN,
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  KC_MAKEQMK,
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  KC_RESET
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};
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#ifdef TAP_DANCE_ENABLE
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enum {
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  TD_FLSH = 0,
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  TD_DIABLO_1,
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			@ -93,9 +51,6 @@ enum {
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  TD_DIABLO_4
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};
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// on each tap, light up one led, from right to left
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// on the forth tap, turn them off from right to left
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			@ -220,22 +175,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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 *                                 |      |      | End   |       | PgDn |       |      |
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 *                                 `---------------------'       `---------------------'
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 */
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  [QWERTY] = LAYOUT_ergodox(
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                KC_EQUAL,       KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       TG(MOUS),
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                KC_TAB,         KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       TG(DIABLO),
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  [_QWERTY] = LAYOUT_ergodox(
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                KC_EQUAL,       KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       TG(_MOUS),
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                KC_TAB,         KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       TG(_DIABLO),
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                KC_BSPACE,      KC_A,       KC_S,       KC_D,       KC_F,       KC_G,
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                KC_LSHIFT,      LCTL_T(KC_Z),KC_X,       KC_C,       KC_V,       KC_B,       TG(OVERWATCH),
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                LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
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                KC_LSHIFT,      LCTL_T(KC_Z),KC_X,       KC_C,       KC_V,       KC_B,       TG(_OVERWATCH),
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                LT(_SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
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                                    ALT_T(KC_APPLICATION),  KC_LGUI,
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                                                            KC_HOME,
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                                    KC_SPACE,   KC_BSPACE,  KC_END,
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                TG(MOUS),       KC_6,       KC_7,       KC_8,       KC_9,       KC_0,           KC_MINUS,
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                TG(DIABLO),     KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,           KC_BSLASH,
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                TG(_MOUS),       KC_6,       KC_7,       KC_8,       KC_9,       KC_0,           KC_MINUS,
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                TG(_DIABLO),     KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,           KC_BSLASH,
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                                KC_H,       KC_J,       KC_K,       KC_L,       KC_SCOLON,      GUI_T(KC_QUOTE),
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                TG(OVERWATCH),  KC_N,       KC_M,       KC_COMMA,   KC_DOT,     RCTL_T(KC_SLASH),KC_RSHIFT,
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                                            KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
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                TG(_OVERWATCH),  KC_N,       KC_M,       KC_COMMA,   KC_DOT,     RCTL_T(KC_SLASH),KC_RSHIFT,
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                                            KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(_SYMB),
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                KC_RGUI,    CTL_T(KC_ESCAPE),
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                KC_PGUP,
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                KC_PGDOWN,  KC_DELETE,  KC_ENTER
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			@ -263,22 +218,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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 */
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[COLEMAK] = LAYOUT_ergodox(  
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[_COLEMAK] = LAYOUT_ergodox(  
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        // left hand
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        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(MOUS),
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        KC_TAB,         KC_Q,         KC_W,   KC_F,   KC_P,   KC_G,   TG(DIABLO),
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        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(_MOUS),
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        KC_TAB,         KC_Q,         KC_W,   KC_F,   KC_P,   KC_G,   TG(_DIABLO),
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        KC_BSPC,        KC_A,         KC_R,   KC_S,   KC_T,   KC_D,
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        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_C,   KC_V,   KC_B,   TG(OVERWATCH),
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        LT(SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
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        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_C,   KC_V,   KC_B,   TG(_OVERWATCH),
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        LT(_SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
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                                              ALT_T(KC_APP),  KC_LEAD,
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                                                              KC_HOME,
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                                               KC_SPC,KC_BSPC,KC_END,
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        // right hand
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             TG(MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
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             TG(DIABLO),  KC_J,   KC_L,   KC_U,   KC_Y,   KC_SCLN,          KC_BSLS,
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             TG(_MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
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             TG(_DIABLO),  KC_J,   KC_L,   KC_U,   KC_Y,   KC_SCLN,          KC_BSLS,
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                          KC_H,   KC_N,   KC_E,   KC_I,   KC_O,             GUI_T(KC_QUOTE),
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             TG(OVERWATCH),KC_K,  KC_M,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
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                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
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             TG(_OVERWATCH),KC_K,  KC_M,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
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                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(_SYMB),
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             KC_LALT,        CTL_T(KC_ESC),
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             KC_PGUP,
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             KC_PGDN,KC_DELETE, KC_ENT
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			@ -306,22 +261,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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 */
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[DVORAK] = LAYOUT_ergodox(  
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[_DVORAK] = LAYOUT_ergodox(  
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        // left hand
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        KC_EQL,         KC_1,           KC_2,    KC_3,   KC_4,   KC_5,   TG(MOUS),
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        KC_TAB,        KC_QUOT,        KC_COMM, KC_DOT, KC_P,   KC_Y,   TG(DIABLO),
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        KC_EQL,         KC_1,           KC_2,    KC_3,   KC_4,   KC_5,   TG(_MOUS),
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        KC_TAB,        KC_QUOT,        KC_COMM, KC_DOT, KC_P,   KC_Y,   TG(_DIABLO),
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        KC_BSPC,        KC_A,           KC_O,    KC_E,   KC_U,   KC_I,
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        KC_LSFT,        LCTL_T(KC_SCLN), KC_Q,    KC_J,   KC_K,   KC_X,   TG(OVERWATCH),
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        LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
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        KC_LSFT,        LCTL_T(KC_SCLN), KC_Q,    KC_J,   KC_K,   KC_X,   TG(_OVERWATCH),
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        LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
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                                              ALT_T(KC_APP),  KC_LEAD,
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                                                              KC_HOME,
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                                               KC_SPC,KC_BSPC,KC_END,
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        // right hand
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             TG(MOUS),     KC_6,   KC_7,   KC_8,   KC_9,   KC_0,        KC_BSLS,
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             TG(DIABLO),   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,        KC_SLSH,
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             TG(_MOUS),     KC_6,   KC_7,   KC_8,   KC_9,   KC_0,        KC_BSLS,
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             TG(_DIABLO),   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,        KC_SLSH,
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                           KC_D,   KC_H,   KC_T,   KC_N,   KC_S,        KC_MINS,
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             TG(OVERWATCH),KC_B,   KC_M,   KC_W,   KC_V,   RCTL_T(KC_Z), KC_RSHIFT,
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                                   KC_LEFT,KC_DOWN,KC_UP,  KC_RIGHT,    TT(SYMB),
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             TG(_OVERWATCH),KC_B,   KC_M,   KC_W,   KC_V,   RCTL_T(KC_Z), KC_RSHIFT,
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                                   KC_LEFT,KC_DOWN,KC_UP,  KC_RIGHT,    TT(_SYMB),
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             KC_LALT,        CTL_T(KC_ESC),
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             KC_PGUP,
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             KC_PGDN,KC_DELETE, KC_ENT
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			@ -349,22 +304,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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 */
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[WORKMAN] = LAYOUT_ergodox(  
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[_WORKMAN] = LAYOUT_ergodox(  
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        // left hand
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        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(MOUS),
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        KC_TAB,         KC_Q,         KC_D,   KC_R,   KC_W,   KC_B,   TG(DIABLO),
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        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(_MOUS),
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        KC_TAB,         KC_Q,         KC_D,   KC_R,   KC_W,   KC_B,   TG(_DIABLO),
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        KC_BSPC,        KC_A,         KC_S,   KC_H,   KC_T,   KC_G,
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        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_M,   KC_C,   KC_V,   TG(OVERWATCH),
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        LT(SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
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        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_M,   KC_C,   KC_V,   TG(_OVERWATCH),
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        LT(_SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
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                                              ALT_T(KC_APP),  KC_LEAD,
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                                                              KC_HOME,
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                                               KC_SPC,KC_BSPC,KC_END,
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        // right hand
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             TG(MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
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             TG(DIABLO),  KC_J,   KC_F,   KC_U,   KC_P,   KC_SCLN,          KC_BSLS,
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             TG(_MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
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             TG(_DIABLO),  KC_J,   KC_F,   KC_U,   KC_P,   KC_SCLN,          KC_BSLS,
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                          KC_Y,   KC_N,   KC_E,   KC_O,   KC_I,             KC_QUOTE,
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             TG(OVERWATCH),KC_K,  KC_L,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
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                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
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             TG(_OVERWATCH),KC_K,  KC_L,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
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                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(_SYMB),
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             KC_LALT,        CTL_T(KC_ESC),
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             KC_PGUP,
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		||||
             KC_PGDN,KC_DELETE, KC_ENT
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| 
						 | 
				
