[Keymap] Architeutis Dux keymap (#14728)
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								keyboards/a_dux/keymaps/daliusd/config.h
									
										
									
									
									
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								keyboards/a_dux/keymaps/daliusd/config.h
									
										
									
									
									
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					/*
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					Copyright 2021 Dalius Dobravolskas <dalius.dobravolskas@gmail.com>
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					This program is free software: you can redistribute it and/or modify
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					it under the terms of the GNU General Public License as published by
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					the Free Software Foundation, either version 2 of the License, or
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					(at your option) any later version.
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					This program is distributed in the hope that it will be useful,
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					but WITHOUT ANY WARRANTY; without even the implied warranty of
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					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					GNU General Public License for more details.
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					You should have received a copy of the GNU General Public License
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					along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					*/
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					#pragma once
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					#define UNICODE_SELECTED_MODES UC_MAC, UC_LNX
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					#define MOUSEKEY_INTERVAL 12
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					#define MOUSEKEY_MAX_SPEED 6
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					#define MOUSEKEY_TIME_TO_MAX 50
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					#define MOUSEKEY_DELAY 20
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					// It makes sense to use the same delay for the mouseweel
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					#define MOUSEKEY_WHEEL_DELAY 100
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					// The default is 100
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					#define MOUSEKEY_WHEEL_INTERVAL 50
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					// The default is 40
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					#define MOUSEKEY_WHEEL_TIME_TO_MAX 100
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								keyboards/a_dux/keymaps/daliusd/keymap.c
									
										
									
									
									
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								keyboards/a_dux/keymaps/daliusd/keymap.c
									
										
									
									
									
