Keyboard: Tradestation code tidy and readme refactor (#4784)
* Tradestation: tidy code - correct JSON syntax on info.json - visual key alignment on info.json - white space changes on rules.mk and tradestation.h (readability/QMK conventions) * Tradestation: readme refactor Modify readme.md to more closely match QMK template. * Tradestation: readme update Update The Board podcast link for libsyn.
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					 4 changed files with 38 additions and 35 deletions
				
			
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			@ -2,14 +2,14 @@
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    "keyboard_name": "Tradestation",
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    "url": "",
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    "maintainer": "Flehrad",
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    "bootloader": "",
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    "width": 4.3,
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    "height": 4.5,
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    "width": 4.375,
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    "height": 4.375,
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    "layouts": {
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        "LAYOUT_tradestation": {
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            "layout": [{"x":0, "y":0}, {"x":1.1, "y":0}, {"x":2.2, "y":0}, {"x":3.3, "y":0}, {"x":0, "y":1.1}, {"x":1.1, "y":1.1}, {"x":2.2, "y":1.1}, {"x":3.3, "y":1.1}, {"x":0, "y":2.25, "w":2}, {"x":2.25, "y":2.25, "w":2}, {"x":0, "y":3.5, "w":2}, {"x":2.25, "y":3.5, "w":2}]
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            "layout": [{"x":0, "y":0},{"x":1.125, "y":0},{"x":2.25, "y":0},{"x":3.375, "y":0},{"x":0, "y":1.1},{"x":1.125, "y":1.1},{"x":2.25, "y":1.1},{"x":3.375, "y":1.1},{"x":0, "y":2.25, "w":2},{"x":2.25, "y":2.25, "w":2},{"x":0, "y":3.5, "w":2},{"x":2.25, "y":3.5, "w":2}]
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        },
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		"LAYOUT_ortho_4x4": {
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			"layout": [{"x":0, "y":0}, {"x":1.1, "y":0}, {"x":2.2, "y":0}, {"x":3.3, "y":0}, {"x":0, "y":1.1}, {"x":1.1, "y":1.1}, {"x":2.2, "y":1.1}, {"x":3.3, "y":1.1}, {"x":0, "y":2.25}, {"x":1, "y":2.25}, {"x":2.25, "y":2.25}, {"x":3.25, "y":2.25}, {"x":0, "y":3.5}, {"x":1, "y":3.5}, {"x":2.25, "y":3.5}, {"x":3.25, "y":3.5}]
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        "LAYOUT_ortho_4x4": {
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            "layout": [{"x":0, "y":0},{"x":1.125, "y":0},{"x":2.25, "y":0},{"x":3.375, "y":0},{"x":0, "y":1.1},{"x":1.125, "y":1.1},{"x":2.25, "y":1.1},{"x":3.375, "y":1.1},{"x":0, "y":2.25},{"x":1.125, "y":2.25},{"x":2.25, "y":2.25},{"x":3.375, "y":2.25},{"x":0, "y":3.5},{"x":1.125, "y":3.5},{"x":2.25, "y":3.5},{"x":3.375, "y":3.5}]
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        }
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    }
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}
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			@ -1,25 +1,27 @@
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# Tradestation
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QMK for Tradestation Macropad
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This macropad was layout designed by Didier Luximon
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[Image Gallery](https://imgur.com/a/yxQJXMT)
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A 4x4 ortholinear macropad, with options for 2U keys on the bottom half. Can be built as single PCB with custom case, or as two-PCB style with standoffs. Requires a Pro Micro.
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This PCB supports an overall 4x4 matrix with unique spacing.
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* Top two rows are 1U keys with 1/8U spacing
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* Bottom two rows are available with 4x2 1U as clusters of 2x1U or as 2x2 2U, spaced with 1/4U
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For QMK Configurator, the info.json is utilised.
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- For 2U keys , the first 1u row/column key assignment is the same as the 2u position.
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If you like this simple PCB and want to make a donation, you can do so at [paypal.me/theboardpodcast](https://paypal.me/theboardpodcast).
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Build requires a pro micro.
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- [The Board Podcast on YouTube](https://www.youtube.com/channel/UCg98oJZNffR9nDLJNkorjqw)
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- [The Board Podcast on Libsyn](http://theboard.libsyn.com/)
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- [The Board Podcast on Patreon](https://www.patreon.com/theboardpodcast)
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Can be built as single PCB with custom case, or as two PCB style with standoffs.
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Designed by Didier Luximon.
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If you like this simple PCB and want to make a donation, you can at https://paypal.me/theboardpodcast
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Keyboard Maintainer: [flehrad](https://github.com/flehrad)  
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Hardware Supported: Tradestation PCB, Pro Micro  
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Check out our:
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Make example for this keyboard (after setting up your build environment):
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YouTube (https://www.youtube.com/channel/UCg98oJZNffR9nDLJNkorjqw)
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    make tradestation:default
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Podcast (www.libsyn.com/theboardpodcast)
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Patreon (www.patreon.com/theboardpodcast)
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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			@ -62,4 +62,5 @@ NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https:/
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BACKLIGHT_ENABLE = no  # Enable keyboard backlight functionality
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = no
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 LAYOUTS = ortho_4x4
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LAYOUTS = ortho_4x4
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			@ -3,25 +3,25 @@
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#include "quantum.h"
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#define LAYOUT_ortho_4x4( \
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	K00, K01, K02, K03, \
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	K10, K11, K12, K13, \
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	K20, K21, K22, K23, \
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	K30, K31, K32, K33  \
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    K00, K01, K02, K03, \
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    K10, K11, K12, K13, \
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    K20, K21, K22, K23, \
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    K30, K31, K32, K33  \
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) { \
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	{ K00,   K01,   K02,   K03 }, \
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	{ K10,   K11,   K12,   K13 }, \
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	{ K20,   K21,   K22,   K23 }, \
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	{ K30,   K31,   K32,   K33 }  \
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    { K00,   K01,   K02,   K03 }, \
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    { K10,   K11,   K12,   K13 }, \
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    { K20,   K21,   K22,   K23 }, \
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    { K30,   K31,   K32,   K33 }  \
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}
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#define LAYOUT_tradestation( \
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	K00, K01, K02, K03, \
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	K10, K11, K12, K13, \
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	K20, 	  K22, 		\
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	K30, 	  K32	  	\
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    K00, K01, K02, K03, \
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    K10, K11, K12, K13, \
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       K20,      K22,   \
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       K30,      K32    \
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) { \
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	{ K00,   K01,  	K02,   K03 }, \
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	{ K10,   K11,   K12,   K13 }, \
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	{ K20,   KC_NO,	K22,   KC_NO }, \
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	{ K30,   KC_NO,	K32,   KC_NO }  \
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    { K00,   K01,   K02,   K03   }, \
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    { K10,   K11,   K12,   K13   }, \
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    { K20,   KC_NO, K22,   KC_NO }, \
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    { K30,   KC_NO, K32,   KC_NO }  \
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}
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