Remove userspace keymaps (#22544)
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2738 changed files with 0 additions and 207314 deletions
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#include QMK_KEYBOARD_H
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#include "kageurufu.h"
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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extern keymap_config_t keymap_config;
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extern uint8_t is_master;
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/* Base Layout
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* ,------------------------------------------------. ,------------------------------------------------.
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* | ` | | | | | | | | | | | | | | BkSp |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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* | Tab | | | | | | | | | | | | | | \ |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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* | Esc | | | | | | | | | | | | | | ' |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Sft( | | | | | | | | | | | | | | Sft) |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Space| Bksp | | Enter| Space|
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* `-------------' `--------=----'
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*/
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#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
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#define _BASE_LAYOUT( \
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_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
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_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
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_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
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) \
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EXPAND_LAYOUT( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \
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FN_ESC, _10, _11, _12, _13, _14, RGB_SAI, RGB_VAI, _15, _16, _17, _18, _19, KC_QUOT, \
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SC_LSPO, _20, _21, _22, _23, _24, RGB_SAD, RGB_VAD, _25, _26, _27, _28, _29, SC_RSPC, \
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KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, FN, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN, \
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KC_SPC, KC_BSPC, KC_ENT, KC_SPC \
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)
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#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = BASE_LAYOUT(
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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),
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[_COLEMAK] = BASE_LAYOUT(
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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),
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[_COLEMAK_DH] = BASE_LAYOUT(
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______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
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______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
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______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
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),
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[_FN] = EXPAND_LAYOUT(
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________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________,
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________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________,
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________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________,
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________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________,
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________________FUNCTION_L5________________, ADJ, ADJ, ________________FUNCTION_R5________________,
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_______, KC_DEL, _______, _______
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),
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[_ADJ] = EXPAND_LAYOUT(
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_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________,
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_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________,
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_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________,
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_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________,
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_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________,
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_______, _______, _______, _______
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)
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};
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#ifdef ENCODER_ENABLE
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* First encoder */
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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} else if (index == 1) { /* Second encoder*/
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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}
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return true;
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}
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#endif
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@ -1,19 +0,0 @@
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# Overridden build options from rev1 & rev2
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# Debug Options
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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# RGB Options
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RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
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LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
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RGB_MATRIX_ENABLE = yes # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
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# Userspace implements their own LTO
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LTO_ENABLE = no
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# Do not edit past here
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include keyboards/$(KEYBOARD)/post_rules.mk
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// Xulkal custom stuff
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#if KEYBOARD_rgbkb_sol_rev2
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#define OLED_90ROTATION
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#define RGB_MATRIX_TOG_LAYERS
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#define RGB_MATRIX_HUE_STEP 8
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#define RGB_MATRIX_SAT_STEP 8
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#define RGB_MATRIX_VAL_STEP 8
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#define RGB_MATRIX_SPD_STEP 8
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#endif
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#define ENCODER_RESOLUTION 2
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#include QMK_KEYBOARD_H
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#include "xulkal.h"
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
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// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty Layout
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* ,------------------------------------------------. ,------------------------------------------------.