			
			@ -391,10 +346,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*                                 | DARK |BRITE | BLUE |       |      |      |      |
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		||||
*                                 `--------------------'       `--------------------'
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*/
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  [SYMB] = LAYOUT_ergodox(
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  [_SYMB] = LAYOUT_ergodox(
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                KC_ESCAPE,      KC_F1,      KC_F2,      KC_F3,      KC_F4,      KC_F5,      KC_WORKMAN,
 | 
			
		||||
                VRSN,           KC_EXLM,    KC_AT,      KC_LCBR,    KC_RCBR,    KC_PIPE,    KC_DVORAK,
 | 
			
		||||
                KC_MAKEQMK,     KC_HASH,    KC_DLR,     KC_LPRN,    KC_RPRN,    KC_GRAVE,
 | 
			
		||||
                KC_MAKE,        KC_HASH,    KC_DLR,     KC_LPRN,    KC_RPRN,    KC_GRAVE,
 | 
			
		||||
                KC_RESET,       KC_PERC,    KC_CIRC,    KC_LBRACKET,KC_RBRACKET,KC_TILD,    KC_COLEMAK,
 | 
			
		||||
                KC_TRNS,          KC_AMPR,    KC_ASTR,    KC_COLN,    KC_SCOLON,
 | 
			
		||||
                                                                  KC_TRNS, KC_TRNS,
 | 
			
		||||
| 
						 | 
				
			
			@ -406,8 +361,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
                             KC_KP_MINUS,KC_KP_4,    KC_KP_5,    KC_KP_6,    KC_KP_SLASH,    KC_PSCREEN,
 | 
			
		||||
                KC_COLEMAK,  KC_NUMLOCK, KC_KP_1,    KC_KP_2,    KC_KP_3,    KC_EQUAL,       KC_PAUSE,
 | 
			
		||||
                                         KC_KP_0,    KC_KP_0,    KC_KP_DOT,  KC_KP_ENTER,    KC_TRNS,
 | 
			
		||||
                RGB_TOG,    RGB_SLD,
 | 
			
		||||
                KC_NO,
 | 
			
		||||
                KC_TRNS,    KC_TRNS,
 | 
			
		||||
                KC_TRNS,
 | 
			
		||||
                KC_KP_DOT, KC_KP_0, KC_KP_ENTER
 | 
			
		||||
            ),
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -432,7 +387,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
 *                                 |      |      |  H   |       |      |      |      |
 | 
			
		||||
 *                                 `--------------------'       `--------------------'
 | 
			
		||||
 */
 | 
			
		||||
  [OVERWATCH] = LAYOUT_ergodox(
 | 
			
		||||
  [_OVERWATCH] = LAYOUT_ergodox(
 | 
			
		||||
                KC_ESCAPE,      KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,
 | 
			
		||||
                KC_F1,          KC_K,       KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,
 | 
			
		||||
                KC_TAB,         KC_G,       KC_A,       KC_S,       KC_D,       KC_F,
 | 
			
		||||
| 
						 | 
				
			
			@ -445,7 +400,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
                KC_TRNS,        KC_F9,      KC_F10,     KC_F11,     KC_F12,     KC_NO,      KC_NO,
 | 
			
		||||
                KC_NO,          KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
 | 
			
		||||
                                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
 | 
			
		||||
                TG(OVERWATCH),  KC_N,       KC_M,       KC_NO,      KC_NO,      KC_NO,      KC_NO,
 | 
			
		||||
                TG(_OVERWATCH), KC_N,       KC_M,       KC_NO,      KC_NO,      KC_NO,      KC_NO,
 | 
			
		||||
                                            KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
 | 
			
