[Keyboard] Add bthlabs/geekpad (#4840)
* Hello, GeekPad! * Fixed formatting in `README.md`.
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								keyboards/bthlabs/geekpad/keymaps/default/config.h
									
										
									
									
									
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								keyboards/bthlabs/geekpad/keymaps/default/config.h
									
										
									
									
									
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/* Copyright 2019-present Tomek Wójcik <contact@bthlabs.pl>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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// place overrides here
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								keyboards/bthlabs/geekpad/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/bthlabs/geekpad/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2019-present Tomek Wójcik <contact@bthlabs.pl>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [0] = LAYOUT( /* Base */
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    KC_F1, KC_F2, KC_F3,
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    KC_MEDIA_REWIND, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_FAST_FORWARD,
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    KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP
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  ),
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};
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