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* | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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* |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Ctl- | Win | LOWER| RAISE| Alt | Space| ENC1 | | ENC2 | Space| Left | Up | Down | Right| Ctl= |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
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* | Space| DEL | | Enter| Space|
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* `-------------' `-------------'
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*/
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[_QWERTY] = EXPAND_LAYOUT(
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_________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________,
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_________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________,
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_________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________,
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_________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________,
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_________________QWERTY_L5_________________, KC_ENC1, KC_ENC2, _________________QWERTY_R5_________________,
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KC_SPC, TD_DEL, KC_ENT, KC_SPC
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),
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#ifndef GAMELAYER_DISABLE
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[_GAME] = EXPAND_LAYOUT(
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___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________,
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___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________,
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___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________,
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___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________,
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___________________GAME_L5_________________, KC_ENC1, KC_ENC2, ___________________GAME_R5_________________,
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KC_SPC, KC_DEL, KC_ENT, KC_SPC
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),
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#endif
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[_LOWER] = EXPAND_LAYOUT(
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__________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________,
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__________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________,
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__________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________,
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__________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________,
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__________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________,
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_______, _______, _______, _______
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),
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[_RAISE] = EXPAND_LAYOUT(
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__________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________,
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__________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________,
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__________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________,
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__________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________,
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__________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________,
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_______, _______, _______, _______
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),
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#ifdef TRILAYER_ENABLED
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[_ADJUST] = EXPAND_LAYOUT(
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_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________,
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_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________,
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_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________,
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_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________,
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_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________,
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_______, _______, _______, _______
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),
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#endif
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};
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# Overridden build options from rev1 & rev2
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# RGB Options
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RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
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LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
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RGB_MATRIX_ENABLE = yes # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
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FULLHAND_ENABLE = no # Enables the additional 24 Full Hand LEDs
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SF_ENABLE = no # Enables the additional 38 Starfighter LEDs
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# Misc
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OLED_ENABLE = yes # Enable the OLED Driver
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# Not using the encoder for rev1
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ifeq ($(strip $(KEYBOARD)), rgbkb/sol/rev1)
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ENCODER_ENABLE = no
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RGB_OLED_MENU = no
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else
