Fix up documentation - remove obsolete Scheduler Overview page, roll documentation into the documentation for the (deprecated) Simple Scheduler module.
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					 4 changed files with 26 additions and 44 deletions
				
			
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			@ -17,6 +17,5 @@
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 *  \li \subpage Page_BuildLibrary - Building as a Linkable Library
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 *  \li \subpage Page_WritingBoardDrivers - How to Write Custom Board Drivers
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 *  \li \subpage Page_SoftwareBootloaderStart - How to jump to the bootloader in software
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 *  \li \subpage Page_SchedulerOverview - Overview of the Simple LUFA Scheduler (DEPRECATED)
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 */
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			@ -9,7 +9,7 @@
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 *
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 *  \image html Author.jpg "Dean Camera, LUFA Developer"
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 *
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 *  I am a 20 year old University student studying for a double degree in Computer Science and Electronics Engineering.
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 *  I am a 21 year old University student studying for a double degree in Computer Science and Electronics Engineering.
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 *  The development and support of this library requires much effort from myself, as I am the sole developer, maintainer
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 *  and supporter. Please consider donating a small amount to support this and my future Open Source projects - All
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 *  donations are <i>greatly</i> appreciated.
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			@ -1,35 +0,0 @@
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/** \file
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 *
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 *  This file contains special DoxyGen information for the generation of the main page and other special
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 *  documentation pages. It is not a project source file.
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 */
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/** \page Page_SchedulerOverview LUFA Scheduler Overview
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 *
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 *  <B>THE LUFA SCHEDULER IS NOW DEPRECATED AND WILL BE REMOVED IN A FUTURE RELEASE. EXISTING CODE SHOULD CONVERT
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 *     TO STANDARD LOOPS AS SHOWN IN THE CURRENT LIBRARY DEMOS.</b>
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 *
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 *
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 *  The LUFA library comes with a small, basic round-robbin scheduler which allows for small "tasks" to be executed
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 *  continuously in sequence, and enabled/disabled at runtime. Unlike a conventional, complex RTOS scheduler, the
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 *  LUFA scheduler is very simple in design and operation and is essentially a loop conditionally executing a series
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 *  of functions.
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 *
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 *  Each LUFA scheduler task should be written similar to an ISR; it should execute quickly (so that no one task
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 *  hogs the processor, preventing another from running before some sort of timeout is exceeded). Unlike normal RTOS
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 *  tasks, each LUFA scheduler task is a regular function, and thus must be designed to be called, and designed to
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 *  return to the calling scheduler function repeatedly. Data which must be preserved between task calls should be
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 *  declared as global or (preferably) as a static local variable inside the task.
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 *
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 *  The scheduler consists of a task list, listing all the tasks which can be executed by the scheduler. Once started,
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 *  each task is then called one after another, unless the task is stopped by another running task or interrupt.
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 *
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 *
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 *  If desired, the LUFA scheduler <b>does not need to be used</b> in a LUFA powered application. A more conventional
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 *  approach to application design can be used, or a proper scheduling RTOS inserted in the place of the LUFA scheduler.
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 *  In the case of the former the USB task must be run manually repeatedly to maintain USB communications, and in the
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 *  case of the latter a proper RTOS task must be set up to do the same.
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 *
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 *
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 *  For more information on the LUFA scheduler, see the Scheduler.h file documentation.
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 */
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			@ -51,35 +51,53 @@
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 *
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 *  For a task to yield it must return, thus each task should have persistent data marked with the static attribute.
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 *
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 *  Each LUFA scheduler task should be written similar to an ISR; it should execute quickly (so that no one task
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 *  hogs the processor, preventing another from running before some sort of timeout is exceeded). Unlike normal RTOS
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 *  tasks, each LUFA scheduler task is a regular function, and thus must be designed to be called, and designed to
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 *  return to the calling scheduler function repeatedly. Data which must be preserved between task calls should be
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 *  declared as global or (preferably) as a static local variable inside the task.
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 *
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 *  The scheduler consists of a task list, listing all the tasks which can be executed by the scheduler. Once started,
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 *  each task is then called one after another, unless the task is stopped by another running task or interrupt.
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 *
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 *  Usage Example:
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 *  \code
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 *      #include <LUFA/Scheduler/Scheduler.h>
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 *      
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 *      TASK(MyTask1);
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 *      TASK(MyTask2);
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 *      TASK(MyTask1); // Task prototype
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 *      TASK(MyTask2); // Task prototype
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 *      
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 *      TASK_LIST
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 *      {
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 *      	{ .Task = MyTask1, .TaskStatus = TASK_RUN, .GroupID = 1  },
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 *      	{ .Task = MyTask2, .TaskStatus = TASK_RUN, .GroupID = 1  },
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 *          { .Task = MyTask1, .TaskStatus = TASK_RUN, .GroupID = 1  },
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 *          { .Task = MyTask2, .TaskStatus = TASK_RUN, .GroupID = 1  },
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 *      }
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 *
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 *      int main(void)
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 *      {
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 *      	Scheduler_Start();
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 *          Scheduler_Init();
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 *
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 *          // Other initialisation here
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 *
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 *          Scheduler_Start();
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 *      }
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 *
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 *      TASK(MyTask1)
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 *      {
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 *      	// Implementation Here
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 *          // Task implementation here
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 *      }
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 *
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 *      TASK(MyTask2)
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 *      {
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 *      	// Implementation Here
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 *          // Task implementation here
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 *      }
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 *  \endcode
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 *
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 *  If desired, the LUFA scheduler <b>does not need to be used</b> in a LUFA powered application. A more conventional
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 *  approach to application design can be used, or a proper scheduling RTOS inserted in the place of the LUFA scheduler.
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 *  In the case of the former the USB task must be run manually repeatedly to maintain USB communications, and in the
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 *  case of the latter a proper RTOS task must be set up to do the same.
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 *
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 *  @{
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 */
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