Pipe_BoundEndpointNumber() has been renamed to Pipe_GetBoundEndpointAddress(), and now returns the correct endpoint direction as part of the endpoint address.

Add Audio_GetSetEndpointProperty() function to the Host mode Audio class driver.
This commit is contained in:
Dean Camera 2011-06-08 02:45:32 +00:00
parent 34164a5550
commit 0bf5064aec
9 changed files with 82 additions and 37 deletions

View file

@ -29,16 +29,16 @@
*/
/** \file
* \brief Master include file for the library USB Audio Class driver.
* \brief Master include file for the library USB Audio 1.0 Class driver.
*
* Master include file for the library USB Audio Class driver, for both host and device modes, where available.
* Master include file for the library USB Audio 1.0 Class driver, for both host and device modes, where available.
*
* This file should be included in all user projects making use of this optional class driver, instead of
* including any headers in the USB/ClassDriver/Device, USB/ClassDriver/Host or USB/ClassDriver/Common subdirectories.
*/
/** \ingroup Group_USBClassDrivers
* \defgroup Group_USBClassAudio Audio Class Driver
* \defgroup Group_USBClassAudio Audio 1.0 Class Driver
*
* \section Sec_Dependencies Module Source Dependencies
* The following files must be built with any user project that uses this module:
@ -46,12 +46,12 @@
* - LUFA/Drivers/USB/Class/Host/Audio.c <i>(Makefile source module name: LUFA_SRC_USBCLASS)</i>
*
* \section Sec_ModDescription Module Description
* Audio Class Driver module. This module contains an internal implementation of the USB Audio 1.0 Class, for both
* Device and Host USB modes. User applications can use this class driver instead of implementing the Audio class
* Audio 1.0 Class Driver module. This module contains an internal implementation of the USB Audio 1.0 Class, for both
* Device and Host USB modes. User applications can use this class driver instead of implementing the Audio 1.0 class
* manually via the low-level LUFA APIs.
*
* This module is designed to simplify the user code by exposing only the required interface needed to interface with
* Hosts or Devices using the USB Audio Class.
* Hosts or Devices using the USB Audio 1.0 Class.
*
* @{
*/