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					/* Copyright 2021 @daliusd
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					 *
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					 * This program is free software: you can redistribute it and/or modify
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					 * it under the terms of the GNU General Public License as published by
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					 * the Free Software Foundation, either version 2 of the License, or
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					 * (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful,
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					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					 * GNU General Public License for more details.
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					 *
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					 * You should have received a copy of the GNU General Public License
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					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					 */
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					#include QMK_KEYBOARD_H
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					#include "oneshot.h"
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					// Each layer gets a name for readability, which is then used in the keymap matrix below.
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					// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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					// Layer names don't all need to be of the same length, obviously, and you can also skip them
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					// entirely and just use numbers.
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					enum layers {
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					    _QWERTY,
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					    _SYM,
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					    _NAV,
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					    _NUMB,
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					    _TMUX,
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					    _MOUSE,
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					    _MISC,
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					    _FUNC,
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					};
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					enum custom_keycodes {
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					  TM_NEXT = SAFE_RANGE,
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					  TM_PREV,
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					  TM_LEFT,
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					  TM_RIGHT,
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					  TM_NEW,
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					  TM_SLCT,
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					  TM_SRCH,
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					  TM_URL,
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					  OS_CTRL,
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					  OS_ALT,
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					  OS_GUI,
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					  OS_TMUX,
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					  OS_MISC,
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					  OS_FUNC,
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					};
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					// Shortcut to make keymap more readable
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					#define L_NAV       MO(_NAV)
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					#define L_SYM       MO(_SYM)
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					#define L_MOUSE     TG(_MOUSE)
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					#define K_PRINT     (QK_LCTL | QK_LSFT | QK_LGUI | KC_4)
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					enum unicode_names {
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					    SNEK,
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					    EURO,
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					    LT_S_A,
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					    LT_L_A,
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					    LT_S_C,
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					    LT_L_C,
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					    LT_S_E1,
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					    LT_L_E1,
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					    LT_S_E2,
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					    LT_L_E2,
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					    LT_S_I,
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					    LT_L_I,
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					    LT_S_S,
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					    LT_L_S,
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					    LT_S_U1,
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					    LT_L_U1,
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					    LT_S_U2,
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					    LT_L_U2,
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					    LT_S_Z,
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					    LT_L_Z,
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					    LT_OB,
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					    LT_CB,
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					};
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					const uint32_t PROGMEM unicode_map[] = {
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					    [SNEK]  = 0x1F40D, // 🐍
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					    [EURO]  = 0x20ac, // €
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					    [LT_S_A] = 0x105, // ą
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					    [LT_L_A] = 0x104, // Ą
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					    [LT_S_C] = 0x10d, // č
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					    [LT_L_C] = 0x10c, // Č
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					    [LT_S_E1] = 0x119, // ę
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					    [LT_L_E1] = 0x118, // Ę
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					    [LT_S_E2] = 0x117, // ė
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					    [LT_L_E2] = 0x116, // Ė
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					    [LT_S_I] = 0x12f, // į
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					    [LT_L_I] = 0x12e, // Į
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					    [LT_S_S] = 0x161, // š
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					    [LT_L_S] = 0x160, // Š'
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					    [LT_S_U1] = 0x173, // ų
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					    [LT_L_U1] = 0x172, // Ų
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					    [LT_S_U2] = 0x16b, // ū
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					    [LT_L_U2] = 0x16a, // Ū
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					    [LT_S_Z] = 0x17e, // ž
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					    [LT_L_Z] = 0x17d, // Ž
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					    [LT_OB] = 0x201e, // „
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					    [LT_CB] = 0x201c, // “
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					};
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					#define K_SNEK      X(SNEK)
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					#define K_EURO      X(EURO)
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					#define K_LT_A      XP(LT_S_A, LT_L_A)
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					#define K_LT_C      XP(LT_S_C, LT_L_C)
