Remove userspace keymaps (#22544)

This commit is contained in:
Joel Challis 2023-11-26 18:36:45 +00:00 committed by GitHub
parent 4908d4b1ca
commit 1ed03f498f
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2738 changed files with 0 additions and 207314 deletions

View file

@ -1,98 +0,0 @@
#include QMK_KEYBOARD_H
#include "kageurufu.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
extern keymap_config_t keymap_config;
extern uint8_t is_master;
/* Base Layout
* ,------------------------------------------------. ,------------------------------------------------.
* | ` | | | | | | | | | | | | | | BkSp |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Tab | | | | | | | | | | | | | | \ |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Esc | | | | | | | | | | | | | | ' |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Sft( | | | | | | | | | | | | | | Sft) |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Space| Bksp | | Enter| Space|
* `-------------' `--------=----'
*/
#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
#define _BASE_LAYOUT( \
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
) \
EXPAND_LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \
FN_ESC, _10, _11, _12, _13, _14, RGB_SAI, RGB_VAI, _15, _16, _17, _18, _19, KC_QUOT, \
SC_LSPO, _20, _21, _22, _23, _24, RGB_SAD, RGB_VAD, _25, _26, _27, _28, _29, SC_RSPC, \
KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, FN, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN, \
KC_SPC, KC_BSPC, KC_ENT, KC_SPC \
)
#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = BASE_LAYOUT(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_COLEMAK] = BASE_LAYOUT(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_COLEMAK_DH] = BASE_LAYOUT(
______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
),
[_FN] = EXPAND_LAYOUT(
________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________,
________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________,
________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________,
________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________,
________________FUNCTION_L5________________, ADJ, ADJ, ________________FUNCTION_R5________________,
_______, KC_DEL, _______, _______
),
[_ADJ] = EXPAND_LAYOUT(
_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________,
_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________,
_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________,
_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________,
_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________,
_______, _______, _______, _______
)
};
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (index == 1) { /* Second encoder*/
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
return true;
}
#endif

View file

@ -1,19 +0,0 @@
# Overridden build options from rev1 & rev2
# Debug Options
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# RGB Options
RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
RGB_MATRIX_ENABLE = yes # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
# Userspace implements their own LTO
LTO_ENABLE = no
# Do not edit past here
include keyboards/$(KEYBOARD)/post_rules.mk

View file

@ -1,33 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// Xulkal custom stuff
#if KEYBOARD_rgbkb_sol_rev2
#define OLED_90ROTATION
#define RGB_MATRIX_TOG_LAYERS
#define RGB_MATRIX_HUE_STEP 8
#define RGB_MATRIX_SAT_STEP 8
#define RGB_MATRIX_VAL_STEP 8
#define RGB_MATRIX_SPD_STEP 8
#endif
#define ENCODER_RESOLUTION 2

View file

@ -1,78 +0,0 @@
#include QMK_KEYBOARD_H
#include "xulkal.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty Layout
* ,------------------------------------------------. ,------------------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctl- | Win | LOWER| RAISE| Alt | Space| ENC1 | | ENC2 | Space| Left | Up | Down | Right| Ctl= |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | Space| DEL | | Enter| Space|
* `-------------' `-------------'
*/
[_QWERTY] = EXPAND_LAYOUT(
_________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________,
_________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________,
_________________QWERTY_L5_________________, KC_ENC1, KC_ENC2, _________________QWERTY_R5_________________,
KC_SPC, TD_DEL, KC_ENT, KC_SPC
),
#ifndef GAMELAYER_DISABLE
[_GAME] = EXPAND_LAYOUT(
___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________,
___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________,
___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________,
___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________,
___________________GAME_L5_________________, KC_ENC1, KC_ENC2, ___________________GAME_R5_________________,
KC_SPC, KC_DEL, KC_ENT, KC_SPC
),
#endif
[_LOWER] = EXPAND_LAYOUT(
__________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________,
__________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________,
__________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________,
__________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________,
__________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________,
_______, _______, _______, _______
),
[_RAISE] = EXPAND_LAYOUT(
__________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________,
__________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________,
__________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________,
__________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________,
__________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________,
_______, _______, _______, _______
),
#ifdef TRILAYER_ENABLED
[_ADJUST] = EXPAND_LAYOUT(
_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________,
_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________,
_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________,
_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________,
_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________,
_______, _______, _______, _______
),
#endif
};

View file

@ -1,24 +0,0 @@
# Overridden build options from rev1 & rev2
# RGB Options
RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
RGB_MATRIX_ENABLE = yes # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
FULLHAND_ENABLE = no # Enables the additional 24 Full Hand LEDs
SF_ENABLE = no # Enables the additional 38 Starfighter LEDs
# Misc
OLED_ENABLE = yes # Enable the OLED Driver
# Not using the encoder for rev1
ifeq ($(strip $(KEYBOARD)), rgbkb/sol/rev1)
ENCODER_ENABLE = no
RGB_OLED_MENU = no
else
ENCODER_ENABLE = yes
RGB_OLED_MENU = 0
endif
# Do not edit past here
include keyboards/$(KEYBOARD)/post_rules.mk

View file

@ -1,30 +0,0 @@
/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <https://github.com/kageurufu> wrote this file. As long as you retain this
* notice you can do whatever you want with this stuff. If we meet some day, and
* you think this stuff is worth it, you can buy me a beer in return. Frank Tackitt
* ----------------------------------------------------------------------------
*/
#pragma once
// No need for the single versions when multi performance isn't a problem =D
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
// 20m timeout (20m * 60s * 1000mil)
// #define RGB_MATRIX_TIMEOUT 1200000
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
// 224B per layer right now
#define DYNAMIC_KEYMAP_LAYER_COUNT 8
#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047
#define STM32_ONBOARD_EEPROM_SIZE 2048

View file

@ -1,69 +0,0 @@
/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <https://github.com/kageurufu> wrote this file. As long as you retain this
* notice you can do whatever you want with this stuff. If we meet some day, and
* you think this stuff is worth it, you can buy me a beer in return. Frank Tackitt
* ----------------------------------------------------------------------------
*/
#include QMK_KEYBOARD_H
#include "kageurufu.h"
extern keymap_config_t keymap_config;
/* Base Layout
* ,------------------------------------------------. ,------------------------------------------------.
* | ` | | | | | | | | | | | | | | BkSp |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Tab | | | | | | | | | | | | | | \ |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Esc | | | | | | | | | | | | | | ' |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Sft( | | | | | | | | | | | | | | Sft) |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Space| Bksp | | Enter| Space|
* `-------------' `--------=----'
*/
#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__, \
KC_MNXT, KC_MPLY, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, KC_VOLD, KC_VOLU )
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = EXPAND_LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, _________________QWERTY_L1_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R1_________________, KC_BSLS,
FN_ESC, _________________QWERTY_L2_________________, RGB_SAI, RGB_VAI, _________________QWERTY_R2_________________, KC_QUOT,
SC_LSPO, _________________QWERTY_L3_________________, RGB_SAD, RGB_VAD, _________________QWERTY_R3_________________, SC_RSPC,
KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, KC_MUTE, KC_BSPC, KC_ENT, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN
),
[_FN] = EXPAND_LAYOUT(
________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________,
________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________,
________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________,
________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________,
________________FUNCTION_L5________________, ADJ, KC_DEL, _______, ADJ, ________________FUNCTION_R5________________
),
[_ADJ] = EXPAND_LAYOUT(
_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________,
_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________,
_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________,
_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________,
_________________ADJUST_L5_________________, _______, _______, _______, _______, _________________ADJUST_R5_________________
)
};
#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_VOLD, KC_VOLU),
ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1 ... 4] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______),
ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }
};
#endif

View file

@ -1,2 +0,0 @@
VIA_ENABLE = yes
ENCODER_MAP_ENABLE = yes

View file

@ -1,47 +0,0 @@
/*
Copyright (c) 2020 Fred Silberberg
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#pragma once
/* Select hand configuration */
//#define MASTER_LEFT
#define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#undef TAPPING_TERM
#define TAPPING_TERM 150

