New BOARD value option BOARD_NONE (equivelent to not specifying BOARD) which will remove all board hardware drivers which do not adversely affect the code operation (currently only the LEDs driver).

Spell-check code/comments in the Webserver/AVRISP-MKII projects.
This commit is contained in:
Dean Camera 2010-02-04 02:27:09 +00:00
parent f4f44f9fc1
commit 15f84bb8f5
87 changed files with 123 additions and 103 deletions

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -41,7 +41,7 @@
*
* \section SSec_Description Project Description:
*
* MIDI host demonstration application. This demo will enumerate an attached USB-MIDI device, and print incomming MIDI note
* MIDI host demonstration application. This demo will enumerate an attached USB-MIDI device, and print incoming MIDI note
* on and off messages on any channel to the serial port. Pressing the board joystick will send note on and off messages to
* the attached MIDI device, with the board HWB controlling the note channel.
*

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -36,7 +36,7 @@
#include "RNDISEthernetHost.h"
/** Buffer to hold incomming and outgoing Ethernet packets. */
/** Buffer to hold incoming and outgoing Ethernet packets. */
uint8_t PacketBuffer[1024];
/** LUFA RNDIS Class driver interface configuration and state information. This structure is
@ -146,7 +146,7 @@ int main(void)
USB_HostState = HOST_STATE_Configured;
break;
case HOST_STATE_Configured:
PrintIncommingPackets();
PrintIncomingPackets();
break;
}
@ -156,8 +156,8 @@ int main(void)
}
}
/** Prints incomming packets from the attached RNDIS device to the serial port. */
void PrintIncommingPackets(void)
/** Prints incoming packets from the attached RNDIS device to the serial port. */
void PrintIncomingPackets(void)
{
if (RNDIS_Host_IsPacketReceived(&Ethernet_RNDIS_Interface))
{

View file

@ -68,7 +68,7 @@
/* Function Prototypes: */
void SetupHardware(void);
void PrintIncommingPackets(void);
void PrintIncomingPackets(void);
void EVENT_USB_Host_HostError(const uint8_t ErrorCode);
void EVENT_USB_Host_DeviceAttached(void);

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY

View file

@ -63,7 +63,7 @@
MCU = at90usb1287
# Target board (see library "Board Types" documentation, USER or blank for projects not requiring
# Target board (see library "Board Types" documentation, NONE for projects not requiring
# LUFA board drivers). If USER is selected, put custom board drivers in a directory called
# "Board" inside the application directory.
BOARD = USBKEY