Community modules (#24848)

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@ -9,12 +9,19 @@ This page does not assume any special knowledge about QMK, but reading [Understa
We have structured QMK as a hierarchy:
* Core (`_quantum`)
* Community Module (`_<module>`)
* Community Module -> Keyboard/Revision (`_<module>_kb`)
* Community Module -> Keymap (`_<module>_user`)
* Keyboard/Revision (`_kb`)
* Keymap (`_user`)
Each of the functions described below can be defined with a `_kb()` suffix or a `_user()` suffix. We intend for you to use the `_kb()` suffix at the Keyboard/Revision level, while the `_user()` suffix should be used at the Keymap level.
When defining functions at the Keyboard/Revision level it is important that your `_kb()` implementation call `_user()` before executing anything else- otherwise the keymap level function will never be called.
When defining functions at the Keyboard/Revision level it is important that your `_kb()` implementation call `_user()` at an appropriate location, otherwise the keymap level function will never be called.
Functions at the `_<module>_xxx()` level are intended to allow keyboards or keymaps to override or enhance the processing associated with a [community module](/features/community_modules).
When defining module overrides such as `process_record_<module>()`, the same pattern should be used; the module must invoke `process_record_<module>_kb()` as appropriate.
# Custom Keycodes
@ -99,7 +106,7 @@ These are the three main initialization functions, listed in the order that they
* `keyboard_post_init_*` - Happens at the end of the firmware's startup process. This is where you'd want to put "customization" code, for the most part.
::: warning
For most people, the `keyboard_post_init_user` function is what you want to call. For instance, this is where you want to set up things for RGB Underglow.
For most people, the `keyboard_post_init_user` function is what you want to implement. For instance, this is where you want to set up things for RGB Underglow.
:::
## Keyboard Pre Initialization code