Merge remote-tracking branch 'origin/master' into develop
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						commit
						23e70fa857
					
				
					 3 changed files with 266 additions and 0 deletions
				
			
		
							
								
								
									
										57
									
								
								keyboards/hub16/keymaps/peepeetee/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										57
									
								
								keyboards/hub16/keymaps/peepeetee/config.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,57 @@
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			||||||
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					/*
 | 
				
			||||||
 | 
					Copyright 2019 Josh Johnson
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					(at your option) any later version.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					GNU General Public License for more details.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
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					#pragma once
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			||||||
 | 
					
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			||||||
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					#define RGBLIGHT_SLEEP         /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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			||||||
 | 
					// /*== all animations enable ==*/
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			||||||
 | 
					// #define RGBLIGHT_ANIMATIONS
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			||||||
 | 
					// /*== or choose animations ==*/
 | 
				
			||||||
 | 
					// #define RGBLIGHT_EFFECT_BREATHING
 | 
				
			||||||
 | 
					// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
 | 
				
			||||||
 | 
					// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
 | 
				
			||||||
 | 
					// #define RGBLIGHT_EFFECT_SNAKE
 | 
				
			||||||
 | 
					// #define RGBLIGHT_EFFECT_KNIGHT
 | 
				
			||||||
 | 
					//   #define RGBLIGHT_EFFECT_CHRISTMAS
 | 
				
			||||||
 | 
					//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
 | 
				
			||||||
 | 
					//   #define RGBLIGHT_EFFECT_RGB_TEST
 | 
				
			||||||
 | 
					//   #define RGBLIGHT_EFFECT_ALTERNATING
 | 
				
			||||||
 | 
					// /*== customize breathing effect ==*/
 | 
				
			||||||
 | 
					//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
 | 
				
			||||||
 | 
					//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
 | 
				
			||||||
 | 
					//   /*==== use exp() and sin() ====*/
 | 
				
			||||||
 | 
					//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
 | 
				
			||||||
 | 
					//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
 | 
				
			||||||
 | 
					// #endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 | 
				
			||||||
 | 
					#define DEBOUNCE 20
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Time out one shot layers after 3 seconds
 | 
				
			||||||
 | 
					#define ONESHOT_TIMEOUT 3000
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Undef and redefine default brightness to half of 255
 | 
				
			||||||
 | 
					#undef RGBLIGHT_LIMIT_VAL
 | 
				
			||||||
 | 
					#define RGBLIGHT_LIMIT_VAL 255
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//Define a preview timeout for RGB reviews
 | 
				
			||||||
 | 
					#define PREVIEW_TIMEOUT 5000
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Enable Light Layers implementation
 | 
				
			||||||
 | 
					#define RGBLIGHT_LAYERS
 | 
				
			||||||
 | 
					// Allow Light Layers to override RGB off configuration
 | 
				
			||||||
 | 
					#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
 | 
				
			||||||
							
								
								
									
										208
									
								
								keyboards/hub16/keymaps/peepeetee/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										208
									
								
								keyboards/hub16/keymaps/peepeetee/keymap.c
									
										
									
									
									
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						 | 
					@ -0,0 +1,208 @@
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			||||||
 | 
					/*
 | 
				
			||||||
 | 
					Copyright 2019 Josh Johnson 2021 peepeetee
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					(at your option) any later version.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					GNU General Public License for more details.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
 | 
				
			||||||
 | 
					static uint32_t rgb_preview_timer = 0;
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3 or Toggle Layer 4)
 | 
				
			||||||
 | 
					        [0] = LAYOUT(
 | 
				
			||||||
 | 
					                        KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					                TG(3), TG(2), TG(1), TG(0),
 | 
				
			||||||
 | 
					                KC_PSCR, KC_SLCK, KC_PAUS, A(KC_F4),
 | 
				
			||||||
 | 
					                KC_INS, KC_HOME, KC_PGUP, KC_F12,    //Transparent to let you go between layers
 | 
				
			||||||
 | 
					                KC_DEL, A(KC_F4), KC_PGDN, KC_CALCULATOR
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        [1] = LAYOUT(
 | 
				
			||||||
 | 
					                        KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					                KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS,
 | 
				
			||||||
 | 
					                KC_F7, KC_F8, KC_F9,                KC_F10,
 | 
				
			||||||
 | 
					                KC_F4, KC_F5, KC_F6,                KC_F11,
 | 
				
			||||||
 | 
					                KC_F1,      KC_F2,      KC_F3,      KC_F12         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					        ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                //Layer 5 - Keyboard Lights, Programming and Special Functions
 | 
				
			||||||
 | 
					        [2] = LAYOUT(
 | 
				
			||||||
 | 
					                        KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					                KC_TRNS,  KC_TRNS, KC_TRNS,   KC_TRNS,         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					                RGB_MOD,  RGB_HUI, RGB_SAI,   RGB_VAI,
 | 
				