View file

@ -1,145 +0,0 @@
/*
Copyright (c) 2020 Fred Silberberg
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include QMK_KEYBOARD_H
#include "333fred.h"
extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. .-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | N | M | , | . | / |SHIFT |
* |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
* | Ctrl | F4 | F5 | GUI | Alt | Bksp |Lwr/VM||Enter|Space | NAV | - | = | Alt | Del |
* `------------------------------------------------''-----------------------------------------------'
*/
[BASE] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT) ,
KC_LCTL, KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_BSPC, TD(TD_SYM_VIM), KC_ENT, KC_SPACE, OSL(VIM), KC_MINS, KC_EQL, KC_RALT, KC_DEL
),
/* Symbols
* ,-----------------------------------------. .-----------------------------------------.
* | Caps | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | ! | @ | ( | ) | | | | 7 | 8 | 9 | * | ) | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | # | $ | { | } | ` | | 4 | 5 | 6 | + | } | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | APscr| % | ^ | [ | ] | ~ | | 1 | 2 | 3 | \ | Vol- | Vol+ |
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
* | Pscr | | QK_BOOT| | | GAME | || | 0 | . | = | Prev | Next | Play |
* `------------------------------------------------- -------------------------------------------------'
*/
[SYMB] = LAYOUT(
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12,
_______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE,
PSCREEN_APP, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU,
KC_PSCR, _______, QK_BOOT, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY
),
/* Vim Movement
* ,-----------------------------------------. .-----------------------------------------.
* | | | | | | | | | | | | QK_BOOT| |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |RGBSAI|RGBVAI|RGBSAD| LSFT | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | DLeft|DRight| LCTRL| LGUI | | | Left | Down | Up | Right| | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |RGBHUD|RGBVAD|RGBHUI| | | | | | | | | |
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
* | | | | | | | || | | | | | | |
* `------------------------------------------------..------------------------------------------------'
*/
[VIM] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______,
_______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______,
_______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
_______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Gaming mode (Raise)
* All one-shot mods are disabled on this layer
* ,-----------------------------------------. .-----------------------------------------.
* | ESC | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | CTRL | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Shift| Z | | | | | | | | | | | GUI |
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
* | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY|
* `------------------------------------------------..-----------------------------------------------'
*/
[GAME] = LAYOUT(
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI,
KC_ENT, TG(GAME_ARROW), QK_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE)
),
/* Gaming Arrow mode (Raise)
* Turns wasd into arrows
* ,-----------------------------------------. .-----------------------------------------.
* | ESC | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | Up | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | CTRL | Left | Down | Right| | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Shift| Z | | | | | | | | | | | GUI |
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
* | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY|
* `------------------------------------------------..-----------------------------------------------'
*/
[GAME_ARROW] = LAYOUT(
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI,
KC_ENT, _______, QK_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE)
)
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
tap_dance_process_keycode(keycode);
return true;
}

View file

@ -1,4 +0,0 @@
RGBLIGHT_ENABLE = yes
KEY_LOCK_ENABLE = yes
CONSOLE_ENABLE = no
LTO_ENABLE = yes

View file

@ -1,20 +0,0 @@
/*
Copyright 2020 Casey Webster <casey@e1337.dev>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define EE_HANDS

View file

@ -1,116 +0,0 @@
/* Copyright 2020 Casey Webster <casey@e1337.dev>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "rev1.h"
#include "cwebster2.h"
#define LAYOUT_zen_base( \
L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, \
L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, \
L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, \
L33, L34, L35, R35, R34, R33 \
) \
LAYOUT_zen_wrapper ( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, \
KC_GRV, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, KC_BSLS, \
KC_CTLBS, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, KC_QUOT, \
KC_EQL, L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, KC_MINS, \
KC_LCCL, KC_LGUI, SCMD_T(KC_LBRC), C_S_T(KC_MINS), L33, L34, L35, R35, R34, R33, TO(_GAME), KC_PSCR, KC_ALTCL, KC_LSFT \
)
#define LAYOUT_zen_base_wrapper(...) LAYOUT_zen_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Base Layer: QWERTY
*/
[_QWERTY] = LAYOUT_zen_base_wrapper(
/* ,-----------------------. ,-----------------------. */
_______QWERTY_L1______, _______QWERTY_R1______,
_______QWERTY_L2______, _______QWERTY_R2______,
_______QWERTY_L3______, _______QWERTY_R3______,
_______THUMBS_L_______, _______THUMBS_R_______
/* `---------------------' `---------------------' */
),
[_COLEMAK] = LAYOUT_zen_wrapper(
/* ,-----------------------. ,-----------------------. */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
KC_GRV, _______COLEMAK_L1_____, _______COLEMAK_R1_____, KC_BSLS,
KC_CTLBS, _______COLEMAK_L2_____, _______COLEMAK_R2_____, KC_SCLN,
KC_EQL, _______COLEMAK_L3_____, _______COLEMAK_R3_____, KC_MINS,
KC_LCCL, KC_LGUI, SCMD_T(KC_LBRC), C_S_T(KC_MINS), _______THUMBS_L_______, _______THUMBS_R_______, TO(_QWERTY), KC_PSCR, KC_ALTCL, KC_LSFT
/* `---------------------' `---------------------' */
),
// GAME layout -- qwerty without homerow mods
[_GAME] = LAYOUT_zen_wrapper(
/* ,-------------------------------------------. ,-------------------------------------------. */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
KC_GRV, _______QWERTY_L1______, _______QWERTY_R1______, KC_BSLS,
KC_CTLBS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_EQL, _______QWERTY_L3______, _______QWERTY_R3______, KC_MINS,
KC_LCCL, KC_LGUI, SCMD_T(KC_LBRC), C_S_T(KC_MINS), _______THUMBS_L_______, _______THUMBS_R_______, TO(_COLEMAK), KC_PSCR, KC_ALTCL, KC_LSFT
/* `----------------------------------' `----------------------------------' */
),
[_FN] = LAYOUT_zen_base_wrapper(
/* ,-----------------------. ,-----------------------. */
_______FN_______L1____, _______INACTIVE_R1____,
_______FN_______L2____, _______INACTIVE_R2____,
_______FN_______L3____, _______NAV______R2____,
_______FN________T____, _______INACTIVE__T____
/* `---------------------' `---------------------' */
),
[_SYMBOLS] = LAYOUT_zen_base_wrapper(
/* ,-----------------------. ,-----------------------. */
_______SYM______L1____, _______INACTIVE_R1____,
_______SYM______L2____, _______INACTIVE_R2____,
_______SYM______L3____, _______INACTIVE_R3____,
_______SYM_______T____, _______INACTIVE__T____
/* `---------------------' `---------------------' */
),
[_NUM] = LAYOUT_zen_base_wrapper(
/* ,-----------------------. ,-----------------------. */
_______NUM______L1____, _______INACTIVE_R1____,
_______NUM______L2____, _______INACTIVE_R2____,
_______NUM______L3____, _______INACTIVE_R3____,
_______NUM_______T____, _______INACTIVE__T____
/* `---------------------' `---------------------' */
),
[_NAV] = LAYOUT_zen_base_wrapper(
/* ,-----------------------. ,-----------------------. */
_______INACTIVE_L1____, _______NAV______R1____,
_______INACTIVE_L2____, _______NAV______R2____,
_______INACTIVE_L3____, _______NAV______R3____,
_______INACTIVE__T____, _______NAV_______T____
/* `---------------------' `---------------------' */
),
[_MOUSE] = LAYOUT_zen_base_wrapper(
/* ,-----------------------. ,-----------------------. */
_______INACTIVE_L1____, _______MOUSE____R1____,
_______INACTIVE_L2____, _______MOUSE____R2____,
_______INACTIVE_L3____, _______MOUSE____R3____,
_______INACTIVE__T____, _______MOUSE_____T____
/* `---------------------' `---------------------' */
),
[_MEDIA] = LAYOUT_zen_base_wrapper(
/* ,-----------------------. ,-----------------------. */
_______INACTIVE_L1____, _______MEDIA____R1____,
_______INACTIVE_L2____, _______MEDIA____R2____,
_______INACTIVE_L3____, _______MEDIA____R3____,
_______INACTIVE__T____, _______MEDIA_____T____
/* `---------------------' `---------------------' */
),
};

View file

@ -1,2 +0,0 @@
RGBLIGHT_ENABLE = no
RAW_ENABLE = yes

View file

@ -1,62 +0,0 @@
#include QMK_KEYBOARD_H
#include "kageurufu.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
extern keymap_config_t keymap_config;
extern uint8_t is_master;
#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
#define _BASE_LAYOUT( \
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
) \
EXPAND_LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
FN_ESC, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
SC_LSPO, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, SC_RSPC, \
KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN \
)
#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = BASE_LAYOUT(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_COLEMAK] = BASE_LAYOUT(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_COLEMAK_DH] = BASE_LAYOUT(
______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
),
[_FN] = EXPAND_LAYOUT(
________________FUNCTION_L1________________, ________________FUNCTION_R1________________,
________________FUNCTION_L2________________, ________________FUNCTION_R2________________,
________________FUNCTION_L3________________, ________________FUNCTION_R3________________,
________________FUNCTION_L4________________, ________________FUNCTION_R4________________,
________________FUNCTION_L5________________, _______, KC_DEL, ________________FUNCTION_R5________________
),
[_ADJ] = EXPAND_LAYOUT(
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________,
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________,
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________,
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________,
_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________
)
};

View file

@ -1,24 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

View file

@ -1,85 +0,0 @@
#include QMK_KEYBOARD_H
#include "kageurufu.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#define FN_CAPS LT(_FN, KC_CAPS)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
/* / Base Layout \
* /-----------------------------------------\ /-----------------------------------------\
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | | | | | | | | | | | | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |FNCAPS| | | | | | | | | | | | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |Shift | | | | | | | | | | | |Shift |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
#define EXPAND_LAYOUT(...) LAYOUT_ortho_5x12(__VA_ARGS__)
#define _BASE_LAYOUT( \
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
) \
EXPAND_LAYOUT( \
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
FN_CAPS, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
KC_LSFT, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, KC_ENT, \
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
)
#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = BASE_LAYOUT(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_COLEMAK] = BASE_LAYOUT(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_FN] = EXPAND_LAYOUT(
________________FUNCTION_L1________________, ________________FUNCTION_R1________________,
________________FUNCTION_L2________________, ________________FUNCTION_R2________________,
________________FUNCTION_L3________________, ________________FUNCTION_R3________________,
________________FUNCTION_L4________________, ________________FUNCTION_R4________________,
________________FUNCTION_L5________________, ________________FUNCTION_R5________________
),
[_ADJ] = EXPAND_LAYOUT(
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________,
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________,
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________,
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________,
_________________ADJUST_L5_________________, _________________ADJUST_R5_________________
)
};
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder from slave */
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
}
return true;
}

View file

@ -1,132 +0,0 @@
# The Default Zygomorph Layout
## Layout
### Base modifier layout
```
* ,------------------------------------------------. ,------------------------------------------------.
* | GESC | | | | | | - | | = | | | | | | BkSp |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Tab | | | | | | [ | | ] | | | | | | \ |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* |FN(CAPS)| | | | | | ( | | ) | | | | | | ' |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* |Shift | | | | | | { | | } | | | | | |Shift |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | Space| DEL | | Enter| Space|
* `-------------' `-------------'
```
### Qwerty alphas
```
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | A | S | D | F | G | | | | H | J | K | L | ; | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | | | | | |
* `-------------' `-------------'
```
### Colemak alphas
```
* ,------------------------------------------------. ,------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | A | R | S | T | G | | | | K | N | E | I | O | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | Z | X | C | D | V | | | | M | H | , | . | / | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | | | | | |
* `-------------' `-------------'
```
### Function (FN)
```
* ,------------------------------------------------. ,------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | PGDN | UP | PGUP | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | LEFT | DOWN | RIGHT| | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | |RGBMOD| | | | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | | | | | |
* `-------------' `-------------'
```
### Adjust (ADJ)
```
* ,------------------------------------------------. ,------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | SAD | VAI | SAI | RESET| | | | | | | | | | |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | | HUD | VAD | HUI |RGBRST| | | | | |QWERTY|COLEMK| | | |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | | | |RGBMOD| | | | | | | |RGBSMOD| HUD | SAD | VAD |
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | | | | | |
* `-------------' `-------------'
```
## Customize
see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
```
# Variables you can set for SOL
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
LED_ANIMATIONS = yes # LED animations
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
OLED_ENABLE = no # OLED_ENABLE (+5000)
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
```
## Compile
go to qmk top directory.
```
$ cd qmk_firmware
```
build
```
$ make rgbkb/sol:default
```
After the initial flash with AVRdudess, you should be able to flash using this:
```
$ make rgbkb/sol:default:dfu
```

