Remote object callable from many places

Change init_transport to add_remote_objects, so that it can be
called many times from different places.
This commit is contained in:
Fred Sundvik 2016-03-12 19:35:09 +02:00
parent 168c5b679f
commit 11bd4ba0dd
4 changed files with 12 additions and 12 deletions

View file

@ -27,15 +27,15 @@ SOFTWARE.
#include "serial_link/protocol/triple_buffered_object.h"
#include <string.h>
static remote_object_t** remote_objects;
static uint32_t num_remote_objects;
#define MAX_REMOTE_OBJECTS 16
static remote_object_t* remote_objects[MAX_REMOTE_OBJECTS];
static uint32_t num_remote_objects = 0;
void init_transport(remote_object_t** _remote_objects, uint32_t _num_remote_objects) {
remote_objects = _remote_objects;
num_remote_objects = _num_remote_objects;
void add_remote_objects(remote_object_t** _remote_objects, uint32_t _num_remote_objects) {
unsigned int i;
for(i=0;i<num_remote_objects;i++) {
remote_object_t* obj = remote_objects[i];
for(i=0;i<_num_remote_objects;i++) {
remote_object_t* obj = _remote_objects[i];
remote_objects[num_remote_objects++] = obj;
if (obj->object_type == MASTER_TO_ALL_SLAVES) {
triple_buffer_object_t* tb = (triple_buffer_object_t*)obj->buffer;
triple_buffer_init(tb);