Add my gherkin keymap, and update readme and config
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					 5 changed files with 199 additions and 5 deletions
				
			
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			@ -7,9 +7,9 @@
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#define VENDOR_ID       0xFEED
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#define PRODUCT_ID      0x6060
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    qmkbuilder
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#define PRODUCT         keyboard
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#define DESCRIPTION     Keyboard
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#define MANUFACTURER    40 Percent Club
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#define PRODUCT         Gherkin
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#define DESCRIPTION     A 30 key ortholinear keyboard
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/* key matrix size */
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#define MATRIX_ROWS 5
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										15
									
								
								keyboards/gherkin/keymaps/itsaferbie/config.h
									
										
									
									
									
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								keyboards/gherkin/keymaps/itsaferbie/config.h
									
										
									
									
									
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#undef RGB_DI_PIN
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#undef RGBLED_NUM
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#define RGB_DI_PIN D2
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 8
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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								keyboards/gherkin/keymaps/itsaferbie/keymap.c
									
										
									
									
									
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								keyboards/gherkin/keymaps/itsaferbie/keymap.c
									
										
									
									
									
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#include "gherkin.h"
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#include "action_layer.h"
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extern rgblight_config_t rgblight_config;
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extern keymap_config_t keymap_config;
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#define _PS 0 // This is the Photoshop Layer
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#define _AI 1 // This is the Illustrator Layer
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#define _PR 2 // This is the Premier Layer
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enum custom_keycodes {
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	PS = SAFE_RANGE,
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	AI,
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	PR,
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};
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#define PS TO(0)
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#define AI TO(1)
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#define PR TO(2)
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// Mix of Photoshop, Illustrator, and Premiere shortcuts.
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#define SAVE  LCTL(KC_S)
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#define OPEN  LCTL(KC_O)
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#define COPY  LCTL(KC_C)
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#define PAST  LCTL(KC_V)
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#define CUNDO LCTL(LALT(KC_Z))
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#define INVERT LCTL(LSFT(KC_I))
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#define NLAYER LSFT(LCTL(KC_N))
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#define UNDO LCTL(KC_Z)
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#define TRANS LCTL(KC_T)
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#define ALIGNL LCTL(LSFT(KC_L))
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#define ALIGNC LCTL(LSFT(KC_C))
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#define ALIGNR LCTL(LSFT(KC_R))
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#define BRINGF LCTL(KC_RBRC)
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#define BRINGB LCTL(KC_LBRC)
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// Some illustrator only shortcuts.
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#define SHAPE LSFT(KC_M)
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#define RULER LCTL(LALT(KC_R))
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// Premiere only shortcuts.
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#define REDO LCTL(LSFT(KC_Z))
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#define EXPORT LCTL(KC_M)
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#define IMPORT LCTL(KC_I)
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#define PCOPY LCTL(KC_V)
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#define PPASTE LCTL(LSFT(KC_V))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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	// Photoshop layer.
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	[_PS] = KEYMAP(
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		SAVE,    KC_W, KC_E, KC_T,  KC_U,   KC_I,   KC_P,   INVERT, CUNDO,    NLAYER,
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		UNDO,    KC_H, KC_L, TRANS, ALIGNL, ALIGNC, ALIGNR, BRINGB,  BRINGF,  OPEN,
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		KC_LSFT, COPY, PAST, KC_Z,  KC_C,   KC_V,   KC_B,   KC_LBRC, KC_RBRC, AI),
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	[_AI] = KEYMAP(
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		KC_TRNS, M(0),    RULER,   KC_TRNS, KC_G,    KC_TRNS, KC_TRNS, KC_Q,  KC_MINS, KC_PLUS,
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		KC_TRNS, KC_TRNS, KC_TRNS, KC_E,    KC_TRNS, KC_TRNS, KC_TRNS, SHAPE, KC_O,    OPEN,  
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		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_M,  KC_SLSH, PR),
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	[_PR] = KEYMAP(
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		KC_TRNS, KC_Q,  KC_W,   KC_I,   KC_O, KC_P, IMPORT, EXPORT,  KC_MINS,  KC_EQL,
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		KC_TRNS, REDO,  KC_D,   KC_F,   KC_H, KC_M, KC_ENT, KC_LBRC, KC_RBRC,  OPEN,  
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		KC_TRNS, PCOPY, PPASTE, KC_SPC, KC_Z, KC_C, KC_V,   KC_LEFT, KC_RIGHT, PS),
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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	eeconfig_update_default_layer(default_layer);
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	default_layer_set(default_layer);
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}
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void matrix_init_user(void) {
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	rgblight_enable();
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}
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void matrix_scan_user(void) {
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	#ifdef RGBLIGHT_ENABLE
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	static uint8_t old_layer = 255;
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	uint8_t new_layer = biton32(layer_state);
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	// Color of the Icons.
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	if (old_layer != new_layer) {
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		switch (new_layer) {
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			case _PS:
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			  rgblight_setrgb(49, 197, 240);
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			break;
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			case _AI:
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			  rgblight_setrgb(255, 128, 17);
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			break;
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			case _PR:
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			  rgblight_setrgb(231, 136, 255);
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			break;
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		}
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		old_layer = new_layer;
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	}
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	#endif
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}
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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	keyevent_t event = record->event;
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    (void)event;
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	switch (id) {
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		case 0:
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			// Save for Web Macro.
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			return MACRO(D(LSFT), D(LALT), D(LCTL), T(S), U(LCTL), U(LALT), U(LSFT), END);
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	}
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	return MACRO_NONE;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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	switch (keycode) {
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	// 	case PS:
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	// 	  if (record->event.pressed) {
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	// 		layer_on(_PS);
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	// 		RGB_current_mode = rgblight_config.mode;
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	// 		RGB_current_hue  = rgblight_config.hue;
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	// 		rgblight_mode(1);
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	// 		rgblight_setrgb(0,0,255);
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	// 		} 
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	// 		// else {
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	// 		// 	layer_off(_PS);
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	// 		// 	rgblight_mode(RGB_current_mode);
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	// 		// 	rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val);
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	// 		// }
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	// 	  return false;
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	// 	  break;
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	// 	case AI:
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	// 	  if (record->event.pressed) {
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	// 		layer_on(_AI);
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	// 		RGB_current_mode = rgblight_config.mode;
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	// 		RGB_current_hue  = rgblight_config.hue;
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	// 		// Set to orange.
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	// 		rgblight_mode(1);
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	// 		rgblight_setrgb(255, 0, 0);
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	// 		} 
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	// 		// else {
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	// 		// layer_off(_AI);
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	// 		// rgblight_mode(RGB_current_mode);
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	// 		// rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val);
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	// 	  // }
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	// 	  return false;
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	// 	  break;
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	// 	case PR:
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	// 	  if (record->event.pressed) {
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	// 		layer_on(_PR);
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	// 		RGB_current_mode = rgblight_config.mode;
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	// 		RGB_current_hue  = rgblight_config.hue;
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	// 		  // Set to purple.
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	// 		rgblight_mode(1);
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	// 		rgblight_setrgb(0, 255, 0);
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	// 		} else {
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	// 		layer_off(_PR);
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	// 		rgblight_mode(RGB_current_mode);
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	// 		rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val);
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	// 	  }
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	// 	  return false;
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	// 	  break;
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	}
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	return true;
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}
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										7
									
								
								keyboards/gherkin/keymaps/itsaferbie/rules.mk
									
										
									
									
									
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								keyboards/gherkin/keymaps/itsaferbie/rules.mk
									
										
									
									
									
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BACKLIGHT_ENABLE = yes
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = yes
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ifndef QUANTUM_DIR
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	include ../../../../Makefile
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endif
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