[Keyboard] Add Buzzard support (#15493)
* add buzzerd (untested, WIP) * configured linear actuator and fixed keymap * configuration tweaks and added custom keymap * add custom tapping term for home row mod * added readme * remove ionide folder * added scroll function to trackpoint * keymap reworked * using one shot shift and removed dynamic macros * reworked default keymap * adapted to latest qmk changes * remove caps word from default keymap * use provided coding guidelines * use get_highest_layer in favour of biton32 * fixed formatting * remove unnecessary define statement
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								keyboards/buzzard/keymaps/default/config.h
									
										
									
									
									
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								keyboards/buzzard/keymaps/default/config.h
									
										
									
									
									
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// Copyright 2021 Christoph Rehmann (crehmann)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Configure the global tapping term (default: 200ms)
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#define TAPPING_TERM 200
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// Prevent normal rollover on alphas from accidentally triggering mods.
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#define IGNORE_MOD_TAP_INTERRUPT
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// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
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#define TAPPING_FORCE_HOLD
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// Apply the modifier on keys that are tapped during a short hold of a modtap
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#define PERMISSIVE_HOLD
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// Using the right side as master
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#define MASTER_RIGHT
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#ifdef HAPTIC_ENABLE
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// this configuration has no effect because the haptic exclusion is implemented with
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// __attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record)
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// in the default keymap and reacts only to mouse clicks. 
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//#define NO_HAPTIC_MOD
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#define NO_HAPTIC_FN
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#define NO_HAPTIC_ALPHA
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#define NO_HAPTIC_PUNCTUATION
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#define NO_HAPTIC_NAV 
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#define NO_HAPTIC_NUMERIC
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#define DRV_GREETING       alert_750ms
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#define DRV_MODE_DEFAULT   sharp_tick1
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#endif
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#ifdef PS2_MOUSE_ENABLE
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#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BTN_RIGHT)   // using the right mouse button for scrolling (other buttons can be configured)
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#define PS2_MOUSE_SCROLL_BTN_SEND 500
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#endif
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