Update Drashna keymaps (#2145)
* Change overwatch to Gamepad * Remove secrets file * Add sample sensitive.h file * Borrow @colinta's secrets.h include method * Remove unnessary placeholder for macros * Set secrets to use PROGMEM for char string * Add readme files to my keymaps and userspace
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								keyboards/ergodox_ez/keymaps/drashna/README.md
									
										
									
									
									
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								keyboards/ergodox_ez/keymaps/drashna/README.md
									
										
									
									
									
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Overview
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========
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This is my personal Ergodox EZ configuration, and my daily driver.
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Most of the code resides in my userspace, rather than here, as I have multiple keyboards.
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How to build 
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------------
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make ergodox_ez:drashna:teensy
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Layers
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------
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* QWERTY/DVORAK/COLEMAK/WORKMAN: basic layout, default set like the OLKB boards. Default is set and persists on power cycle.
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* SYMB: F keys across the top, symbols on the left and numpad on the right.
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* GAMEPAD: This is the QWERTY layout shifted to the right for FPS type games. Destiny and Overwatch are the primary games for this.
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* DIABLO: This contains a Diablo 3 layout, that requires much less reaching or shifting. If Tap Dance is enabled, then it has a "spam" feature. See Userspace for details.
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* MOUSE: mouse navigation
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All layers have RGB specific indicators, so you can see what layer you're on by the underglow.
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Ergodox Specific Code
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---------------------
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Aside from my userspace code, this includes LED indications for Shift (Green LED), Ctrl (Red LED), and Alt (Blue LED).
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			@ -71,7 +71,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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                KC_EQUAL,       KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       TG(_MOUS),
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                KC_TAB,         KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       TG(_DIABLO),
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                KC_BSPACE,      KC_A,       KC_S,       KC_D,       KC_F,       KC_G,
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                KC_LSHIFT,      LCTL_T(KC_Z),KC_X,       KC_C,       KC_V,       KC_B,       TG(_OVERWATCH),
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                KC_LSHIFT,      LCTL_T(KC_Z),KC_X,       KC_C,       KC_V,       KC_B,       TG(_GAMEPAD),
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                LT(_SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
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                                    ALT_T(KC_APPLICATION),  KC_LGUI,
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			@ -81,7 +81,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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                TG(_MOUS),       KC_6,       KC_7,       KC_8,       KC_9,       KC_0,           KC_MINUS,
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                TG(_DIABLO),     KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,           KC_BSLASH,
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                                KC_H,       KC_J,       KC_K,       KC_L,       KC_SCOLON,      GUI_T(KC_QUOTE),
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                TG(_OVERWATCH),  KC_N,       KC_M,       KC_COMMA,   KC_DOT,     RCTL_T(KC_SLASH),KC_RSHIFT,
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                TG(_GAMEPAD),  KC_N,       KC_M,       KC_COMMA,   KC_DOT,     RCTL_T(KC_SLASH),KC_RSHIFT,
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                                            KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(_SYMB),
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                KC_RGUI,    CTL_T(KC_ESCAPE),
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                KC_PGUP,
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			@ -115,7 +115,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(_MOUS),
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        KC_TAB,         KC_Q,         KC_W,   KC_F,   KC_P,   KC_G,   TG(_DIABLO),
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        KC_BSPC,        KC_A,         KC_R,   KC_S,   KC_T,   KC_D,
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        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_C,   KC_V,   KC_B,   TG(_OVERWATCH),
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        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_C,   KC_V,   KC_B,   TG(_GAMEPAD),
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        LT(_SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
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                                              ALT_T(KC_APP),  KC_LGUI,
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                                                              KC_HOME,
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			@ -124,7 +124,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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             TG(_MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
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             TG(_DIABLO),  KC_J,   KC_L,   KC_U,   KC_Y,   KC_SCLN,          KC_BSLS,
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                          KC_H,   KC_N,   KC_E,   KC_I,   KC_O,             GUI_T(KC_QUOTE),
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             TG(_OVERWATCH),KC_K,  KC_M,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
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             TG(_GAMEPAD),KC_K,  KC_M,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
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                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(_SYMB),
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             KC_RGUI,        CTL_T(KC_ESC),
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             KC_PGUP,
