Move feature suspend logic out of platform specific code (#14210)
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					 4 changed files with 102 additions and 179 deletions
				
			
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			@ -16,25 +16,6 @@
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#    include "vusb.h"
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#endif
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#ifdef BACKLIGHT_ENABLE
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#    include "backlight.h"
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#endif
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#ifdef AUDIO_ENABLE
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#    include "audio.h"
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#endif /* AUDIO_ENABLE */
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#if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
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#    include "rgblight.h"
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#endif
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#ifdef LED_MATRIX_ENABLE
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#    include "led_matrix.h"
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#endif
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#ifdef RGB_MATRIX_ENABLE
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#    include "rgb_matrix.h"
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#endif
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/** \brief Suspend idle
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 *
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 * FIXME: needs doc
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			@ -50,17 +31,6 @@ void suspend_idle(uint8_t time) {
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// TODO: This needs some cleanup
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/** \brief Run keyboard level Power down
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 *
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 * FIXME: needs doc
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 */
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__attribute__((weak)) void suspend_power_down_user(void) {}
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/** \brief Run keyboard level Power down
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 *
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 * FIXME: needs doc
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 */
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__attribute__((weak)) void suspend_power_down_kb(void) { suspend_power_down_user(); }
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#if !defined(NO_SUSPEND_POWER_DOWN) && defined(WDT_vect)
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// clang-format off
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			@ -135,41 +105,9 @@ void suspend_power_down(void) {
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    if (!vusb_suspended) return;
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#endif
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    suspend_power_down_kb();
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    suspend_power_down_quantum();
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#ifndef NO_SUSPEND_POWER_DOWN
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    // Turn off backlight
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#    ifdef BACKLIGHT_ENABLE
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    backlight_set(0);
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#    endif
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    // Turn off LED indicators
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    uint8_t leds_off = 0;
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#    if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
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    if (is_backlight_enabled()) {
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        // Don't try to turn off Caps Lock indicator as it is backlight and backlight is already off
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        leds_off |= (1 << USB_LED_CAPS_LOCK);
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    }
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#    endif
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    led_set(leds_off);
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    // Turn off audio
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#    ifdef AUDIO_ENABLE
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    stop_all_notes();
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#    endif
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    // Turn off underglow
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#    if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
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    rgblight_suspend();
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#    endif
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#    if defined(LED_MATRIX_ENABLE)
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    led_matrix_set_suspend_state(true);
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#    endif
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#    if defined(RGB_MATRIX_ENABLE)
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    rgb_matrix_set_suspend_state(true);
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#    endif
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    // Enter sleep state if possible (ie, the MCU has a watchdog timeout interrupt)
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#    if defined(WDT_vect)
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    power_down(WDTO_15MS);
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			@ -189,18 +127,6 @@ bool                       suspend_wakeup_condition(void) {
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    return false;
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}
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/** \brief run user level code immediately after wakeup
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 *
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 * FIXME: needs doc
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 */
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__attribute__((weak)) void suspend_wakeup_init_user(void) {}
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/** \brief run keyboard level code immediately after wakeup
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 *
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 * FIXME: needs doc
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 */
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__attribute__((weak)) void suspend_wakeup_init_kb(void) { suspend_wakeup_init_user(); }
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/** \brief run immediately after wakeup
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 *
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 * FIXME: needs doc
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			@ -209,27 +135,7 @@ void suspend_wakeup_init(void) {
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    // clear keyboard state
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    clear_keyboard();
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    // Turn on backlight
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#ifdef BACKLIGHT_ENABLE
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    backlight_init();
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#endif
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    // Restore LED indicators
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    led_set(host_keyboard_leds());
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    // Wake up underglow
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#if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
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    rgblight_wakeup();
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#endif
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#if defined(LED_MATRIX_ENABLE)
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    led_matrix_set_suspend_state(false);
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#endif
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#if defined(RGB_MATRIX_ENABLE)
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    rgb_matrix_set_suspend_state(false);
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#endif
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    suspend_wakeup_init_kb();
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    suspend_wakeup_init_quantum();
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}
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#if !defined(NO_SUSPEND_POWER_DOWN) && defined(WDT_vect)
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