		||||
                KC_NO,          KC_NO,
 | 
			
		||||
                KC_NO,
 | 
			
		||||
| 
						 | 
				
			
			@ -473,7 +428,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
 *                                 | SHIFT| ALT  | 0MAC |       |      |      |      |
 | 
			
		||||
 *                                 `--------------------'       `--------------------'
 | 
			
		||||
 */
 | 
			
		||||
  [DIABLO] = LAYOUT_ergodox(
 | 
			
		||||
  [_DIABLO] = LAYOUT_ergodox(
 | 
			
		||||
                KC_ESCAPE,  KC_V,       KC_D,       KC_LALT,    KC_NO,      KC_NO,      KC_NO,
 | 
			
		||||
                KC_TAB,     KC_S,       KC_F,       KC_I,       KC_M,       KC_T,       KC_TRNS,
 | 
			
		||||
                KC_Q,       KC_1,       KC_2,       KC_3,       KC_4,       KC_G,
 | 
			
		||||
| 
						 | 
				
			
			@ -516,7 +471,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
 *                                 |      |      | MWDn |       | Mclk |      |      |
 | 
			
		||||
 *                                 `--------------------'       `--------------------'
 | 
			
		||||
 */
 | 
			
		||||
  [MOUS] = LAYOUT_ergodox(
 | 
			
		||||
  [_MOUS] = LAYOUT_ergodox(
 | 
			
		||||
                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_TRNS,
 | 
			
		||||
                KC_NO,      KC_NO,      KC_MS_U,    KC_NO,      KC_NO,      KC_NO,      KC_TRNS,
 | 
			
		||||
                KC_NO,      KC_MS_L,    KC_MS_D,    KC_MS_R,    KC_NO,      KC_NO,
 | 
			
		||||
| 
						 | 
				
			
			@ -539,146 +494,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void persistent_default_layer_set(uint16_t default_layer) {
 | 
			
		||||
  eeconfig_update_default_layer(default_layer);
 | 
			
		||||
  default_layer_set(default_layer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
#ifdef CONSOLE_ENABLE
 | 
			
		||||
  xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
 | 
			
		||||
#endif
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    // dynamically generate these.
 | 
			
		||||
  case EPRM:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      eeconfig_init();
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case VRSN:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case RGB_SLD:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
  case RGB_0000FF:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0x00, 0x00, 0xff);
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
  case RGB_008000:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0x00, 0x80, 0x00);
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
  case RGB_FF0000:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0xff, 0x00, 0x00);
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
  case RGB_800080:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0x80, 0x00, 0x80);
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
  case RGB_00FF90:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0x00, 0xff, 0x90);
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      uint8_t dtime;
 | 
			
		||||
 | 
			
		||||
      for (dtime = 0; dtime < 4; dtime++) {
 | 
			
		||||
        diablo_key_time[dtime] = diablo_times[0];
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_QWERTY:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      persistent_default_layer_set(1UL << QWERTY);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_COLEMAK:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      persistent_default_layer_set(1UL << COLEMAK);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_DVORAK:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      persistent_default_layer_set(1UL << DVORAK);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_WORKMAN:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      persistent_default_layer_set(1UL << WORKMAN);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_MAKEQMK:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_RESET:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0xff, 0x00, 0x00);
 | 
			
		||||
#endif
 | 
			
		||||
      reset_keyboard();
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -686,7 +503,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
 | 
			
		||||
// Sends the key press to system, but only if on the Diablo layer
 | 
			
		||||
void send_diablo_keystroke(uint8_t diablo_key) {
 | 
			
		||||
  if (biton32(layer_state) == DIABLO) {
 | 
			
		||||
  if (biton32(layer_state) == _DIABLO) {
 | 
			
		||||
    switch (diablo_key) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      SEND_STRING("1");
 | 
			
		||||
| 
						 | 
				
			
			@ -721,28 +538,11 @@ void run_diablo_macro_check(void) {
 | 
			
		|||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  uint8_t default_layer = eeconfig_read_default_layer();
 | 
			
		||||
 | 
			
		||||
  rgblight_enable();
 | 
			
		||||
  if (default_layer & (1UL << COLEMAK)) {
 | 
			
		||||
    rgblight_set_magenta;
 | 
			
		||||
  }
 | 
			
		||||
  else if (default_layer & (1UL << DVORAK)) {
 | 
			
		||||
    rgblight_set_green;
 | 
			
		||||
  }
 | 
			
		||||
  else if (default_layer & (1UL << WORKMAN)) {
 | 
			
		||||
    rgblight_set_purple;
 | 
			
		||||
  }
 | 
			
		||||
  else {
 | 
			
		||||
    rgblight_set_teal;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
void matrix_init_keymap(void) { // Runs boot tasks for keyboard
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {  // runs frequently to update info
 | 
			
		||||
void matrix_scan_keymap(void) {  // runs frequently to update info
 | 
			
		||||
  uint8_t modifiders = get_mods();
 | 
			
		||||
 | 
			
		||||
  if (!skip_leds) {
 | 
			
		||||
| 
						 | 
				
			
			@ -772,43 +572,3 @@ void matrix_scan_user(void) {  // runs frequently to update info
 | 
			
		|||
#endif
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
uint32_t layer_state_set_kb(uint32_t state) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  uint8_t default_layer = eeconfig_read_default_layer();
 | 
			
		||||
 | 
			
		||||
  switch (biton32(state)) {
 | 
			
		||||
  case SYMB:
 | 
			
		||||
    rgblight_set_blue;
 | 
			
		||||
    rgblight_mode(2);
 | 
			
		||||
    break;
 | 
			
		||||
  case OVERWATCH:
 | 
			
		||||
    rgblight_set_orange;
 | 
			
		||||
    rgblight_mode(17);
 | 
			
		||||
    break;
 | 
			
		||||
  case DIABLO:
 | 
			
		||||
    rgblight_set_red;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
    break;
 | 
			
		||||
  case MOUS:
 | 
			
		||||
    rgblight_set_yellow;
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  default:
 | 
			
		||||
    if (default_layer & (1UL << COLEMAK)) {
 | 
			
		||||
      rgblight_set_magenta;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << DVORAK)) {
 | 
			
