Update to drashna keymaps and userspace - RGB edition (#4143)
* Fix up userspace after feature merges * Add new macros for keyboard layouts * Keep new layouts in keymap for easy reference * Cleanup layouts * Fix CRKBD wrappers * Fix up comments * Fix spacing in orthodox base layer * ergodox related cleanup * Make KC_MAKE only flash when holding shift * Add option to fast compile boards * Clean up rgb modes to save space * Re-enable Swap Hands on my Iris
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					 19 changed files with 281 additions and 247 deletions
				
			
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			@ -19,14 +19,13 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#include "quantum.h"
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#include "version.h"
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#include "eeprom.h"
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#include "send_unicode.h"
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#ifdef RGB_MATRIX_ENABLE
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#include "rgb_matrix.h"
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#endif
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// Define layer names
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/* Define layer names */
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enum userspace_layers {
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  _QWERTY = 0,
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  _NUMLOCK = 0,
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			@ -43,28 +42,27 @@ enum userspace_layers {
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  _ADJUST,
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};
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//define modifiers
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/*
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define modifiers here, since MOD_* doesn't seem to work for these
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 */
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#define MODS_SHIFT_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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#define MODS_CTRL_MASK  (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
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#define MODS_ALT_MASK  (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
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#define MODS_GUI_MASK  (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
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// RGB color codes are no longer located here anymore.  Instead, you will want to
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// head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
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extern bool rgb_layer_change;
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/*
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RGB color codes are no longer located here anymore.  Instead, you will want to
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head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
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*/
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#ifdef RGBLIGHT_ENABLE
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void rgblight_sethsv_default_helper(uint8_t index);
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#endif // RGBLIGHT_ENABLE
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inline void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
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bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed);
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bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
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#define EECONFIG_USERSPACE (uint32_t *)19
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typedef union {
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  uint32_t raw;
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  struct {
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			@ -149,7 +147,7 @@ enum userspace_custom_keycodes {
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#define DL_RAIS LT(_RAISE, KC_DEL)
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#define ET_RAIS LT(_RAISE, KC_ENTER)
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// OSM keycodes, to keep things clean and easy to change
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/* OSM keycodes, to keep things clean and easy to change */
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#define KC_MLSF OSM(MOD_LSFT)
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#define KC_MRSF OSM(MOD_RSFT)
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			@ -178,9 +176,11 @@ enum {
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#endif // TAP_DANCE_ENABLE
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// Custom Keycodes for Diablo 3 layer
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// But since TD() doesn't work when tap dance is disabled
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// We use custom codes here, so we can substitute the right stuff
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/*
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Custom Keycodes for Diablo 3 layer
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But since TD() doesn't work when tap dance is disabled
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We use custom codes here, so we can substitute the right stuff
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*/
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#ifdef TAP_DANCE_ENABLE
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#define KC_D3_1 TD(TD_D3_1)
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#define KC_D3_2 TD(TD_D3_2)
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			@ -193,11 +193,11 @@ enum {
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#define KC_D3_4 KC_4
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#endif // TAP_DANCE_ENABLE
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// Since our quirky block definitions are basically a list of comma separated
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// arguments, we need a wrapper in order for these definitions to be
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// expanded before being used as arguments to the LAYOUT_xxx macro.
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/*
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Since our quirky block definitions are basically a list of comma separated
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arguments, we need a wrapper in order for these definitions to be
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expanded before being used as arguments to the LAYOUT_xxx macro.
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*/
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#if (!defined(LAYOUT) && defined(KEYMAP))
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#define LAYOUT KEYMAP
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#endif
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			@ -208,112 +208,114 @@ enum {
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#define LAYOUT_wrapper(...)                  LAYOUT(__VA_ARGS__)
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#define LAYOUT_ortho_4x12_wrapper(...)       LAYOUT_ortho_4x12(__VA_ARGS__)
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// Blocks for each of the four major keyboard layouts
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// Organized so we can quickly adapt and modify all of them
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// at once, rather than for each keyboard, one at a time.
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// And this allows for much cleaner blocks in the keymaps.
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// For instance Tap/Hold for Control on all of the layouts
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/*
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Blocks for each of the four major keyboard layouts
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Organized so we can quickly adapt and modify all of them
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at once, rather than for each keyboard, one at a time.