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ENCODER_ENABLE = yes
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RGB_OLED_MENU = 0
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endif
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# Do not edit past here
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include keyboards/$(KEYBOARD)/post_rules.mk
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/*
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* ----------------------------------------------------------------------------
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* "THE BEER-WARE LICENSE" (Revision 42):
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* <https://github.com/kageurufu> wrote this file. As long as you retain this
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* notice you can do whatever you want with this stuff. If we meet some day, and
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* you think this stuff is worth it, you can buy me a beer in return. Frank Tackitt
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* ----------------------------------------------------------------------------
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*/
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#pragma once
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// No need for the single versions when multi performance isn't a problem =D
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define DISABLE_RGB_MATRIX_SPLASH
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#define DISABLE_RGB_MATRIX_SOLID_SPLASH
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// 20m timeout (20m * 60s * 1000mil)
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// #define RGB_MATRIX_TIMEOUT 1200000
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
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// 224B per layer right now
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#define DYNAMIC_KEYMAP_LAYER_COUNT 8
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#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047
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#define STM32_ONBOARD_EEPROM_SIZE 2048
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/*
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* ----------------------------------------------------------------------------
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* "THE BEER-WARE LICENSE" (Revision 42):
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* <https://github.com/kageurufu> wrote this file. As long as you retain this
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* notice you can do whatever you want with this stuff. If we meet some day, and
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* you think this stuff is worth it, you can buy me a beer in return. Frank Tackitt
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* ----------------------------------------------------------------------------
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*/
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#include QMK_KEYBOARD_H
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#include "kageurufu.h"
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extern keymap_config_t keymap_config;
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/* Base Layout
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* ,------------------------------------------------. ,------------------------------------------------.
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* | ` | | | | | | | | | | | | | | BkSp |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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* | Tab | | | | | | | | | | | | | | \ |
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* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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* | Esc | | | | | | | | | | | | | | ' |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Sft( | | | | | | | | | | | | | | Sft) |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Space| Bksp | | Enter| Space|
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* `-------------' `--------=----'
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*/
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#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__, \
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KC_MNXT, KC_MPLY, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, KC_VOLD, KC_VOLU )
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = EXPAND_LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, _________________QWERTY_L1_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R1_________________, KC_BSLS,
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FN_ESC, _________________QWERTY_L2_________________, RGB_SAI, RGB_VAI, _________________QWERTY_R2_________________, KC_QUOT,
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SC_LSPO, _________________QWERTY_L3_________________, RGB_SAD, RGB_VAD, _________________QWERTY_R3_________________, SC_RSPC,
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KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, KC_MUTE, KC_BSPC, KC_ENT, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN
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),
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[_FN] = EXPAND_LAYOUT(
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________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________,
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________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________,
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________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________,
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________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________,
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________________FUNCTION_L5________________, ADJ, KC_DEL, _______, ADJ, ________________FUNCTION_R5________________
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),
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[_ADJ] = EXPAND_LAYOUT(
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_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________,
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_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________,