			||||||
 | 
					                RGB_RMOD, RGB_HUD, RGB_SAD,   RGB_VAD,
 | 
				
			||||||
 | 
					                RGB_TOG,  EEP_RST, RESET,     KC_TRNS
 | 
				
			||||||
 | 
					        ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        [3] = LAYOUT(
 | 
				
			||||||
 | 
					                        KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					                KC_TRNS,  KC_TRNS, KC_TRNS,   KC_TRNS,         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					                RGB_MOD,  RGB_HUI, RGB_SAI,   RGB_VAI,
 | 
				
			||||||
 | 
					                RGB_RMOD, RGB_HUD, RGB_SAD,   RGB_VAD,
 | 
				
			||||||
 | 
					                RGB_TOG,  EEP_RST, RESET,     KC_TRNS
 | 
				
			||||||
 | 
					        )
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        //Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3 or Toggle Layer 4)
 | 
				
			||||||
 | 
					        // [0] = LAYOUT(
 | 
				
			||||||
 | 
					        //                 KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					        //         KC_F13, KC_F14, KC_F15, KC_F16,
 | 
				
			||||||
 | 
					        //         KC_F17, KC_F18, KC_F19, KC_F20,
 | 
				
			||||||
 | 
					        //         KC_F21, KC_F22, KC_F23, KC_F24,
 | 
				
			||||||
 | 
					        //         OSL(1), OSL(2), OSL(3), TG(4)    //Transparent to let you go between layers
 | 
				
			||||||
 | 
							// ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // [1] = LAYOUT(
 | 
				
			||||||
 | 
					        //                 KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					        //         LALT(KC_F13), LALT(KC_F14), LALT(KC_F15), LALT(KC_F16),
 | 
				
			||||||
 | 
					        //         LALT(KC_F17), LALT(KC_F18), LALT(KC_F19), LALT(KC_F20),
 | 
				
			||||||
 | 
					        //         LALT(KC_F21), LALT(KC_F22), LALT(KC_F23), LALT(KC_F24),
 | 
				
			||||||
 | 
					        //         KC_TRNS,      KC_TRNS,      KC_TRNS,      KC_TRNS         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					        // ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        //Layer 2 - Shift + Function Key Layer
 | 
				
			||||||
 | 
					        // [2] = LAYOUT(
 | 
				
			||||||
 | 
					        //                 KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					        //         LSFT(KC_F13), LSFT(KC_F14), LSFT(KC_F15), LSFT(KC_F16),
 | 
				
			||||||
 | 
					        //         LSFT(KC_F17), LSFT(KC_F18), LSFT(KC_F19), LSFT(KC_F20),
 | 
				
			||||||
 | 
					        //         LSFT(KC_F21), LSFT(KC_F22), LSFT(KC_F23), LSFT(KC_F24),
 | 
				
			||||||
 | 
					        //         KC_TRNS,      KC_TRNS,      KC_TRNS,      KC_TRNS         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					        // ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // //Layer 3 - Control + Function Key
 | 
				
			||||||
 | 
					        // [3] = LAYOUT(
 | 
				
			||||||
 | 
					        //                 KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					        //         LCTL(KC_F13), LCTL(KC_F14), LCTL(KC_F15), LCTL(KC_F16),
 | 
				
			||||||
 | 
					        //         LCTL(KC_F17), LCTL(KC_F18), LCTL(KC_F19), LCTL(KC_F20),
 | 
				
			||||||
 | 
					        //         LCTL(KC_F21), LCTL(KC_F22), LCTL(KC_F23), LCTL(KC_F24),
 | 
				
			||||||
 | 
					        //         KC_TRNS,      KC_TRNS,      KC_TRNS,      KC_TRNS         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					        // ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // //Layer 4 - Multimedia
 | 
				
			||||||
 | 
					        // [4] = LAYOUT(
 | 
				
			||||||
 | 
					        //                 KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					        //         KC_MPRV, KC_MPLY, KC_U,   KC_K,
 | 
				
			||||||
 | 
					        //         KC_NO,   KC_NO,   KC_ENT, KC_X,
 | 
				
			||||||
 | 
					        //         KC_NO,   RESET,   LSFT(KC_HASH),   KC_J,
 | 
				
			||||||
 | 
					        //         TG(5),   KC_TRNS, KC_TRNS,   KC_TRNS         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					        // ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // //Layer 5 - Keyboard Lights, Programming and Special Functions
 | 
				
			||||||
 | 
					        // [5] = LAYOUT(
 | 
				
			||||||
 | 
					        //                 KC_MPLY, KC_MUTE,
 | 
				
			||||||
 | 
					        //         RGB_MOD,  RGB_HUI, RGB_SAI,   RGB_VAI,
 | 
				
			||||||
 | 
					        //         RGB_RMOD, RGB_HUD, RGB_SAD,   RGB_VAD,
 | 
				
			||||||
 | 
					        //         RGB_TOG,  EEP_RST, RESET,     KC_LSHIFT,
 | 
				
			||||||
 | 
					        //         KC_TRNS,  KC_TRNS, KC_TRNS,   KC_TRNS         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					        // ),
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					        {0,16,HSV_WHITE}
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					        {0,16,HSV_ORANGE}
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					 const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					         {0,16,HSV_RED}
 | 
				