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And this allows for much cleaner blocks in the keymaps.
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For instance Tap/Hold for Control on all of the layouts
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// NOTE: These are all the same length.  If you do a search/replace
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//       then you need to add/remove underscores to keep the
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//       lengths consistent.
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NOTE: These are all the same length.  If you do a search/replace
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  then you need to add/remove underscores to keep the
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  lengths consistent.
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*/
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#define _________________QWERTY_L1_________________        KC_Q,    KC_W,    KC_E,    KC_R,    KC_T
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#define _________________QWERTY_L2_________________        KC_A,    KC_S,    KC_D,    KC_F,    KC_G
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#define _________________QWERTY_L3_________________  CTL_T(KC_Z),   KC_X,    KC_C,    KC_V,    KC_B
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#define _________________QWERTY_L3_________________        KC_Z,    KC_X,    KC_C,    KC_V,    KC_B
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#define _________________QWERTY_R1_________________        KC_Y,    KC_U,    KC_I,    KC_O,    KC_P
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#define _________________QWERTY_R2_________________        KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN
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#define _________________QWERTY_R3_________________        KC_N,    KC_M,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH)
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#define _________________QWERTY_R3_________________        KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH
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#define _________________COLEMAK_L1________________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_G
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#define _________________COLEMAK_L2________________       KC_A,    KC_R,    KC_S,    KC_T,    KC_D
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#define _________________COLEMAK_L3________________ CTL_T(KC_Z),   KC_X,    KC_C,    KC_V,    KC_B
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#define _________________COLEMAK_L3________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_B
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#define _________________COLEMAK_R1________________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
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#define _________________COLEMAK_R2________________       KC_H,    KC_N,    KC_E,    KC_I,    KC_O
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#define _________________COLEMAK_R3________________       KC_K,    KC_M,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH)
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#define _________________COLEMAK_R3________________       KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH
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#define ______________COLEMAK_MOD_DH_L1____________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_B
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#define ______________COLEMAK_MOD_DH_L2____________       KC_A,    KC_R,    KC_S,    KC_T,    KC_G
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#define ______________COLEMAK_MOD_DH_L3____________ CTL_T(KC_Z),   KC_X,    KC_C,    KC_D,    KC_V
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#define ______________COLEMAK_MOD_DH_L3____________       KC_Z,    KC_X,    KC_C,    KC_D,    KC_V
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#define ______________COLEMAK_MOD_DH_R1____________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
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#define ______________COLEMAK_MOD_DH_R2____________       KC_M,    KC_N,    KC_E,    KC_I,    KC_O
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#define ______________COLEMAK_MOD_DH_R3____________       KC_K,    KC_H,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH)
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#define ______________COLEMAK_MOD_DH_R3____________       KC_K,    KC_H,    KC_COMM, KC_DOT,  KC_SLASH
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#define _________________DVORAK_L1_________________        KC_QUOT, KC_COMM, KC_DOT, KC_P,     KC_Y
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#define _________________DVORAK_L2_________________        KC_A,    KC_O,    KC_E,   KC_U,     KC_I
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#define _________________DVORAK_L3_________________  CTL_T(KC_SCLN),KC_Q,    KC_J,   KC_K,     KC_X
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#define _________________DVORAK_L3_________________        KC_SCLN, KC_Q,    KC_J,   KC_K,     KC_X
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#define _________________DVORAK_R1_________________        KC_F,    KC_G,    KC_C,    KC_R,    KC_L
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#define _________________DVORAK_R2_________________        KC_D,    KC_H,    KC_T,    KC_N,    KC_S
