[Keyboard] Add mini42 (#18491)
Co-authored-by: kevinmgee <kevingee@kevingee.biz> Co-authored-by: Drashna Jaelre <drashna@live.com>
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								keyboards/controllerworks/mini42/mini42.c
									
										
									
									
									
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								keyboards/controllerworks/mini42/mini42.c
									
										
									
									
									
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/*
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 * Copyright 2022 Kevin Gee <info@controller.works>
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 * 
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 * 
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "mini42.h"
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#ifdef OLED_ENABLE
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static void render_logo(void) {
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    static const char PROGMEM raw_logo[] = {
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        0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 12, 12,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 12, 12,  0,  0,  0,  0,  0,  0,  0,  0,128,192, 96, 48, 24, 12,254,254,  0,  0,  0,  0,  0,  0, 48, 24, 12,  6,  6,  6,  6,  6,  6, 12, 24,240,192,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
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        0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,248,252,  6,  3,  3,  3,  3,  7,254,252,  6,  3,  3,  3,  3,  6,252,248,  0,  0,  0,  0,  0,  0,255,255,  0,  0,  0,  0,  0,  0,248,252,  6,  3,  3,  3,  3,  3,  3,  6,252,248,  0,  0,  0,  0,  0,  0,255,255,  0,  0,  0,  0, 24, 28, 30, 27, 25, 24, 24, 24, 24, 24,255,255, 24, 24,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,128,192, 96, 48, 24, 15,  7,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 
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        0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,127,127,  0,  0,  0,  0,  0,  0, 96,112,120,108,102, 99, 97, 96, 96, 96, 96, 96, 96,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
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    };
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    oled_write_raw_P(raw_logo, sizeof(raw_logo));
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}
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oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
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    if (!is_keyboard_master()) {
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        return OLED_ROTATION_180;  // flips the display 180 degrees if offhand
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    }
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    return rotation;
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}
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bool render_status(void) {
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    // Host Keyboard Layer Status
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    oled_write_P(PSTR("Layer: "), false);
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    switch (get_highest_layer(layer_state)) {
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        case 0:
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            oled_write_P(PSTR("BASE\n"), false);
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            break;
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        case 1:
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            oled_write_P(PSTR("LOWER\n"), false);
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            break;
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        case 2:
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            oled_write_P(PSTR("RAISE\n"), false);
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            break;
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        case 3:
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            oled_write_P(PSTR("ADJUST\n"), false);
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            break;            
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        default:
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            // Or use the write_ln shortcut over adding '\n' to the end of your string
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            oled_write_ln_P(PSTR("Undefined"), false);
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    }
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    // Host Keyboard LED Status
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    led_t led_state = host_keyboard_led_state();
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    oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR("    "), false);
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    oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR("    "), false);
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    oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR("    "), false);
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    return false;
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}
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bool oled_task_kb(void) {
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    if (!oled_task_user()) {
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        return false;
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    }
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    if (is_keyboard_master()) {
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        render_status();  // Renders the current keyboard state (layer, lock, caps, scroll, etc)
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    } else {
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        render_logo();  // Renders a static logo
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        oled_scroll_left();  // Turns on scrolling
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    }
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    return false;
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}
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#endif
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