		||||
      rgblight_set_green;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << WORKMAN)) {
 | 
			
		||||
      rgblight_set_purple;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      rgblight_set_teal;
 | 
			
		||||
    }
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
  return state;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -14,37 +14,21 @@
 | 
			
		|||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
#include "woodpad.h"
 | 
			
		||||
#include "drashna.h"
 | 
			
		||||
 | 
			
		||||
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
 // Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
 // entirely and just use numbers.
 | 
			
		||||
#define _NUMLOCK 0
 | 
			
		||||
#define _NAV 1
 | 
			
		||||
#define _DIABLO 2
 | 
			
		||||
#define _MACROS 3
 | 
			
		||||
#define _MEDIA 4
 | 
			
		||||
 | 
			
		||||
// Fillers to make layering more clear
 | 
			
		||||
#define _______ KC_TRNS
 | 
			
		||||
#define XXXXXXX KC_NO
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
//define layer change stuff for underglow indicator
 | 
			
		||||
bool skip_leds = false;
 | 
			
		||||
 | 
			
		||||
bool is_overwatch = false;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef TAP_DANCE_ENABLE
 | 
			
		||||
//define diablo macro timer variables
 | 
			
		||||
| 
						 | 
				
			
			@ -60,22 +44,6 @@ bool check_dtimer(uint8_t dtimer) {
 | 
			
		|||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
  PLACEHOLDER = SAFE_RANGE, // can always be here
 | 
			
		||||
  KC_DIABLO_CLEAR,
 | 
			
		||||
  KC_OVERWATCH,
 | 
			
		||||
  KC_SALT,
 | 
			
		||||
  KC_MORESALT,
 | 
			
		||||
  KC_SALTHARD,
 | 
			
		||||
  KC_GOODGAME,
 | 
			
		||||
  KC_SYMM,
 | 
			
		||||
  KC_DOOMFIST,
 | 
			
		||||
  KC_JUSTGAME,
 | 
			
		||||
  KC_GLHF,
 | 
			
		||||
  KC_TORB,
 | 
			
		||||
  KC_MAKE,
 | 
			
		||||
  KC_RESET
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#ifdef TAP_DANCE_ENABLE
 | 
			
		||||
enum {
 | 
			
		||||
| 
						 | 
				
			
			@ -190,14 +158,7 @@ void numlock_led_off(void) {
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  uint16_t kc;
 | 
			
		||||
  if (is_overwatch) {
 | 
			
		||||
    kc = KC_BSPC;
 | 
			
		||||
  }
 | 
			
		||||
  else {
 | 
			
		||||
    kc = KC_ENTER;
 | 
			
		||||
  }
 | 
			
		||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
#ifdef TAP_DANCE_ENABLE
 | 
			
		||||
  case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
 | 
			
		||||
| 
						 | 
				
			
			@ -211,138 +172,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
#endif
 | 
			
		||||
  case KC_OVERWATCH:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      is_overwatch = !is_overwatch;
 | 
			
		||||
    }
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
 | 
			
		||||
#endif
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_SALT:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Salt, salt, salt...");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_MORESALT:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Please sir, can I have some more salt?!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_SALTHARD:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_GOODGAME:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Good game, everyone!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_GLHF:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Good luck, have fun!!!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_SYMM:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Left click to win!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_DOOMFIST:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Hey, look at me.  I'm Doomfist, and I'm overpowered!  All I do is spam punches all day!   I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_JUSTGAME:
 | 
			
		||||
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_TORB:
 | 
			
		||||
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("That was positively riveting!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_MAKE:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_RESET:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0xff, 0x00, 0x00);
 | 
			
		||||
#endif
 | 
			
		||||
      reset_keyboard();
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef TAP_DANCE_ENABLE
 | 
			
		||||
 | 
			
		||||
// Sends the key press to system, but only if on the Diablo layer
 | 
			
		||||
| 
						 | 
				
			
			@ -379,16 +212,11 @@ void run_diablo_macro_check(void) {
 | 
			
		|||
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
void matrix_init_keymap(void) {
 | 
			
		||||
  // set Numlock LED to output and low
 | 
			
		||||
  DDRF |= (1 << 7);
 | 
			
		||||
  PORTF &= ~(1 << 7);
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  rgblight_enable();
 | 
			
		||||
  rgblight_set_teal;
 | 
			
		||||
  rgblight_mode(1);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
  if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) {
 | 
			
		||||
    register_code(KC_NUMLOCK);
 | 
			
		||||
| 
						 | 
				
			
			@ -396,7 +224,7 @@ void matrix_init_user(void) {
 | 
			
		|||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
void matrix_scan_keymap(void) {
 | 
			
		||||
  numlock_led_off();
 | 
			
		||||
  if (is_overwatch && biton32(layer_state) == _MACROS) {
 | 
			
		||||
    numlock_led_on();
 | 
			
		||||
| 
						 | 
				
			
			@ -408,35 +236,3 @@ void matrix_scan_user(void) {
 | 
			
		|||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
uint32_t layer_state_set_kb(uint32_t state) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  // Check layer, and apply color if its changed since last check
 | 
			
		||||
  switch (biton32(state)) {
 | 
			
		||||
  case _NAV:
 | 
			
		||||
    rgblight_set_blue;
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  case _MACROS:
 | 
			
		||||
    rgblight_set_orange;
 | 
			
		||||
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
 | 
			
		||||
    break;
 | 
			
		||||
  case _DIABLO:
 | 
			
		||||
    rgblight_set_red;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
    break;
 | 
			
		||||
  case _MEDIA:
 | 
			
		||||
    rgblight_set_green;
 | 
			
		||||
    rgblight_mode(22);
 | 
			
		||||
    break;
 | 
			
		||||
  default:
 | 
			
		||||
    rgblight_set_teal;
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
  return state;
 | 
			
		||||
}
 | 
			
		||||
void led_set_user(uint8_t usb_led) {
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -22,6 +22,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		|||
#include "orthodox.h"
 | 
			