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			@ -158,7 +158,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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        KC_EQL,         KC_1,           KC_2,    KC_3,   KC_4,   KC_5,   TG(_MOUS),
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        KC_TAB,        KC_QUOT,        KC_COMM, KC_DOT, KC_P,   KC_Y,   TG(_DIABLO),
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        KC_BSPC,        KC_A,           KC_O,    KC_E,   KC_U,   KC_I,
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        KC_LSFT,        LCTL_T(KC_SCLN), KC_Q,    KC_J,   KC_K,   KC_X,   TG(_OVERWATCH),
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        KC_LSFT,        LCTL_T(KC_SCLN), KC_Q,    KC_J,   KC_K,   KC_X,   TG(_GAMEPAD),
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        LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
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                                              ALT_T(KC_APP),  KC_LEAD,
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                                                              KC_HOME,
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			@ -167,7 +167,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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             TG(_MOUS),     KC_6,   KC_7,   KC_8,   KC_9,   KC_0,        KC_BSLS,
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             TG(_DIABLO),   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,        KC_SLSH,
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                           KC_D,   KC_H,   KC_T,   KC_N,   KC_S,        KC_MINS,
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             TG(_OVERWATCH),KC_B,   KC_M,   KC_W,   KC_V,   RCTL_T(KC_Z), KC_RSHIFT,
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             TG(_GAMEPAD),KC_B,   KC_M,   KC_W,   KC_V,   RCTL_T(KC_Z), KC_RSHIFT,
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                                   KC_LEFT,KC_DOWN,KC_UP,  KC_RIGHT,    TT(_SYMB),
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             KC_LALT,        CTL_T(KC_ESC),
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             KC_PGUP,
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			@ -201,7 +201,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(_MOUS),
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        KC_TAB,         KC_Q,         KC_D,   KC_R,   KC_W,   KC_B,   TG(_DIABLO),
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        KC_BSPC,        KC_A,         KC_S,   KC_H,   KC_T,   KC_G,
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        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_M,   KC_C,   KC_V,   TG(_OVERWATCH),
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        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_M,   KC_C,   KC_V,   TG(_GAMEPAD),
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        LT(_SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
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                                              ALT_T(KC_APP),  KC_LEAD,
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                                                              KC_HOME,
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			@ -210,7 +210,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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             TG(_MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
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             TG(_DIABLO),  KC_J,   KC_F,   KC_U,   KC_P,   KC_SCLN,          KC_BSLS,
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                          KC_Y,   KC_N,   KC_E,   KC_O,   KC_I,             KC_QUOTE,
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             TG(_OVERWATCH),KC_K,  KC_L,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
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             TG(_GAMEPAD),KC_K,  KC_L,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
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                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(_SYMB),
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             KC_LALT,        CTL_T(KC_ESC),
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             KC_PGUP,
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			@ -279,7 +279,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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 *                                 |      |      |  H   |       |      |      |      |
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 *                                 `--------------------'       `--------------------'
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 */
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  [_OVERWATCH] = LAYOUT_ergodox(
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  [_GAMEPAD] = LAYOUT_ergodox(
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                KC_ESCAPE,      KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,
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                KC_F1,          KC_K,       KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,
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                KC_TAB,         KC_G,       KC_A,       KC_S,       KC_D,       KC_F,
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			@ -291,9 +291,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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                KC_TRNS,        KC_F9,      KC_F10,     KC_F11,     KC_F12,     KC_NO,      KC_NO,
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                KC_NO,          KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
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                                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
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                TG(_OVERWATCH), KC_N,       KC_M,       KC_NO,      KC_NO,      KC_NO,      KC_NO,
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                                            KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
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                                KC_I,       KC_O,       KC_NO,      KC_NO,      KC_NO,      KC_NO,
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                TG(_GAMEPAD),   KC_N,       KC_M,       KC_NO,      KC_NO,      KC_NO,      KC_NO,
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                                            KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,      KC_NO,
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                KC_NO,          KC_NO,
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                KC_NO,
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                KC_PGDOWN,      KC_DELETE, KC_ENTER
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								keyboards/handwired/woodpad/keymaps/drashna/README.md
									
										
									
									
									
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								keyboards/handwired/woodpad/keymaps/drashna/README.md
									
										
									
									
									
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Overview
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========
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This is my personal Numpad (Woodpad) configuration, and my daily driver.
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Most of the code resides in my userspace, rather than here, as I have multiple keyboards.
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How to build 
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------------
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make handwired/woodpad:drashna:avrdude
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Layers
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------
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* NUMLOCK: Num pad, locked to NUM LOCK enabled. 
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* NAV: Navigation codes without needing to enable numlock. 
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* DIABLO: This contains a Diablo 3 layout, that requires much less reaching or shifting. If Tap Dance is enabled, then it has a "spam" feature. See Userspace for details.
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* MACROS: This layer contains a bunch of macros for spamming chat, with a toggle on what key to open up chat with. 
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* MEDIA: Media and RGB commands
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All layers have RGB specific indicators, so you can see what layer you're on by the underglow.
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Woodpad Specific Code
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---------------------
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Aside from my userspace code, this includes LED indications for numlock and macro mode.  It also forces NUMLOCK to be enabled.
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								keyboards/orthodox/keymaps/drashna/README.md
									
										
									
									
									
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								keyboards/orthodox/keymaps/drashna/README.md
									
										
									
									
									
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Overview
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========
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This is my personal Orthodox configuration, and my daily driver.
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Most of the code resides in my userspace, rather than here, as I have multiple keyboards.
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How to build 
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------------
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make orthodox/rev1:drashna:teensy
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Layers
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------
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* QWERTY/DVORAK/COLEMAK/WORKMAN: basic layout, default set like the OLKB boards. Default is set and persists on power cycle.
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* RAISE: Contains function keys and unshifted symbols
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* LOWER: Contains function keys and shifted symbols
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* ADJUST: contains special codes (layout defaults, RGB codes, Audio codes, and volume control)
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All layers have RGB specific indicators, so you can see what layer you're on by the underglow.
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Orthodox Specific Code
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----------------------
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Left side is designed to have RGB underglow and Faux Clicking enabled, while the right has Audio enabled.  
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The make commend ensures that the correct settings are retained. 
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			@ -17,7 +17,7 @@ extern keymap_config_t keymap_config;
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#define LMACRO   TG(_MACROS)
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#define DIABLO   TG(_DIABLO)
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#define GAMEPAD  TG(_OVERWATCH)
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#define GAMEPAD  TG(_GAMEPAD)
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#define MEDIA    TG(_MEDIA)
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#define COVECUBE TG(_COVECUBE)
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			@ -43,7 +43,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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      KC_LALT,     KC_F4,       KC_F5,       KC_F8,       KC_F9,       KC_F10,      SFT_T(KC_SPACE),          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
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  ),
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  [_OVERWATCH] = KEYMAP(  // Game pad layout designed primarily for Overwatch
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  [_GAMEPAD] = KEYMAP(  // Game pad layout designed primarily for Overwatch
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      LMACRO,      KC_ESC,      GAMEPAD,     KC_1,        KC_2,        KC_3,        KC_4,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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      MEDIA,       KC_TAB,      KC_Q,        KC_W,        KC_E,        KC_R,        KC_T,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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      KC_Z,        KC_LCTL,     KC_A,        KC_S,        KC_D,        KC_F,        KC_G,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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