View file

@ -1,39 +0,0 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_SPLIT_ENABLE = no # Split RGBLight Support
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE = yes # Enable rotary encoder
OLED_ENABLE = no # Enable the OLED Driver
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
# Do not edit past here
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
OPT_DEFS += -DRGBLIGHT_FULL_POWER
endif
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
endif
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
endif
# Link time optimization, should save on firmware size
LTO_ENABLE = yes

View file

@ -1,69 +0,0 @@
#include QMK_KEYBOARD_H
#include "xulkal.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#define EXPAND_LAYOUT(...) LAYOUT_ortho_5x12(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* / QWERTY \
* /-----------------------------------------\ /-----------------------------------------\
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |FN(CAPS)| A | S | D | F | G | | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | | N | M | , | . | / | Sft] |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctl- | Win | LOWER| RAISE| Alt | Space| | Space| Left | Up | Down | Right| Ctl= |
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
*/
[_QWERTY] = EXPAND_LAYOUT(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________,
_________________QWERTY_L4_________________, _________________QWERTY_R4_________________,
_________________QWERTY_L5_________________, _________________QWERTY_R5_________________
),
#ifndef GAMELAYER_DISABLE
[_GAME] = EXPAND_LAYOUT(
___________________GAME_L1_________________, ___________________GAME_R1_________________,
___________________GAME_L2_________________, ___________________GAME_R2_________________,
___________________GAME_L3_________________, ___________________GAME_R3_________________,
___________________GAME_L4_________________, ___________________GAME_R4_________________,
___________________GAME_L5_________________, ___________________GAME_R5_________________
),
#endif
[_LOWER] = EXPAND_LAYOUT(
__________________LOWER_L1_________________, __________________LOWER_R1_________________,
__________________LOWER_L2_________________, __________________LOWER_R2_________________,
__________________LOWER_L3_________________, __________________LOWER_R3_________________,
__________________LOWER_L4_________________, __________________LOWER_R4_________________,
__________________LOWER_L5_________________, __________________LOWER_R5_________________
),
[_RAISE] = EXPAND_LAYOUT(
__________________RAISE_L1_________________, __________________RAISE_R1_________________,
__________________RAISE_L2_________________, __________________RAISE_R2_________________,
__________________RAISE_L3_________________, __________________RAISE_R3_________________,
__________________RAISE_L4_________________, __________________RAISE_R4_________________,
__________________RAISE_L5_________________, __________________RAISE_R5_________________
),
#ifdef TRILAYER_ENABLED
[_ADJUST] = EXPAND_LAYOUT(
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________,
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________,
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________,
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________,
_________________ADJUST_L5_________________, _________________ADJUST_R5_________________
),
#endif
};

View file

@ -1,42 +0,0 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_SPLIT_ENABLE = no # Split RGBLight Support
RGB_MATRIX_ENABLE = yes # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
SPLIT_RGB_MATRIX_ENABLE = yes # For split RGB Matrix support
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE = no # Enable rotary encoder
OLED_ENABLE = no # Enable the OLED Driver
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
LTO_ENABLE = no # Enable optimizations to reduce firmware size. Also disables action macros and functions.
# Do not edit past here
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
OPT_DEFS += -DRGBLIGHT_FULL_POWER
endif
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
endif
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
endif
ifeq ($(strip $(SPLIT_RGB_MATRIX_ENABLE)), yes)
OPT_DEFS += -DSPLIT_TRANSPORT_MIRROR
endif