possibly all files needed to make things work
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15 changed files with 783 additions and 16 deletions
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@ -30,7 +30,8 @@ enum hid_report_ids {
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REPORT_ID_SYSTEM,
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REPORT_ID_CONSUMER,
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REPORT_ID_NKRO,
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REPORT_ID_JOYSTICK
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REPORT_ID_JOYSTICK,
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REPORT_ID_GAMEPAD
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};
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/* Mouse buttons */
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@ -197,6 +198,29 @@ typedef struct {
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#endif
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} __attribute__((packed)) joystick_report_t;
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#ifdef GAMEPAD_ENABLE
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typedef struct {
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#ifdef SWITCH_CONTROLLER_ENABLE
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uint16_t Button; // 16 buttons; see JoystickButtons_t for bit mapping
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uint8_t HAT; // HAT switch; one nibble w/ unused nibble
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uint8_t LX; // Left Stick X
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uint8_t LY; // Left Stick Y
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uint8_t RX; // Right Stick X
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uint8_t RY; // Right Stick Y
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uint8_t VendorSpec;
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#else
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// TODO add generic gamepad report
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uint16_t Button; // 16 buttons; see JoystickButtons_t for bit mapping
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uint8_t HAT; // HAT switch; one nibble w/ unused nibble
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uint8_t LX; // Left Stick X
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uint8_t LY; // Left Stick Y
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uint8_t RX; // Right Stick X
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uint8_t RY; // Right Stick Y
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uint8_t VendorSpec;
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#endif
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} report_gamepad_t;
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#endif
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/* keycode to system usage */
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static inline uint16_t KEYCODE2SYSTEM(uint8_t key) {
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switch (key) {
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