quark
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								keyboard/quark/Makefile.pjrc
									
										
									
									
									
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								keyboard/quark/Makefile.pjrc
									
										
									
									
									
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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#                Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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#               (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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#            have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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#             have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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#               (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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#                (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging, 
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#              with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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#                   bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = gh60_pjrc
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# project specific files
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SRC =	keymap_common.c \
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	matrix.c \
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	led.c
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ifdef KEYMAP
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    SRC := keymap_$(KEYMAP).c $(SRC)
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else
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    SRC := keymap_jack.c $(SRC)
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endif
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CONFIG_H = config.h
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# MCU name, you MUST set this to match the board you are using
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# type "make clean" after changing this, so all files will be rebuilt
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MCU = atmega32u4
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#MCU = at90usb1286
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# Processor frequency.
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#   Normally the first thing your program should do is set the clock prescaler,
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#   so your program will run at the correct speed.  You should also set this
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#   variable to same clock speed.  The _delay_ms() macro uses this, and many
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#   examples use this variable to calculate timings.  Do not add a "UL" here.
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F_CPU = 16000000
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# Boot Section Size in *bytes*
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#   Teensy halfKay   512
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#   Atmel DFU loader 4096
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#   LUFA bootloader  4096
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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#   comment out to disable the options.
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#
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BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes	# Mouse keys(+5000)
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EXTRAKEY_ENABLE = yes	# Audio control and System control(+600)
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CONSOLE_ENABLE = yes    # Console for debug
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COMMAND_ENABLE = yes    # Commands for debug and configuration
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SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes	# USB Nkey Rollover(+500)
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#PS2_MOUSE_ENABLE = yes	# PS/2 mouse(TrackPoint) support
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/pjrc.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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plain: OPT_DEFS += -DKEYMAP_PLAIN
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plain: all
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poker: OPT_DEFS += -DKEYMAP_POKER
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poker: all
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poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
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poker_set: all
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poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
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poker_bit: all
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