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					#define K_LT_E1     XP(LT_S_E1, LT_L_E1)
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					#define K_LT_E2     XP(LT_S_E2, LT_L_E2)
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					#define K_LT_I      XP(LT_S_I, LT_L_I)
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					#define K_LT_S      XP(LT_S_S, LT_L_S)
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					#define K_LT_U1     XP(LT_S_U1, LT_L_U1)
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					#define K_LT_U2     XP(LT_S_U2, LT_L_U2)
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					#define K_LT_Z      XP(LT_S_Z, LT_L_Z)
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					#define K_LT_OB     X(LT_OB)
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					#define K_LT_CB     X(LT_CB)
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					  [_QWERTY] = LAYOUT(
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					  //┌────────┬────────┬────────┬────────┬────────┐                         ┌────────┬────────┬────────┬────────┬────────┐
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					     KC_Q    ,KC_W    ,KC_E    ,KC_R    ,KC_T,                              KC_Y    ,KC_U    ,KC_I    ,KC_O    ,KC_P    ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     KC_A    ,KC_S    ,KC_D    ,KC_F    ,KC_G    ,                          KC_H    ,KC_J    ,KC_K    ,KC_L    ,KC_SCLN ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     KC_Z    ,KC_X    ,KC_C    ,KC_V    ,KC_B    ,                          KC_N    ,KC_M    ,KC_COMM ,KC_DOT  ,KC_SLSH,
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					  //└────────┴────────┴────────┴────┬───┴────┬───┼────────┐       ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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					                                     L_NAV   ,    KC_SPC  ,        KC_LSFT ,    L_SYM
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					  //                                └────────┘   └────────┘       └────────┘   └────────┘
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					  ),
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					  [_SYM] = LAYOUT(
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					  //┌────────┬────────┬────────┬────────┬────────┐                         ┌────────┬────────┬────────┬────────┬────────┐
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					     KC_EXLM ,KC_AT   ,KC_HASH ,KC_DLR  ,KC_PERC ,                          KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_LPRN ,KC_RPRN ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     KC_GRV  ,KC_PLUS ,KC_LBRC ,KC_RBRC ,K_LT_OB ,                          KC_MINS ,OS_ALT  ,OS_CTRL ,OS_GUI  ,KC_PIPE ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     K_SNEK  ,KC_EQL  ,KC_LCBR ,KC_RCBR ,K_LT_CB ,                          KC_UNDS ,KC_QUOT ,KC_DQT  ,K_EURO  ,KC_BSLS ,
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					  //└────────┴────────┴────────┴────┬───┴────┬───┼────────┐       ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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					                                     _______ ,    _______ ,        _______ ,    _______
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					  //                                └────────┘   └────────┘       └────────┘   └────────┘
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					  ),
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					  [_NAV] = LAYOUT(
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					  //┌────────┬────────┬────────┬────────┬────────┐                         ┌────────┬────────┬────────┬────────┬────────┐
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					     KC_TILDE,L_MOUSE ,OS_FUNC ,OS_MISC ,OS_TMUX ,                          K_LT_A  ,K_LT_C  ,K_LT_E1 ,K_LT_E2 ,K_LT_I  ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     KC_TAB  ,OS_GUI  ,OS_CTRL ,OS_ALT  ,KC_ENT  ,                          KC_LEFT ,KC_DOWN ,KC_UP   ,KC_RIGHT,KC_END  ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     KC_DELT ,KC_BSPC ,KC_ESC  ,KC_PGDN ,KC_PGUP ,                          KC_HOME ,K_LT_S  ,K_LT_U1 ,K_LT_U2 ,K_LT_Z  ,
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					  //└────────┴────────┴────────┴────┬───┴────┬───┼────────┐       ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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					                                     _______ ,    _______ ,        _______ ,    _______
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					  //                                └────────┘   └────────┘       └────────┘   └────────┘
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					  ),
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					  [_NUMB] = LAYOUT(
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					  //┌────────┬────────┬────────┬────────┬────────┐                         ┌────────┬────────┬────────┬────────┬────────┐
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					     KC_1    ,KC_2    ,KC_3    ,KC_4    ,KC_5    ,                          XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     KC_6    ,KC_7    ,KC_8    ,KC_9    ,KC_0    ,                          XXXXXXX ,OS_ALT  ,OS_CTRL ,OS_GUI  ,XXXXXXX ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     KC_DELT ,KC_BSPC ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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					  //└────────┴────────┴────────┴────┬───┴────┬───┼────────┐       ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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					                                     _______ ,    _______ ,        _______ ,    _______
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					  //                                └────────┘   └────────┘       └────────┘   └────────┘
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					  ),
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					  [_TMUX] = LAYOUT(
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					  //┌────────┬────────┬────────┬────────┬────────┐                         ┌────────┬────────┬────────┬────────┬────────┐
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					     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          XXXXXXX ,TM_URL  ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          TM_LEFT ,TM_NEXT ,TM_PREV ,TM_RIGHT,XXXXXXX ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          TM_NEW  ,TM_SLCT ,XXXXXXX ,XXXXXXX ,TM_SRCH ,
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					  //└────────┴────────┴────────┴────┬───┴────┬───┼────────┐       ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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					                                     XXXXXXX ,    XXXXXXX ,        XXXXXXX ,    XXXXXXX
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					  //                                └────────┘   └────────┘       └────────┘   └────────┘
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					  ),
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					  [_MOUSE] = LAYOUT(
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					  //┌────────┬────────┬────────┬────────┬────────┐                         ┌────────┬────────┬────────┬────────┬────────┐
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					     XXXXXXX ,L_MOUSE ,KC_MS_U ,KC_BTN3 ,KC_WH_U ,                          XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,                          XXXXXXX ,KC_LALT ,KC_LCTL ,KC_LGUI ,XXXXXXX ,
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					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
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					     XXXXXXX ,XXXXXXX ,KC_ESC  ,XXXXXXX ,XXXXXXX ,                          XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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			||||||
 | 
					  //└────────┴────────┴────────┴────┬───┴────┬───┼────────┐       ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
 | 
				
			||||||
 | 
					                                     KC_BTN1 ,    KC_BTN2 ,        XXXXXXX ,    XXXXXXX
 | 
				
			||||||
 | 
					  //                                └────────┘   └────────┘       └────────┘   └────────┘
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [_MISC] = LAYOUT(
 | 
				
			||||||
 | 
					  //┌────────┬────────┬────────┬────────┬────────┐                         ┌────────┬────────┬────────┬────────┬────────┐
 | 
				
			||||||
 | 
					     RESET   ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_BRID ,KC_BRIU ,XXXXXXX ,KC_PSCR ,K_PRINT ,
 | 
				
			||||||
 | 
					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
 | 
				
			||||||
 | 
					     XXXXXXX ,XXXXXXX ,DEBUG   ,XXXXXXX ,XXXXXXX ,                          KC_MPRV ,KC_MPLY ,XXXXXXX ,KC_MNXT ,XXXXXXX ,
 | 
				
			||||||
 | 
					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
 | 
				
			||||||
 | 
					     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_VOLD ,KC_VOLU ,XXXXXXX ,XXXXXXX ,UC_MOD  ,
 | 
				
			||||||
 | 
					  //└────────┴────────┴────────┴────┬───┴────┬───┼────────┐       ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
 | 
				
			||||||
 | 
					                                     XXXXXXX ,    XXXXXXX ,        XXXXXXX ,    XXXXXXX
 | 
				
			||||||
 | 
					  //                                └────────┘   └────────┘       └────────┘   └────────┘
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [_FUNC] = LAYOUT(
 | 
				
			||||||
 | 
					  //┌────────┬────────┬────────┬────────┬────────┐                         ┌────────┬────────┬────────┬────────┬────────┐
 | 
				
			||||||
 | 
					     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_F1   ,KC_F2   ,KC_F3   ,KC_F4   ,KC_F5   ,
 | 
				
			||||||
 | 
					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
 | 
				
			||||||
 | 
					     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_F6   ,KC_F7   ,KC_F8   ,KC_F9   ,KC_F10  ,
 | 
				
			||||||
 | 
					  //├────────┼────────┼────────┼────────┼────────┤                         ├────────┼────────┼────────┼────────┼────────┤
 | 
				
			||||||
 | 
					     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_F11  ,KC_F12  ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
 | 
				
			||||||
 | 
					  //└────────┴────────┴────────┴────┬───┴────┬───┼────────┐       ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
 | 
				
			||||||
 | 
					                                     XXXXXXX ,    XXXXXXX ,        XXXXXXX ,    XXXXXXX
 | 
				
			||||||
 | 
					  //                                └────────┘   └────────┘       └────────┘   └────────┘
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define TMUX_PREFIX SS_DOWN(X_LCTL) "b" SS_UP(X_LCTL)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool is_oneshot_cancel_key(uint16_t keycode) {
 | 
				
			||||||
 | 
					    switch (keycode) {
 | 
				
			||||||
 | 
					    case L_SYM:
 | 
				
			||||||
 | 
					    case L_NAV:
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    default:
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool is_oneshot_layer_cancel_key(uint16_t keycode) {
 | 
				
			||||||
 | 
					    switch (keycode) {
 | 
				
			||||||
 | 
					    case L_SYM:
 | 
				
			||||||
 | 
					    case L_NAV:
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    default:
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool is_oneshot_ignored_key(uint16_t keycode) {
 | 
				
			||||||
 | 
					    switch (keycode) {
 | 
				
			||||||
 | 
					    case L_SYM:
 | 
				
			||||||
 | 
					    case L_NAV:
 | 
				
			||||||
 | 
					    case OS_CTRL:
 | 
				
			||||||
 | 
					    case OS_ALT:
 | 
				
			||||||
 | 
					    case OS_GUI:
 | 
				
			||||||
 | 
					    case OS_TMUX:
 | 
				
			||||||
 | 
					    case OS_MISC:
 | 
				
			||||||
 | 
					    case KC_LSFT:
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    default:
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool is_oneshot_mod_key(uint16_t keycode) {
 | 
				
			||||||
 | 
					    switch (keycode) {
 | 
				
			||||||
 | 
					    case OS_CTRL:
 | 
				
			||||||
 | 
					    case OS_ALT:
 | 
				
			||||||
 | 
					    case OS_GUI:
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    default:
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					oneshot_state os_ctrl_state = os_up_unqueued;
 | 
				
			||||||
 | 
					oneshot_state os_alt_state = os_up_unqueued;
 | 
				
			||||||
 | 
					oneshot_state os_cmd_state = os_up_unqueued;
 | 
				
			||||||
 | 
					oneshot_state os_tmux_state = os_up_unqueued;
 | 
				
			||||||
 | 
					oneshot_state os_misc_state = os_up_unqueued;
 | 
				
			||||||
 | 
					oneshot_state os_func_state = os_up_unqueued;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					    update_oneshot(
 | 
				
			||||||
 | 
					        &os_ctrl_state, KC_LCTL, OS_CTRL,
 | 
				
			||||||
 | 
					        keycode, record
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					    update_oneshot(
 | 
				
			||||||
 | 
					        &os_alt_state, KC_LALT, OS_ALT,
 | 
				
			||||||
 | 
					        keycode, record
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					    update_oneshot(
 | 
				
			||||||
 | 
					        &os_cmd_state, KC_LGUI, OS_GUI,
 | 
				
			||||||
 | 
					        keycode, record
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bool handled = true;
 | 
				
			||||||
 | 
					    handled = update_oneshot_layer(
 | 
				
			||||||
 | 
					        &os_tmux_state, _TMUX, OS_TMUX,
 | 
				
			||||||
 | 
					        keycode, record
 | 
				
			||||||
 | 
					    ) & handled;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    handled = update_oneshot_layer(
 | 
				
			||||||
 | 
					        &os_misc_state, _MISC, OS_MISC,
 | 
				
			||||||
 | 
					        keycode, record
 | 
				
			||||||
 | 
					    ) & handled;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    handled = update_oneshot_layer(
 | 
				
			||||||
 | 
					        &os_func_state, _FUNC, OS_FUNC,
 | 
				
			||||||
 | 
					        keycode, record
 | 
				
			||||||
 | 
					    ) & handled;
 | 
				
			||||||
 | 
					    if (!handled) return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    switch (keycode) {
 | 
				
			||||||
 | 
					        case TM_LEFT:
 | 
				
			||||||
 | 
					            if (!record->event.pressed) return true;
 | 
				
			||||||
 | 
					            SEND_STRING(TMUX_PREFIX "<");
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        case TM_RIGHT:
 | 
				
			||||||
 | 
					            if (!record->event.pressed) return true;
 | 
				
			||||||
 | 
					            SEND_STRING(TMUX_PREFIX ">");
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        case TM_NEXT:
 | 
				
			||||||
 | 
					            if (!record->event.pressed) return true;
 | 
				
			||||||
 | 
					            SEND_STRING(TMUX_PREFIX "n");
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        case TM_PREV:
 | 
				
			||||||
 | 
					            if (!record->event.pressed) return true;
 | 
				
			||||||
 | 
					            SEND_STRING(TMUX_PREFIX "p");
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        case TM_NEW:
 | 
				
			||||||
 | 
					            if (!record->event.pressed) return true;
 | 
				
			||||||
 | 
					            SEND_STRING(TMUX_PREFIX "c");
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        case TM_SLCT:
 | 
				
			||||||
 | 
					            if (!record->event.pressed) return true;
 | 
				
			||||||
 | 
					            SEND_STRING(TMUX_PREFIX "[");
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        case TM_SRCH:
 | 
				
			||||||
 | 
					            if (!record->event.pressed) return true;
 | 
				
			||||||
 | 
					            SEND_STRING(TMUX_PREFIX "\t");
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        case TM_URL:
 | 
				
			||||||
 | 
					            if (!record->event.pressed) return true;
 | 
				
			||||||
 | 
					            SEND_STRING(TMUX_PREFIX SS_LCTL("u"));
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					layer_state_t layer_state_set_user(layer_state_t state) {
 | 
				
			||||||
 | 
					    return update_tri_layer_state(state, _SYM, _NAV, _NUMB);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										195
									
								
								keyboards/a_dux/keymaps/daliusd/oneshot.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										195
									
								
								keyboards/a_dux/keymaps/daliusd/oneshot.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,195 @@
 | 
				
			||||||
 | 
					/* Copyright 2021 @daliusd
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					#include "print.h"
 | 
				
			||||||
 | 
					#include "oneshot.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void update_oneshot(
 | 
				
			||||||
 | 
					    oneshot_state *state,
 | 
				
			||||||
 | 
					    uint16_t mod,
 | 
				
			||||||
 | 
					    uint16_t trigger,
 | 
				
			||||||
 | 
					    uint16_t keycode,
 | 
				
			||||||
 | 
					    keyrecord_t *record
 | 
				
			||||||
 | 
					) {
 | 
				
			||||||
 | 
					    if (keycode == trigger) {
 | 
				
			||||||
 | 
					        if (record->event.pressed) {
 | 
				
			||||||
 | 
					            // Trigger keydown
 | 
				
			||||||
 | 
					            if (*state == os_up_unqueued) {
 | 
				
			||||||
 | 
					                register_code(mod);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            *state = os_down_unused;
 | 
				
			||||||
 | 
					            dprintf("trigger down (on?), mod: %d, ? -> os_down_unused\n", mod);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            // Trigger keyup
 | 
				
			||||||
 | 
					            switch (*state) {
 | 
				
			||||||
 | 
					            case os_down_unused:
 | 
				
			||||||
 | 
					                // If we didn't use the mod while trigger was held, queue it.
 | 
				
			||||||
 | 
					                *state = os_up_queued;
 | 
				
			||||||
 | 
					                dprintf("trigger up, mod: %d, os_down_unused -> os_up_queued\n", mod);
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            case os_down_used:
 | 
				
			||||||
 | 
					                // If we did use the mod while trigger was held, unregister it.
 | 
				
			||||||
 | 
					                *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                unregister_code(mod);
 | 
				
			||||||
 | 
					                dprintf("trigger up (off), mod: %d, os_down_used -> os_up_unqueued\n", mod);
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            default:
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        if (record->event.pressed) {
 | 
				
			||||||
 | 
					            if (is_oneshot_cancel_key(keycode) && *state != os_up_unqueued) {
 | 
				
			||||||
 | 
					                // Cancel oneshot on designated cancel keydown.
 | 
				
			||||||
 | 
					                *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                unregister_code(mod);
 | 
				
			||||||
 | 
					                dprintf("cancel (off), mod: %d, ? -> os_up_unqueued\n", mod);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            if (!is_oneshot_ignored_key(keycode)) {
 | 
				
			||||||
 | 
					                switch (*state) {
 | 
				
			||||||
 | 
					                case os_up_queued:
 | 
				
			||||||
 | 
					                    *state = os_up_queued_used;
 | 
				
			||||||
 | 
					                    dprintf("key up (off), mod: %d, os_up_queued -> os_up_queued_used\n", mod);
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
 | 
					                case os_up_queued_used:
 | 
				
			||||||
 | 
					                    *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                    unregister_code(mod);
 | 
				
			||||||
 | 
					                    dprintf("key up (off), mod: %d, os_up_queued_used -> os_up_unqueued\n", mod);
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
 | 
					                default:
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            if (!is_oneshot_ignored_key(keycode)) {
 | 
				
			||||||
 | 
					                // On non-ignored keyup, consider the oneshot used.
 | 
				
			||||||
 | 
					                switch (*state) {
 | 
				
			||||||
 | 
					                case os_down_unused:
 | 
				
			||||||
 | 
					                    *state = os_down_used;
 | 
				
			||||||
 | 
					                    dprintf("key up, mod: %d, os_down_unused -> os_down_used\n", mod);
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
 | 
					                case os_up_queued:
 | 
				
			||||||
 | 
					                    *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                    unregister_code(mod);
 | 
				
			||||||
 | 
					                    dprintf("key up (off), mod: %d, os_up_queued -> os_up_unqueued\n", mod);
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
 | 
					                case os_up_queued_used:
 | 
				
			||||||
 | 
					                    *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                    unregister_code(mod);
 | 
				
			||||||
 | 
					                    dprintf("key up (off), mod: %d, os_up_queued_used -> os_up_unqueued\n", mod);
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
 | 
					                default:
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool update_oneshot_layer(
 | 
				
			||||||
 | 
					    oneshot_state *state,
 | 
				
			||||||
 | 
					    uint16_t layer,
 | 
				
			||||||
 | 
					    uint16_t trigger,
 | 
				
			||||||
 | 
					    uint16_t keycode,
 | 
				
			||||||
 | 
					    keyrecord_t *record
 | 
				
			||||||
 | 
					) {
 | 
				
			||||||
 | 
					    if (keycode == trigger) {
 | 
				
			||||||
 | 
					        if (record->event.pressed) {
 | 
				
			||||||
 | 
					            // Trigger keydown
 | 
				
			||||||
 | 
					            if (*state == os_up_unqueued) {
 | 
				
			||||||
 | 
					                layer_on(layer);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            *state = os_down_unused;
 | 
				
			||||||
 | 
					            dprintf("trigger down (on?), layer: %d, ? -> os_down_unused\n", layer);
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            // Trigger keyup
 | 
				
			||||||
 | 
					            switch (*state) {
 | 
				
			||||||
 | 
					            case os_down_unused:
 | 
				
			||||||
 | 
					                // If we didn't use the layer while trigger was held, queue it.
 | 
				
