Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
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1830 changed files with 11415 additions and 14514 deletions
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@ -13,7 +13,11 @@
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},
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"rgblight": {
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"hue_steps": 10,
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"led_count": 2
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"led_count": 2,
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"animations": {
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"rainbow_swirl": true,
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"static_gradient": true
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}
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},
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"ws2812": {
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"pin": "C6"
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@ -1,36 +0,0 @@
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/*
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Copyright 2019 Sidney Bovet <sidney.bovet@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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Note: the following configuration uses 98% of the flash memory, be
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careful if you enable anything else. Also have a look at rules.mk
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where some things are disabled to save space as well.
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*/
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#pragma once
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/* RGB Underglow
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This will not be used, as RGBLIGHT_ENABLE is set to 'no' in rules.mk
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We do not have enough space in the flash for this at the moment, maybe
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further optimizations can be done on that side.
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*/
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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/* disable action features */
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// #define NO_ACTION_ONESHOT // 462 bytes <- this needs to be un-commented out if Link Time Optimization is disabled, otherwise file is too large
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// The two below are implicit since we use LTO_ENABLE (in rules.mk)
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@ -17,19 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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/* RGB Underglow
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*/
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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@ -16,7 +16,19 @@
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},
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"rgblight": {
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"hue_steps": 10,
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"led_count": 6
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"led_count": 6,
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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}
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},
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"ws2812": {
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"pin": "F6"
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@ -17,19 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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/* RGB Underglow
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*/
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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@ -16,7 +16,19 @@
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},
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"rgblight": {
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"hue_steps": 10,
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"led_count": 12
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"led_count": 12,
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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}
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},
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"ws2812": {
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"pin": "F6"
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@ -37,15 +37,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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// ws2812 options
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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@ -24,7 +24,19 @@
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"hue_steps": 12,
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"saturation_steps": 25,
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"brightness_steps": 12,
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"led_count": 12
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"led_count": 12,
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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}
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},
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"ws2812": {
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"pin": "F6"
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@ -17,17 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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@ -22,7 +22,19 @@
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"hue_steps": 12,
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"saturation_steps": 25,
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"brightness_steps": 12,
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"led_count": 6
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"led_count": 6,
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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}
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},
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"ws2812": {
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"pin": "F6"
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 15
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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"on_state": 0
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},
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"rgblight": {
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"led_count": 7
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"led_count": 7,
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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}
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},
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"ws2812": {
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"pin": "C7"
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@ -16,17 +16,6 @@
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#pragma once
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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},
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"rgblight": {
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"led_count": 12,
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"sleep": true
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"sleep": true,
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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}
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},
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"ws2812": {
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"pin": "F6"
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#pragma once
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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"rgblight": {
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"saturation_steps": 8,
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"brightness_steps": 8,
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"led_count": 14
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"led_count": 14,
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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}
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},
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"ws2812": {
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"pin": "B7"
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 18
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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@ -14,7 +14,19 @@
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},
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"rgblight": {
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"led_count": 16,
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"max_brightness": 50
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"max_brightness": 50,
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"animations": {
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"breathing": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"knight": true,
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"christmas": true,
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"static_gradient": true,
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"rgb_test": true,
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"alternating": true,
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"twinkle": true
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}
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},
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"indicators": {
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"caps_lock": "B6",
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