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#define _________________DVORAK_R3_________________        KC_B,    KC_M,    KC_W,    KC_V,    CTL_T(KC_Z)
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#define _________________DVORAK_R3_________________        KC_B,    KC_M,    KC_W,    KC_V,    KC_Z
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#define _________________WORKMAN_L1________________       KC_Q,    KC_D,    KC_R,   KC_W,     KC_B
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#define _________________WORKMAN_L2________________       KC_A,    KC_S,    KC_H,   KC_T,     KC_G
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#define _________________WORKMAN_L3________________ CTL_T(KC_Z),   KC_X,    KC_M,   KC_C,     KC_V
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#define _________________WORKMAN_L3________________       KC_Z,    KC_X,    KC_M,   KC_C,     KC_V
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#define _________________WORKMAN_R1________________       KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN
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#define _________________WORKMAN_R2________________       KC_Y,    KC_N,    KC_E,    KC_O,    KC_I
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#define _________________WORKMAN_R3________________       KC_K,    KC_L,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH)
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#define _________________WORKMAN_R3________________       KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLASH
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#define _________________NORMAN_L1_________________       KC_Q,    KC_W,    KC_D,    KC_F,    KC_K
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#define _________________NORMAN_L2_________________       KC_A,    KC_S,    KC_E,    KC_T,    KC_G
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#define _________________NORMAN_L3_________________ CTL_T(KC_Z),   KC_X,    KC_C,    KC_V,    KC_B
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#define _________________NORMAN_L3_________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_B
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#define _________________NORMAN_R1_________________       KC_J,    KC_U,    KC_R,    KC_L,    KC_SCLN
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#define _________________NORMAN_R2_________________       KC_Y,    KC_N,    KC_I,    KC_O,    KC_U
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#define _________________NORMAN_R3_________________       KC_P,    KC_M,    KC_COMM, KC_DOT,  CTL_T(KC_SLASH)
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#define _________________NORMAN_R3_________________       KC_P,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH
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#define _________________MALTRON_L1________________       KC_Q,    KC_P,    KC_Y,    KC_C,    KC_B
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#define _________________MALTRON_L2________________       KC_A,    KC_N,    KC_I,    KC_S,    KC_F
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#define _________________MALTRON_L3________________ CTL_T(KC_SCLN), KC_SLSH, KC_J    KC_G,    KC_COMM
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#define _________________MALTRON_L3________________       KC_SCLN, KC_SLSH, KC_J     KC_G,    KC_COMM
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#define _________________MALTRON_R1________________       KC_V,    KC_M,    KC_U,    KC_Z,    KC_L
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#define _________________MALTRON_R2________________       KC_D,    KC_T,    KC_D,    KC_O,    KC_R
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#define _________________MALTRON_R3________________       KC_DOT,  KC_W,    KC_K,    KC_MINS,  CTL_T(KC_x)
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#define _________________MALTRON_R3________________       KC_DOT,  KC_W,    KC_K,    KC_MINS,  KC_X
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#define _________________EUCALYN_L1________________       KC_SLSH, KC_COMM, KC_DOT,  KC_F,    KC_Q
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#define _________________EUCALYN_L2________________       KC_A,    KC_O,    KC_E,    KC_I,    KC_U
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#define _________________EUCALYN_L3________________ CTL_T(KC_Z),   KC_X,    KC_C,    KC_V,    KC_W
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#define _________________EUCALYN_L3________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_W
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#define _________________EUCALYN_R1________________       KC_M,    KC_R,    KC_D,    KC_Y,    KC_P
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#define _________________EUCALYN_R2________________       KC_G,    KC_T,    KC_K,    KC_S,    KC_N
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#define _________________EUCALYN_R3________________       KC_B,    KC_H,    KC_J,    KC_L,    CTL_T(KC_SCLN)
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#define _________________EUCALYN_R3________________       KC_B,    KC_H,    KC_J,    KC_L,    KC_SCLN
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#define _____________CARPLAX_QFMLWY_L1_____________       KC_Q,    KC_F,    KC_M,    KC_L,    KC_W
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#define _____________CARPLAX_QFMLWY_L2_____________       KC_D,    KC_S,    KC_T,    KC_N,    KC_R
