Add RFCOMM channel configuration parsing and channel states to the incomplete BluetoothHost demo.
Add missing BT_* prefix to the Bluetooth stack's channel state enum values.
This commit is contained in:
parent
dcedde0123
commit
3125fd5f4f
6 changed files with 189 additions and 87 deletions
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@ -62,11 +62,11 @@ void Bluetooth_ACLTask(void)
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/* Check if we are in a channel state which requires a configuration request to be sent */
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switch (ChannelData->State)
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{
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case Channel_Config_WaitConfig:
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ChannelData->State = Channel_Config_WaitReqResp;
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case BT_Channel_Config_WaitConfig:
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ChannelData->State = BT_Channel_Config_WaitReqResp;
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break;
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case Channel_Config_WaitSendConfig:
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ChannelData->State = Channel_Config_WaitResp;
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case BT_Channel_Config_WaitSendConfig:
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ChannelData->State = BT_Channel_Config_WaitResp;
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break;
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default:
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MustSendConfigReq = false;
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@ -224,7 +224,7 @@ uint8_t Bluetooth_SendPacket(void* Data, const uint16_t DataLen, Bluetooth_Chann
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return BT_SENDPACKET_NotConnected;
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/* If the destination channel is not the signalling channel and it is not currently fully open, abort */
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if ((Channel != NULL) && (Channel->State != Channel_Open))
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if ((Channel != NULL) && (Channel->State != BT_Channel_Open))
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return BT_SENDPACKET_ChannelNotOpen;
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/* Fill out the packet's header from the remote device connection information structure */
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@ -274,7 +274,7 @@ Bluetooth_Channel_t* Bluetooth_OpenChannel(const uint16_t PSM)
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/* Search through the channel information list for a free channel item */
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for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)
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{
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if (Bluetooth_Connection.Channels[i].State == Channel_Closed)
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if (Bluetooth_Connection.Channels[i].State == BT_Channel_Closed)
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{
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ChannelData = &Bluetooth_Connection.Channels[i];
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@ -293,7 +293,7 @@ Bluetooth_Channel_t* Bluetooth_OpenChannel(const uint16_t PSM)
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ChannelData->RemoteNumber = 0;
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ChannelData->PSM = PSM;
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ChannelData->LocalMTU = MAXIMUM_CHANNEL_MTU;
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ChannelData->State = Channel_WaitConnectRsp;
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ChannelData->State = BT_Channel_WaitConnectRsp;
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struct
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{
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@ -332,11 +332,11 @@ Bluetooth_Channel_t* Bluetooth_OpenChannel(const uint16_t PSM)
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void Bluetooth_CloseChannel(Bluetooth_Channel_t* const Channel)
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{
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/* Don't try to close a non-existing or already closed channel */
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if ((Channel == NULL) || (Channel->State == Channel_Closed))
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if ((Channel == NULL) || (Channel->State == BT_Channel_Closed))
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return;
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/* Set the channel's state to the start of the teardown process */
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Channel->State = Channel_WaitDisconnect;
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Channel->State = BT_Channel_WaitDisconnect;
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struct
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{
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@ -386,7 +386,7 @@ static inline void Bluetooth_Signal_ConnectionReq(const BT_Signal_Header_t* cons
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/* Look through the channel information list for a free entry */
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for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)
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{
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if (Bluetooth_Connection.Channels[i].State == Channel_Closed)
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if (Bluetooth_Connection.Channels[i].State == BT_Channel_Closed)
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{
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ChannelData = &Bluetooth_Connection.Channels[i];
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@ -409,7 +409,7 @@ static inline void Bluetooth_Signal_ConnectionReq(const BT_Signal_Header_t* cons
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ChannelData->RemoteNumber = ConnectionRequest.SourceChannel;
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ChannelData->PSM = ConnectionRequest.PSM;
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ChannelData->LocalMTU = MAXIMUM_CHANNEL_MTU;
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ChannelData->State = Channel_Config_WaitConfig;
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ChannelData->State = BT_Channel_Config_WaitConfig;
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ChannelStatus = BT_CONNECTION_SUCCESSFUL;
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}
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@ -471,7 +471,7 @@ static inline void Bluetooth_Signal_ConnectionResp(const BT_Signal_Header_t* con
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/* Set the channel structure's remote channel number to the channel allocated on the remote device */
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ChannelData->RemoteNumber = ConnectionResponse.SourceChannel;
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ChannelData->State = (ConnectionResponse.Result == BT_CONNECTION_SUCCESSFUL) ?
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Channel_Config_WaitConfig : Channel_Closed;
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BT_Channel_Config_WaitConfig : BT_Channel_Closed;
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}
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}
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@ -544,14 +544,14 @@ static inline void Bluetooth_Signal_ConfigurationReq(const BT_Signal_Header_t* c
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{
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switch (ChannelData->State)
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{
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case Channel_Config_WaitConfig:
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ChannelData->State = Channel_Config_WaitSendConfig;
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case BT_Channel_Config_WaitConfig:
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ChannelData->State = BT_Channel_Config_WaitSendConfig;
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break;
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case Channel_Config_WaitReqResp:
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ChannelData->State = Channel_Config_WaitResp;
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case BT_Channel_Config_WaitReqResp:
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ChannelData->State = BT_Channel_Config_WaitResp;
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break;
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case Channel_Config_WaitReq:
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ChannelData->State = Channel_Open;
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case BT_Channel_Config_WaitReq:
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ChannelData->State = BT_Channel_Open;
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break;
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}
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}
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@ -589,18 +589,18 @@ static inline void Bluetooth_Signal_ConfigurationResp(const BT_Signal_Header_t*
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{
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switch (ChannelData->State)
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{
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case Channel_Config_WaitReqResp:
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ChannelData->State = Channel_Config_WaitReq;
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case BT_Channel_Config_WaitReqResp:
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ChannelData->State = BT_Channel_Config_WaitReq;
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break;
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case Channel_Config_WaitResp:
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ChannelData->State = Channel_Open;
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case BT_Channel_Config_WaitResp:
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ChannelData->State = BT_Channel_Open;
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break;
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}
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}
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else
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{
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/* Configuration failed - close the channel */
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ChannelData->State = Channel_Closed;
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ChannelData->State = BT_Channel_Closed;
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}
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}
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}
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@ -644,7 +644,7 @@ static inline void Bluetooth_Signal_DisconnectionReq(const BT_Signal_Header_t* c
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/* If the channel was found in the channel list, close it */
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if (ChannelData != NULL)
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ChannelData->State = Channel_Closed;
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ChannelData->State = BT_Channel_Closed;
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BT_ACL_DEBUG(1, ">> L2CAP Disconnection Response");
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BT_ACL_DEBUG(2, "-- Source Channel: 0x%04X", ResponsePacket.DisconnectionResponse.SourceChannel);
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@ -673,7 +673,7 @@ static inline void Bluetooth_Signal_DisconnectionResp(const BT_Signal_Header_t*
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/* If the channel was found in the channel list, close it */
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if (ChannelData != NULL)
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ChannelData->State = Channel_Closed;
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ChannelData->State = BT_Channel_Closed;
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}
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/** Internal Bluetooth stack Signal Command processing routine for an Echo Request command.
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