		||||
#include "action_layer.h"
 | 
			
		||||
#include "eeconfig.h"
 | 
			
		||||
#include "drashna.h"
 | 
			
		||||
 | 
			
		||||
extern keymap_config_t keymap_config;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -29,41 +30,11 @@ extern keymap_config_t keymap_config;
 | 
			
		|||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _QWERTY 0
 | 
			
		||||
#define _COLEMAK 1
 | 
			
		||||
#define _DVORAK 2
 | 
			
		||||
#define _WORKMAN 3
 | 
			
		||||
#define _LOWER 8
 | 
			
		||||
#define _RAISE 9
 | 
			
		||||
#define _ADJUST 16
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
  QWERTY = SAFE_RANGE,
 | 
			
		||||
  COLEMAK,
 | 
			
		||||
  DVORAK,
 | 
			
		||||
  WORKMAN,
 | 
			
		||||
  LOWER,
 | 
			
		||||
  RAISE,
 | 
			
		||||
  ADJUST,
 | 
			
		||||
  KC_MAKE,
 | 
			
		||||
  KC_RESET
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Fillers to make layering more clear
 | 
			
		||||
#define _______ KC_TRNS
 | 
			
		||||
#define XXXXXXX KC_NO
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef TAP_DANCE_ENABLE
 | 
			
		||||
enum {
 | 
			
		||||
| 
						 | 
				
			
			@ -136,196 +107,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
 | 
			
		||||
[_ADJUST] = KEYMAP(\
 | 
			
		||||
  KC_MAKE,    KC_RESET, TD(TD_FLSH), _______, _______, _______,                                                                _______, _______, _______, _______, _______, _______,  \
 | 
			
		||||
  _______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, _______, XXXXXXX, _______,          _______, XXXXXXX, _______, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  WORKMAN, _______, \
 | 
			
		||||
  _______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, _______, XXXXXXX, _______,          _______, XXXXXXX, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______, \
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY  \
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
 | 
			
		||||
float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
 | 
			
		||||
float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
 | 
			
		||||
float tone_workman[][2]    = SONG(PLOVER_SOUND);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void persistent_default_layer_set(uint16_t default_layer) {
 | 
			
		||||
  eeconfig_update_default_layer(default_layer);
 | 
			
		||||
  default_layer_set(default_layer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
  case QWERTY:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
      PLAY_SONG(tone_qwerty);
 | 
			
		||||
#endif
 | 
			
		||||
      persistent_default_layer_set(1UL << _QWERTY);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case COLEMAK:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
      PLAY_SONG(tone_colemak);
 | 
			
		||||
#endif
 | 
			
		||||
      persistent_default_layer_set(1UL << _COLEMAK);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case DVORAK:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
      PLAY_SONG(tone_dvorak);
 | 
			
		||||
#endif
 | 
			
		||||
      persistent_default_layer_set(1UL << _DVORAK);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case WORKMAN:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
      PLAY_SONG(tone_workman);
 | 
			
		||||
#endif
 | 
			
		||||
      persistent_default_layer_set(1UL << _WORKMAN);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case LOWER:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      layer_on(_LOWER);
 | 
			
		||||
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      layer_off(_LOWER);
 | 
			
		||||
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case RAISE:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      layer_on(_RAISE);
 | 
			
		||||
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      layer_off(_RAISE);
 | 
			
		||||
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case ADJUST:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      layer_on(_ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      layer_off(_ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_MAKE:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=yes AUDIO_ENABLE=yes" SS_TAP(X_ENTER));
 | 
			
		||||
#else
 | 
			
		||||
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no AUDIO_ENABLE=yes"SS_TAP(X_ENTER));
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_RESET:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0xff, 0x00, 0x00);
 | 
			
		||||
#endif
 | 
			
		||||
      reset_keyboard();
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  uint8_t default_layer = eeconfig_read_default_layer();
 | 
			
		||||
 | 
			
		||||
  rgblight_enable();
 | 
			
		||||
 | 
			
		||||
  if (true) {
 | 
			
		||||
    if (default_layer & (1UL << _COLEMAK)) {
 | 
			
		||||
      rgblight_set_magenta;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << _DVORAK)) {
 | 
			
		||||
      rgblight_set_green;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << _WORKMAN)) {
 | 
			
		||||
      rgblight_set_purple;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      rgblight_set_teal;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  else
 | 
			
		||||
  {
 | 
			
		||||
    rgblight_set_red;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {  // runs frequently to update info
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
uint32_t layer_state_set_kb(uint32_t state) { // runs on layer switch
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  uint8_t default_layer = eeconfig_read_default_layer();
 | 
			
		||||
 | 
			
		||||
  switch (biton32(state)) {
 | 
			
		||||
  case _COLEMAK:
 | 
			
		||||
    rgblight_set_magenta;
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  case _DVORAK:
 | 
			
		||||
    rgblight_set_green;
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  case _RAISE:
 | 
			
		||||
    rgblight_set_yellow;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
    break;
 | 
			
		||||
  case _LOWER:
 | 
			
		||||
    rgblight_set_orange;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
    break;
 | 
			
		||||
  case _ADJUST:
 | 
			
		||||
    rgblight_set_red;
 | 
			
		||||
    rgblight_mode(23);
 | 
			
		||||
    break;
 | 
			
		||||
  case 6:
 | 
			
		||||
    rgblight_set_blue;
 | 
			
		||||
    break;
 | 
			
		||||
  case _QWERTY:
 | 
			
		||||
    if (default_layer & (1UL << _COLEMAK)) {
 | 
			
		||||
      rgblight_set_magenta;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << _DVORAK)) {
 | 
			
		||||
      rgblight_set_green;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << _WORKMAN)) {
 | 
			
		||||
      rgblight_set_purple;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      rgblight_set_teal;
 | 
			
		||||
    }
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
  return state;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,6 +1,7 @@
 | 
			
		|||
#include "viterbi.h"
 | 
			
		||||
#include "action_layer.h"
 | 
			
		||||
#include "eeconfig.h"
 | 
			
		||||
#include "drashna.h"
 | 
			
		||||
 | 
			
		||||
extern keymap_config_t keymap_config;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -8,56 +9,21 @@ extern keymap_config_t keymap_config;
 | 
			
