Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
		
						commit
						2648a7a125
					
				
					 12 changed files with 368 additions and 0 deletions
				
			
		
							
								
								
									
										4
									
								
								keyboards/keebio/bamfk1/bamfk1.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								keyboards/keebio/bamfk1/bamfk1.c
									
										
									
									
									
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							| 
						 | 
				
			
			@ -0,0 +1,4 @@
 | 
			
		|||
// Copyright 2021 Danny Nguyen (@nooges)
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#include "bamfk1.h"
 | 
			
		||||
							
								
								
									
										14
									
								
								keyboards/keebio/bamfk1/bamfk1.h
									
										
									
									
									
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										14
									
								
								keyboards/keebio/bamfk1/bamfk1.h
									
										
									
									
									
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							| 
						 | 
				
			
			@ -0,0 +1,14 @@
 | 
			
		|||
// Copyright 2021 Danny Nguyen (@nooges)
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
#define LAYOUT( \
 | 
			
		||||
    k00, e01, e02, \
 | 
			
		||||
    e01a, e01b, e02a, e02b \
 | 
			
		||||
) { \
 | 
			
		||||
    { k00, e01, e02, KC_NO }, \
 | 
			
		||||
    { e01a, e01b, e02a, e02b }  \
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										113
									
								
								keyboards/keebio/bamfk1/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										113
									
								
								keyboards/keebio/bamfk1/config.h
									
										
									
									
									
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							| 
						 | 
				
			
			@ -0,0 +1,113 @@
 | 
			
		|||
// Copyright 2021 Danny Nguyen (@nooges)
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "config_common.h"
 | 
			
		||||
 | 
			
		||||
/* USB Device descriptor parameter */
 | 
			
		||||
#define VENDOR_ID    0xCB10
 | 
			
		||||
#define PRODUCT_ID   0x1111
 | 
			
		||||
#define DEVICE_VER   0x0001
 | 
			
		||||
#define MANUFACTURER Keebio
 | 
			
		||||
#define PRODUCT      BAMFK-1
 | 
			
		||||
 | 
			
		||||
/* key matrix size */
 | 
			
		||||
#define MATRIX_ROWS 2
 | 
			
		||||
#define MATRIX_COLS 4
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Keyboard Matrix Assignments
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#define DIRECT_PINS { \
 | 
			
		||||
    { E6, B6, D6, NO_PIN }, \
 | 
			
		||||
    { NO_PIN, NO_PIN, NO_PIN, NO_PIN } \
 | 
			
		||||
}
 | 
			
		||||
#define AUDIO_PIN C6
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
#    define STARTUP_SONG SONG(STARTUP_SOUND)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define ENCODERS_PAD_A { C7, D7 }
 | 
			
		||||
#define ENCODERS_PAD_B { B5, D4 }
 | 
			
		||||
#define ENCODERS 2
 | 
			
		||||
#define ENCODERS_CW_KEY  { { 1, 1 }, { 3, 1 } }
 | 
			
		||||
#define ENCODERS_CCW_KEY { { 0, 1 }, { 2, 1 } }
 | 
			
		||||
 | 
			
		||||
#define RGB_DI_PIN D3
 | 
			
		||||
#ifdef RGB_DI_PIN
 | 
			
		||||
#    define RGBLED_NUM 16
 | 
			
		||||
#    define RGBLIGHT_HUE_STEP 8
 | 
			
		||||
#    define RGBLIGHT_SAT_STEP 8
 | 
			
		||||
#    define RGBLIGHT_VAL_STEP 8
 | 
			
		||||
#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
 | 
			
		||||
#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
 | 
			
		||||
#    define RGBLIGHT_EFFECT_BREATHING
 | 
			
		||||
#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
 | 
			
		||||
#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
 | 
			
		||||
#    define RGBLIGHT_EFFECT_SNAKE
 | 
			
		||||
#    define RGBLIGHT_EFFECT_KNIGHT
 | 
			
		||||
#    define RGBLIGHT_EFFECT_CHRISTMAS
 | 
			
		||||
#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
 | 
			
		||||
#    define RGBLIGHT_EFFECT_RGB_TEST
 | 
			
		||||
#    define RGBLIGHT_EFFECT_ALTERNATING
 | 
			
		||||
#endif
 | 
			
		||||
#define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 2)
 | 
			
		||||
 | 
			
		||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 | 
			
		||||
#define DEBOUNCE 5
 | 
			
		||||
 | 
			
		||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
 | 
			
		||||
//#define MATRIX_HAS_GHOST
 | 
			
		||||
 | 
			
		||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 | 
			
		||||
#define LOCKING_SUPPORT_ENABLE
 | 
			
		||||
/* Locking resynchronize hack */
 | 
			
		||||
#define LOCKING_RESYNC_ENABLE
 | 
			
		||||
 | 
			
		||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 | 
			
		||||
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 | 
			
		||||
 */
 | 
			
		||||
//#define GRAVE_ESC_CTRL_OVERRIDE
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Force NKRO
 | 
			
		||||
 *
 | 
			
		||||
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 | 
			
		||||
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 | 
			
		||||
 * makefile for this to work.)
 | 
			
		||||
 *
 | 
			
		||||
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 | 
			
		||||
 * until the next keyboard reset.
 | 
			
		||||
 *
 | 
			
		||||
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 | 
			
		||||
 * fully operational during normal computer usage.
 | 
			
		||||
 *
 | 
			
		||||
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 | 
			
		||||
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 | 
			
		||||
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 | 
			
		||||
 * power-up.
 | 
			
		||||
 *
 | 
			
		||||
 */
 | 
			
		||||
//#define FORCE_NKRO
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Feature disable options
 | 
			
		||||
 *  These options are also useful to firmware size reduction.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
/* disable debug print */
 | 
			
		||||
//#define NO_DEBUG
 | 
			
		||||
 | 
			
		||||
/* disable print */
 | 
			
		||||
//#define NO_PRINT
 | 
			
		||||
 | 
			
		||||
/* disable action features */
 | 
			
		||||
//#define NO_ACTION_LAYER
 | 
			
		||||
//#define NO_ACTION_TAPPING
 | 
			
		||||
//#define NO_ACTION_ONESHOT
 | 
			
		||||
 | 
			
		||||
/* Bootmagic Lite key configuration */
 | 
			
		||||
//#define BOOTMAGIC_LITE_ROW 0
 | 
			
		||||
//#define BOOTMAGIC_LITE_COLUMN 0
 | 
			
		||||
							
								
								
									
										19
									
								
								keyboards/keebio/bamfk1/info.json
									
										
									
									
									
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										19
									
								
								keyboards/keebio/bamfk1/info.json
									
										
									
									
									
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							| 
						 | 
				
			
			@ -0,0 +1,19 @@
 | 
			
		|||
{
 | 
			
		||||
    "keyboard_name": "BAMFK-1",
 | 
			
		||||
    "url": "https://keeb.io",
 | 
			
		||||
    "maintainer": "nooges",
 | 
			
		||||
    "layouts": {
 | 
			
		||||
        "LAYOUT": {
 | 
			
		||||
            "layout": [
 | 
			
		||||
                {"label": "k00", "x": 1.5, "y": 0, "h":2, "w": 2},
 | 
			
		||||
                {"label": "k01", "x": 0.5, "y": 2.25},
 | 
			
		||||
                {"label": "k02", "x": 3.5, "y": 2.25},
 | 
			
		||||
 | 
			
		||||
                {"label": "k10", "x": 0, "y": 3.5},
 | 
			
		||||
                {"label": "k11", "x": 1, "y": 3.5},
 | 
			
		||||
                {"label": "k12", "x": 3, "y": 3.5},
 | 
			
		||||
                {"label": "k13", "x": 4, "y": 3.5}
 | 
			
		||||
            ]
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										39
									
								
								keyboards/keebio/bamfk1/keymaps/default/keymap.c
									
										
									
									
									
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										39
									
								
								keyboards/keebio/bamfk1/keymaps/default/keymap.c
									
										
									
									
									
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			@ -0,0 +1,39 @@
 | 
			
		|||
// Copyright 2021 Danny Nguyen (@nooges)
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
// Defines names for use in layer keycodes and the keymap
 | 
			
		||||
enum layer_names {
 | 
			
		||||
    _MAIN,
 | 
			
		||||
    _FN1,
 | 
			
		||||
    _FN2,
 | 
			
		||||
    _FN3
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    [_MAIN] = LAYOUT(
 | 
			