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_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________,
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_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________,
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_________________ADJUST_L5_________________, _______, _______, _______, _______, _________________ADJUST_R5_________________
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)
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};
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#ifdef ENCODER_MAP_ENABLE
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
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[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_VOLD, KC_VOLU),
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ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
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[1 ... 4] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______),
|
||||
ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }
|
||||
};
|
||||
#endif
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
VIA_ENABLE = yes
|
||||
ENCODER_MAP_ENABLE = yes
|
||||
|
|
@ -1,47 +0,0 @@
|
|||
/*
|
||||
Copyright (c) 2020 Fred Silberberg
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
/* Select hand configuration */
|
||||
//#define MASTER_LEFT
|
||||
#define EE_HANDS
|
||||
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
#define RGBLED_NUM 16
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
|
||||
#undef TAPPING_TERM
|
||||
#define TAPPING_TERM 150
|
||||
|
|
@ -1,145 +0,0 @@
|
|||
/*
|
||||
Copyright (c) 2020 Fred Silberberg
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "333fred.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | | N | M | , | . | / |SHIFT |
|
||||
* |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
|
||||
* | Ctrl | F4 | F5 | GUI | Alt | Bksp |Lwr/VM||Enter|Space | NAV | - | = | Alt | Del |
|
||||
* `------------------------------------------------''-----------------------------------------------'
|
||||
*/
|
||||
[BASE] = LAYOUT(
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT) ,
|
||||
KC_LCTL, KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_BSPC, TD(TD_SYM_VIM), KC_ENT, KC_SPACE, OSL(VIM), KC_MINS, KC_EQL, KC_RALT, KC_DEL
|
||||
),
|
||||
|
||||
/* Symbols
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | ! | @ | ( | ) | | | | 7 | 8 | 9 | * | ) | F12 |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | # | $ | { | } | ` | | 4 | 5 | 6 | + | } | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | APscr| % | ^ | [ | ] | ~ | | 1 | 2 | 3 | \ | Vol- | Vol+ |
|
||||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
|
||||
* | Pscr | | QK_BOOT| | | GAME | || | 0 | . | = | Prev | Next | Play |
|
||||
* `------------------------------------------------- -------------------------------------------------'
|
||||
*/
|
||||
[SYMB] = LAYOUT(
|
||||
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
_______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12,
|
||||
_______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE,
|
||||
PSCREEN_APP, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU,
|
||||
KC_PSCR, _______, QK_BOOT, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY
|
||||
),
|
||||
|
||||
/* Vim Movement
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | | | | | | | | | | | | QK_BOOT| |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | |RGBSAI|RGBVAI|RGBSAD| LSFT | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | DLeft|DRight| LCTRL| LGUI | | | Left | Down | Up | Right| | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | |RGBHUD|RGBVAD|RGBHUI| | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
|
||||
* | | | | | | | || | | | | | | |
|
||||
* `------------------------------------------------..------------------------------------------------'
|
||||
*/
|
||||
[VIM] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______,
|
||||
_______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
|
||||
_______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Gaming mode (Raise)
|
||||
* All one-shot mods are disabled on this layer
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | ESC | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | CTRL | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Shift| Z | | | | | | | | | | | GUI |
|
||||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
|
||||
* | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY|
|
||||
* `------------------------------------------------..-----------------------------------------------'
|
||||
*/
|
||||
[GAME] = LAYOUT(
|
||||
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI,
|
||||
KC_ENT, TG(GAME_ARROW), QK_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE)
|
||||
),
|
||||
/* Gaming Arrow mode (Raise)
|
||||
* Turns wasd into arrows
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | ESC | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | | | Up | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | CTRL | Left | Down | Right| | | | | | | | | |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Shift| Z | | | | | | | | | | | GUI |
|
||||
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
|
||||
* | Enter| | Lock | Bksp | Alt | Spc | QK_BOOT|| | Lower| Left | Up | Down | Right|QWERTY|
|
||||
* `------------------------------------------------..-----------------------------------------------'
|
||||
*/
|
||||
[GAME_ARROW] = LAYOUT(
|
||||
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI,
|
||||
KC_ENT, _______, QK_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE)
|
||||
)
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
tap_dance_process_keycode(keycode);
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
RGBLIGHT_ENABLE = yes
|
||||
KEY_LOCK_ENABLE = yes
|
||||
CONSOLE_ENABLE = no
|
||||
LTO_ENABLE = yes
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
/*
|
||||
Copyright 2020 Casey Webster <casey@e1337.dev>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#define EE_HANDS
|
||||
|
|
@ -1,116 +0,0 @@
|
|||
/* Copyright 2020 Casey Webster <casey@e1337.dev>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "rev1.h"
|
||||
#include "cwebster2.h"
|
||||
|
||||
#define LAYOUT_zen_base( \
|
||||
L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, \
|
||||
L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, \