		|||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _NUMNAV   0
 | 
			
		||||
#define _DIABLO   1
 | 
			
		||||
#define _GAMEPAD  2
 | 
			
		||||
#define _GMACRO   3
 | 
			
		||||
#define _MEDIA    4
 | 
			
		||||
#define _COVECUBE 5
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
  KC_DIABLO_CLEAR = SAFE_RANGE,
 | 
			
		||||
  KC_P00,
 | 
			
		||||
  KC_MAKE,
 | 
			
		||||
  KC_RESET,
 | 
			
		||||
  KC_OVERWATCH,
 | 
			
		||||
  KC_SALT,
 | 
			
		||||
  KC_MORESALT,
 | 
			
		||||
  KC_SALTHARD,
 | 
			
		||||
  KC_GOODGAME,
 | 
			
		||||
  KC_SYMM,
 | 
			
		||||
  KC_DOOMFIST,
 | 
			
		||||
  KC_JUSTGAME,
 | 
			
		||||
  KC_GLHF,
 | 
			
		||||
  KC_TORB,
 | 
			
		||||
  KC_AIM
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Fillers to make layering more clear
 | 
			
		||||
#define _______ KC_TRNS
 | 
			
		||||
#define XXXXXXX KC_NO
 | 
			
		||||
#define GMACRO   TG(_GMACRO)
 | 
			
		||||
 | 
			
		||||
#define LMACRO   TG(_MACROS)
 | 
			
		||||
#define DIABLO   TG(_DIABLO)
 | 
			
		||||
#define GAMEPAD  TG(_GAMEPAD)
 | 
			
		||||
#define GAMEPAD  TG(_OVERWATCH)
 | 
			
		||||
#define MEDIA    TG(_MEDIA)
 | 
			
		||||
#define COVECUBE TG(_COVECUBE)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
bool is_overwatch = false;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef TAP_DANCE_ENABLE
 | 
			
		||||
//define diablo macro timer variables
 | 
			
		||||
static uint16_t diablo_timer[4];
 | 
			
		||||
| 
						 | 
				
			
			@ -125,8 +91,8 @@ qk_tap_dance_action_t tap_dance_actions[] = {
 | 
			
		|||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
 | 
			
		||||
  [_NUMNAV] = KEYMAP(
 | 
			
		||||
      GMACRO,  DIABLO,  GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
  [_NUMLOCK] = KEYMAP(
 | 
			
		||||
      LMACRO,  DIABLO,  GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      MEDIA,   KC_CALC, COVECUBE,KC_P7,   KC_P8,   KC_P9,   KC_PAST,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_HOME, KC_DEL,  KC_PGUP, KC_P4,   KC_P5,   KC_P6,   KC_PMNS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_END,  KC_UP,   KC_PGDN, KC_P1,   KC_P2,   KC_P3,   KC_PPLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
| 
						 | 
				
			
			@ -137,20 +103,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
      KC_ESC,  DIABLO,  KC_V,    KC_D,    XXXXXXX, XXXXXXX, KC_L,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_TAB,  KC_S,    KC_F,    KC_I,    KC_M,    KC_T,    KC_J,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_Q,    KC_1,    KC_2,    KC_3,    KC_4,    KC_G,    KC_F,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_LCTL, (TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_DIABLO_CLEAR,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_DIABLO_CLEAR,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_LALT, KC_F4,   KC_F5,   KC_F8,   KC_F9,   KC_F10,  SFT_T(KC_SPACE),          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [_GAMEPAD] = KEYMAP(  // Game pad layout designed primarily for Overwatch
 | 
			
		||||
      GMACRO,   KC_ESC,  GAMEPAD, KC_1,    KC_2,    KC_3,    KC_4,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
  [_OVERWATCH] = KEYMAP(  // Game pad layout designed primarily for Overwatch
 | 
			
		||||
      LMACRO,   KC_ESC,  GAMEPAD, KC_1,    KC_2,    KC_3,    KC_4,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      MEDIA,   KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_Z,    KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_Y,    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_F1,   KC_U,    KC_I,    KC_Y,    KC_V,    KC_SPC,  KC_V,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [_GMACRO] = KEYMAP(
 | 
			
		||||
      GMACRO,       XXXXXXX,     GAMEPAD,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
  [_MACROS] = KEYMAP(
 | 
			
		||||
      LMACRO,       XXXXXXX,     GAMEPAD,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_SYMM,     KC_TORB,     KC_DOOMFIST, XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      KC_GLHF,     KC_GOODGAME, XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
| 
						 | 
				
			
			@ -178,18 +144,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  uint16_t kc;
 | 
			
		||||
  if (is_overwatch) {
 | 
			
		||||
    kc = KC_BSPC;
 | 
			
		||||
  }
 | 
			
		||||
  else {
 | 
			
		||||
    kc = KC_ENTER;
 | 
			
		||||
  }
 | 
			
		||||
  // Once a delay command is added to "SEND_STRING", 
 | 
			
		||||
  // replace these with X_BSPC and X_ENTER instead. 
 | 
			
		||||
  // and add "SS_TAP(kc) SS_DELAY(50)" to all of the
 | 
			
		||||
  // SEND_STRING commands, to compress things. 
 | 
			
		||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
#ifdef TAP_DANCE_ENABLE
 | 
			
		||||
  case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
 | 
			
		||||
| 
						 | 
				
			
			@ -203,130 +158,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
#endif
 | 
			
		||||
  case KC_P00:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(KC_P0);
 | 
			
		||||
      unregister_code(KC_P0);
 | 
			
		||||
      register_code(KC_P0);
 | 
			
		||||
      unregister_code(KC_P0);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_MAKE:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_RESET:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0xff, 0x00, 0x00);
 | 
			
		||||
#endif
 | 
			
		||||
      reset_keyboard();
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
  case KC_OVERWATCH:  // reset all Diable timers, disabling them
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      is_overwatch = !is_overwatch;
 | 
			
		||||
    }
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
 | 
			
		||||
#endif
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_SALT:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_MORESALT:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_SALTHARD:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_GOODGAME:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_GLHF:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_SYMM:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_JUSTGAME:
 | 
			
		||||
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_TORB:
 | 
			
		||||
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_AIM:
 | 
			
		||||
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Wait! That aim is TOO good!  You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -369,51 +200,11 @@ void run_diablo_macro_check(void) {
 | 
			
		|||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  rgblight_enable();
 | 
			
		||||
  rgblight_set_teal;
 | 
			
		||||
  rgblight_mode(1);
 | 
			
		||||
#endif
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {  // runs frequently to update info
 | 
			
		||||
void matrix_scan_keymap(void) {  // runs frequently to update info
 | 
			
		||||
#ifdef TAP_DANCE_ENABLE
 | 
			
		||||
    // Run Diablo 3 macro checking code.
 | 
			
		||||
  run_diablo_macro_check();
 | 
			
		||||
#endif
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
uint32_t layer_state_set_kb(uint32_t state) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  rgblight_enable();
 | 
			
		||||
  switch (biton32(state)) {
 | 
			
		||||
  case _NUMNAV:
 | 
			
		||||
    rgblight_set_teal;
 | 
			
		||||
    rgblight_mode(2);
 | 
			
		||||
    break;
 | 
			
		||||
  case _GMACRO:
 | 
			
		||||
    rgblight_set_orange;
 | 
			
		||||
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
 | 
			
		||||
    break;
 | 
			
		||||
  case _DIABLO:
 | 
			
		||||
    rgblight_set_red;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
    break;
 | 
			
		||||
  case _GAMEPAD:
 | 
			
		||||
    rgblight_set_yellow;
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  case _MEDIA:
 | 
			
		||||
    rgblight_set_blue;
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  case _COVECUBE:
 | 
			
		||||
    rgblight_set_green;
 | 
			
		||||
    rgblight_mode(2);
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
  return state;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										379
									
								
								users/drashna/drashna.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										379
									
								
								users/drashna/drashna.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,379 @@
 | 
			
		|||
#include "drashna.h"
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
#include "action.h"
 | 
			
		||||
#include "version.h"
 | 
			
		||||
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
void matrix_init_keymap(void) {}
 | 
			
		||||
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
void matrix_scan_keymap(void) {}
 | 
			
		||||
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  uint8_t default_layer = eeconfig_read_default_layer();
 | 
			
		||||
 | 
			
		||||
  rgblight_enable();
 | 
			
		||||
 | 
			
		||||
  if (true) {
 | 
			
		||||
    if (default_layer & (1UL << _COLEMAK)) {
 | 
			
		||||
      rgblight_set_magenta;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << _DVORAK)) {
 | 
			
		||||
      rgblight_set_green;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << _WORKMAN)) {
 | 
			
		||||
      rgblight_set_purple;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      rgblight_set_teal;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  else
 | 
			
		||||
  {
 | 
			
		||||
    rgblight_set_red;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
  matrix_init_keymap();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
  matrix_scan_keymap();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
 | 
			
		||||
float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
 | 
			
		||||
float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
 | 
			
		||||
float tone_workman[][2]    = SONG(PLOVER_SOUND);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void persistent_default_layer_set(uint16_t default_layer) {
 | 
			
		||||
  eeconfig_update_default_layer(default_layer);
 | 
			
		||||
  default_layer_set(default_layer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
 | 
			
		||||
  uint16_t kc;
 | 
			
		||||
  if (is_overwatch) {
 | 
			
		||||
    kc = KC_BSPC;
 | 
			
		||||
  }
 | 
			
		||||
  else {
 | 
			
		||||
    kc = KC_ENTER;
 | 
			
		||||
  }
 | 
			
		||||
#ifdef CONSOLE_ENABLE
 | 
			
		||||
  xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
  case KC_QWERTY:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
      PLAY_SONG(tone_qwerty);
 | 
			
		||||
#endif
 | 
			
		||||
      persistent_default_layer_set(1UL << _QWERTY);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_COLEMAK:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
      PLAY_SONG(tone_colemak);
 | 
			
		||||
#endif
 | 
			
		||||
      persistent_default_layer_set(1UL << _COLEMAK);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_DVORAK:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
      PLAY_SONG(tone_dvorak);
 | 
			
		||||
#endif
 | 
			
		||||
      persistent_default_layer_set(1UL << _DVORAK);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_WORKMAN:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
      PLAY_SONG(tone_workman);
 | 
			
		||||
#endif
 | 
			
		||||
      persistent_default_layer_set(1UL << _WORKMAN);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case LOWER:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      layer_on(_LOWER);
 | 
			
		||||
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      layer_off(_LOWER);
 | 
			
		||||
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case RAISE:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      layer_on(_RAISE);
 | 
			
		||||
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      layer_off(_RAISE);
 | 
			
		||||
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case ADJUST:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      layer_on(_ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      layer_off(_ADJUST);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_OVERWATCH:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      is_overwatch = !is_overwatch;
 | 
			
		||||
    }
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
 | 
			
		||||
#endif
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_SALT:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Salt, salt, salt...");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_MORESALT:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Please sir, can I have some more salt?!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_SALTHARD:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_GOODGAME:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Good game, everyone!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
  }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_GLHF:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Good luck, have fun!!!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_SYMM:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Left click to win!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_DOOMFIST:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Hey, look at me.  I'm Doomfist, and I'm overpowered!  All I do is spam punches all day!   I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_JUSTGAME:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_TORB:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("That was positively riveting!");
 | 
			
		||||
      register_code(KC_ENTER);
 | 
			
		||||
      unregister_code(KC_ENTER);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_AIM:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(kc);
 | 
			
		||||
      unregister_code(kc);
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
 | 
			
		||||
      _delay_ms(50);
 | 
			
		||||
      SEND_STRING("Wait! That aim is TOO good!  You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_MAKE:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=yes" SS_TAP(X_ENTER));
 | 
			
		||||
#else
 | 
			
		||||
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no"SS_TAP(X_ENTER));
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_RESET:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      rgblight_enable();
 | 
			
		||||
      rgblight_mode(1);
 | 
			
		||||
      rgblight_setrgb(0xff, 0x00, 0x00);
 | 
			
		||||
#endif
 | 
			
		||||
      reset_keyboard();
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case EPRM:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      eeconfig_init();
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case VRSN:
 | 
			
		||||
    if (record->event.pressed) {
 | 
			
		||||
      SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  case KC_P00:
 | 
			
		||||
    if (!record->event.pressed) {
 | 
			
		||||
      register_code(KC_P0);
 | 
			
		||||
      unregister_code(KC_P0);
 | 
			
		||||
      register_code(KC_P0);
 | 
			
		||||
      unregister_code(KC_P0);
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
  return process_record_keymap(keycode, record);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
uint32_t layer_state_set_kb(uint32_t state) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
  uint8_t default_layer = eeconfig_read_default_layer();
 | 
			
		||||
 | 
			
		||||
  switch (biton32(state)) {
 | 
			
		||||
  case _NAV:
 | 
			
		||||
    rgblight_set_blue;
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  case _SYMB:
 | 
			
		||||
    rgblight_set_blue;
 | 
			
		||||
    rgblight_mode(2);
 | 
			
		||||
    break;
 | 
			
		||||
  case _MOUS:
 | 
			
		||||
    rgblight_set_yellow;
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  case _MACROS:
 | 
			
		||||
    rgblight_set_orange;
 | 
			
		||||
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
 | 
			
		||||
    rgblight_mode(18);
 | 
			
		||||
    break;
 | 
			
		||||
  case _MEDIA:
 | 
			
		||||
    rgblight_set_green;
 | 
			
		||||
    rgblight_mode(22);
 | 
			
		||||
    break;
 | 
			
		||||
  case _OVERWATCH:
 | 
			
		||||
    rgblight_set_orange;
 | 
			
		||||
    rgblight_mode(17);
 | 
			
		||||
    break;
 | 
			
		||||
  case _DIABLO:
 | 
			
		||||
    rgblight_set_red;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
    break;
 | 
			
		||||
  case _RAISE:
 | 
			
		||||
    rgblight_set_yellow;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
    break;
 | 
			
		||||
  case _LOWER:
 | 
			
		||||
    rgblight_set_orange;
 | 
			
		||||
    rgblight_mode(5);
 | 
			
		||||
    break;
 | 
			
		||||
  case _ADJUST:
 | 
			
		||||
    rgblight_set_red;
 | 
			
		||||
    rgblight_mode(23);
 | 
			
		||||
    break;
 | 
			
		||||
  case _COVECUBE:
 | 
			
		||||
    rgblight_set_green;
 | 
			
		||||
    rgblight_mode(2);
 | 
			
		||||
  default:
 | 
			
		||||
    if (default_layer & (1UL << _COLEMAK)) {
 | 
			
		||||
      rgblight_set_magenta;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << _DVORAK)) {
 | 
			
		||||
      rgblight_set_green;
 | 
			
		||||
    }
 | 
			
		||||
    else if (default_layer & (1UL << _WORKMAN)) {
 | 
			
		||||
      rgblight_set_purple;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      rgblight_set_teal;
 | 
			
		||||
    }
 | 
			
		||||
    rgblight_mode(1);
 | 
			
		||||
    break;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
  return state;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										73
									
								
								users/drashna/drashna.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										73
									
								
								users/drashna/drashna.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,73 @@
 | 
			
		|||
#ifndef USERSPACE
 | 
			
		||||
#define USERSPACE
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
// Define layer names 
 | 
			
		||||
#define _QWERTY 0
 | 
			
		||||
#define _NUMLOCK 0
 | 
			
		||||
#define _COLEMAK 1
 | 
			
		||||
#define _DVORAK 2
 | 
			
		||||
#define _WORKMAN 3
 | 
			
		||||
#define _NAV 5
 | 
			
		||||
#define _COVECUBE 6
 | 
			
		||||
#define _SYMB 8
 | 
			
		||||
#define _OVERWATCH 9
 | 
			
		||||
#define _DIABLO 10
 | 
			
		||||
#define _MOUS 11
 | 
			
		||||
#define _MACROS 12
 | 
			
		||||
#define _MEDIA 13
 | 
			
		||||
#define _LOWER 14
 | 
			
		||||
#define _RAISE 15
 | 
			
		||||
#define _ADJUST 16
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//define modifiers
 | 
			
		||||
#define MODS_SHIFT_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
 | 
			
		||||
#define MODS_CTRL_MASK  (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
 | 
			
		||||
#define MODS_ALT_MASK  (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
 | 
			
		||||
#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
bool is_overwatch = false;
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
  PLACEHOLDER = SAFE_RANGE, // can always be here
 | 
			
		||||
  EPRM,
 | 
			
		||||
  VRSN,
 | 
			
		||||
  KC_QWERTY,
 | 
			
		||||
  KC_COLEMAK,
 | 
			
		||||
  KC_DVORAK,
 | 
			
		||||
  KC_WORKMAN,
 | 
			
		||||
  LOWER,
 | 
			
		||||
  RAISE,
 | 
			
		||||
  ADJUST,
 | 
			
		||||
  KC_DIABLO_CLEAR,
 | 
			
		||||
  KC_OVERWATCH,
 | 
			
		||||
  KC_SALT,
 | 
			
		||||
  KC_MORESALT,
 | 
			
		||||
  KC_SALTHARD,
 | 
			
		||||
  KC_GOODGAME,
 | 
			
		||||
  KC_SYMM,
 | 
			
		||||
  KC_DOOMFIST,
 | 
			
		||||
  KC_JUSTGAME,
 | 
			
		||||
  KC_GLHF,
 | 
			
		||||
  KC_TORB,
 | 
			
		||||
  KC_AIM,
 | 
			
		||||
  KC_MAKE,
 | 
			
		||||
  KC_RESET,
 | 
			
		||||
  KC_P00,
 | 
			
		||||
  NEWPLACEHOLDER
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										14
									
								
								users/drashna/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								users/drashna/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,14 @@
 | 
			
		|||
Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
							
								
								
									
										2
									
								
								users/drashna/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										2
									
								
								users/drashna/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,2 @@
 | 
			
		|||
 | 
			
		||||
SRC += drashna.c
 | 
			
		||||
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