		||||
        KC_A,               // Big Switch
 | 
			
		||||
        MO(1),   KC_MUTE,   // Encoder presses
 | 
			
		||||
        KC_DOWN, KC_UP,     // Left encoder turns
 | 
			
		||||
        KC_VOLD, KC_VOLU     // Right encoder turns
 | 
			
		||||
    ),
 | 
			
		||||
    [_FN1] = LAYOUT(
 | 
			
		||||
        KC_B,               // Big Switch
 | 
			
		||||
        _______, KC_C,      // Encoder presses
 | 
			
		||||
        KC_PGDN, KC_PGUP,   // Left encoder turns
 | 
			
		||||
        KC_VOLU, KC_VOLD    // Right encoder turns
 | 
			
		||||
    ),
 | 
			
		||||
    [_FN2] = LAYOUT(
 | 
			
		||||
        _______,            // Big Switch
 | 
			
		||||
        _______, _______,   // Encoder presses
 | 
			
		||||
        _______, _______,   // Left encoder turns
 | 
			
		||||
        _______, _______    // Right encoder turns
 | 
			
		||||
    ),
 | 
			
		||||
    [_FN3] = LAYOUT(
 | 
			
		||||
        _______,            // Big Switch
 | 
			
		||||
        _______, _______,   // Encoder presses
 | 
			
		||||
        _______, _______,   // Left encoder turns
 | 
			
		||||
        _______, _______    // Right encoder turns
 | 
			
		||||
    )
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										1
									
								
								keyboards/keebio/bamfk1/keymaps/default/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/keebio/bamfk1/keymaps/default/rules.mk
									
										
									
									
									
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							| 
						 | 
				
			
			@ -0,0 +1 @@
 | 
			
		|||
LTO_ENABLE = yes
 | 
			
		||||
							
								
								
									
										39
									
								
								keyboards/keebio/bamfk1/keymaps/via/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										39
									
								
								keyboards/keebio/bamfk1/keymaps/via/keymap.c
									
										
									
									
									
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							| 
						 | 
				
			
			@ -0,0 +1,39 @@
 | 
			
		|||
// Copyright 2021 Danny Nguyen (@nooges)
 | 
			
		||||
// SPDX-License-Identifier: GPL-2.0-or-later
 | 
			
		||||
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
// Defines names for use in layer keycodes and the keymap
 | 
			
		||||
enum layer_names {
 | 
			
		||||
    _MAIN,
 | 
			
		||||
    _FN1,
 | 
			
		||||
    _FN2,
 | 
			
		||||
    _FN3
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    [_MAIN] = LAYOUT(
 | 
			
		||||
        RGB_MOD,            // Big Switch
 | 
			
		||||
        FN_MO13, KC_MUTE,   // Encoder presses
 | 
			
		||||
        KC_DOWN, KC_UP,     // Left encoder turns
 | 
			
		||||
        KC_VOLD, KC_VOLU    // Right encoder turns
 | 
			
		||||
    ),
 | 
			
		||||
    [_FN1] = LAYOUT(
 | 
			
		||||
        KC_B,               // Big Switch
 | 
			
		||||
        _______, KC_C,      // Encoder presses
 | 
			
		||||
        KC_PGDN, KC_PGUP,   // Left encoder turns
 | 
			
		||||
        KC_VOLU, KC_VOLD    // Right encoder turns
 | 
			
		||||
    ),
 | 
			
		||||
    [_FN2] = LAYOUT(
 | 
			
		||||
        _______,            // Big Switch
 | 
			
		||||
        _______, _______,   // Encoder presses
 | 
			
		||||
        _______, _______,   // Left encoder turns
 | 
			
		||||
        _______, _______    // Right encoder turns
 | 
			
		||||
    ),
 | 
			
		||||
    [_FN3] = LAYOUT(
 | 
			
		||||
        _______,            // Big Switch
 | 
			
		||||
        _______, _______,   // Encoder presses
 | 
			
		||||
        _______, _______,   // Left encoder turns
 | 
			
		||||
        _______, _______    // Right encoder turns
 | 
			
		||||
    )
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										2
									
								
								keyboards/keebio/bamfk1/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										2
									
								
								keyboards/keebio/bamfk1/keymaps/via/rules.mk
									
										
									
									
									
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							| 
						 | 
				
			
			@ -0,0 +1,2 @@
 | 
			
		|||
VIA_ENABLE = yes
 | 
			
		||||
LTO_ENABLE = yes
 | 
			
		||||
							
								
								
									
										27
									
								
								keyboards/keebio/bamfk1/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										27
									
								
								keyboards/keebio/bamfk1/readme.md
									
										
									
									
									
