Clean up remaining RGB_DISABLE_WHEN_USB_SUSPENDED defines (#13689)
This commit is contained in:
		
							parent
							
								
									ab42945c9a
								
							
						
					
					
						commit
						0b95ac2e4b
					
				
					 20 changed files with 63 additions and 124 deletions
				
			
		| 
						 | 
				
			
			@ -41,8 +41,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		|||
    #define RGB_MATRIX_TYPING_MEATMAP_DECREASE_DELAY_MS 50
 | 
			
		||||
    // #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
 | 
			
		||||
    // #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
 | 
			
		||||
    #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
 | 
			
		||||
    #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
 | 
			
		||||
#    define RGB_DISABLE_WHEN_USB_SUSPENDED  // turn off effects when suspended
 | 
			
		||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
 | 
			
		||||
    // #   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
 | 
			
		||||
    // #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
 | 
			
		||||
    #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue