Keyboard: dactyl manuform 6x6 added (#3662)
* mouse layer keys shifted * mouse layer keys shifted * manuform 5x6 added * mouse layer keys shifted * manuform 5x6 added * dactyl_manuform 5x6 keymap added * reorg. dactyl manuform folder * removed LAYOUTS = ortho_4x12 for 4x5 * Rows and Cols in config.h fixed * MASTER_LEFT * 5x6 matrix fixed * keymap updated * removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD * default keymap for dactyl_manuform 5x6 * Fixes for Dactyl Manuform * Add/update default keymap * readme dactyl_manuform updated * links to keymaps added * dactyl_manuform 6x6 added. README updated * dactyl_manuform README updated * cleanup * more cleanup
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Dactyl Manuform 4x5
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======
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the [Dactyl-Manuform](https://github.com/tshort/dactyl-keyboard) is a split curved keyboard based on the design of [adereth dactyl](https://github.com/adereth/dactyl-keyboard) and thumb cluster design of the [manuform](https://geekhack.org/index.php?topic=46015.0) keyboard, the hardware is similar to the let's split keyboard. all information needed for making one is in the first link.
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## First Time Setup
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Download or clone the `qmk_firmware` repo and navigate to its top level directory. Once your build environment is setup, you'll be able to generate the default .hex using:
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```
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$ make handwired/dactyl_manuform/4x5:dvorak
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```
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You will see a lot of output and if everything worked correctly you will see the built hex file:
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```
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dactyl_manuform_4x5_dvorak.hex
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```
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If you would like to use one of the alternative keymaps, or create your own, copy one of the existing [keymaps](keymaps/) and run make like so:
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```
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$ make handwired/dactyl_manuform/4x5:YOUR_KEYMAP_NAME
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```
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If everything worked correctly you will see a file:
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```
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dactyl_manuform_4x5_YOUR_KEYMAP_NAME.hex
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```
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For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/docs/faq_keymap.md) in the main readme.md.
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## Keymaps
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Currently there are only two keymaps: Qwerty and Dvorak, feel free to make changes and contribute your keymap.
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### Qwerty and Dvorak
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Qwerty base layer:
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Dvorak base layer:
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Both keymaps have the same Raise and Lower layers:
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Raise Layer
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Lower Layer
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Required Hardware
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-----------------
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Apart from diodes and key switches for the keyboard matrix in each half, you
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will need:
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* 2 Arduino Pro Micros. You can find these on AliExpress for ≈3.50USD each.
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* 2 TRRS sockets and 1 TRRS cable, or 2 TRS sockets and 1 TRS cable
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Alternatively, you can use any sort of cable and socket that has at least 3
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wires. If you want to use I2C to communicate between halves, you will need a
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cable with at least 4 wires and 2x 4.7kΩ pull-up resistors
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Optional Hardware
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-----------------
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A speaker can be hooked-up to either side to the `5` (`C6`) pin and `GND`, and turned on via `AUDIO_ENABLE`.
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Wiring
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------
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The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and digital pin 3 (i.e.
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PD0 on the ATmega32u4) between the two Pro Micros.
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Next, wire your key matrix to any of the remaining 17 IO pins of the pro micro
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and modify the `matrix.c` accordingly.
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The wiring for serial:
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The wiring for i2c:
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The pull-up resistors may be placed on either half. It is also possible
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to use 4 resistors and have the pull-ups in both halves, but this is
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unnecessary in simple use cases.
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You can change your configuration between serial and i2c by modifying your `config.h` file.
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Notes on Software Configuration
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-------------------------------
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the keymaps in here are for the 4x5 layout of the keyboard only.
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Flashing
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-------
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From the top level `qmk_firmware` directory run `make KEYBOARD:KEYMAP:avrdude` for automatic serial port resolution and flashing.
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Example: `make lets_split/rev2:default:avrdude`
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Choosing which board to plug the USB cable into (choosing Master)
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--------
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Because the two boards are identical, the firmware has logic to differentiate the left and right board.
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It uses two strategies to figure things out: looking at the EEPROM (memory on the chip) or looking if the current board has the usb cable.
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The EEPROM approach requires additional setup (flashing the eeprom) but allows you to swap the usb cable to either side.
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The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra.
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### Setting the left hand as master
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If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out `EE_HANDS` and comment out `I2C_MASTER_RIGHT` or `MASTER_RIGHT` if for some reason it was set.
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### Setting the right hand as master
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If you always plug the usb cable into the right board, add an extra flag to your `config.h`
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```
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 #define MASTER_RIGHT
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```
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### Setting EE_hands to use either hands as master
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If you define `EE_HANDS` in your `config.h`, you will need to set the
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EEPROM for the left and right halves.
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The EEPROM is used to store whether the
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half is left handed or right handed. This makes it so that the same firmware
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file will run on both hands instead of having to flash left and right handed
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versions of the firmware to each half. To flash the EEPROM file for the left
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half run:
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```
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avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep
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// or the equivalent in dfu-programmer
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```
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and similarly for right half
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```
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avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep
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// or the equivalent in dfu-programmer
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```
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NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`)
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After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash.
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Note that you need to program both halves, but you have the option of using
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different keymaps for each half. You could program the left half with a QWERTY
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layout and the right half with a Colemak layout using bootmagic's default layout option.
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Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the
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right half is connected.
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Notes on Using Pro Micro 3.3V
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-----------------------------
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Do update the `F_CPU` parameter in `rules.mk` to `8000000` which reflects
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the frequency on the 3.3V board.
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Also, if the slave board is producing weird characters in certain columns,
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update the following line in `matrix.c` to the following:
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```
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// _delay_us(30);  // without this wait read unstable value.
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_delay_us(300);  // without this wait read unstable value.
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```
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			@ -1,27 +1,13 @@
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#include QMK_KEYBOARD_H
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/* A standard layout for the Dactyl Manuform 5x6 Keyboard */ 
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define SFT_ESC  SFT_T(KC_ESC)
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#define CTL_BSPC CTL_T(KC_BSPC)
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#define ALT_SPC  ALT_T(KC_SPC)
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#define SFT_ENT  SFT_T(KC_ENT)
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#define KC_ML KC_MS_LEFT
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#define KC_MR KC_MS_RIGHT
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#define KC_MU KC_MS_UP
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#define KC_MD KC_MS_DOWN
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#define KC_MB1 KC_MS_BTN1
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#define KC_MB2 KC_MS_BTN1
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#define RAISE MO(_RAISE)
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#define LOWER MO(_LOWER)
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			@ -31,8 +17,6 @@ extern keymap_config_t keymap_config;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [_QWERTY] = LAYOUT_5x6(
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     KC_ESC , KC_1  , KC_2  , KC_3  , KC_4  , KC_5  ,                         KC_6  , KC_7  , KC_8  , KC_9  , KC_0  ,KC_BSPC,
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     KC_TAB , KC_Q  , KC_W  , KC_E  , KC_R  , KC_T  ,                         KC_Y  , KC_U  , KC_I  , KC_O  , KC_P  ,KC_MINS,
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			@ -54,7 +38,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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                                             _______,_______,            _______,_______,
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                                             _______,_______,            _______,_______,
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                                             _______,_______,            _______,_______
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),
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  ),
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  [_RAISE] = LAYOUT_5x6(
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       KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 ,                        KC_F6  , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
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			@ -66,6 +51,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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                                               _______,_______,            _______,_______,
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                                               _______,_______,            _______,_______
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  ),
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};
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  };
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/* A QWERTY 3 Layer layout for the Dactyl Manuform 5x6 Keyboard */ 
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define SFT_ESC  SFT_T(KC_ESC)
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#define CTL_BSPC CTL_T(KC_BSPC)
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#define ALT_SPC  ALT_T(KC_SPC)
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#define SFT_ENT  SFT_T(KC_ENT)
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#define KC_ML KC_MS_LEFT
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#define KC_MR KC_MS_RIGHT
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#define KC_MU KC_MS_UP
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#define KC_MD KC_MS_DOWN
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#define KC_MB1 KC_MS_BTN1
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#define KC_MB2 KC_MS_BTN1
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#define RAISE MO(_RAISE)
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#define LOWER MO(_LOWER)
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			@ -37,11 +25,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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     KC_LSFT, KC_A  , KC_S  , KC_D  , KC_F  , KC_G  ,                         KC_H  , KC_J  , KC_K  , KC_L  ,KC_SCLN,KC_QUOT,
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     KC_LCTL, KC_Z  , KC_X  , KC_C  , KC_V  , KC_B  ,                         KC_N  , KC_M  ,KC_COMM,KC_DOT ,KC_SLSH,KC_BSLASH,
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                      KC_LBRC,KC_RBRC,                                                       KC_PLUS, KC_EQL,
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                                      RAISE,KC_SPC,                        KC_ENT, LOWER,
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                                      RAISE,KC_SPC,                           KC_ENT, LOWER,
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                                      KC_TAB,KC_HOME,                         KC_END,  KC_DEL,
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                                      KC_BSPC, KC_GRV,                        KC_LGUI, KC_LALT
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                                      KC_BSPC,KC_GRV,                         KC_LGUI, KC_LALT
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  ),
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  [_LOWER] = LAYOUT_5x6(
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     KC_TILD,KC_EXLM, KC_AT ,KC_HASH,KC_DLR ,KC_PERC,                        KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_DEL,
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     _______,_______,_______,_______,_______,KC_LBRC,                        KC_RBRC, KC_P7 , KC_P8 , KC_P9 ,_______,KC_PLUS,
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			@ -51,23 +40,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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                                             _______,_______,            _______,_______,
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                                             _______,_______,            _______,_______,
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                                             _______,_______,            _______,_______
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),
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  [_RAISE] = LAYOUT_5x6(
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       KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 ,                        KC_F6  , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
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       _______,_______,_______,_______,_______,KC_LBRC,                        KC_RBRC,_______,KC_NLCK,KC_INS ,KC_SLCK,KC_MUTE,
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       _______,KC_LEFT,KC_UP  ,KC_DOWN,KC_RGHT,KC_LPRN,                        KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU,
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       _______,_______,_______,_______,_______,_______,                        _______,_______,_______,_______,_______,KC_VOLD,
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                                               _______,_______,            KC_EQL ,_______,
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                                               _______,_______,            _______,_______,
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                                               _______,_______,            _______,_______,
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                                               _______,_______,            _______,_______
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     KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 ,                         KC_F6  , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
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     _______,_______,_______,_______,_______,KC_LBRC,                         KC_RBRC,_______,KC_NLCK,KC_INS ,KC_SLCK,KC_MUTE,
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     _______,KC_LEFT,KC_UP  ,KC_DOWN,KC_RGHT,KC_LPRN,                         KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU,
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     _______,_______,_______,_______,_______,_______,                         _______,_______,_______,_______,_______,KC_VOLD,
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                                     _______,_______,                         KC_EQL ,_______,
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                                     _______,_______,                         _______,_______,
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                                     _______,_______,                         _______,_______,
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                                     _______,_______,                         _______,_______
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  ),
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  };
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void persistant_default_layer_set(uint16_t default_layer) {
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  eeconfig_update_default_layer(default_layer);
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  default_layer_set(default_layer);
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}
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						 | 
				
			
			
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| 
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			@ -1,142 +0,0 @@
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Dactyl Manuform 5x6
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		||||
======
 | 
			
		||||
the [Dactyl-Manuform](https://github.com/tshort/dactyl-keyboard) is a split curved keyboard based on the design of [adereth dactyl](https://github.com/adereth/dactyl-keyboard) and thumb cluster design of the [manuform](https://geekhack.org/index.php?topic=46015.0) keyboard, the hardware is similar to the let's split keyboard. all information needed for making one is in the first link.
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## First Time Setup
 | 
			
		||||
 | 
			
		||||
Download or clone the `qmk_firmware` repo and navigate to its top level directory. Once your build environment is setup, you'll be able to generate the default .hex using:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
$ make handwired/dactyl_manuform/5x6:YOUR_KEYMAP_NAME
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
If everything worked correctly you will see a file:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
dactyl_manuform_5x6_YOUR_KEYMAP_NAME.hex
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/docs/faq_keymap.md) in the main readme.md.
 | 
			
		||||
 | 
			
		||||
## Keymaps
 | 
			
		||||
Currently there are only two keymaps: Qwerty and Dvorak, feel free to make changes and contribute your keymap.
 | 
			
		||||
### Impstyle
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Required Hardware
 | 
			
		||||
-----------------
 | 
			
		||||
 | 
			
		||||
Apart from diodes and key switches for the keyboard matrix in each half, you
 | 
			
		||||
will need:
 | 
			
		||||
 | 
			
		||||
* 2 Arduino Pro Micros. You can find these on AliExpress for ≈3.50USD each.
 | 
			
		||||
* 2 TRRS sockets and 1 TRRS cable, or 2 TRS sockets and 1 TRS cable
 | 
			
		||||
 | 
			
		||||
Alternatively, you can use any sort of cable and socket that has at least 3
 | 
			
		||||
wires. If you want to use I2C to communicate between halves, you will need a
 | 
			
		||||
cable with at least 4 wires and 2x 4.7kΩ pull-up resistors
 | 
			
		||||
 | 
			
		||||
Optional Hardware
 | 
			
		||||
-----------------
 | 
			
		||||
A speaker can be hooked-up to either side to the `5` (`C6`) pin and `GND`, and turned on via `AUDIO_ENABLE`.
 | 
			
		||||
 | 
			
		||||
Wiring
 | 
			
		||||
------
 | 
			
		||||
 | 
			
		||||
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and digital pin 3 (i.e.
 | 
			
		||||
PD0 on the ATmega32u4) between the two Pro Micros.
 | 
			
		||||
 | 
			
		||||
Next, wire your key matrix to any of the remaining 17 IO pins of the pro micro
 | 
			
		||||
and modify the `matrix.c` accordingly.
 | 
			
		||||
 | 
			
		||||
The wiring for serial:
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
The wiring for i2c:
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
The pull-up resistors may be placed on either half. It is also possible
 | 
			
		||||
to use 4 resistors and have the pull-ups in both halves, but this is
 | 
			
		||||
unnecessary in simple use cases.
 | 
			
		||||
 | 
			
		||||
You can change your configuration between serial and i2c by modifying your `config.h` file.
 | 
			
		||||
 | 
			
		||||
Notes on Software Configuration
 | 
			
		||||
-------------------------------
 | 
			
		||||
 | 
			
		||||
the keymaps in here are for the 4x5 layout of the keyboard only.
 | 
			
		||||
 | 
			
		||||
Flashing
 | 
			
		||||
-------
 | 
			
		||||
From the top level `qmk_firmware` directory run `make KEYBOARD:KEYMAP:avrdude` for automatic serial port resolution and flashing.
 | 
			
		||||
Example: `make lets_split/rev2:default:avrdude`
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Choosing which board to plug the USB cable into (choosing Master)
 | 
			
		||||
--------
 | 
			
		||||
Because the two boards are identical, the firmware has logic to differentiate the left and right board.
 | 
			
		||||
 | 
			
		||||
It uses two strategies to figure things out: looking at the EEPROM (memory on the chip) or looking if the current board has the usb cable.
 | 
			
		||||
 | 
			
		||||
The EEPROM approach requires additional setup (flashing the eeprom) but allows you to swap the usb cable to either side.
 | 
			
		||||
 | 
			
		||||
The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra.
 | 
			
		||||
 | 
			
		||||
### Setting the left hand as master
 | 
			
		||||
If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out `EE_HANDS` and comment out `I2C_MASTER_RIGHT` or `MASTER_RIGHT` if for some reason it was set.
 | 
			
		||||
 | 
			
		||||
### Setting the right hand as master
 | 
			
		||||
If you always plug the usb cable into the right board, add an extra flag to your `config.h`
 | 
			
		||||
```
 | 
			
		||||
 #define MASTER_RIGHT
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### Setting EE_hands to use either hands as master
 | 
			
		||||
If you define `EE_HANDS` in your `config.h`, you will need to set the
 | 
			
		||||
EEPROM for the left and right halves.
 | 
			
		||||
 | 
			
		||||
The EEPROM is used to store whether the
 | 
			
		||||
half is left handed or right handed. This makes it so that the same firmware
 | 
			
		||||
file will run on both hands instead of having to flash left and right handed
 | 
			
		||||
versions of the firmware to each half. To flash the EEPROM file for the left
 | 
			
		||||
half run:
 | 
			
		||||
```
 | 
			
		||||
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep
 | 
			
		||||
// or the equivalent in dfu-programmer
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
and similarly for right half
 | 
			
		||||
```
 | 
			
		||||
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep
 | 
			
		||||
// or the equivalent in dfu-programmer
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`)
 | 
			
		||||
 | 
			
		||||
After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash.
 | 
			
		||||
 | 
			
		||||
Note that you need to program both halves, but you have the option of using
 | 
			
		||||
different keymaps for each half. You could program the left half with a QWERTY
 | 
			
		||||
layout and the right half with a Colemak layout using bootmagic's default layout option.
 | 
			
		||||
Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the
 | 
			
		||||
right half is connected.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Notes on Using Pro Micro 3.3V
 | 
			
		||||
-----------------------------
 | 
			
		||||
 | 
			
		||||
Do update the `F_CPU` parameter in `rules.mk` to `8000000` which reflects
 | 
			
		||||
the frequency on the 3.3V board.
 | 
			
		||||
 | 
			
		||||
Also, if the slave board is producing weird characters in certain columns,
 | 
			
		||||
update the following line in `matrix.c` to the following:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
// _delay_us(30);  // without this wait read unstable value.
 | 
			
		||||
_delay_us(300);  // without this wait read unstable value.
 | 
			
		||||
```
 | 
			
		||||
							
								
								
									
										23
									
								
								keyboards/handwired/dactyl_manuform/6x6/6x6.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								keyboards/handwired/dactyl_manuform/6x6/6x6.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,23 @@
 | 
			
		|||
#include "6x6.h"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef SSD1306OLED
 | 
			
		||||
void led_set_kb(uint8_t usb_led) {
 | 
			
		||||
    // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
 | 
			
		||||
    led_set_user(usb_led);
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void matrix_init_kb(void) {
 | 
			
		||||
 | 
			
		||||
    // // green led on
 | 
			
		||||
    // DDRD |= (1<<5);
 | 
			
		||||
    // PORTD &= ~(1<<5);
 | 
			
		||||
 | 
			
		||||
    // // orange led on
 | 
			
		||||
    // DDRB |= (1<<0);
 | 
			
		||||
    // PORTB &= ~(1<<0);
 | 
			
		||||
 | 
			
		||||
	matrix_init_user();
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										44
									
								
								keyboards/handwired/dactyl_manuform/6x6/6x6.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										44
									
								
								keyboards/handwired/dactyl_manuform/6x6/6x6.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,44 @@
 | 
			
		|||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "dactyl_manuform.h"
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef USE_I2C
 | 
			
		||||
#include <stddef.h>
 | 
			
		||||
#ifdef __AVR__
 | 
			
		||||
	#include <avr/io.h>
 | 
			
		||||
	#include <avr/interrupt.h>
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define LAYOUT_6x6(\
 | 
			
		||||
	L00, L01, L02, L03, L04, L05,                    R00, R01, R02, R03, R04, R05, \
 | 
			
		||||
	L10, L11, L12, L13, L14, L15,                    R10, R11, R12, R13, R14, R15, \
 | 
			
		||||
	L20, L21, L22, L23, L24, L25,                    R20, R21, R22, R23, R24, R25, \
 | 
			
		||||
	L30, L31, L32, L33, L34, L35,                    R30, R31, R32, R33, R34, R35, \
 | 
			
		||||
	L40, L41, L42, L43, L44, L45,                    R40, R41, R42, R43, R44, R45, \
 | 
			
		||||
		          L52, L53,                                        R52, R53,       \
 | 
			
		||||
                        L54, L55,                    R50, R51,                \
 | 
			
		||||
                        L64, L65,                    R60, R61,                \
 | 
			
		||||
              L62, L63,                                        R62, R63       \
 | 
			
		||||
	) \
 | 
			
		||||
	{ \
 | 
			
		||||
		{ L00, L01, L02, L03, L04, L05 }, \
 | 
			
		||||
		{ L10, L11, L12, L13, L14, L15 }, \
 | 
			
		||||
		{ L20, L21, L22, L23, L24, L25 }, \
 | 
			
		||||
		{ L30, L31, L32, L33, L34, L35 }, \
 | 
			
		||||
		{ L40, L41, L42, L43, L44, L45 }, \
 | 
			
		||||
		{ KC_NO, KC_NO, L52, L53, L54, L55 }, \
 | 
			
		||||
		{ KC_NO, KC_NO, L62, L63, L64, L65 }, \
 | 
			
		||||
\
 | 
			
		||||
		{ R00, R01, R02, R03, R04, R05 },    \
 | 
			
		||||
		{ R10, R11, R12, R13, R14, R15 },    \
 | 
			
		||||
		{ R20, R21, R22, R23, R24, R25 },    \
 | 
			
		||||
		{ R30, R31, R32, R33, R34, R35 },    \
 | 
			
		||||
		{ R40, R41, R42, R43, R44, R45 },    \
 | 
			
		||||
		{ R50, R51, R52, R53, KC_NO, KC_NO },\
 | 
			
		||||
		{ R60, R61, R62, R63, KC_NO, KC_NO }, \
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										33
									
								
								keyboards/handwired/dactyl_manuform/6x6/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										33
									
								
								keyboards/handwired/dactyl_manuform/6x6/config.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,33 @@
 | 
			
		|||
/*
 | 
			
		||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
 | 
			
		||||
Copyright 2015 Jack Humbert
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "config_common.h"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#define PRODUCT         Dactyl-Manuform (6x6)
 | 
			
		||||
 | 
			
		||||
/* key matrix size */
 | 
			
		||||
// Rows are doubled-up
 | 
			
		||||
#define MATRIX_ROWS 14
 | 
			
		||||
#define MATRIX_COLS 6
 | 
			
		||||
 | 
			
		||||
// wiring of each half
 | 
			
		||||
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
 | 
			
		||||
#define MATRIX_ROW_PINS { F5, F6, F7, B1, B3, B2, B6 }
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,27 @@
 | 
			
		|||
/*
 | 
			
		||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#define USE_SERIAL
 | 
			
		||||
 | 
			
		||||
#define MASTER_LEFT
 | 
			
		||||
// #define MASTER_RIGHT
 | 
			
		||||
//#define EE_HANDS
 | 
			
		||||
// Rows are doubled-up
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,57 @@
 | 
			
		|||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
extern keymap_config_t keymap_config;
 | 
			
		||||
 | 
			
		||||
#define _QWERTY 0
 | 
			
		||||
#define _LOWER 1
 | 
			
		||||
#define _RAISE 2
 | 
			
		||||
 | 
			
		||||
#define RAISE MO(_RAISE)
 | 
			
		||||
#define LOWER MO(_LOWER)
 | 
			
		||||
 | 
			
		||||
#define _______ KC_TRNS
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
 | 
			
		||||
  [_QWERTY] = LAYOUT_6x6(
 | 
			
		||||
 | 
			
		||||
     KC_F1  , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 ,                         KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
 | 
			
		||||
     KC_ESC , KC_1  , KC_2  , KC_3  , KC_4  , KC_5  ,                         KC_6  , KC_7  , KC_8  , KC_9  , KC_0  ,KC_BSPC,
 | 
			
		||||
     KC_TAB , KC_Q  , KC_W  , KC_E  , KC_R  , KC_T  ,                         KC_Y  , KC_U  , KC_I  , KC_O  , KC_P  ,KC_MINS,
 | 
			
		||||
     KC_LSFT, KC_A  , KC_S  , KC_D  , KC_F  , KC_G  ,                         KC_H  , KC_J  , KC_K  , KC_L  ,KC_SCLN,KC_QUOT,
 | 
			
		||||
     KC_LCTL, KC_Z  , KC_X  , KC_C  , KC_V  , KC_B  ,                         KC_N  , KC_M  ,KC_COMM,KC_DOT ,KC_SLSH,KC_BSLASH,
 | 
			
		||||
                      KC_LBRC,KC_RBRC,                                                       KC_PLUS, KC_EQL,
 | 
			
		||||
                                      RAISE,KC_SPC,                        KC_ENT, LOWER,
 | 
			
		||||
                                      KC_TAB,KC_HOME,                         KC_END,  KC_DEL,
 | 
			
		||||
                                      KC_BSPC, KC_GRV,                        KC_LGUI, KC_LALT
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [_LOWER] = LAYOUT_6x6(
 | 
			
		||||
 | 
			
		||||
     KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6  ,                         KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
 | 
			
		||||
     KC_TILD,KC_EXLM, KC_AT ,KC_HASH,KC_DLR ,KC_PERC,                        KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_DEL,
 | 
			
		||||
     _______,_______,_______,_______,_______,KC_LBRC,                        KC_RBRC, KC_P7 , KC_P8 , KC_P9 ,_______,KC_PLUS,
 | 
			
		||||
     _______,KC_HOME,KC_PGUP,KC_PGDN,KC_END ,KC_LPRN,                        KC_RPRN, KC_P4 , KC_P5 , KC_P6 ,KC_MINS,KC_PIPE,
 | 
			
		||||
     _______,_______,_______,_______,_______,_______,                        _______, KC_P1 , KC_P2 , KC_P3 ,KC_EQL ,KC_UNDS,
 | 
			
		||||
                                             _______,KC_PSCR,            _______, KC_P0,
 | 
			
		||||
                                             _______,_______,            _______,_______,
 | 
			
		||||
                                             _______,_______,            _______,_______,
 | 
			
		||||
                                             _______,_______,            _______,_______
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [_RAISE] = LAYOUT_6x6(
 | 
			
		||||
 | 
			
		||||
       KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 ,                        KC_F6  , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
 | 
			
		||||
       _______,_______,_______,_______,_______,KC_LBRC,                        KC_RBRC,_______,KC_NLCK,KC_INS ,KC_SLCK,KC_MUTE,
 | 
			
		||||
       _______,KC_LEFT,KC_UP  ,KC_DOWN,KC_RGHT,KC_LPRN,                        KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU,
 | 
			
		||||
       _______,_______,_______,_______,_______,_______,                        _______,_______,_______,_______,_______,KC_VOLD,
 | 
			
		||||
       _______,_______,_______,_______,_______,_______,                        _______,_______,_______,_______,_______,_______,
 | 
			
		||||
 | 
			
		||||
                                               _______,_______,            KC_EQL ,_______,
 | 
			
		||||
                                               _______,_______,            _______,_______,
 | 
			
		||||
                                               _______,_______,            _______,_______,
 | 
			
		||||
                                               _______,_______,            _______,_______
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										21
									
								
								keyboards/handwired/dactyl_manuform/6x6/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								keyboards/handwired/dactyl_manuform/6x6/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,21 @@
 | 
			
		|||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   change to "no" to disable the options, or define them in the Makefile in
 | 
			
		||||
#   the appropriate keymap folder that will get included automatically
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = no         # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
BACKLIGHT_ENABLE = no      # Enable keyboard backlight functionality
 | 
			
		||||
MIDI_ENABLE = no            # MIDI controls
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output on port C6
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
 | 
			
		||||
RGBLIGHT_ENABLE = no       # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.
 | 
			
		||||
 | 
			
		||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
			
		||||
SLEEP_LED_ENABLE = no    # Breathing sleep LED during USB suspend
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -1,7 +1,10 @@
 | 
			
		|||
#pragma once
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef KEYBOARD_handwired_dactyl_manuform_5x6
 | 
			
		||||
 | 
			
		||||
#ifdef KEYBOARD_handwired_dactyl_manuform_6x6
 | 
			
		||||
    #include "6x6.h"
 | 
			
		||||
#elif KEYBOARD_handwired_dactyl_manuform_5x6
 | 
			
		||||
    #include "5x6.h"
 | 
			
		||||
#elif KEYBOARD_handwired_dactyl_manuform_4x5
 | 
			
		||||
    #include "4x5.h"
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,32 +1,55 @@
 | 
			
		|||
Dactyl Manuform 5x6
 | 
			
		||||
Dactyl Manuform (4x5, 5x6, 6x6)
 | 
			
		||||
======
 | 
			
		||||
the [Dactyl-Manuform](https://github.com/tshort/dactyl-keyboard) is a split curved keyboard based on the design of [adereth dactyl](https://github.com/adereth/dactyl-keyboard) and thumb cluster design of the [manuform](https://geekhack.org/index.php?topic=46015.0) keyboard, the hardware is similar to the let's split keyboard. all information needed for making one is in the first link.
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## First Time Setup
 | 
			
		||||
 | 
			
		||||
-----------------
 | 
			
		||||
Download or clone the `qmk_firmware` repo and navigate to its top level directory. Once your build environment is setup, you'll be able to generate the default .hex using:
 | 
			
		||||
 | 
			
		||||
Depending on your Layout chose one of the follwing commands:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
$ make handwired/dactyl_manuform/5x6:YOUR_KEYMAP_NAME
 | 
			
		||||
$ make handwired/dactyl_manuform/YOUR_LAYOUT:YOUR_KEYMAP_NAME
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
example:
 | 
			
		||||
```
 | 
			
		||||
$ make handwired/dactyl_manuform/4x5:default
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
If everything worked correctly you will see a file:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
dactyl_manuform_5x6_YOUR_KEYMAP_NAME.hex
 | 
			
		||||
dactyl_manuform_YOUR_LAYOUT_YOUR_KEYMAP_NAME.hex
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/docs/faq_keymap.md) in the main readme.md.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## Keymaps
 | 
			
		||||
Currently there are only two keymaps: Qwerty and Dvorak, feel free to make changes and contribute your keymap.
 | 
			
		||||
### Impstyle
 | 
			
		||||
-----------------
 | 
			
		||||
### [Keymaps 4x5](/keyboards/handwired/dactyl_manuform/4x5/keymaps/)
 | 
			
		||||
 | 
			
		||||
#### Default
 | 
			
		||||
Simple QWERTY layout with 3 Layers.
 | 
			
		||||
#### Dvorak
 | 
			
		||||
 | 
			
		||||
### [Keymaps 5x6](/keyboards/handwired/dactyl_manuform/5x6/keymaps/)
 | 
			
		||||
 | 
			
		||||
Required Hardware
 | 
			
		||||
#### Default
 | 
			
		||||
Just a copy of the Impstyle keymap. Feel free to adjust it.
 | 
			
		||||
 | 
			
		||||
#### Impstyle
 | 
			
		||||
A simple QWERTY keymap with 3 Layers. Both sides are connected via serial and the Left ist the master.
 | 
			
		||||
 | 
			
		||||
### [Keymaps 6x6](/keyboards/handwired/dactyl_manuform/6x6/keymaps/)
 | 
			
		||||
 | 
			
		||||
#### Default
 | 
			
		||||
Simple QWERTY layout with 3 Layers.
 | 
			
		||||
 | 
			
		||||
##Required Hardware
 | 
			
		||||
-----------------
 | 
			
		||||
 | 
			
		||||
Apart from diodes and key switches for the keyboard matrix in each half, you
 | 
			
		||||
| 
						 | 
				
			
			@ -39,11 +62,11 @@ Alternatively, you can use any sort of cable and socket that has at least 3
 | 
			
		|||
wires. If you want to use I2C to communicate between halves, you will need a
 | 
			
		||||
cable with at least 4 wires and 2x 4.7kΩ pull-up resistors
 | 
			
		||||
 | 
			
		||||
Optional Hardware
 | 
			
		||||
##Optional Hardware
 | 
			
		||||
-----------------
 | 
			
		||||
A speaker can be hooked-up to either side to the `5` (`C6`) pin and `GND`, and turned on via `AUDIO_ENABLE`.
 | 
			
		||||
 | 
			
		||||
Wiring
 | 
			
		||||
##Wiring
 | 
			
		||||
------
 | 
			
		||||
 | 
			
		||||
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and digital pin 3 (i.e.
 | 
			
		||||
| 
						 | 
				
			
			@ -66,18 +89,18 @@ unnecessary in simple use cases.
 | 
			
		|||
 | 
			
		||||
You can change your configuration between serial and i2c by modifying your `config.h` file.
 | 
			
		||||
 | 
			
		||||
Notes on Software Configuration
 | 
			
		||||
##Notes on Software Configuration
 | 
			
		||||
-------------------------------
 | 
			
		||||
 | 
			
		||||
the keymaps in here are for the 4x5 layout of the keyboard only.
 | 
			
		||||
 | 
			
		||||
Flashing
 | 
			
		||||
##Flashing
 | 
			
		||||
-------
 | 
			
		||||
From the top level `qmk_firmware` directory run `make KEYBOARD:KEYMAP:avrdude` for automatic serial port resolution and flashing.
 | 
			
		||||
Example: `make lets_split/rev2:default:avrdude`
 | 
			
		||||
 | 
			
		||||
To flash your firmware take a look at: [Flashing Instructions and Bootloader Information](https://docs.qmk.fm/#/flashing)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Choosing which board to plug the USB cable into (choosing Master)
 | 
			
		||||
##Choosing which board to plug the USB cable into (choosing Master)
 | 
			
		||||
--------
 | 
			
		||||
Because the two boards are identical, the firmware has logic to differentiate the left and right board.
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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