Add kuatsure map to preonic board (#3087)
* preonic-keymap: kuatsure keymap * preonic-kuatsure: move arrows and braces and stuffs * preonic-kuatsure: give more time for leader * preonic-kuatsure: move _ to lower o * preonic-kuatsure: tap dance space to enter * preonic-kuatsure: move vol buttons around conflicted with kaleidoscope file navigation * preonic-kuatsure: lower+spc = esc * preonic-kuatsure: add lock key & remove led stuff * preonic-kuatsure: little bit of tmux leadering * preonic-kuatsure: remove colemak and dvorak * preonic-kuatsure: remove lock key and tap dance * preonic-kuatsure: lower space -> enter -- raise space -> esc * preonice-kuatsure: move tmux stuff to homerow keys * preonic-kuatsure: set tmux prefix to a function * preonic-kuatsure: hello game layers * preonic-kuatsure: instead of zelda, ffvii for game mode :) * preonic-kuatsure: mild changes after playing games to game modes * preonice-kuatsure: omg comma dangles and spaces in switch! * preonic-kuatsure: kinda make lower a shift on special characters * preonic-kuatsure: I don't use these * preonic-kuatsure: move vol- to the begining of media row * preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane ) * preonic-kuatsure: abstract out tmux pane zooming * preonic-kuatsure: abstract pane switch * preonic-kuatsure: game_mod is carries over lower positions starting to wonder if I need game_mod ... lol * preonic-kuatsure: switch lwr/rse esc / ent * preonic-kuatsure: add leaders for window switching * preonic-kuatsure: major pruning of adjust layer * preonic-kuatsure: major rework on raise layer * preonic-kuatsure: game mods f layer is raise now * user-kuatsure: hello * various-kuatsure: use layout format + globalize querty / number keys * preonic-kuatsure: don't use tap dance anymore * various-kuatsure: code formatting * various-kuatsure: add function layer vars * preonic-kuatsure: moar formatting * preonic-kuatsure: add home / end keys
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								users/kuatsure/kuatsure.h
									
										
									
									
									
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#ifndef KUATSURE
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#define KUATSURE
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#include "quantum.h"
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void tmux_prefix(void);
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void tmux_pane_zoom(void);
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void tmux_pane_switch(uint16_t keycode);
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void tmux_window_switch(uint16_t keycode);
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#undef LEADER_TIMEOUT
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#define LEADER_TIMEOUT 300
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#define LAYOUT_preonic_grid_wrapper(...)   LAYOUT_preonic_grid(__VA_ARGS__)
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#define _________________NUMBER_L1_________________        KC_1,    KC_2,    KC_3,    KC_4,    KC_5
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#define _________________NUMBER_R1_________________        KC_6,    KC_7,    KC_8,    KC_9,    KC_0
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#define _________________QWERTY_L1_________________        KC_Q,    KC_W,    KC_E,    KC_R,    KC_T
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#define _________________QWERTY_L2_________________        KC_A,    KC_S,    KC_D,    KC_F,    KC_G
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#define _________________QWERTY_L3_________________        KC_Z,    KC_X,    KC_C,    KC_V,    KC_B
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#define _________________QWERTY_R1_________________        KC_Y,    KC_U,    KC_I,    KC_O,    KC_P
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#define _________________QWERTY_R2_________________        KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN
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#define _________________QWERTY_R3_________________        KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH
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#define ____________FUNCTION_1____________                 KC_F1,   KC_F2,   KC_F3,   KC_F4
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#define ____________FUNCTION_2____________                 KC_F5,   KC_F6,   KC_F7,   KC_F8
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#define ____________FUNCTION_3____________                 KC_F9,   KC_F10,  KC_F11,  KC_F12
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#endif
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