|
||||
L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, \
|
||||
L33, L34, L35, R35, R34, R33 \
|
||||
) \
|
||||
LAYOUT_zen_wrapper ( \
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, \
|
||||
KC_GRV, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, KC_BSLS, \
|
||||
KC_CTLBS, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, KC_QUOT, \
|
||||
KC_EQL, L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, KC_MINS, \
|
||||
KC_LCCL, KC_LGUI, SCMD_T(KC_LBRC), C_S_T(KC_MINS), L33, L34, L35, R35, R34, R33, TO(_GAME), KC_PSCR, KC_ALTCL, KC_LSFT \
|
||||
)
|
||||
#define LAYOUT_zen_base_wrapper(...) LAYOUT_zen_base(__VA_ARGS__)
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/*
|
||||
* Base Layer: QWERTY
|
||||
*/
|
||||
[_QWERTY] = LAYOUT_zen_base_wrapper(
|
||||
/* ,-----------------------. ,-----------------------. */
|
||||
_______QWERTY_L1______, _______QWERTY_R1______,
|
||||
_______QWERTY_L2______, _______QWERTY_R2______,
|
||||
_______QWERTY_L3______, _______QWERTY_R3______,
|
||||
_______THUMBS_L_______, _______THUMBS_R_______
|
||||
/* `---------------------' `---------------------' */
|
||||
),
|
||||
[_COLEMAK] = LAYOUT_zen_wrapper(
|
||||
/* ,-----------------------. ,-----------------------. */
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
|
||||
KC_GRV, _______COLEMAK_L1_____, _______COLEMAK_R1_____, KC_BSLS,
|
||||
KC_CTLBS, _______COLEMAK_L2_____, _______COLEMAK_R2_____, KC_SCLN,
|
||||
KC_EQL, _______COLEMAK_L3_____, _______COLEMAK_R3_____, KC_MINS,
|
||||
KC_LCCL, KC_LGUI, SCMD_T(KC_LBRC), C_S_T(KC_MINS), _______THUMBS_L_______, _______THUMBS_R_______, TO(_QWERTY), KC_PSCR, KC_ALTCL, KC_LSFT
|
||||
/* `---------------------' `---------------------' */
|
||||
),
|
||||
// GAME layout -- qwerty without homerow mods
|
||||
[_GAME] = LAYOUT_zen_wrapper(
|
||||
/* ,-------------------------------------------. ,-------------------------------------------. */
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
|
||||
KC_GRV, _______QWERTY_L1______, _______QWERTY_R1______, KC_BSLS,
|
||||
KC_CTLBS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_EQL, _______QWERTY_L3______, _______QWERTY_R3______, KC_MINS,
|
||||
KC_LCCL, KC_LGUI, SCMD_T(KC_LBRC), C_S_T(KC_MINS), _______THUMBS_L_______, _______THUMBS_R_______, TO(_COLEMAK), KC_PSCR, KC_ALTCL, KC_LSFT
|
||||
/* `----------------------------------' `----------------------------------' */
|
||||
),
|
||||
[_FN] = LAYOUT_zen_base_wrapper(
|
||||
/* ,-----------------------. ,-----------------------. */
|
||||
_______FN_______L1____, _______INACTIVE_R1____,
|
||||
_______FN_______L2____, _______INACTIVE_R2____,
|
||||
_______FN_______L3____, _______NAV______R2____,
|
||||
_______FN________T____, _______INACTIVE__T____
|
||||
/* `---------------------' `---------------------' */
|
||||
),
|
||||
[_SYMBOLS] = LAYOUT_zen_base_wrapper(
|
||||
/* ,-----------------------. ,-----------------------. */
|
||||
_______SYM______L1____, _______INACTIVE_R1____,
|
||||
_______SYM______L2____, _______INACTIVE_R2____,
|
||||
_______SYM______L3____, _______INACTIVE_R3____,
|
||||
_______SYM_______T____, _______INACTIVE__T____
|
||||
/* `---------------------' `---------------------' */
|
||||
),
|
||||
[_NUM] = LAYOUT_zen_base_wrapper(
|
||||
/* ,-----------------------. ,-----------------------. */
|
||||
_______NUM______L1____, _______INACTIVE_R1____,
|
||||
_______NUM______L2____, _______INACTIVE_R2____,
|
||||
_______NUM______L3____, _______INACTIVE_R3____,
|
||||
_______NUM_______T____, _______INACTIVE__T____
|
||||
/* `---------------------' `---------------------' */
|
||||
),
|
||||
[_NAV] = LAYOUT_zen_base_wrapper(
|
||||
/* ,-----------------------. ,-----------------------. */
|
||||
_______INACTIVE_L1____, _______NAV______R1____,
|
||||
_______INACTIVE_L2____, _______NAV______R2____,
|
||||
_______INACTIVE_L3____, _______NAV______R3____,
|
||||
_______INACTIVE__T____, _______NAV_______T____
|
||||
/* `---------------------' `---------------------' */
|
||||
),
|
||||
[_MOUSE] = LAYOUT_zen_base_wrapper(
|
||||
/* ,-----------------------. ,-----------------------. */
|
||||
_______INACTIVE_L1____, _______MOUSE____R1____,
|
||||
_______INACTIVE_L2____, _______MOUSE____R2____,
|
||||
_______INACTIVE_L3____, _______MOUSE____R3____,
|
||||
_______INACTIVE__T____, _______MOUSE_____T____
|
||||
/* `---------------------' `---------------------' */
|
||||
),
|
||||
[_MEDIA] = LAYOUT_zen_base_wrapper(
|
||||
/* ,-----------------------. ,-----------------------. */
|
||||
_______INACTIVE_L1____, _______MEDIA____R1____,
|
||||
_______INACTIVE_L2____, _______MEDIA____R2____,
|
||||
_______INACTIVE_L3____, _______MEDIA____R3____,
|
||||
_______INACTIVE__T____, _______MEDIA_____T____
|
||||
/* `---------------------' `---------------------' */
|
||||
),
|
||||
};
|
||||
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
RGBLIGHT_ENABLE = no
|
||||
RAW_ENABLE = yes
|
||||
|
|
@ -1,62 +0,0 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "kageurufu.h"
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
extern uint8_t is_master;
|
||||
|
||||
|
||||
#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
|
||||
#define _BASE_LAYOUT( \
|
||||
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
|
||||
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
|
||||
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
|
||||
) \
|
||||
EXPAND_LAYOUT( \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
|
||||
FN_ESC, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
|
||||
SC_LSPO, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, SC_RSPC, \
|
||||
KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN \
|
||||
)
|
||||
#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_QWERTY] = BASE_LAYOUT(
|
||||
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
|
||||
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
|
||||
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
|
||||
),
|
||||
|
||||
[_COLEMAK] = BASE_LAYOUT(
|
||||
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
|
||||
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
|
||||
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
|
||||
),
|
||||
|
||||
[_COLEMAK_DH] = BASE_LAYOUT(
|
||||
______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
|
||||
______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
|
||||
______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
|
||||
),
|
||||
|
||||
