keyhive sofle rgb: fix configuration. (#15339)
* keyhive sofle rgb: fix configuration. * Add Colemak-DH and cycle layer keycode. * Fix indentation. * Add PLACEHOLDER for better readability. * Fix breaking changes. * Just one colemak. * PR Cleanup * Use NO_PIN definition instead of C7 * Define animations individually * Remove via json file and update documentation * Reduce LED brightness, one of the animations caused a crash * More PR feedback. * Better credit. * Disable NKRO. * Cleanup RGB configuration. * animations defined in keymap. * Update keyboards/sofle/keyhive/readme.md * PR Feedback. * Update phrasing from template. * Disable RGBLIGHT_ENABLE in keymap for better compatibility with default keymap. * Set a default animation. * Use default in keyboard readme. * Update keyboards/sofle/keyhive/info.json * Move via specific layout into via keymap.
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								keyboards/sofle/keymaps/keyhive_via/config.h
									
										
									
									
									
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 /* Copyright 2020 Josef Adamcik
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  * Modification for VIA support and RGB underglow by Jens Bonk-Wiltfang
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  *
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  * This program is free software: you can redistribute it and/or modify
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  * it under the terms of the GNU General Public License as published by
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  * the Free Software Foundation, either version 2 of the License, or
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  * (at your option) any later version.
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  *
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  * This program is distributed in the hope that it will be useful,
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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  * GNU General Public License for more details.
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  *
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  * You should have received a copy of the GNU General Public License
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  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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  */
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#pragma once
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/* The way how "handedness" is decided (which half is which),
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see https://docs.qmk.fm/#/feature_split_keyboard?id=setting-handedness
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for more options.
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*/
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// More lighting options in quantum/rgblight/rgblight.h
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#ifdef RGBLIGHT_ENABLE
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#    define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL+2
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// Disabling some of these is a good way to save flash space.
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#    define RGBLIGHT_EFFECT_ALTERNATING     // 108
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#    define RGBLIGHT_EFFECT_RGB_TEST        // 158
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#    define RGBLIGHT_EFFECT_RAINBOW_MOOD    // 160
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#    define RGBLIGHT_EFFECT_STATIC_GRADIENT // 168
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#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL   // 192
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#    define RGBLIGHT_EFFECT_BREATHING       // 348
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#    define RGBLIGHT_EFFECT_KNIGHT          // 336
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#    define RGBLIGHT_EFFECT_SNAKE           // 406
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#    define RGBLIGHT_EFFECT_CHRISTMAS       // 508
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/*
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#define RGBLIGHT_EFFECT_TWINKLE         // 1156
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*/
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#endif
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// Disabled to save space
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#define NO_ACTION_ONESHOT  // 332
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#define NO_ACTION_MACRO    // 0
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#define NO_ACTION_FUNCTION // 0
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#define DISABLE_LEADER     // 0
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