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							| 
						 | 
				
			
			@ -0,0 +1,27 @@
 | 
			
		|||
# BAMFK-1
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
PCB for the Big Switch with support for horizontal rotary encoders.
 | 
			
		||||
 | 
			
		||||
* Keyboard Maintainer: [Keebio](https://github.com/nooges)
 | 
			
		||||
* Hardware Supported: BAMFK-1 PCB
 | 
			
		||||
* Hardware Availability: [Keebio](https://keeb.io/)
 | 
			
		||||
 | 
			
		||||
Make example for this keyboard (after setting up your build environment):
 | 
			
		||||
 | 
			
		||||
    make keebio/bamfk1:default
 | 
			
		||||
 | 
			
		||||
Flashing example for this keyboard:
 | 
			
		||||
 | 
			
		||||
    make keebio/bamfk1:default:flash
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
 | 
			
		||||
## Bootloader
 | 
			
		||||
 | 
			
		||||
Enter the bootloader in 3 ways:
 | 
			
		||||
 | 
			
		||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 | 
			
		||||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
 | 
			
		||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
 | 
			
		||||
							
								
								
									
										21
									
								
								keyboards/keebio/bamfk1/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								keyboards/keebio/bamfk1/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,21 @@
 | 
			
		|||
# MCU name
 | 
			
		||||
MCU = atmega32u4
 | 
			
		||||
 | 
			
		||||
# Bootloader selection
 | 
			
		||||
BOOTLOADER = atmel-dfu
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   change yes to no to disable
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
 | 
			
		||||
MOUSEKEY_ENABLE = no        # Mouse keys
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug
 | 
			
		||||
COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Enable N-Key Rollover
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
 | 
			
		||||
AUDIO_ENABLE = yes          # Audio output
 | 
			
		||||
ENCODER_ENABLE = yes
 | 
			
		||||
 | 
			
		||||
SRC += encoder_actions.c
 | 
			
		||||
							
								
								
									
										68
									
								
								keyboards/keebio/encoder_actions.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										68
									
								
								keyboards/keebio/encoder_actions.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,68 @@
 | 
			
		|||
/* Copyright 2020 Neil Brian Ramirez
 | 
			
		||||
 * Copyright 2021 drashna jael're (@drashna)
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "encoder_actions.h"
 | 
			
		||||
 | 
			
		||||
#if defined(ENCODER_ENABLE)
 | 
			
		||||
 | 
			
		||||
#    ifdef ENCODERS
 | 
			
		||||
static uint8_t  encoder_state[ENCODERS] = {0};
 | 
			
		||||
static keypos_t encoder_cw[ENCODERS]    = ENCODERS_CW_KEY;
 | 
			
		||||
static keypos_t encoder_ccw[ENCODERS]   = ENCODERS_CCW_KEY;
 | 
			
		||||
#    endif
 | 
			
		||||
 | 
			
		||||
void encoder_action_unregister(void) {
 | 
			
		||||
#    ifdef ENCODERS
 | 
			
		||||
    for (int index = 0; index < ENCODERS; ++index) {
 | 
			
		||||
        if (encoder_state[index]) {
 | 
			
		||||
            keyevent_t encoder_event = (keyevent_t) {
 | 
			
		||||
                .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
 | 
			
		||||
                .pressed = false,
 | 
			
		||||
                .time = (timer_read() | 1)
 | 
			
		||||
            };
 | 
			
		||||
            encoder_state[index] = 0;
 | 
			
		||||
            action_exec(encoder_event);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
#    endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void encoder_action_register(uint8_t index, bool clockwise) {
 | 
			
		||||
#    ifdef ENCODERS
 | 
			
		||||
    keyevent_t encoder_event = (keyevent_t) {
 | 
			
		||||
        .key = clockwise ? encoder_cw[index] : encoder_ccw[index],
 | 
			
		||||
        .pressed = true,
 | 
			
		||||
        .time = (timer_read() | 1)
 | 
			
		||||
    };
 | 
			
		||||
    encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
 | 
			
		||||
    action_exec(encoder_event);
 | 
			
		||||
#    endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_kb(void) {
 | 
			
		||||
    encoder_action_unregister();
 | 
			
		||||
    matrix_scan_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool encoder_update_kb(uint8_t index, bool clockwise) {
 | 
			
		||||
    encoder_action_register(index, clockwise);
 | 
			
		||||
    // don't return user actions, because they are in the keymap
 | 
			
		||||
    // encoder_update_user(index, clockwise);
 | 
			
		||||
    return true;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										21
									
								
								keyboards/keebio/encoder_actions.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								keyboards/keebio/encoder_actions.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,21 @@
 | 
			
		|||
/* Copyright 2020 Neil Brian Ramirez
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
void encoder_action_unregister(void);
 | 
			
		||||
 | 
			
		||||
void encoder_action_register(uint8_t index, bool clockwise);
 | 
			
		||||
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