[_FN] = EXPAND_LAYOUT(
|
||||
________________FUNCTION_L1________________, ________________FUNCTION_R1________________,
|
||||
________________FUNCTION_L2________________, ________________FUNCTION_R2________________,
|
||||
________________FUNCTION_L3________________, ________________FUNCTION_R3________________,
|
||||
________________FUNCTION_L4________________, ________________FUNCTION_R4________________,
|
||||
________________FUNCTION_L5________________, _______, KC_DEL, ________________FUNCTION_R5________________
|
||||
),
|
||||
|
||||
[_ADJ] = EXPAND_LAYOUT(
|
||||
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________,
|
||||
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________,
|
||||
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________,
|
||||
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________,
|
||||
_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________
|
||||
)
|
||||
};
|
||||
|
|
@ -1,24 +0,0 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
||||
|
||||
|
|
@ -1,85 +0,0 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "kageurufu.h"
|
||||
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
|
||||
#define FN_CAPS LT(_FN, KC_CAPS)
|
||||
|
||||
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
|
||||
/* / Base Layout \
|
||||
* /-----------------------------------------\ /-----------------------------------------\
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | | | | | | | | | | | | \ |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |FNCAPS| | | | | | | | | | | | ' |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |Shift | | | | | | | | | | | |Shift |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
|
||||
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
|
||||
*/
|
||||
#define EXPAND_LAYOUT(...) LAYOUT_ortho_5x12(__VA_ARGS__)
|
||||
#define _BASE_LAYOUT( \
|
||||
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
|
||||
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
|
||||
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
|
||||
) \
|
||||
EXPAND_LAYOUT( \
|
||||
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
|
||||
FN_CAPS, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
|
||||
KC_LSFT, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, KC_ENT, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
|
||||
)
|
||||
#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_QWERTY] = BASE_LAYOUT(
|
||||
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
|
||||
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
|
||||
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
|
||||
),
|
||||
|
||||
[_COLEMAK] = BASE_LAYOUT(
|
||||
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
|
||||
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
|
||||
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
|
||||
),
|
||||
|
||||
[_FN] = EXPAND_LAYOUT(
|
||||
________________FUNCTION_L1________________, ________________FUNCTION_R1________________,
|
||||
________________FUNCTION_L2________________, ________________FUNCTION_R2________________,
|
||||
________________FUNCTION_L3________________, ________________FUNCTION_R3________________,
|
||||
________________FUNCTION_L4________________, ________________FUNCTION_R4________________,
|
||||
________________FUNCTION_L5________________, ________________FUNCTION_R5________________
|
||||
),
|
||||
|
||||
[_ADJ] = EXPAND_LAYOUT(
|
||||
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________,
|
||||
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________,
|
||||
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________,
|
||||
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________,
|
||||
_________________ADJUST_L5_________________, _________________ADJUST_R5_________________
|
||||
)
|
||||
};
|
||||
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (index == 0) { /* First encoder */
|
||||
if (clockwise) {
|
||||
tap_code(KC_PGDN);
|
||||
} else {
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
} else if (index == 1) { /* Second encoder from slave */
|
||||
if (clockwise) {
|
||||
tap_code(KC_UP);
|
||||
} else {
|
||||
tap_code(KC_DOWN);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1,132 +0,0 @@
|
|||
# The Default Zygomorph Layout
|
||||
## Layout
|
||||
|
||||
### Base modifier layout
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | GESC | | | | | | - | | = | | | | | | BkSp |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Tab | | | | | | [ | | ] | | | | | | \ |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* |FN(CAPS)| | | | | | ( | | ) | | | | | | ' |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* |Shift | | | | | | { | | } | | | | | |Shift |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | Space| DEL | | Enter| Space|
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Qwerty alphas
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | S | D | F | G | | | | H | J | K | L | ; | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Colemak alphas
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | R | S | T | G | | | | K | N | E | I | O | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | D | V | | | | M | H | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Function (FN)
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | PGDN | UP | PGUP | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | LEFT | DOWN | RIGHT| | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | |RGBMOD| | | | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Adjust (ADJ)
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | SAD | VAI | SAI | RESET| | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | HUD | VAD | HUI |RGBRST| | | | | |QWERTY|COLEMK| | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | |RGBMOD| | | | | | | |RGBSMOD| HUD | SAD | VAD |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
## Customize
|
||||
|
||||
see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
|
||||
|
||||
```
|
||||
|
||||
# Variables you can set for SOL
|
||||
|
||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
LED_ANIMATIONS = yes # LED animations
|
||||
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
|
||||
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
|
||||
|
||||
OLED_ENABLE = no # OLED_ENABLE (+5000)
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
|
||||
|
||||
```
|
||||
## Compile
|
||||
|
||||
go to qmk top directory.