			||||||
 | 
					                *state = os_up_queued;
 | 
				
			||||||
 | 
					                dprintf("trigger up, layer: %d, os_down_unused -> os_up_queued\n", layer);
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            case os_down_used:
 | 
				
			||||||
 | 
					                // If we did use the layer while trigger was held, turn off it.
 | 
				
			||||||
 | 
					                *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                layer_off(layer);
 | 
				
			||||||
 | 
					                dprintf("trigger up (off), layer: %d, os_down_used -> os_up_unqueued\n", layer);
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            default:
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        if (record->event.pressed) {
 | 
				
			||||||
 | 
					            if (is_oneshot_layer_cancel_key(keycode) && *state != os_up_unqueued) {
 | 
				
			||||||
 | 
					                // Cancel oneshot layer on designated cancel keydown.
 | 
				
			||||||
 | 
					                *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                layer_off(layer);
 | 
				
			||||||
 | 
					                dprintf("cancel (off), layer: %d, ? -> os_up_unqueued\n", layer);
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            uint8_t key_layer = read_source_layers_cache(record->event.key);
 | 
				
			||||||
 | 
					            if (key_layer == layer) {
 | 
				
			||||||
 | 
					                // On non-ignored keyup, consider the oneshot used.
 | 
				
			||||||
 | 
					                switch (*state) {
 | 
				
			||||||
 | 
					                case os_down_unused:
 | 
				
			||||||
 | 
					                    *state = os_down_used;
 | 
				
			||||||
 | 
					                    dprintf("key down, layer: %d, os_down_unused -> os_down_used\n", layer);
 | 
				
			||||||
 | 
					                    return true;
 | 
				
			||||||
 | 
					                case os_up_queued:
 | 
				
			||||||
 | 
					                    if (is_oneshot_mod_key(keycode)) {
 | 
				
			||||||
 | 
					                        *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                        layer_off(layer);
 | 
				
			||||||
 | 
					                        dprintf("key down, layer: %d, os_up_queued -> os_up_unqueued\n", layer);
 | 
				
			||||||
 | 
					                        return false;
 | 
				
			||||||
 | 
					                    } else {
 | 
				
			||||||
 | 
					                        *state = os_up_queued_used;
 | 
				
			||||||
 | 
					                        dprintf("key down, layer: %d, os_up_queued -> os_up_queued_used\n", layer);
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    return true;
 | 
				
			||||||
 | 
					               case os_up_queued_used:
 | 
				
			||||||
 | 
					                    *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                    layer_off(layer);
 | 
				
			||||||
 | 
					                    dprintf("key down (off), layer: %d, os_up_queued_used -> os_up_unqueued\n", layer);
 | 
				
			||||||
 | 
					                    return false;
 | 
				
			||||||
 | 
					                default:
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            // Ignore key ups from other layers
 | 
				
			||||||
 | 
					            uint8_t key_layer = read_source_layers_cache(record->event.key);
 | 
				
			||||||
 | 
					            if (key_layer == layer) {
 | 
				
			||||||
 | 
					                // On non-ignored keyup, consider the oneshot used.
 | 
				
			||||||
 | 
					                switch (*state) {
 | 
				
			||||||
 | 
					                case os_up_queued:
 | 
				
			||||||
 | 
					                    *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                    layer_off(layer);
 | 
				
			||||||
 | 
					                    dprintf("key up (off), layer: %d, os_up_queued -> os_up_unqueued\n", layer);
 | 
				
			||||||
 | 
					                    return true;
 | 
				
			||||||
 | 
					                case os_up_queued_used:
 | 
				
			||||||
 | 
					                    *state = os_up_unqueued;
 | 
				
			||||||
 | 
					                    layer_off(layer);
 | 
				
			||||||
 | 
					                    dprintf("key up (off), layer: %d, os_up_queued_used -> os_up_unqueued\n", layer);
 | 
				
			||||||
 | 
					                    return true;
 | 
				
			||||||
 | 
					                default:
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										65
									
								
								keyboards/a_dux/keymaps/daliusd/oneshot.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										65
									
								
								keyboards/a_dux/keymaps/daliusd/oneshot.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,65 @@
 | 
				
			||||||
 | 
					/* Copyright 2021 @daliusd
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Represents the four states a oneshot key can be in
 | 
				
			||||||
 | 
					typedef enum {
 | 
				
			||||||
 | 
					    os_up_unqueued,
 | 
				
			||||||
 | 
					    os_up_queued,
 | 
				
			||||||
 | 
					    os_up_queued_used,
 | 
				
			||||||
 | 
					    os_down_unused,
 | 
				
			||||||
 | 
					    os_down_used,
 | 
				
			||||||
 | 
					} oneshot_state;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Custom oneshot mod implementation that doesn't rely on timers. If a mod is
 | 
				
			||||||
 | 
					// used while it is held it will be unregistered on keyup as normal, otherwise
 | 
				
			||||||
 | 
					// it will be queued and only released after the next non-mod keyup.
 | 
				
			||||||
 | 
					void update_oneshot(
 | 
				
			||||||
 | 
					    oneshot_state *state,
 | 
				
			||||||
 | 
					    uint16_t mod,
 | 
				
			||||||
 | 
					    uint16_t trigger,
 | 
				
			||||||
 | 
					    uint16_t keycode,
 | 
				
			||||||
 | 
					    keyrecord_t *record
 | 
				
			||||||
 | 
					);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Oneshot implementation for layers
 | 
				
			||||||
 | 
					bool update_oneshot_layer(
 | 
				
			||||||
 | 
					    oneshot_state *state,
 | 
				
			||||||
 | 
					    uint16_t layer,
 | 
				
			||||||
 | 
					    uint16_t trigger,
 | 
				
			||||||
 | 
					    uint16_t keycode,
 | 
				
			||||||
 | 
					    keyrecord_t *record
 | 
				
			||||||
 | 
					);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// To be implemented by the consumer. Layers one shot implementation needs to
 | 
				
			||||||
 | 
					// know which keys are used as oneshot mods
 | 
				
			||||||
 | 
					bool is_oneshot_mod_key(
 | 
				
			||||||
 | 
					    uint16_t keycode
 | 
				
			||||||
 | 
					);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// To be implemented by the consumer. Defines keys to cancel oneshot mods.
 | 
				
			||||||
 | 
					bool is_oneshot_cancel_key(uint16_t keycode);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// To be implemented by the consumer. Defines keys to cancel oneshot layers.
 | 
				
			||||||
 | 
					bool is_oneshot_layer_cancel_key(uint16_t keycode);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// To be implemented by the consumer. Defines keys to ignore when determining
 | 
				
			||||||
 | 
					// whether a oneshot mod has been used. Setting this to modifiers and layer
 | 
				
			||||||
 | 
					// change keys allows stacking multiple oneshot modifiers, and carrying them
 | 
				
			||||||
 | 
					// between layers.
 | 
				
			||||||
 | 
					bool is_oneshot_ignored_key(uint16_t keycode);
 | 
				
			||||||
							
								
								
									
										21
									
								
								keyboards/a_dux/keymaps/daliusd/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								keyboards/a_dux/keymaps/daliusd/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,21 @@
 | 
				
			||||||
 | 
					# My 34 keys layout
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This are my principles for layout:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* I am using Callum style layout. Here you can read explanation by
 | 
				
			||||||
 | 
					  Callum himself and his reasoning for not using mod-tap:
 | 
				
			||||||
 | 
					  [here](../../../../users/callum/readme.md)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* There should be only one way to type key. Key can be on
 | 
				
			||||||
 | 
					  different layer but it must maintain its physical location.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* The less features are used the better.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* trilayer is cool.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* There is 🐍 key for no reason.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					As well I have added one shot layers compatible with Callum's one
 | 
				
			||||||
 | 
					shot keys.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					There is simple TMUX layer as well.
 | 
				
			||||||
							
								
								
									
										5
									
								
								keyboards/a_dux/keymaps/daliusd/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								keyboards/a_dux/keymaps/daliusd/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,5 @@
 | 
				
			||||||
 | 
					UNICODE_ENABLE = no
 | 
				
			||||||
 | 
					UNICODEMAP_ENABLE = yes
 | 
				
			||||||
 | 
					#CONSOLE_ENABLE = yes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					SRC += oneshot.c
 | 
				
			||||||
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		Reference in a new issue