			||||||
 | 
					     );
 | 
				
			||||||
 | 
					 const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					         {0,16,HSV_BLUE}
 | 
				
			||||||
 | 
					     );
 | 
				
			||||||
 | 
					// const rgblight_segment_t PROGMEM my_layer4_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					//         {0,16,HSV_WHITE}
 | 
				
			||||||
 | 
					//     );
 | 
				
			||||||
 | 
					// const rgblight_segment_t PROGMEM my_layer5_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					//         {0,16,HSV_TEAL}
 | 
				
			||||||
 | 
					//     );
 | 
				
			||||||
 | 
					const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
 | 
				
			||||||
 | 
					        my_layer0_layer,
 | 
				
			||||||
 | 
					        my_layer1_layer,
 | 
				
			||||||
 | 
					        my_layer2_layer,
 | 
				
			||||||
 | 
					        my_layer3_layer//,
 | 
				
			||||||
 | 
					        // my_layer4_layer,
 | 
				
			||||||
 | 
					        // my_layer5_layer
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void encoder_update_user(uint8_t index, bool clockwise) {
 | 
				
			||||||
 | 
					    if (index == 0) { /* Left Encoder */
 | 
				
			||||||
 | 
					        if (clockwise) {
 | 
				
			||||||
 | 
					            tap_code(KC_MPRV);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            tap_code(KC_MNXT);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    } else if (index == 1) { /* Right Encoder */
 | 
				
			||||||
 | 
					        if (clockwise) {
 | 
				
			||||||
 | 
					            tap_code(KC_VOLD);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            tap_code(KC_VOLU);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					    // Allow for a preview of changes when modifying RGB
 | 
				
			||||||
 | 
					# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
 | 
				
			||||||
 | 
					  switch (keycode) {
 | 
				
			||||||
 | 
					    case RGB_TOG ... VLK_TOG:
 | 
				
			||||||
 | 
					      for (uint8_t i = 0; i < RGBLIGHT_MAX_LAYERS; i++) {
 | 
				
			||||||
 | 
					        rgblight_set_layer_state(i, false);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      rgb_preview_timer = timer_read32();
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					# endif
 | 
				
			||||||
 | 
					  return;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//Set the appropriate layer color
 | 
				
			||||||
 | 
					layer_state_t layer_state_set_user(layer_state_t state) {
 | 
				
			||||||
 | 
					    rgblight_set_layer_state(0, false);
 | 
				
			||||||
 | 
					    rgblight_set_layer_state(1, layer_state_cmp(state, 1));
 | 
				
			||||||
 | 
					    rgblight_set_layer_state(2, layer_state_cmp(state, 2));
 | 
				
			||||||
 | 
					    rgblight_set_layer_state(3, layer_state_cmp(state, 3));
 | 
				
			||||||
 | 
					    // rgblight_set_layer_state(4, layer_state_cmp(state, 4));
 | 
				
			||||||
 | 
					    // rgblight_set_layer_state(5, layer_state_cmp(state, 5));
 | 
				
			||||||
 | 
					    return state;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void keyboard_post_init_user(void) {
 | 
				
			||||||
 | 
						//Enable the LED layers
 | 
				
			||||||
 | 
						rgblight_layers = my_rgb_layers;
 | 
				
			||||||
 | 
						layer_state_set_user(layer_state);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void matrix_scan_user(void) {
 | 
				
			||||||
 | 
					# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
 | 
				
			||||||
 | 
					    // Allow preview for
 | 
				
			||||||
 | 
					    if (rgb_preview_timer && TIMER_DIFF_32(timer_read32(), rgb_preview_timer) > PREVIEW_TIMEOUT) {
 | 
				
			||||||
 | 
					        rgb_preview_timer = 0;
 | 
				
			||||||
 | 
					        default_layer_state_set_user(default_layer_state);
 | 
				
			||||||
 | 
					        layer_state_set_user(layer_state);
 | 
				
			||||||
 | 
					        led_update_user((led_t) host_keyboard_leds());
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					# endif
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//EEPROM Reset Function
 | 
				
			||||||
 | 
					void eeconfig_init_user(void) {
 | 
				
			||||||
 | 
					  rgblight_enable(); // Enable RGB by default
 | 
				
			||||||
 | 
					  rgblight_sethsv_orange();  // Set it to orange by default
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										1
									
								
								keyboards/hub16/keymaps/peepeetee/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/hub16/keymaps/peepeetee/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1 @@
 | 
				
			||||||
 | 
					BOOTMAGIC_ENABLE = lite
 | 
				
			||||||
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