added initial support of mousekeys to ps2_vusb

This commit is contained in:
tmk 2011-02-03 13:26:44 +09:00
parent 4f5f1a53d4
commit 0632618d29
14 changed files with 676 additions and 270 deletions

View file

@ -7,68 +7,50 @@
* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
* This Revision: $Id: main.c 790 2010-05-30 21:00:26Z cs $
*/
/*
This example should run on most AVRs with only little changes. No special
hardware resources except INT0 are used. You may have to change usbconfig.h for
different I/O pins for USB. Please note that USB D+ must be the INT0 pin, or
at least be connected to INT0 as well.
We use VID/PID 0x046D/0xC00E which is taken from a Logitech mouse. Don't
publish any hardware using these IDs! This is for demonstration only!
*/
#include <stdint.h>
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/interrupt.h> /* for sei() */
#include <util/delay.h> /* for _delay_ms() */
#include <avr/pgmspace.h> /* required by usbdrv.h */
#include <util/delay.h> /* for _delay_ms() */
#include "usbdrv.h"
#include "usart_print.h" /* This is also an example for using debug macros */
#include "ps2.h"
#include "usb_keycodes.h"
#include "matrix_skel.h"
#include "keymap_skel.h"
#include "mousekey.h"
#include "keyboard.h"
#include "layer.h"
#include "print.h"
#include "debug.h"
#include "sendchar.h"
#include "keyboard.h"
#include "host.h"
#include "host_vusb.h"
#include "timer.h"
/* ------------------------------------------------------------------------- */
/* ----------------------------- USB interface ----------------------------- */
/* ------------------------------------------------------------------------- */
int main(void)
{
uchar i;
print_enable = true;
debug_enable = true;
timer_init();
matrix_init();
wdt_enable(WDTO_1S);
/* Even if you don't use the watchdog, turn it off here. On newer devices,
* the status of the watchdog (on/off, period) is PRESERVED OVER RESET!
*/
/* RESET status: all port bits are inputs without pull-up.
* That's the way we need D+ and D-. Therefore we don't need any
* additional hardware initialization.
*/
odDebugInit();
DBG1(0x00, 0, 0); /* debug output: main starts */
usbInit();
usbDeviceDisconnect(); /* enforce re-enumeration, do this while interrupts are disabled! */
i = 0;
print_enable = true;
//debug_enable = true;
timer_init();
matrix_init();
/* enforce re-enumeration, do this while interrupts are disabled! */
usbDeviceDisconnect();
uint8_t i = 0;
while(--i){ /* fake USB disconnect for > 250 ms */
wdt_reset();
_delay_ms(1);
@ -78,49 +60,44 @@ matrix_init();
uint8_t fn_bits = 0;
while (1) { /* main event loop */
DBG1(0x02, 0, 0); /* debug output: main loop iterates */
wdt_reset();
usbPoll();
host_vusb_keyboard_send();
/*
static uint8_t code = 0;
code = ps2_host_recv();
if (code) {
odDebug(0x05, &code, 1);
}
*/
matrix_scan();
if (matrix_is_modified()) {
//matrix_print(); // too heavy on USART
fn_bits = 0;
report_swap();
report_clear();
for (int row = 0; row < matrix_rows(); row++) {
for (int col = 0; col < matrix_cols(); col++) {
if (!matrix_is_on(row, col)) continue;
fn_bits = 0;
keyboard_swap_report();
keyboard_clear_report();
mousekey_clear_report();
for (int row = 0; row < matrix_rows(); row++) {
for (int col = 0; col < matrix_cols(); col++) {
if (!matrix_is_on(row, col)) continue;
uint8_t code = layer_get_keycode(row, col);
if (code == KB_NO) {
// do nothing
}
else if (IS_MOD(code)) {
report_add_mod(MOD_BIT(code));
}
else if (IS_KEY(code)) {
report_add_key(code);
}
else if (IS_FN(code)) {
fn_bits |= FN_BIT(code);
}
else {
debug("ignore keycode: "); debug_hex(code); debug("\n");
}
uint8_t code = layer_get_keycode(row, col);
if (code == KB_NO) {
// do nothing
}
else if (IS_MOD(code)) {
keyboard_add_mod(MOD_BIT(code));
}
else if (IS_KEY(code)) {
keyboard_add_key(code);
}
else if (IS_FN(code)) {
fn_bits |= FN_BIT(code);
}
else if (IS_MOUSEKEY(code)) {
mousekey_decode(code);
}
else {
debug("ignore keycode: "); debug_hex(code); debug("\n");
}
}
}
layer_switching(fn_bits);
if (matrix_is_modified()) {
report_send();
keyboard_send();
}
mousekey_send();
}
}