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#define _____________CARPLAX_QFMLWY_L3_____________ CTL_T(KC_Z),   KC_V,    KC_G,    KC_C,    KC_X
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#define _____________CARPLAX_QFMLWY_L3_____________       KC_Z,    KC_V,    KC_G,    KC_C,    KC_X
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#define _____________CARPLAX_QFMLWY_R1_____________       KC_Y,    KC_U,    KC_O,    KC_B,    KC_J
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#define _____________CARPLAX_QFMLWY_R2_____________       KC_I,    KC_A,    KC_E,    KC_H,    KC_SCLN
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#define _____________CARPLAX_QFMLWY_R3_____________       KC_P,    KC_K,    KC_COMM, KC_DOT,  CTL_T(KC_SLSH)
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#define _____________CARPLAX_QFMLWY_R3_____________       KC_P,    KC_K,    KC_COMM, KC_DOT,  KC_SLSH
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#define _____________CARPLAX_QGMLWB_L1_____________       KC_Q,    KC_G,    KC_M,    KC_L,    KC_W
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#define _____________CARPLAX_QGMLWB_L2_____________       KC_D,    KC_S,    KC_T,    KC_N,    KC_R
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#define _____________CARPLAX_QGMLWB_L3_____________ CTL_T(KC_Z),   KC_X,    KC_C,    KC_F,    KC_J
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#define _____________CARPLAX_QGMLWB_L3_____________       KC_Z,   KC_X,    KC_C,    KC_F,    KC_J
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#define _____________CARPLAX_QGMLWB_R1_____________       KC_B,    KC_Y,    KC_U,    KC_V,    KC_SCLN
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#define _____________CARPLAX_QGMLWB_R2_____________       KC_I,    KC_A,    KC_E,    KC_O,    KC_H
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#define _____________CARPLAX_QGMLWB_R3_____________       KC_K,    KC_P,    KC_COMM, KC_DOT,  CTL_T(KC_SLSH)
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#define _____________CARPLAX_QGMLWB_R3_____________       KC_K,    KC_P,    KC_COMM, KC_DOT,  KC_SLSH
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#define _____________CARPLAX_QGMLWY_L1_____________       KC_Q,    KC_G,    KC_M,    KC_L,    KC_W
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#define _____________CARPLAX_QGMLWY_L2_____________       KC_D,    KC_S,    KC_T,    KC_N,    KC_R
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#define _____________CARPLAX_QGMLWY_L3_____________ CTL_T(KC_Z),   KC_X,    KC_C,    KC_V,    KC_J
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#define _____________CARPLAX_QGMLWY_L3_____________       KC_Z,   KC_X,    KC_C,    KC_V,    KC_J
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#define _____________CARPLAX_QGMLWY_R1_____________       KC_Y,    KC_F,    KC_U,    KC_B,    KC_SCLN
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#define _____________CARPLAX_QGMLWY_R2_____________       KC_I,    KC_A,    KC_E,    KC_O,    KC_H
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#define _____________CARPLAX_QGMLWY_R3_____________       KC_K,    KC_P,    KC_COMM, KC_DOT,  CTL_T(KC_SLSH)
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#define _____________CARPLAX_QGMLWY_R3_____________       KC_K,    KC_P,    KC_COMM, KC_DOT,  KC_SLSH
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#define ________________NUMBER_LEFT________________       KC_1,    KC_2,    KC_3,    KC_4,    KC_5
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			@ -352,21 +354,3 @@ enum {
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#define _________________ADJUST_R2_________________        AG_SWAP, QWERTY,  COLEMAK, DVORAK,  WORKMAN
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#define _________________ADJUST_R3_________________        MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT
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// Since we have 4 default layouts (QWERTY, DVORAK, COLEMAK and WORKMAN),
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// this allows us to quickly modify the bottom row for all of the layouts
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// so we don't have to alter it 4 times and hope that we haven't missed
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// anything
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#define ___________ERGODOX_BOTTOM_LEFT_____________       OSM(MOD_MEH), OSM(MOD_LGUI), KC_LBRC, KC_RBRC
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#define ___________ERGODOX_BOTTOM_RIGHT____________       KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
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#define ___________ORTHODOX_THUMP_TOP_____________           ALT_APP, OS_LGUI,         KC_LALT, OS_RGUI
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#define ___________________ORTHODOX_THUMB_BOTTOM____________________ LOWER,   KC_SPACE,KC_BSPC,         KC_DEL,  KC_ENT,  RAISE
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#define __________________ERGODOX_THUMB_CLUSTER_____________________           ALT_T(KC_APP), OSM(MOD_LGUI),           OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \
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                                                                                              KC_HOME,                 KC_PGUP, \
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                                                                LT(_LOWER, KC_SPACE),KC_BSPC, KC_END,                  KC_PGDN, KC_DEL,  LT(_RAISE, KC_ENTER)
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