Keyboard: Add new keyboard Zinc (#4245)
* Add Zinc keyboard * Fix photo * Fix readme.md * Fix RGB LED init of monks/keymap.c * Fix default keymap and readme.jp * Fix change DEFS of RGB ANIMATIONS to LED_ANIMATIONS * Add EOL * Use serial_config_simpleapi.h * Fix comment char * Fix error handling in split_scomm.c : mtei works * Fix keymaps * Remove DISABLE_LEADER definition * Remove pro_micro.h * Add 2 spaces after Hardware name * Fix keymaps - remove audio codes - change LAYOUT to LAYOUT_ortho_4X12 - change "persistent_default_layer_set" to core function * Use the Community Layouts feature - with some clean up
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								keyboards/zinc/reva/config.h
									
										
									
									
									
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								keyboards/zinc/reva/config.h
									
										
									
									
									
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0xFEED
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#define PRODUCT_ID      0x9991
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    monksoffunk
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#define PRODUCT         zinc rev.A
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#define DESCRIPTION     A split keyboard 
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#define PREVENT_STUCK_MODIFIERS
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#define TAPPING_FORCE_HOLD
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#define TAPPING_TERM 100
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/* Use I2C or Serial */
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//#define USE_I2C
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#define USE_SERIAL
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//#define USE_MATRIX_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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//#define MASTER_RIGHT
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//#define EE_HANDS
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/* key matrix size */
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// Rows are doubled-up
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  #define MATRIX_ROWS 8
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  #define MATRIX_ROW_PINS { D4, C6, D7, E6 }
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// wiring of each half
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#define MATRIX_COLS 6
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3}
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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// #define BACKLIGHT_LEVELS 3
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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//#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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//#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D3
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#define RGBLIGHT_TIMER
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//#define RGBLED_NUM 24    // Number of LEDs. see ./keymaps/default/config.h
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#define ws2812_PORTREG  PORTD
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#define ws2812_DDRREG   DDRD
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// RGB LED support
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//#define RGBLIGHT_ANIMATIONS : see ./rules.mk: LED_ANIMATIONS = yes or no
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//    see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
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#ifdef RGBLED_BACK
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  #define RGBLED_NUM 24
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#else
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  #define RGBLED_NUM 6
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#endif
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#ifndef IOS_DEVICE_ENABLE
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  #if RGBLED_NUM <= 6
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    #define RGBLIGHT_LIMIT_VAL 255
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  #else
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    #if RGBLED_NUM <= 16
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      #define RGBLIGHT_LIMIT_VAL 130
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    #else
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      #define RGBLIGHT_LIMIT_VAL 120
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    #endif
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  #endif
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  #define RGBLIGHT_VAL_STEP 17
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#else
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  #if RGBLED_NUM <= 6
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    #define RGBLIGHT_LIMIT_VAL 90
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  #else
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    #if RGBLED_NUM <= 16
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      #define RGBLIGHT_LIMIT_VAL 45
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    #else
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      #define RGBLIGHT_LIMIT_VAL 35
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    #endif
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  #endif
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  #define RGBLIGHT_VAL_STEP 4
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#endif
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
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// USB_MAX_POWER_CONSUMPTION value
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//  120  RGBoff
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//  330  RGB 6
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//  300  RGB 32
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  #define USB_MAX_POWER_CONSUMPTION 400
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#else
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  // fix iPhone and iPad power adapter issue
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  // iOS device need lessthan 100
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  #define USB_MAX_POWER_CONSUMPTION 100
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#endif
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/*
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 * Feature disable options
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 *  These options are also useful to firmware size reduction.
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 */
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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