|
||||
```
|
||||
$ cd qmk_firmware
|
||||
```
|
||||
|
||||
build
|
||||
```
|
||||
$ make rgbkb/sol:default
|
||||
```
|
||||
|
||||
After the initial flash with AVRdudess, you should be able to flash using this:
|
||||
```
|
||||
$ make rgbkb/sol:default:dfu
|
||||
```
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
RGBLIGHT_SPLIT_ENABLE = no # Split RGBLight Support
|
||||
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
|
||||
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE = yes # Enable rotary encoder
|
||||
OLED_ENABLE = no # Enable the OLED Driver
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
|
||||
# Do not edit past here
|
||||
|
||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_FULL_POWER
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
|
||||
endif
|
||||
|
||||
# Link time optimization, should save on firmware size
|
||||
LTO_ENABLE = yes
|
||||
|
|
@ -1,69 +0,0 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "xulkal.h"
|
||||
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
|
||||
#define EXPAND_LAYOUT(...) LAYOUT_ortho_5x12(__VA_ARGS__)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* / QWERTY \
|
||||
* /-----------------------------------------\ /-----------------------------------------\
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |FN(CAPS)| A | S | D | F | G | | H | J | K | L | ; | Enter|
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Sft[ | Z | X | C | V | B | | N | M | , | . | / | Sft] |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Ctl- | Win | LOWER| RAISE| Alt | Space| | Space| Left | Up | Down | Right| Ctl= |
|
||||
* \------+------+------+------+------+------/ \------+------+------+------+------+------/
|
||||
*/
|
||||
[_QWERTY] = EXPAND_LAYOUT(
|
||||
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
|
||||
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
|
||||
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________,
|
||||
_________________QWERTY_L4_________________, _________________QWERTY_R4_________________,
|
||||
_________________QWERTY_L5_________________, _________________QWERTY_R5_________________
|
||||
),
|
||||
|
||||
#ifndef GAMELAYER_DISABLE
|
||||
[_GAME] = EXPAND_LAYOUT(
|
||||
___________________GAME_L1_________________, ___________________GAME_R1_________________,
|
||||
___________________GAME_L2_________________, ___________________GAME_R2_________________,
|
||||
___________________GAME_L3_________________, ___________________GAME_R3_________________,
|
||||
___________________GAME_L4_________________, ___________________GAME_R4_________________,
|
||||
___________________GAME_L5_________________, ___________________GAME_R5_________________
|
||||
),
|
||||
#endif
|
||||
|
||||
[_LOWER] = EXPAND_LAYOUT(
|
||||
__________________LOWER_L1_________________, __________________LOWER_R1_________________,
|
||||
__________________LOWER_L2_________________, __________________LOWER_R2_________________,
|
||||
__________________LOWER_L3_________________, __________________LOWER_R3_________________,
|
||||
__________________LOWER_L4_________________, __________________LOWER_R4_________________,
|
||||
__________________LOWER_L5_________________, __________________LOWER_R5_________________
|
||||
),
|
||||
|
||||
[_RAISE] = EXPAND_LAYOUT(
|
||||
__________________RAISE_L1_________________, __________________RAISE_R1_________________,
|
||||
__________________RAISE_L2_________________, __________________RAISE_R2_________________,
|
||||
__________________RAISE_L3_________________, __________________RAISE_R3_________________,
|
||||
__________________RAISE_L4_________________, __________________RAISE_R4_________________,
|
||||
__________________RAISE_L5_________________, __________________RAISE_R5_________________
|
||||
),
|
||||
|
||||
#ifdef TRILAYER_ENABLED
|
||||
[_ADJUST] = EXPAND_LAYOUT(
|
||||
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________,
|
||||
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________,
|
||||
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________,
|
||||
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________,
|
||||
_________________ADJUST_L5_________________, _________________ADJUST_R5_________________
|
||||
),
|
||||
#endif
|
||||
};
|
||||
|
|
@ -1,42 +0,0 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
RGBLIGHT_SPLIT_ENABLE = no # Split RGBLight Support
|
||||
RGB_MATRIX_ENABLE = yes # Enable per-key coordinate based RGB effects. Do not enable with RGBlight
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects.
|
||||
SPLIT_RGB_MATRIX_ENABLE = yes # For split RGB Matrix support
|
||||
RGBLIGHT_FULL_POWER = yes # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE = no # Enable rotary encoder
|
||||
OLED_ENABLE = no # Enable the OLED Driver
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
LTO_ENABLE = no # Enable optimizations to reduce firmware size. Also disables action macros and functions.
|
||||
|
||||
# Do not edit past here
|
||||
|
||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_FULL_POWER
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGBLIGHT_SPLIT_ENABLE)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_SPLIT_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(SPLIT_RGB_MATRIX_ENABLE)), yes)
|
||||
OPT_DEFS += -DSPLIT_TRANSPORT_MIRROR
|
||||
endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue